131 lines
5.8 KiB
Text
131 lines
5.8 KiB
Text
The Wine development release 8.0-rc3 is now available.
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What's new in this release:
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- Bug fixes only, we are in code freeze.
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The source is available at:
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https://dl.winehq.org/wine/source/8.0/wine-8.0-rc3.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 8.0-rc3 (total 28):
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- #35126 AirBuccaneers hangs on exit
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- #41339 Minor regression: Wine loads with "/wine/dlls/ntdll/loader.c: loader_section" errors when creating a new prefix or running an application
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- #47438 Bloodstained: Ritual of the Night freeze at whitescreen
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- #47536 Can't aim in Overwatch after alt-tabbing
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- #47828 regedit: Random crashes on selecting an entry (thread-related?)
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- #48322 World of Warcraft Classic: Mouse movement can block keydown events from registering
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- #49164 Call of Cthulhu: Dark Corners of the Earth crashes after start
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- #50519 Adobe Digital Editions 4.5 crash on Wine 6.0
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- #52563 d3d11:d3d11 fails in test_dynamic_map_synchronization() on cw-rx460 in Wine
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- #52903 Resizing Dn-FamiTracker fails to redraw pattern editor and status bar
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- #53101 Public Peer silently exits
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- #53403 winegstreamer "flush" removal breaks radio in fallout 3
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- #53627 Max Payne: mouse scroll behaves erratically
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- #53640 Bully: Scholarship Edition hangs on loading screen and doesn't play intros
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- #53680 urlmon:url - test_BindToStorage() fails on Windows <= 8.1
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- #53743 Vivisector has graphical glitches
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- #53748 Sacred Gold (GOG): missing audio in .wmv videos
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- #53752 Rayman 3: glitched graphics (black textures)
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- #53785 Need for Speed: Payback crashes on launch with OpenGL renderer
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- #53863 Tsui no Stella = Stella of the End: doesn't launch anymore (GL_INVALID_OPERATION)
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- #53908 Comptes.exe errors with "dxLockMessage fails"
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- #53995 d2d1:d2d1 runs out of GL memory and crashes on the debian 11 VM
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- #54023 d3d11:d3d11 - test_dynamic_map_synchronization() fails on w11pro64_nv
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- #54049 ddraw:ddraw2 test_texture_wrong_caps test triggers use after free bug
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- #54170 20XX: invisible character
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- #54184 Multiple applications fail http requests when WinHttpSendRequest() doesn't contain full request data
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- #54191 Agarest 1 stopped showing Videos after implementing ASF Reader filter
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- #54268 Moving the separator in regedit don't repaint listview
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----------------------------------------------------------------
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Changes since 8.0-rc2:
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Alexandre Julliard (3):
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d3d9/tests: Mark a texture sampling test as todo.
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d3d9/tests: Mark a render target color test as todo.
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d3d9/tests: Fix some activation/focus test failures.
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Alistair Leslie-Hughes (2):
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xactengine3_7/tests: Skip tests when XACTEngine Initialization fails.
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include: Add missing enum XHR_PROP_ values.
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André Zwing (3):
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advapi32/tests: Don't test function directly when reporting GetLastError().
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kernel32/tests: Don't test function directly when reporting GetLastError().
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setupapi/tests: Don't test function directly when reporting GetLastError().
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Biswapriyo Nath (1):
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include: Add missing constants in d3d11.idl.
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Eric Pouech (2):
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comctl32/tests: Fix failing test on Windows in Arabic UTF-8.
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comctl32/test: Adapt the edit tests for height to Win10+.
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Floris Renaud (1):
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po: Update Dutch translation.
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Jinoh Kang (4):
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user32/tests: Add tests for CS_HREDRAW and CS_VREDRAW.
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win32u: Honor CS_HREDRAW and CS_VREDRAW when resizing window.
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regedit: Use the default WM_PAINT implementation for REGEDIT window.
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regedit: Clip siblings when drawing list and tree views.
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Nikolay Sivov (1):
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comctl32/tests: Ignore some IME messages in monthcal tests.
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Philip K. Gisslow (1):
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msi: Initialize all members of WINTRUST_DATA.
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Piotr Caban (2):
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msvcirt: Don't fail in streambuf_xsputn on 0xff character.
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msvcirt: Fix ostream_print_char on 0 character.
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Rémi Bernon (5):
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dinput/tests: Reduce tests verbosity.
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dinput/tests: Test W.G.I ramp effect with negative directions.
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dinput/tests: Test W.G.I constant effect with negative direction.
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dinput/tests: Test W.G.I periodic effect with negative direction.
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dinput/tests: Test W.G.I condition effect with negative direction.
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Tim Clem (3):
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dinput/tests: Test granularity of the mouse z-axis.
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dinput: Create object_properties for each mouse axis.
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dinput: Add granularity to object_properties.
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Vladislav Timonin (1):
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comctl32/listview: Exclude header area in WM_NCPAINT.
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Zebediah Figura (10):
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ntdll/tests: Avoid testing the server pipe signaled state from the main thread.
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d3d11/tests: Do not test deferred contexts in test_dynamic_map_synchronization().
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d3d9/tests: Test uploading the whole mipmap chain in one map.
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d3d8/tests: Test uploading the whole mipmap chain in one map.
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wined3d: Load and invalidate every mipmap level when mapping the top mipmap level.
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wined3d: Ignore DISCARD and NOOVERWRITE on buffers which are not GPU-accessible.
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winegstreamer: Factor out a parser_create() helper.
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winegstreamer: Protect the "streaming" member of struct parser with a separate lock.
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winegstreamer: Explicitly sleep in the streaming thread when flushing.
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d3d8: Filter out redundant buffer discards.
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Zhiyi Zhang (1):
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d2d1/tests: Fix memory leaks.
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Ziqing Hui (2):
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mfplat/tests: Test MFGetStrideForBitmapInfoHeader for NV11.
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mfplat/tests: Add more RGB24 image size tests.
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