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wine/miscemu/interrupts.c
Alexandre Julliard a2f2e01962 Release 950606
Tue Jun  6 12:11:41 1995  Alexandre Julliard  (julliard@sunsite.unc.edu)

	* [controls/menu.c]
	Fixed bug with drawing multi-column menus with vertical separator.

	* [debugger/debug.l]
	Fixed NULL-pointer reference after readline().

	* [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c]
	Added interrupt vector emulation. Allows to retrieve an interrupt
	vector and jump to it without crashing.

	* [loader/ldt.c]
	Moved ldt.c to memory directory.

	* [loader/task.c]
	Implemented LockCurrentTask() and GetInstanceData().

	* [objects/bitblt.c]
	Fixed a bug that caused StretchBlt() to use wrong colors when
	stretching a monochrome bitmap to a color display.

	* [objects/bitmap.c]
	Fixed a segmented pointer bug in CreateBitmapIndirect().

	* [tools/build.c]
	Added possibility to have arguments for register functions; used
	by interrupt vectors to remove the flags from the stack.
	Generate a new function CallTo32_LargeStack(), that allows calling
	a 32-bit function using the original 32-bit stack, for functions
	that need more that 64k of stack.

Tue May 30 10:29:56 1995  Martin von Loewis  <martin@informatik.hu-berlin.de>

	* [if1632/shell.spec] [misc/shell.c]
	DoEnvironmentSubst: fixed prototype

	* [if1632/gdi.spec] [objects/palette.c]
	SetSystemPaletteUse: new function

	* [if1632/kernel.spec] [loader/resource.c]
	DirectResAlloc: new function

	* [if1632/user.spec] [windows/keyboard.c]
	SetKeyboardState: new function

Mon May 29 12:58:28 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [tools/build.c]
        Prevent interrupts from destroying the args for a 32 bit function
        by loading the correct value into %esp directly after %ss.

	* [loader/ne_image.c] [loader/module.c]
	The new instance must be created earlier in LoadModule(), so that
	fixups referencing it will be handled correctly.
        Initialize the local heap for a DGROUP in NE_LoadSegment().
	
	* [objects/dib.c]
	Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code.
	This used to crash Wine. Fixed.

        * [objects/text.c]
	Fix possible null pointer dereference in debugging output.
	
	* [misc/commdlg.c]
	Handle user input in the edit control better. Some bugs fixed.
	
	* [memory/local.c]
	Started implementing moveable blocks. This is unfinished (!), but
	at least it does not seem to break things.

Wed May 24 13:26:36 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [loader/module.c]
	LoadModule(): DLLs occasionally have a data segment, and they work
	much better if it is loaded :-)
	LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs.
	FindModule(): also strip off the last backslash of the pathnames
	(Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL).
	GetModuleHandle(): just call MODULE_FindModule, it does the same job,
	only better.
	
	* [loader/ne_image.c]
	LocalInit() the heap of a DLL in NE_InitDLL. (This is probably
	not really correct, it seems that all programs and DLLs try to do
	this themselves. But they pass weird parameters.)
	NE_InitializeDLLs should also call NE_InitDLL for the passed hModule.
	
	* [loader/task.c] [misc/user.c]
	Finish global initializations in InitTask instead of InitApp, or
	all the DLLs will be initialized in InitTask without any available
	window classes!
1995-06-06 16:40:35 +00:00

190 lines
4.9 KiB
C

/*
* Interrupt vectors emulation
*
* Copyright 1995 Alexandre Julliard
*/
#include "windows.h"
#include "miscemu.h"
#include "module.h"
#include "stddebug.h"
#include "debug.h"
static SEGPTR INT_Vectors[256];
/* Ordinal number for interrupt 0 handler in WINPROCS.DLL */
#define FIRST_INTERRUPT_ORDINAL 100
/**********************************************************************
* INT_Init
*/
BOOL INT_Init(void)
{
SEGPTR addr, dummyHandler;
WORD vector;
HMODULE hModule = GetModuleHandle( "WINPROCS" );
dummyHandler = MODULE_GetEntryPoint( hModule, FIRST_INTERRUPT_ORDINAL+256);
for (vector = 0; vector < 256; vector++)
{
addr = MODULE_GetEntryPoint( hModule, FIRST_INTERRUPT_ORDINAL+vector );
INT_Vectors[vector] = addr ? addr : dummyHandler;
}
return TRUE;
}
/**********************************************************************
* INT_GetHandler
*
* Return the interrupt vector for a given interrupt.
*/
SEGPTR INT_GetHandler( BYTE intnum )
{
dprintf_int( stddeb, "Get interrupt vector %02x -> %04x:%04x\n",
intnum, HIWORD(INT_Vectors[intnum]),
LOWORD(INT_Vectors[intnum]) );
return INT_Vectors[intnum];
}
/**********************************************************************
* INT_SetHandler
*
* Set the interrupt handler for a given interrupt.
*/
void INT_SetHandler( BYTE intnum, SEGPTR handler )
{
dprintf_int( stddeb, "Set interrupt vector %02x <- %04x:%04x\n",
intnum, HIWORD(handler), LOWORD(handler) );
INT_Vectors[intnum] = handler;
}
/**********************************************************************
* INT_DummyHandler
*/
void INT_DummyHandler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "Dummy handler called!\n" );
}
/**********************************************************************
* INT_Int10Handler
*/
void INT_Int10Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 10 called indirectly through handler!\n" );
do_int10( &context );
}
/**********************************************************************
* INT_Int13Handler
*/
void INT_Int13Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 13 called indirectly through handler!\n" );
do_int13( &context );
}
/**********************************************************************
* INT_Int15Handler
*/
void INT_Int15Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 15 called indirectly through handler!\n" );
do_int15( &context );
}
/**********************************************************************
* INT_Int16Handler
*/
void INT_Int16Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 16 called indirectly through handler!\n" );
do_int16( &context );
}
/**********************************************************************
* INT_Int1aHandler
*/
void INT_Int1aHandler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 1a called indirectly through handler!\n" );
do_int1a( &context );
}
/**********************************************************************
* INT_Int21Handler
*/
void INT_Int21Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 21 called indirectly through handler!\n" );
do_int21( &context );
}
/**********************************************************************
* INT_Int25Handler
*/
void INT_Int25Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 25 called indirectly through handler!\n" );
do_int25( &context );
}
/**********************************************************************
* INT_Int26Handler
*/
void INT_Int26Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 26 called indirectly through handler!\n" );
do_int26( &context );
}
/**********************************************************************
* INT_Int2aHandler
*/
void INT_Int2aHandler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 2a called indirectly through handler!\n" );
do_int2a( &context );
}
/**********************************************************************
* INT_Int2fHandler
*/
void INT_Int2fHandler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 2f called indirectly through handler!\n" );
do_int2f( &context );
}
/**********************************************************************
* INT_Int31Handler
*/
void INT_Int31Handler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 31 called indirectly through handler!\n" );
do_int31( &context );
}
/**********************************************************************
* INT_Int5cHandler
*/
void INT_Int5cHandler( struct sigcontext_struct context )
{
dprintf_int( stddeb, "int 5c called indirectly through handler!\n" );
do_int5c( &context );
}