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wine/if1632/signal.c
Alexandre Julliard 77b9918e0e Release 970914
Thu Sep 11 18:24:56 1997  Philippe De Muyter  <phdm@info.ucl.ac.be>

	* [objects/dc.c]
	In DC_SetupGCForPatBlt, replace R2_NOT by GXxor with (black xor white).

Tue Sep  9 23:04:02 1997  U. Bonnes <bon@elektron.ikp.physik.th-darmstadt.de>

	* [memory/virtual.c] 
	Do not write debugging info unconditionally to stderr.

	* [files/profile.c]
	Call PROFILE_GetSection in PROFILE_GetString for key_name "" too.

	* [misc/crtdll.c]
	Many new functions.

	* [include/windows.h] [windows/winpos.c]
	ClientToScreen16 doesn't have a return value.

Sun Sep  7 10:06:39 1997  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [misc/main.c] [AUTHORS]
	Update the list of contributors. Please let me know if I forgot
	someone.

	* [if1632/*.spec] [if1632/builtin.c] [tools/build.c]
	Ordinal base for Win32 DLLs is now computed automatically from the
	lowest ordinal found.

	* [include/wintypes.h]
	WINAPI is now defined as attribute((stdcall)). This will require
	gcc to compile.

	* [if1632/thunk.c]
	Removed Win32 thunks (no longer needed with stdcall).

	* [if1632/crtdll.spec] [misc/crtdll.c]
	Make sure we only reference cdecl functions in the spec file.

	* [objects/dc.c]
	Use CapNotLast drawing style for 1-pixel wide lines.

	* [tools/build.c]
	Added 'double' argument type.
	Added 'varargs' function type for Win32.
	Made CallTo16_xxx functions stdcall.

Fri Sep  5 14:50:49 1997  Alex Korobka <alex@trantor.pharm.sunysb.edu>

	* [tools/build.c] [windows/win.c] [windows/event.c] [windows/message.c]
	More fixes to get message exchange closer to the original.

	* [misc/spy.c]
	Message logs now contain window names.

	* [loader/resource.c] [loader/ne_resource.c] [loader/task.c]
	  [objects/cursoricon.c] [windows/user.c]
	Added some obscure features to fix memory leaks.

Fri Sep  5 00:46:28 1997  Jan Willamowius <jan@janhh.shnet.org>

	* [if1632/kernel32.spec] [win32/newfns.c]
	Added stub for UTRegister() and UTUnRegister().

Thu Sep  4 12:03:12 1997  Frans van Dorsselaer <dorssel@rulhmpc49.LeidenUniv.nl>
	* [controls/edit.c]
	Allow ASCII codes > 127 in WM_CHAR.

Mon Sep  1 17:23:24 1997  Dimitrie O. Paun  <dimi@mail.cs.toronto.edu>

	* [controls/widgets.c]
	In InitCommonControls, remember the name of the class
	because lpszClassName was made to point to a local array
	Added the ProgressBar to the list of implemented controls.
	Call InitCommonControls from WIDGETS_Init to register all
	implemented Common Controls.
	
	* [include/commctrl.h]
	Added misc decl for the Progress Bar.

	* [controls/progress.c] [include/progress.h]
	First attempt at implementiong the Progress Bar class.

	* [objects/brush.h]
	Implementation for GetSysColorBrush[16|32]

	* [controls/status.c]
	Use DrawEdge to draw the borders and fill the background

	* [controls/uitools.c]
	Added DrawDiagEdge32 and DrawRectEdge32

	* [graphics/painting.c]
	Implement DrawEdge[16|32]
	Started DrawFrameControl32

Mon Sep  1 10:07:09 1997  Lawson Whitney <lawson_whitney@juno.com>

	* [misc/comm.c] [include/windows.h]
	SetCommEventMask returns a SEGPTR.

Sun Aug 31 23:28:32 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [loader/pe_image.c][loader/module.c][include/pe_image.h]
	  [include/module.h]
	Cleaned up the whole Win32 library mess (a bit).

	* [debugger/stabs.c]
	If 'wine' has no absolute path and isn't found, check $PATH too.

	* [misc/ole2nls.c]
	Some fixes.

	* [misc/ver.c]
	Added support for PE style version resources.

	* [memory/string.c]
	Check for NULL pointers to _lstr* functions, just as Windows95 does.

	* [multimedia/time.c]
	Made list of timers a simple linked list.

	* [loader/resource.c]
	Netscape 3 seems to pass NEGATIVE resource Ids (in an
	unsigned int, yes). Don't know why, fixed it anyway.

	* [objects/bitmap.c]
	LoadImageW added.

	* [include/win.h][windows/win.c]
	Change wIDmenu from UINT16 to UINT32 and changed the
	SetWindow(Long|Word) accordingly.

Thu Aug 28 19:30:08 1997  Morten Welinder  <terra@diku.dk>

	* [include/windows.h]
	Add a few more colors defined for Win95.
	Add a few more brush styles.

	* [windows/syscolor.c]
 	Add error checks for SYSCOLOR_SetColor, SYSCOLOR_Init,
	GetSysColor16, GetSysColor32.  Add support for above colors.

Sun Aug 24 16:22:57 1997  Andrew Taylor <andrew@riscan.com>

	* [multimedia/mmsystem.c]
	Changed mmioDescend to use mmio functions for file I/O, neccessary
	for memory files.
1997-09-14 17:17:23 +00:00

244 lines
7.2 KiB
C

/*
* Emulator signal handling
*
* Copyright 1995 Alexandre Julliard
*/
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>
#include <errno.h>
#include <time.h>
#include <setjmp.h>
#include <sys/time.h>
#include <sys/timeb.h>
#include <sys/types.h>
#include <sys/wait.h>
#if defined(__NetBSD__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__svr4__) || defined(_SCO_DS) || defined(__EMX__)
# if !defined(_SCO_DS) && !defined(__EMX__)
# include <sys/syscall.h>
# endif
# include <sys/param.h>
#else
# include <syscall.h>
#endif
#include "debugger.h"
#include "options.h"
#include "sig_context.h"
#include "miscemu.h"
#include "thread.h"
/* Signal handler declaration */
#ifdef linux
#define HANDLER_DEF(name) void name (int signal, SIGCONTEXT context_struct)
#define HANDLER_PROLOG SIGCONTEXT *context = &context_struct; {
#define HANDLER_EPILOG }
#elif defined(__svr4__) || defined(_SCO_DS)
#define HANDLER_DEF(name) void name (int signal, void *siginfo, SIGCONTEXT *context)
#define HANDLER_PROLOG /* nothing */
#define HANDLER_EPILOG /* nothing */
#else
#define HANDLER_DEF(name) void name (int signal, int code, SIGCONTEXT *context)
#define HANDLER_PROLOG /* nothing */
#define HANDLER_EPILOG /* nothing */
#endif
extern void SIGNAL_SetHandler( int sig, void (*func)(), int flags );
extern BOOL32 INSTR_EmulateInstruction( SIGCONTEXT *context );
/**********************************************************************
* SIGNAL_break
*
* Handle Ctrl-C and such
*/
static HANDLER_DEF(SIGNAL_break)
{
HANDLER_PROLOG;
if (Options.debug) wine_debug( signal, context ); /* Enter our debugger */
else exit(0);
HANDLER_EPILOG;
}
/**********************************************************************
* SIGNAL_trap
*
* SIGTRAP handler.
*/
static HANDLER_DEF(SIGNAL_trap)
{
HANDLER_PROLOG;
wine_debug( signal, context ); /* Enter our debugger */
HANDLER_EPILOG;
}
/**********************************************************************
* SIGNAL_fault
*
* Segfault handler.
*/
static HANDLER_DEF(SIGNAL_fault)
{
HANDLER_PROLOG;
if (CS_sig(context) == WINE_CODE_SELECTOR)
{
fprintf( stderr, "Segmentation fault in Wine program (%04x:%08lx)."
" Please debug.\n",
(unsigned short) CS_sig(context), EIP_sig(context));
}
else
{
if (INSTR_EmulateInstruction( context )) return;
fprintf( stderr, "Segmentation fault in Windows program %04x:%08lx.\n",
(unsigned short) CS_sig(context), EIP_sig(context) );
}
wine_debug( signal, context );
HANDLER_EPILOG;
}
/***********************************************************************
* SIGNAL_SetContext
*
* Set the register values from a sigcontext.
*/
static void SIGNAL_SetSigContext( const SIGCONTEXT *sigcontext,
CONTEXT *context )
{
EAX_reg(context) = EAX_sig(sigcontext);
EBX_reg(context) = EBX_sig(sigcontext);
ECX_reg(context) = ECX_sig(sigcontext);
EDX_reg(context) = EDX_sig(sigcontext);
ESI_reg(context) = ESI_sig(sigcontext);
EDI_reg(context) = EDI_sig(sigcontext);
EBP_reg(context) = EBP_sig(sigcontext);
EFL_reg(context) = EFL_sig(sigcontext);
EIP_reg(context) = EIP_sig(sigcontext);
ESP_reg(context) = ESP_sig(sigcontext);
CS_reg(context) = LOWORD(CS_sig(sigcontext));
DS_reg(context) = LOWORD(DS_sig(sigcontext));
ES_reg(context) = LOWORD(ES_sig(sigcontext));
SS_reg(context) = LOWORD(SS_sig(sigcontext));
#ifdef FS_sig
FS_reg(context) = LOWORD(FS_sig(sigcontext));
#else
__asm__("movw %%fs,%w0":"=r" (FS_reg(&DEBUG_context)));
FS_reg(context) &= 0xffff;
#endif
#ifdef GS_sig
GS_reg(context) = LOWORD(GS_sig(sigcontext));
#else
__asm__("movw %%gs,%w0":"=r" (GS_reg(&DEBUG_context)));
GS_reg(context) &= 0xffff;
#endif
}
/***********************************************************************
* SIGNAL_GetSigContext
*
* Build a sigcontext from the register values.
*/
static void SIGNAL_GetSigContext( SIGCONTEXT *sigcontext,
const CONTEXT *context )
{
EAX_sig(sigcontext) = EAX_reg(context);
EBX_sig(sigcontext) = EBX_reg(context);
ECX_sig(sigcontext) = ECX_reg(context);
EDX_sig(sigcontext) = EDX_reg(context);
ESI_sig(sigcontext) = ESI_reg(context);
EDI_sig(sigcontext) = EDI_reg(context);
EBP_sig(sigcontext) = EBP_reg(context);
EFL_sig(sigcontext) = EFL_reg(context);
EIP_sig(sigcontext) = EIP_reg(context);
ESP_sig(sigcontext) = ESP_reg(context);
CS_sig(sigcontext) = CS_reg(context);
DS_sig(sigcontext) = DS_reg(context);
ES_sig(sigcontext) = ES_reg(context);
SS_sig(sigcontext) = SS_reg(context);
#ifdef FS_sig
FS_sig(sigcontext) = FS_reg(context);
#else
__asm__("movw %w0,%%fs"::"r" (FS_reg(context)));
#endif
#ifdef GS_sig
GS_sig(sigcontext) = GS_reg(context);
#else
__asm__("movw %w0,%%gs"::"r" (GS_reg(context)));
#endif
}
/***********************************************************************
* SIGNAL_InfoRegisters
*
* Display registers information.
*/
void SIGNAL_InfoRegisters( CONTEXT *context )
{
fprintf( stderr," CS:%04x SS:%04x DS:%04x ES:%04x FS:%04x GS:%04x",
(WORD)CS_reg(context), (WORD)SS_reg(context),
(WORD)DS_reg(context), (WORD)ES_reg(context),
(WORD)FS_reg(context), (WORD)GS_reg(context) );
fprintf( stderr, "\n EIP:%08lx ESP:%08lx EBP:%08lx EFLAGS:%08lx\n",
EIP_reg(context), ESP_reg(context),
EBP_reg(context), EFL_reg(context) );
fprintf( stderr, " EAX:%08lx EBX:%08lx ECX:%08lx EDX:%08lx\n",
EAX_reg(context), EBX_reg(context),
ECX_reg(context), EDX_reg(context) );
fprintf( stderr, " ESI:%08lx EDI:%08lx\n",
ESI_reg(context), EDI_reg(context) );
}
/**********************************************************************
* SIGNAL_tick
*
* Tick handler.
*/
static HANDLER_DEF(SIGNAL_tick)
{
HANDLER_PROLOG
CONTEXT nt_context;
SIGNAL_SetSigContext( context, &nt_context );
if (THREAD_SwitchThread( &nt_context ))
SIGNAL_GetSigContext( context, &nt_context );
HANDLER_EPILOG
}
/**********************************************************************
* SIGNAL_InitEmulator
*
* Initialize emulator signals.
*/
BOOL32 SIGNAL_InitEmulator(void)
{
struct itimerval vt_timer;
SIGNAL_SetHandler( SIGINT, (void (*)())SIGNAL_break, 1);
SIGNAL_SetHandler( SIGSEGV, (void (*)())SIGNAL_fault, 1);
SIGNAL_SetHandler( SIGILL, (void (*)())SIGNAL_fault, 1);
SIGNAL_SetHandler( SIGFPE, (void (*)())SIGNAL_fault, 1);
SIGNAL_SetHandler( SIGVTALRM, (void (*)())SIGNAL_tick, 0);
SIGNAL_SetHandler( SIGTRAP, (void (*)())SIGNAL_trap, 1); /* debugger */
SIGNAL_SetHandler( SIGHUP, (void (*)())SIGNAL_trap, 1); /* forced break*/
#ifdef SIGBUS
SIGNAL_SetHandler( SIGBUS, (void (*)())SIGNAL_fault, 1);
#endif
/* Start the tick timer */
#if 0
vt_timer.it_interval.tv_sec = 0;
vt_timer.it_interval.tv_usec = 10000;
vt_timer.it_value = vt_timer.it_interval;
setitimer( ITIMER_VIRTUAL, &vt_timer, NULL );
#endif
return TRUE;
}