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wine/memory/global.c
Alexandre Julliard 5f721f81fd Release 0.5
Sun Jan  2 12:38:53 1994  David Metcalfe <david@prism.demon.co.uk>

	* [windows/class.c]
	Implemented GetClassName and GetClassInfo.

	* [windows/caret.c]
	Various improvements to text caret code.

Fri Dec 31 15:22:22 1993  John Brezak <brezak@apollo.hp.com>

	* [misc/comm.c]
	Patches to work with NetBSD.

Thu Dec 30 12:11:55 1993  John Richardson <jrichard@cs.uml.edu>

	* [objects/bitblt.c] Added StretchBlt().

Tue Jan  4 05:22:07 1994  julliard@di.epfl.ch (Alexandre Julliard)

	* [misc/user.c]
	Added creation of system message queue.

	* [objects/bitmap.c] [objects/dcvalues.c] [windows/dc.c]
	Added DC size fields into DC structure.		

	* [objects/clipping.c]
	Bug fix in CLIPPING_IntersectRect().

	* [windows/class.c]
	Allocate a DCE instead of a DC for CS_CLASSDC classes.

	* [windows/clipping.c]
	Fixed GetUpdateRect() and GetUpdateRgn() to clip to the client area.

	* [windows/dce.c]
	Implemented GetDCEx() and GetWindowDC().

	* [windows/defwnd.c]
	Implemented WM_WINDOWPOSCHANGED handling.

	* [windows/event.c]
	Preliminary support for Xlib event handling instead of Xt callbacks.
	Changed MSG_AddMsg() calls to hardware_event() or PostMessage().

	* [windows/message.c]
	Preliminary support for multiple message queues.
	Implemented hardware_event() to store messages into the system queue.
	Implemented Get/SetTaskQueue().
	Better WM_PAINT and WM_TIMER handling.
	Changes to use Xlib instead of Xt for events.

	* [windows/painting.c]
	Use GetDCEx() to retrieve the DC, to get a correct visible region.

	* [windows/timer.c]
	Moved the timer procedure callback into DispatchMessage().
	Changed implementation to get rid of Xt timeouts.  Timer checking
	is now done inside GetMessage().

	* [windows/win.c]
	Allocate a DCE instead of a DC for CS_OWNDC windows.
	Replaced Xt calls with Xlib calls.
	Moved window positioning functions into windows/winpos.c

	* [windows/winpos.c]  (New file)
	Rewritten most of the window positioning functions.
	Implemented SetWindowPos() and MapWindowPoints().

Jan 3, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [if1632/user.spec]
	Bad arguments description for function SetDlgItemText.

	* [objects/text.c]
	Function DrawText now handle DT_CALCRECT request.

	* [misc/message.c]
	Message boxes now use DrawText with DT_CALCRECT.

	* [windows/graphics.c]
	Bug fix in function FrameRect, (it was using PEN instead of BRUSH).

	* [windows/win.c]
	Bug fix for flags in function ShowWindow.
	More accurate WM_SIZE generated by function ShowWindow.

	* [controls/listbox.c]
	More code for LBS_MULTIPLESEL.
	More code for LBS_MULTICOLUMN.

	* [include/windows.h]
	Bad define for MF_SEPARATOR.

	* [controls/menu.c]
	New functions: PopMenuWndProc() with 'glues',
	CreatePopupMenu(), AppendMenu(), InsertMenu(), RemoveMenu(), 
	DeleteMenu(), ModifyMenu(), TrackPopupMenu().
	Code in stubs: CreateMenu(), DestroyMenu(). 

Sat Jan  1 10:22:43 1994  Bob Amstadt  (bob@pooh)

	* loader/wine.c: Added support for relocation types 5 and 6.

Mon Dec 27 11:06:03 1993  Erik Bos (erik@trashcan.hacktic.nl)

	* [misc/comm.c]
	new functions: BuildCommDCB(), OpenComm(), CloseComm(),
	SetCommBreak(), ClearCommBreak(), EscapeCommFunction(), FlushComm(),
	GetCommError(), SetCommEventMask(), GetCommEventMask(),
	SetCommState(), GetCommState(), TransmitCommChar(), ReadComm(), 
	WriteComm().

Wed Dec 22 13:00:15 1993  David Metcalfe <david@prism.demon.co.uk>

	* [windows/caret.c]
	Implemented text caret functions.

Tue Dec 21 06:13:58 1993  julliard@di.epfl.ch (Alexandre Julliard)

	* [loader/wine.c]
	Bug fix in LoadImage().

	* [objects/bitblt.c] [objects/clipping.c] [objects/text.c]
	  [windows/dc.c] [windows/dce.c] [windows/graphics.c]
	Modified graphics calls to take into account the DC origin.

	* [windows/defwnd.c]
	Added preliminary WM_NCCALCSIZE handling.

	* [windows/event.c]
	Send WM_NCCALCSIZE message on resize event.

	* [windows/win.c]
	Send WM_NCCALCSIZE message in CreateWindow().
	Realize widgets at creation time (should prevent problems with
	unrealized widgets).

Dec 19, 93 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [controls/static.c]
	Send mouse & keyboard message received to its parent.

	* [controls/scroll.c]
	Send keyboard message received to its parent.

	* [controls/listbox.c]
	Add Navigation keys .
	ListBox now use VSCROLL & HSCROLL instead of children.
	Alpha version of LBS_MULTIPLESEL.
	Alpha version of LBS_MULTICOLUMN.

	* [controls/combo.c]
	Add Navigation keys on closed ComboBox.
	Remove useless 'COMBOBOX_CreateComboBox' function.

Mon Dec 19 20:39:34 1993  Erik Bos (erik@trashcan.hacktic.nl)

	* [loader/wine.
	LoadImage() modified to use FindFile().

	* [misc/file.c]
	SetErrorMode added

	* [misc/dos_fs.c]
	bug fixes.

Dec 13, 93 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [memory/global.c]
	bug fix in GlobalGetFreeSegment : good ptr in 'g_prev'.

	* [sysres.dll]
	preliminary version of a 'glass of wine' bitmap

	* [windows/event.c]
	New function 'GetCapture'.

	* [controls/scroll.c]
	Remove useless 'SCROLLBAR_CreateScrollBar' function.

	* [controls/listbox.c]
	Remove useless 'LISTBOX_CreateListBox' function.

Mon Dec 13 13:51:00 1993  David Metcalfe <david@prism.demon.co.uk>

	* [objects/font.c]
	Corrected bugs in GetCharWidth().

	* [windows/event.c]
	Modified EVENT_key to send Windows virtual key codes for
	WM_KEYDOWN and WM_KEYUP messages, and a WM_CHAR message
	for printable characters.

Wed Dec 08 19:20:00 1993  Karl Guenter Wuensch (hn324wu@unidui.uni-duisburg.de)

	* [windows/graphics.c]
	Added Polyline and Polygon

Mon Dec 13 14:51:54 1993  Erik Bos (erik@trashcan.hacktic.nl)

	* [controls/listbox.c]
	ListBoxDirectory() modified to use dos_fs.c's functions to
	access files&|drives.

Sat Dec 04 17:04:23 1993  Erik Bos (erik@trashcan.hacktic.nl)

       	* [misc/dos_fs.c]
       	Added FindFile() to search a file in a dos/unix style path.
	
	* [misc/file.c]
	New Win31 functions: OpenFile, _lcreate, _llseek, GetTempDrive,
	GetTempFileName, GetWindowsDirectory, GetSystemDirectory,
	GetDriveType.			   

       	* [misc/int21.c]
       	Modified.

Wed Dec  1 16:20:45 1993  Miguel de Icaza  (miguel@roxanne.nuclecu.unam.mx)

        * [misc/profile.c]
        The Profile functions now return the correct values. They now
        implement all the features described in the SDK.

Tue Nov 30 13:55:27 1993  Bob Amstadt  (bob at amscons)

	* [loader/selector.c]
	Rewrote selector aliasing routines to use System V IPC
	routine to alias memory segments.

Nov 28, 93 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [controls/listbox.c]
	More consistency in functions using wIndexes

	* [controls/scroll.c]
	New function : ShowScrollBar().

	* [loader/cursor.c] ... New file
	Move cursor functions from [loader/resource.c].
	New function : ClipCursor().
	New function : GetClipCursor().
	New function : CreateCursor().
	SetCursor() now working using gloabal variable 'winHasCursor'.

	*[object/palette.c]
	New stub only : SelectPalette().
	New stub only : RealizePalette().

	*[win/event.c]
	New function : EVENT_enter_notify(),
		update 'winHasCursor' and send WM_SETCURSOR.

	*[win/defwnd.c]
	Add processing of WM_SETCURSOR message.

	*[win/win.c]
	New members in WND structure : hCursor, hWndVScroll & hWndHScroll. 
	CreateWindowEx() now create children for WM_HSCROLL & WM_VSCROLL.
	New function ClientToScreen().
	New function ScreenToClient().

Mon Nov 25 18:25:40 1993  Erik Bos (erik@trashcan.hacktic.nl)

       	* [files.h / regfunc.h / misc/dos.c]
       	Removed.

       	* [misc/dos_fs.c]
       	Added support for loading dosdrive cfg from wine.ini.

       	* [misc/int21.c]
       	Modified.


Wed Nov 24 11:37:33 1993  julliard@disuns2.epfl.ch (Alexandre Julliard)

	* [include/atom.h] [memory/atom.c]
	Implemented atoms.

	* [windows/class.c]
	Modified RegisterClass() to use atoms.
	Implemented CS_GLOBALCLASS style.

	* [windows/message.c]
	Implemented RegisterWindowMessage().

	* [loader/resource.c]
	Bug fix in LoadResource().

	* [windows/dialog.c]
	Modified CreateDialogParam() to use Find/LoadResource().
1994-01-04 20:14:34 +00:00

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static char RCSId[] = "$Id: global.c,v 1.2 1993/07/04 04:04:21 root Exp root $";
static char Copyright[] = "Copyright Robert J. Amstadt, 1993";
#include <stdio.h>
#include <stdlib.h>
#include "prototypes.h"
#include "heap.h"
#include "segmem.h"
/*
* Global memory pool descriptor. Segments MUST be maintained in segment
* ascending order. If not the reallocation routine will die a horrible
* death.
*
* handle = 0, this descriptor contains the address of a free pool.
* != 0, this describes an allocated block.
*
* sequence = 0, this is not a huge block
* > 0, this is a portion of a huge block
* =-1, this is a free segment
*
* addr - address of this memory block.
*
* length - used to maintain huge blocks.
*
*/
typedef struct global_mem_desc_s
{
struct global_mem_desc_s *next;
struct global_mem_desc_s *prev;
unsigned short handle;
short sequence;
void *addr;
int length;
int lock_count;
} GDESC;
GDESC *GlobalList = NULL;
static unsigned short next_unused_handle = 1;
/**********************************************************************
* GlobalGetFreeSegments
*/
GDESC *
GlobalGetFreeSegments(unsigned int flags, int n_segments)
{
struct segment_descriptor_s *s;
GDESC *g;
GDESC *g_start;
GDESC *g_prev;
int count, i;
/*
* Try to find some empty segments in our list.
*/
count = 0;
for (g = GlobalList; g != NULL && count != n_segments; g = g->next)
{
if ((int) g->sequence == -1)
{
if (count > 0)
{
if (g->prev->handle + 8 != g->handle)
count = 0;
else
count++;
}
else
{
g_start = g;
count = 1;
}
}
else if (count)
count = 0;
}
/*
* If we couldn't find enough segments, then we need to create some.
*/
if (count != n_segments)
{
/*
* Find list tail.
*/
g_prev = NULL;
for (g = GlobalList; g != NULL; g = g->next)
g_prev = g;
/*
* Allocate segments.
*/
for (count = 0; count < n_segments; count++)
{
s = GetNextSegment(flags, 0x10000);
if (s == NULL) {
printf("GlobalGetFreeSegments // bad GetNextSegment !\n");
return NULL;
}
g = (GDESC *) malloc(sizeof(*g));
if (g == NULL) {
printf("GlobalGetFreeSegments // bad GDESC malloc !\n");
return NULL;
}
g->prev = g_prev;
g->next = NULL;
g->handle = s->selector;
g->sequence = -1;
g->addr = s->base_addr;
g->length = s->length;
if (!(flags & GLOBAL_FLAGS_MOVEABLE))
g->lock_count = 1;
else
g->lock_count = 0;
if (count == 0) g_start = g;
if (g_prev != NULL)
{
g_prev->next = g;
}
else
GlobalList = g;
g_prev = g;
}
}
/*
* We have all of the segments we need. Let's adjust their contents.
*/
g = g_start;
for (i = 0; i < n_segments; i++, g = g->next)
{
if (g == NULL) {
printf("GlobalGetFreeSegments // bad Segments chain !\n");
return NULL;
}
g->sequence = i + 1;
g->length = n_segments;
}
return g_start;
}
/**********************************************************************
* GlobalAlloc
*/
unsigned int
GlobalAlloc(unsigned int flags, unsigned long size)
{
GDESC *g;
GDESC *g_prev;
void *m;
/*
* If this block is fixed or very big we need to allocate entire
* segments.
*/
if (size > 0x8000 || !(flags & GLOBAL_FLAGS_MOVEABLE))
{
int segments = (size >> 16) + 1;
g = GlobalGetFreeSegments(flags, segments);
if (g == NULL)
return 0;
else
return g->handle;
}
/*
* Otherwise we just need a little piece of a segment.
*/
else
{
/*
* Try to allocate from active free lists.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == 0 && g->sequence == 0)
{
m = HEAP_Alloc((MDESC **) g->addr, 0, size);
if (m != NULL)
break;
}
}
/*
* If we couldn't get the memory there, then we need to create
* a new free list.
*/
if (g == NULL)
{
g = GlobalGetFreeSegments(0, 1);
if (g == NULL)
return 0;
g->handle = 0;
g->sequence = 0;
HEAP_Init((MDESC **) g->addr, (MDESC **) g->addr + 1,
0x10000 - sizeof(MDESC **));
m = HEAP_Alloc((MDESC **) g->addr, flags & GLOBAL_FLAGS_ZEROINIT,
size);
if (m == NULL)
return 0;
}
/*
* Save position of heap descriptor.
*/
g_prev = g;
/*
* We have a new block. Let's create a GDESC entry for it.
*/
g = malloc(sizeof(*g));
#ifdef DEBUG_HEAP
printf("New GDESC %08x\n", g);
#endif
if (g == NULL)
return 0;
g->handle = next_unused_handle;
g->sequence = 0;
g->addr = m;
g->length = size;
g->next = g_prev->next;
if (g->next) g->next->prev = g;
g->lock_count = 0;
g_prev->next = g;
g->prev = g_prev;
next_unused_handle++;
if ((next_unused_handle & 7) == 7)
next_unused_handle++;
#ifdef DEBUG_HEAP
printf("GlobalAlloc: returning %04x\n", g->handle);
#endif
return g->handle;
}
}
/**********************************************************************
* GlobalFree
*
* Windows programs will pass a handle in the "block" parameter, but
* this function will also accept a 32-bit address.
*/
unsigned int
GlobalFree(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
if (block & 0xffff0000)
{
for (g = GlobalList; g != NULL; g = g->next)
if (g->handle > 0 && (unsigned int) g->addr == block)
break;
}
else
{
for (g = GlobalList; g != NULL; g = g->next)
if (g->handle == block)
break;
}
if (g == NULL)
return block;
/*
* If the sequence number is zero then use HEAP_Free to deallocate
* memory, and throw away this descriptor.
*/
if (g->sequence == 0)
{
HEAP_Free((MDESC **) ((int) g->addr & 0xffff0000), (void *) g->addr);
g->prev->next = g->next;
if (g->next != NULL)
g->next->prev = g->prev;
free(g);
}
/*
* Otherwise just mark these descriptors as free.
*/
else
{
int i, limit;
limit = g->length;
for (i = g->sequence - 1; i < limit && g != NULL; i++, g = g->next)
{
g->sequence = -1;
g->length = 0x10000;
}
}
return 0;
}
/**********************************************************************
* GlobalLock
*
*/
void *
GlobalLock(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
{
g->lock_count++;
#ifdef DEBUG_HEAP
printf("GlobalLock: returning %08x\n", g->addr);
#endif
return g->addr;
}
}
#ifdef DEBUG_HEAP
printf("GlobalLock: returning %08x\n", 0);
#endif
return NULL;
}
/**********************************************************************
* GlobalUnlock
*
*/
int
GlobalUnlock(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block && g->lock_count > 0)
{
g->lock_count--;
return 0;
}
}
return 1;
}
/**********************************************************************
* GlobalFlags
*
*/
unsigned int
GlobalFlags(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
return g->lock_count;
}
return 0;
}
/**********************************************************************
* GlobalSize
*
*/
unsigned int
GlobalSize(unsigned int block)
{
GDESC *g;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
return g->length;
}
return 0;
}
/**********************************************************************
* GlobalHandle
*
* This routine is not strictly correct. MS Windows creates a selector
* for every locked global block. We do not. If the allocation is small
* enough, we only give out a little piece of a selector. Thus this
* function cannot be implemented.
*/
unsigned int
GlobalHandle(unsigned int selector)
{
GDESC *g;
if (selector == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == selector)
{
if (g->sequence > 0)
return g->handle;
else
{
fprintf(stderr, "Attempt to get a handle "
"from a selector to a far heap.\n");
return 0;
}
}
}
return 0;
}
/**********************************************************************
* GlobalCompact
*
*/
unsigned int
GlobalCompact(unsigned int desired)
{
GDESC *g;
unsigned char free_map[512];
unsigned int max_selector_used = 0;
unsigned int i;
unsigned int selector;
int current_free;
int max_free;
/*
* Initialize free list to all items not controlled by GlobalAlloc()
*/
for (i = 0; i < 512; i++)
free_map[i] = -1;
/*
* Traverse table looking for used and free selectors.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
/*
* Check for free segments.
*/
if (g->sequence == -1)
{
free_map[g->handle >> 3] = 1;
if (g->handle > max_selector_used)
max_selector_used = g->handle;
}
/*
* Check for heap allocated segments.
*/
else if (g->handle == 0)
{
selector = (unsigned int) g->addr >> 16;
free_map[selector >> 3] = 0;
if (selector > max_selector_used)
max_selector_used = selector;
}
}
/*
* All segments past the biggest selector used are free.
*/
for (i = (max_selector_used >> 3) + 1; i < 512; i++)
free_map[i] = 1;
/*
* Find the largest free block of segments
*/
current_free = 0;
max_free = 0;
for (i = 0; i < 512; i++)
{
if (free_map[i] == 1)
{
current_free++;
}
else
{
if (current_free > max_free)
max_free = current_free;
current_free = 0;
}
}
return max_free << 16;
}
/**********************************************************************
* GlobalReAlloc
*
*/
unsigned int
GlobalReAlloc(unsigned int block, unsigned int new_size, unsigned int flags)
{
GDESC *g;
unsigned int n_segments;
int i;
if (block == 0)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
{
if (g->handle == block)
break;
}
if (g == NULL)
return 0;
/*
* If this is a heap allocated block, then use HEAP_ReAlloc() to
* reallocate the block. If this fails, call GlobalAlloc() to get
* a new block.
*/
if (g->sequence == 0)
{
MDESC **free_list;
void *p;
free_list = (MDESC **) ((unsigned int) g->addr & 0xffff0000);
p = HEAP_ReAlloc(free_list, g->addr, new_size, flags) ;
if (p == NULL)
{
unsigned int handle = GlobalAlloc(flags, new_size);
if (handle == 0)
return 0;
p = GlobalLock(handle);
memcpy(p, g->addr, g->length);
GlobalUnlock(handle);
GlobalFree(g->handle);
return handle;
}
else
{
g->addr = p;
g->length = new_size;
return g->handle;
}
}
/*
* Otherwise, we need to do the work ourselves. First verify the
* handle.
*/
else
{
if (g->sequence != 1)
return 0;
/*
* Do we need more memory? Segments are in ascending order in
* the GDESC list.
*/
n_segments = (new_size >> 16) + 1;
if (n_segments > g->length)
{
GDESC *g_new;
GDESC *g_start = g;
int old_segments = g_start->length;
unsigned short next_handle = g_start->handle;
for (i = 1; i <= n_segments; i++, g = g->next)
{
/*
* If we run into a block allocated to something else,
* try GlobalGetFreeSegments() and memcpy(). (Yuk!)
*/
if (g->sequence != i || g->handle != next_handle)
{
g = GlobalGetFreeSegments(flags, n_segments);
if (g == NULL)
return 0;
memcpy(g->addr, g_start->addr,
g_start->length << 16);
GlobalFree(block);
return g->handle;
}
/*
* Otherwise this block is used by us or free. So,
* snatch it. If this block is new and we are supposed to
* zero init, then do some erasing.
*/
if (g->sequence == -1 && (flags & GLOBAL_FLAGS_ZEROINIT))
memset(g->addr, 0, 0x10000);
g->sequence = i;
g->length = n_segments;
next_handle += 8;
/*
* If the next descriptor is non-existant, then use
* GlobalGetFreeSegments to create them.
*/
if (i != n_segments && g->next == NULL)
{
g_new = GlobalGetFreeSegments(flags, n_segments - i);
if (g_new == NULL)
return 0;
GlobalFree(g_new->handle);
}
}
return g_start->handle;
}
/*
* Do we need less memory?
*/
else if (n_segments < g->length)
{
GDESC *g_free;
g_free = g;
for (i = 0; i < n_segments; i++)
{
if (g_free->sequence != i + 1)
return 0;
g_free = g_free->next;
}
}
/*
* We already have exactly the right amount of memory.
*/
else
return block;
}
/*
* If we fall through it must be an error.
*/
return 0;
}
/**********************************************************************
* GlobalQuickAlloc
*/
void *
GlobalQuickAlloc(int size)
{
unsigned int hmem;
hmem = GlobalAlloc(GLOBAL_FLAGS_MOVEABLE, size);
if (hmem == 0)
return NULL;
else
return GlobalLock(hmem);
}
/**********************************************************************
* GlobalHandleFromPointer
*/
unsigned int
GlobalHandleFromPointer(void *block)
{
GDESC *g;
if (block == NULL)
return 0;
/*
* Find GDESC for this block.
*/
for (g = GlobalList; g != NULL; g = g->next)
if (g->handle > 0 && g->addr == block)
break;
if (g == NULL)
return 0;
else
return g->handle;
}