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wine/if1632/relay.c
Alexandre Julliard a2f2e01962 Release 950606
Tue Jun  6 12:11:41 1995  Alexandre Julliard  (julliard@sunsite.unc.edu)

	* [controls/menu.c]
	Fixed bug with drawing multi-column menus with vertical separator.

	* [debugger/debug.l]
	Fixed NULL-pointer reference after readline().

	* [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c]
	Added interrupt vector emulation. Allows to retrieve an interrupt
	vector and jump to it without crashing.

	* [loader/ldt.c]
	Moved ldt.c to memory directory.

	* [loader/task.c]
	Implemented LockCurrentTask() and GetInstanceData().

	* [objects/bitblt.c]
	Fixed a bug that caused StretchBlt() to use wrong colors when
	stretching a monochrome bitmap to a color display.

	* [objects/bitmap.c]
	Fixed a segmented pointer bug in CreateBitmapIndirect().

	* [tools/build.c]
	Added possibility to have arguments for register functions; used
	by interrupt vectors to remove the flags from the stack.
	Generate a new function CallTo32_LargeStack(), that allows calling
	a 32-bit function using the original 32-bit stack, for functions
	that need more that 64k of stack.

Tue May 30 10:29:56 1995  Martin von Loewis  <martin@informatik.hu-berlin.de>

	* [if1632/shell.spec] [misc/shell.c]
	DoEnvironmentSubst: fixed prototype

	* [if1632/gdi.spec] [objects/palette.c]
	SetSystemPaletteUse: new function

	* [if1632/kernel.spec] [loader/resource.c]
	DirectResAlloc: new function

	* [if1632/user.spec] [windows/keyboard.c]
	SetKeyboardState: new function

Mon May 29 12:58:28 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [tools/build.c]
        Prevent interrupts from destroying the args for a 32 bit function
        by loading the correct value into %esp directly after %ss.

	* [loader/ne_image.c] [loader/module.c]
	The new instance must be created earlier in LoadModule(), so that
	fixups referencing it will be handled correctly.
        Initialize the local heap for a DGROUP in NE_LoadSegment().
	
	* [objects/dib.c]
	Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code.
	This used to crash Wine. Fixed.

        * [objects/text.c]
	Fix possible null pointer dereference in debugging output.
	
	* [misc/commdlg.c]
	Handle user input in the edit control better. Some bugs fixed.
	
	* [memory/local.c]
	Started implementing moveable blocks. This is unfinished (!), but
	at least it does not seem to break things.

Wed May 24 13:26:36 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [loader/module.c]
	LoadModule(): DLLs occasionally have a data segment, and they work
	much better if it is loaded :-)
	LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs.
	FindModule(): also strip off the last backslash of the pathnames
	(Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL).
	GetModuleHandle(): just call MODULE_FindModule, it does the same job,
	only better.
	
	* [loader/ne_image.c]
	LocalInit() the heap of a DLL in NE_InitDLL. (This is probably
	not really correct, it seems that all programs and DLLs try to do
	this themselves. But they pass weird parameters.)
	NE_InitializeDLLs should also call NE_InitDLL for the passed hModule.
	
	* [loader/task.c] [misc/user.c]
	Finish global initializations in InitTask instead of InitApp, or
	all the DLLs will be initialized in InitTask without any available
	window classes!
1995-06-06 16:40:35 +00:00

212 lines
5.4 KiB
C

/*
* Copyright 1993 Robert J. Amstadt
* Copyright 1995 Alexandre Julliard
*/
#include <stdio.h>
#include "dlls.h"
#include "global.h"
#include "module.h"
#include "stackframe.h"
#include "stddebug.h"
/* #define DEBUG_RELAY */
#include "debug.h"
#if 0
/* Make make_debug think these were really used */
dprintf_relay
#endif
#define DLL_ENTRY(name) \
{ #name, name##_Code_Start, name##_Data_Start, \
name##_Module_Start, name##_Module_End, TRUE, 0 }
struct dll_table_s dll_builtin_table[N_BUILTINS] =
{
DLL_ENTRY(KERNEL),
DLL_ENTRY(USER),
DLL_ENTRY(GDI),
DLL_ENTRY(WIN87EM),
DLL_ENTRY(SHELL),
DLL_ENTRY(SOUND),
DLL_ENTRY(KEYBOARD),
DLL_ENTRY(WINSOCK),
DLL_ENTRY(STRESS),
DLL_ENTRY(MMSYSTEM),
DLL_ENTRY(SYSTEM),
DLL_ENTRY(TOOLHELP),
DLL_ENTRY(MOUSE),
DLL_ENTRY(COMMDLG),
DLL_ENTRY(OLE2),
DLL_ENTRY(OLE2CONV),
DLL_ENTRY(OLE2DISP),
DLL_ENTRY(OLE2NLS),
DLL_ENTRY(OLE2PROX),
DLL_ENTRY(OLECLI),
DLL_ENTRY(OLESVR),
DLL_ENTRY(COMPOBJ),
DLL_ENTRY(STORAGE),
DLL_ENTRY(WINPROCS),
DLL_ENTRY(DDEML)
};
/* don't forget to increase N_BUILTINS in dlls.h if you add a dll */
/* Saved 16-bit stack */
WORD IF1632_Saved16_ss = 0;
WORD IF1632_Saved16_sp = 0;
/* Saved 32-bit stack */
DWORD IF1632_Saved32_esp = 0;
SEGPTR IF1632_Stack32_base = 0;
DWORD IF1632_Original32_esp = 0;
/***********************************************************************
* RELAY_Init
*/
BOOL RELAY_Init(void)
{
WORD codesel;
/* Allocate the code selector for CallTo16 routines */
extern void CALL16_Start(), CALL16_End();
extern void CALL16_Ret_word(), CALL16_Ret_long();
extern DWORD CALL16_RetAddr_word, CALL16_RetAddr_long;
codesel = GLOBAL_CreateBlock( GMEM_FIXED, (void *)CALL16_Start,
(int)CALL16_End - (int)CALL16_Start,
0, TRUE, TRUE, FALSE );
if (!codesel) return FALSE;
/* Patch the return addresses for CallTo16 routines */
CALL16_RetAddr_word = MAKELONG( (int)CALL16_Ret_word - (int)CALL16_Start,
codesel );
CALL16_RetAddr_long = MAKELONG( (int)CALL16_Ret_long - (int)CALL16_Start,
codesel );
return TRUE;
}
/***********************************************************************
* RELAY_DebugCall32
*/
void RELAY_DebugCall32( char *args )
{
STACK16FRAME *frame;
struct dll_table_s *table;
char *args16, *name;
int i;
if (!debugging_relay) return;
frame = CURRENT_STACK16;
table = &dll_builtin_table[frame->dll_id-1];
name = MODULE_GetEntryPointName( table->hModule, frame->ordinal_number );
printf( "Call %s.%d: %*.*s(",
table->name, frame->ordinal_number, *name, *name, name + 1 );
args16 = (char *)frame->args;
for (i = 0; i < strlen(args); i++)
{
switch(args[i])
{
case 'w':
case 's':
args16 += 2;
break;
case 'l':
case 'p':
args16 += 4;
break;
}
}
while (*args)
{
switch(*args)
{
case 'w':
case 's':
args16 -= 2;
printf( "0x%04x", *(WORD *)args16 );
break;
case 'l':
args16 -= 4;
printf( "0x%08x", *(int *)args16 );
break;
case 'p':
args16 -= 4;
printf( "%04x:%04x", *(WORD *)(args16+2), *(WORD *)args16 );
break;
}
args++;
if (*args) printf( "," );
}
printf( ") ret=%04x:%04x ds=%04x\n", frame->cs, frame->ip, frame->ds );
}
/***********************************************************************
* RELAY_DebugReturn
*/
void RELAY_DebugReturn( int short_ret, int ret_val )
{
STACK16FRAME *frame;
struct dll_table_s *table;
char *name;
if (!debugging_relay) return;
frame = CURRENT_STACK16;
table = &dll_builtin_table[frame->dll_id-1];
name = MODULE_GetEntryPointName( table->hModule, frame->ordinal_number );
printf( "Ret %s.%d: %*.*s() ",
table->name, frame->ordinal_number, *name, *name, name + 1 );
if (short_ret) printf( "retval=0x%04x\n", ret_val & 0xffff );
else printf( "retval=0x%08x\n", ret_val );
}
/***********************************************************************
* RELAY_Unimplemented
*
* This function is called for unimplemented entry points (declared
* as 'stub' in the spec file).
*/
void RELAY_Unimplemented(void)
{
STACK16FRAME *frame = CURRENT_STACK16;
struct dll_table_s *table = &dll_builtin_table[frame->dll_id-1];
char *name = MODULE_GetEntryPointName( table->hModule, frame->ordinal_number );
fprintf( stderr, "No handler for routine %s.%d (%*.*s)\n",
table->name, frame->ordinal_number, *name, *name, name + 1 );
exit(1);
}
/***********************************************************************
* RELAY_DebugCall16
*
* 'stack' points to the called function address on the 32-bit stack.
* Stack layout:
* ... ...
* (stack+12) arg2
* (stack+8) arg1
* (stack+4) 16-bit ds
* (stack) func to call
*/
void RELAY_DebugCall16( int* stack, int nbargs )
{
if (!debugging_relay) return;
printf( "CallTo16(func=%04x:%04x,ds=%04x",
HIWORD(stack[0]), LOWORD(stack[0]), LOWORD(stack[1]) );
stack += 2;
while (nbargs--) printf( ",0x%x", *stack++ );
printf( ")\n" );
}