Tue Jun 6 12:11:41 1995 Alexandre Julliard (julliard@sunsite.unc.edu) * [controls/menu.c] Fixed bug with drawing multi-column menus with vertical separator. * [debugger/debug.l] Fixed NULL-pointer reference after readline(). * [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c] Added interrupt vector emulation. Allows to retrieve an interrupt vector and jump to it without crashing. * [loader/ldt.c] Moved ldt.c to memory directory. * [loader/task.c] Implemented LockCurrentTask() and GetInstanceData(). * [objects/bitblt.c] Fixed a bug that caused StretchBlt() to use wrong colors when stretching a monochrome bitmap to a color display. * [objects/bitmap.c] Fixed a segmented pointer bug in CreateBitmapIndirect(). * [tools/build.c] Added possibility to have arguments for register functions; used by interrupt vectors to remove the flags from the stack. Generate a new function CallTo32_LargeStack(), that allows calling a 32-bit function using the original 32-bit stack, for functions that need more that 64k of stack. Tue May 30 10:29:56 1995 Martin von Loewis <martin@informatik.hu-berlin.de> * [if1632/shell.spec] [misc/shell.c] DoEnvironmentSubst: fixed prototype * [if1632/gdi.spec] [objects/palette.c] SetSystemPaletteUse: new function * [if1632/kernel.spec] [loader/resource.c] DirectResAlloc: new function * [if1632/user.spec] [windows/keyboard.c] SetKeyboardState: new function Mon May 29 12:58:28 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de> * [tools/build.c] Prevent interrupts from destroying the args for a 32 bit function by loading the correct value into %esp directly after %ss. * [loader/ne_image.c] [loader/module.c] The new instance must be created earlier in LoadModule(), so that fixups referencing it will be handled correctly. Initialize the local heap for a DGROUP in NE_LoadSegment(). * [objects/dib.c] Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code. This used to crash Wine. Fixed. * [objects/text.c] Fix possible null pointer dereference in debugging output. * [misc/commdlg.c] Handle user input in the edit control better. Some bugs fixed. * [memory/local.c] Started implementing moveable blocks. This is unfinished (!), but at least it does not seem to break things. Wed May 24 13:26:36 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de> * [loader/module.c] LoadModule(): DLLs occasionally have a data segment, and they work much better if it is loaded :-) LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs. FindModule(): also strip off the last backslash of the pathnames (Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL). GetModuleHandle(): just call MODULE_FindModule, it does the same job, only better. * [loader/ne_image.c] LocalInit() the heap of a DLL in NE_InitDLL. (This is probably not really correct, it seems that all programs and DLLs try to do this themselves. But they pass weird parameters.) NE_InitializeDLLs should also call NE_InitDLL for the passed hModule. * [loader/task.c] [misc/user.c] Finish global initializations in InitTask instead of InitApp, or all the DLLs will be initialized in InitTask without any available window classes!
302 lines
7.2 KiB
C
302 lines
7.2 KiB
C
#ifndef WINELIB
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#include <string.h>
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#include <errno.h>
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#include <time.h>
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#include <setjmp.h>
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#if defined(__NetBSD__) || defined(__FreeBSD__)
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#include <sys/syscall.h>
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#include <sys/param.h>
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#else
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#include <syscall.h>
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#endif
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#include "wine.h"
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#include "dos_fs.h"
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#include "prototypes.h"
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#include "miscemu.h"
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#include "registers.h"
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#include "win.h"
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#if !defined(BSD4_4) || defined(linux) || defined(__FreeBSD__)
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char * cstack[4096];
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#endif
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struct sigaction segv_act;
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#ifdef linux
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extern void ___sig_restore();
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extern void ___masksig_restore();
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/* Similar to the sigaction function in libc, except it leaves alone the
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restorer field */
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static int
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wine_sigaction(int sig,struct sigaction * new, struct sigaction * old)
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{
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__asm__("int $0x80":"=a" (sig)
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:"0" (SYS_sigaction),"b" (sig),"c" (new),"d" (old));
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if (sig>=0)
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return 0;
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errno = -sig;
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return -1;
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}
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#endif
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int do_int(int intnum, struct sigcontext_struct *context)
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{
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switch(intnum)
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{
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case 0x10: return do_int10(context);
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case 0x11:
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AX = DOS_GetEquipment();
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return 1;
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case 0x12:
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AX = 640;
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return 1; /* get base mem size */
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case 0x13: return do_int13(context);
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case 0x15: return do_int15(context);
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case 0x16: return do_int16(context);
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case 0x1a: return do_int1a(context);
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case 0x21: return do_int21(context);
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case 0x22:
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AX = 0x1234;
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BX = 0x5678;
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CX = 0x9abc;
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DX = 0xdef0;
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return 1;
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case 0x25: return do_int25(context);
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case 0x26: return do_int26(context);
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case 0x2a: return do_int2a(context);
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case 0x2f: return do_int2f(context);
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case 0x31: return do_int31(context);
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case 0x5c: return do_int5c(context);
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default:
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fprintf(stderr,"int%02x: Unimplemented!\n", intnum);
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break;
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}
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return 0;
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}
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#ifdef linux
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static void win_fault(int signal, struct sigcontext_struct context_struct)
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{
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struct sigcontext_struct *context = &context_struct;
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#else
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static void win_fault(int signal, int code, struct sigcontext *context)
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{
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#endif
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unsigned char * instr;
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WORD *stack;
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#if !(defined (linux) || defined (__NetBSD__))
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int i, *dump;
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#endif
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/* First take care of a few preliminaries */
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#ifdef linux
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if(signal != SIGSEGV
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&& signal != SIGILL
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&& signal != SIGFPE
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#ifdef SIGBUS
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&& signal != SIGBUS
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#endif
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&& signal != SIGTRAP)
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{
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exit(1);
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}
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/* And back up over the int3 instruction. */
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if(signal == SIGTRAP) {
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EIP--;
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goto oops;
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}
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#endif
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#ifdef __NetBSD__
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/* set_es(0x1f); set_ds(0x1f); */
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if(signal != SIGBUS && signal != SIGSEGV && signal != SIGTRAP)
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exit(1);
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#endif
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#ifdef __FreeBSD__
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/* set_es(0x27); set_ds(0x27); */
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if(signal != SIGBUS && signal != SIGSEGV && signal != SIGTRAP)
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exit(1);
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#endif
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if (CS == WINE_CODE_SELECTOR)
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{
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fprintf(stderr,
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"Segmentation fault in Wine program (%x:%lx)."
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" Please debug\n", CS, EIP );
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goto oops;
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}
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/* Now take a look at the actual instruction where the program
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bombed */
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instr = (unsigned char *) PTR_SEG_OFF_TO_LIN( CS, EIP );
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switch(*instr)
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{
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case 0xcd: /* int <XX> */
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instr++;
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if (!do_int(*instr, context)) {
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fprintf(stderr,"Unexpected Windows interrupt %x\n", *instr);
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goto oops;
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}
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EIP += 2; /* Bypass the int instruction */
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break;
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case 0xcf: /* iret */
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stack = (WORD *)PTR_SEG_OFF_TO_LIN( SS, SP );
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EIP = *stack++;
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CS = *stack++;
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EFL = *stack;
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SP += 6; /* Pop the return address and flags */
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break;
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case 0xe4: /* inb al,XX */
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inportb_abs(context);
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EIP += 2;
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break;
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case 0xe5: /* in ax,XX */
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inport_abs(context);
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EIP += 2;
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break;
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case 0xe6: /* outb XX,al */
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outportb_abs(context);
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EIP += 2;
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break;
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case 0xe7: /* out XX,ax */
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outport_abs(context);
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EIP += 2;
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break;
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case 0xec: /* inb al,dx */
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inportb(context);
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EIP++;
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break;
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case 0xed: /* in ax,dx */
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inport(context);
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EIP++;
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break;
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case 0xee: /* outb dx,al */
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outportb(context);
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EIP++;
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break;
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case 0xef: /* out dx,ax */
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outport(context);
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EIP++;
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break;
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case 0xfa: /* cli, ignored */
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EIP++;
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break;
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case 0xfb: /* sti, ignored */
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EIP++;
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break;
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default:
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fprintf(stderr, "Unexpected Windows program segfault"
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" - opcode = %x\n", *instr);
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goto oops;
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}
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/* OK, done handling the interrupt */
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return;
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oops:
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XUngrabPointer(display, CurrentTime);
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XUngrabServer(display);
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XFlush(display);
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fprintf(stderr,"In win_fault %x:%lx\n", CS, EIP );
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#if defined(linux) || defined(__NetBSD__) || defined(__FreeBSD__)
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wine_debug(signal, (int *)context); /* Enter our debugger */
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#else
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fprintf(stderr,"Stack: %x:%x\n", SS, ESP );
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dump = (int*) context;
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for(i=0; i<22; i++)
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{
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fprintf(stderr," %8.8x", *dump++);
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if ((i % 8) == 7)
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fprintf(stderr,"\n");
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}
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fprintf(stderr,"\n");
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exit(1);
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#endif
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}
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void init_wine_signals(void)
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{
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#ifdef linux
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segv_act.sa_handler = (__sighandler_t) win_fault;
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/* Point to the top of the stack, minus 4 just in case, and make
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it aligned */
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segv_act.sa_restorer =
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(void (*)()) (((unsigned int)(cstack) + sizeof(cstack) - 4) & ~3);
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wine_sigaction(SIGSEGV, &segv_act, NULL);
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wine_sigaction(SIGILL, &segv_act, NULL);
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wine_sigaction(SIGFPE, &segv_act, NULL);
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#ifdef SIGBUS
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wine_sigaction(SIGBUS, &segv_act, NULL);
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#endif
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wine_sigaction(SIGTRAP, &segv_act, NULL); /* For breakpoints */
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#endif
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#if defined(__NetBSD__) || defined(__FreeBSD__)
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sigset_t sig_mask;
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struct sigaltstack ss;
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#if !defined (__FreeBSD__)
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if ((ss.ss_base = malloc(MINSIGSTKSZ)) == NULL) {
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#else
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if ((ss.ss_sp = malloc(MINSIGSTKSZ)) == NULL) {
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#endif
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fprintf(stderr, "Unable to allocate signal stack (%d bytes)\n",
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MINSIGSTKSZ);
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exit(1);
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}
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ss.ss_size = MINSIGSTKSZ;
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ss.ss_flags = 0;
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if (sigaltstack(&ss, NULL) < 0) {
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perror("sigstack");
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exit(1);
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}
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sigemptyset(&sig_mask);
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segv_act.sa_handler = (void (*)) win_fault;
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segv_act.sa_flags = SA_ONSTACK;
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segv_act.sa_mask = sig_mask;
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if (sigaction(SIGBUS, &segv_act, NULL) < 0) {
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perror("sigaction: SIGBUS");
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exit(1);
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}
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segv_act.sa_handler = (void (*)) win_fault;
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segv_act.sa_flags = SA_ONSTACK;
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segv_act.sa_mask = sig_mask;
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if (sigaction(SIGSEGV, &segv_act, NULL) < 0) {
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perror("sigaction: SIGSEGV");
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exit(1);
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}
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segv_act.sa_handler = (void (*)) win_fault; /* For breakpoints */
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segv_act.sa_flags = SA_ONSTACK;
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segv_act.sa_mask = sig_mask;
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if (sigaction(SIGTRAP, &segv_act, NULL) < 0) {
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perror("sigaction: SIGTRAP");
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exit(1);
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}
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#endif
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}
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#endif /* ifndef WINELIB */
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