Tue Jun 6 12:11:41 1995 Alexandre Julliard (julliard@sunsite.unc.edu) * [controls/menu.c] Fixed bug with drawing multi-column menus with vertical separator. * [debugger/debug.l] Fixed NULL-pointer reference after readline(). * [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c] Added interrupt vector emulation. Allows to retrieve an interrupt vector and jump to it without crashing. * [loader/ldt.c] Moved ldt.c to memory directory. * [loader/task.c] Implemented LockCurrentTask() and GetInstanceData(). * [objects/bitblt.c] Fixed a bug that caused StretchBlt() to use wrong colors when stretching a monochrome bitmap to a color display. * [objects/bitmap.c] Fixed a segmented pointer bug in CreateBitmapIndirect(). * [tools/build.c] Added possibility to have arguments for register functions; used by interrupt vectors to remove the flags from the stack. Generate a new function CallTo32_LargeStack(), that allows calling a 32-bit function using the original 32-bit stack, for functions that need more that 64k of stack. Tue May 30 10:29:56 1995 Martin von Loewis <martin@informatik.hu-berlin.de> * [if1632/shell.spec] [misc/shell.c] DoEnvironmentSubst: fixed prototype * [if1632/gdi.spec] [objects/palette.c] SetSystemPaletteUse: new function * [if1632/kernel.spec] [loader/resource.c] DirectResAlloc: new function * [if1632/user.spec] [windows/keyboard.c] SetKeyboardState: new function Mon May 29 12:58:28 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de> * [tools/build.c] Prevent interrupts from destroying the args for a 32 bit function by loading the correct value into %esp directly after %ss. * [loader/ne_image.c] [loader/module.c] The new instance must be created earlier in LoadModule(), so that fixups referencing it will be handled correctly. Initialize the local heap for a DGROUP in NE_LoadSegment(). * [objects/dib.c] Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code. This used to crash Wine. Fixed. * [objects/text.c] Fix possible null pointer dereference in debugging output. * [misc/commdlg.c] Handle user input in the edit control better. Some bugs fixed. * [memory/local.c] Started implementing moveable blocks. This is unfinished (!), but at least it does not seem to break things. Wed May 24 13:26:36 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de> * [loader/module.c] LoadModule(): DLLs occasionally have a data segment, and they work much better if it is loaded :-) LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs. FindModule(): also strip off the last backslash of the pathnames (Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL). GetModuleHandle(): just call MODULE_FindModule, it does the same job, only better. * [loader/ne_image.c] LocalInit() the heap of a DLL in NE_InitDLL. (This is probably not really correct, it seems that all programs and DLLs try to do this themselves. But they pass weird parameters.) NE_InitializeDLLs should also call NE_InitDLL for the passed hModule. * [loader/task.c] [misc/user.c] Finish global initializations in InitTask instead of InitApp, or all the DLLs will be initialized in InitTask without any available window classes!
190 lines
4.9 KiB
C
190 lines
4.9 KiB
C
/*
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* Interrupt vectors emulation
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*
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* Copyright 1995 Alexandre Julliard
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*/
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#include "windows.h"
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#include "miscemu.h"
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#include "module.h"
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#include "stddebug.h"
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#include "debug.h"
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static SEGPTR INT_Vectors[256];
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/* Ordinal number for interrupt 0 handler in WINPROCS.DLL */
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#define FIRST_INTERRUPT_ORDINAL 100
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/**********************************************************************
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* INT_Init
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*/
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BOOL INT_Init(void)
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{
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SEGPTR addr, dummyHandler;
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WORD vector;
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HMODULE hModule = GetModuleHandle( "WINPROCS" );
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dummyHandler = MODULE_GetEntryPoint( hModule, FIRST_INTERRUPT_ORDINAL+256);
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for (vector = 0; vector < 256; vector++)
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{
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addr = MODULE_GetEntryPoint( hModule, FIRST_INTERRUPT_ORDINAL+vector );
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INT_Vectors[vector] = addr ? addr : dummyHandler;
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}
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return TRUE;
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}
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/**********************************************************************
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* INT_GetHandler
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*
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* Return the interrupt vector for a given interrupt.
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*/
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SEGPTR INT_GetHandler( BYTE intnum )
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{
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dprintf_int( stddeb, "Get interrupt vector %02x -> %04x:%04x\n",
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intnum, HIWORD(INT_Vectors[intnum]),
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LOWORD(INT_Vectors[intnum]) );
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return INT_Vectors[intnum];
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}
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/**********************************************************************
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* INT_SetHandler
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*
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* Set the interrupt handler for a given interrupt.
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*/
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void INT_SetHandler( BYTE intnum, SEGPTR handler )
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{
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dprintf_int( stddeb, "Set interrupt vector %02x <- %04x:%04x\n",
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intnum, HIWORD(handler), LOWORD(handler) );
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INT_Vectors[intnum] = handler;
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}
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/**********************************************************************
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* INT_DummyHandler
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*/
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void INT_DummyHandler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "Dummy handler called!\n" );
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}
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/**********************************************************************
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* INT_Int10Handler
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*/
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void INT_Int10Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 10 called indirectly through handler!\n" );
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do_int10( &context );
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}
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/**********************************************************************
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* INT_Int13Handler
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*/
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void INT_Int13Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 13 called indirectly through handler!\n" );
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do_int13( &context );
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}
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/**********************************************************************
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* INT_Int15Handler
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*/
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void INT_Int15Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 15 called indirectly through handler!\n" );
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do_int15( &context );
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}
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/**********************************************************************
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* INT_Int16Handler
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*/
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void INT_Int16Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 16 called indirectly through handler!\n" );
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do_int16( &context );
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}
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/**********************************************************************
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* INT_Int1aHandler
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*/
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void INT_Int1aHandler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 1a called indirectly through handler!\n" );
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do_int1a( &context );
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}
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/**********************************************************************
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* INT_Int21Handler
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*/
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void INT_Int21Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 21 called indirectly through handler!\n" );
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do_int21( &context );
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}
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/**********************************************************************
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* INT_Int25Handler
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*/
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void INT_Int25Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 25 called indirectly through handler!\n" );
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do_int25( &context );
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}
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/**********************************************************************
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* INT_Int26Handler
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*/
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void INT_Int26Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 26 called indirectly through handler!\n" );
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do_int26( &context );
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}
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/**********************************************************************
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* INT_Int2aHandler
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*/
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void INT_Int2aHandler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 2a called indirectly through handler!\n" );
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do_int2a( &context );
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}
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/**********************************************************************
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* INT_Int2fHandler
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*/
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void INT_Int2fHandler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 2f called indirectly through handler!\n" );
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do_int2f( &context );
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}
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/**********************************************************************
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* INT_Int31Handler
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*/
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void INT_Int31Handler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 31 called indirectly through handler!\n" );
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do_int31( &context );
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}
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/**********************************************************************
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* INT_Int5cHandler
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*/
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void INT_Int5cHandler( struct sigcontext_struct context )
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{
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dprintf_int( stddeb, "int 5c called indirectly through handler!\n" );
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do_int5c( &context );
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}
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