Sun Oct 16 13:29:07 1994 Alexandre Julliard (julliard@lamisun.epfl.ch) * [controls/button.c] Implemented WM_GETDLGCODE, WM_SETFONT, BM_SETSTYLE, BM_SETCHECK, BM_SETSTATE. Implemented default button painting. Optimised redrawing. Fixed owner-draw buttons. * [controls/static.c] Implemented WM_SETFONT. A few optimisations in painting code. Bug fix for SS_SIMPLE controls. * [if1632/callback.c] Preliminary GetCodeHandle(). * [if1632/gdi.spec] Changed 'pascal' to 'pascal16' everywhere it's needed. * [include/windows.h] Fixed a few data structures. * [memory/heap.c] Bug fix in HEAP_ReAlloc(). * [misc/cursor.c] Fixed SetCursor(). * [objects/bitblt.c] Fixed PatBlt() when using BLACKNESS or WHITENESS codes. * [objects/font.c] Better font mapping code. Implemented GetTextFace(). * [objects/region.c] Bug fix in REGION_MakePixmap(). Faster region copying. * [objects/text.c] Implemented ExtTextOut(). Implemented DT_NOCLIP style for DrawText(). * [windows/dc.c] Free the bitmap when deleting a memory DC. * [windows/dce.c] Added support for windows that have no associated X window. Implemented DCX_CLIPSIBLINGS and DCX_PARENTCLIP in GetDCEx(). * [windows/defdlg.c] Implemented default push button handling and DM_SETDEFID. Implemented WM_NEXTDLGCTL. * [windows/dialog.c] Implemented default push button handling. Beginning of a keyboard interface in dialogs (does not really work yet). Fixed dialogs that use a special font. * [windows/event.c] [windows/focus.c] Added support for non-X windows. * [windows/graphics.c] Rewritten FloodFill() and implemented ExtFloodFill(). * [windows/message.c] Cleaner hardware messages and X events handling. * [windows/defwnd.c] [windows/painting.c] Implemented WM_SETREDRAW. * [windows/win.c] Only create an X window for top-level windows, or for the desktop. Child windows now use their parent's drawable. * [windows/winpos.c] Beginning of support for non-X windows (still somewhat broken). Implemented *DeferWindowPos(). * [*/Imakefile] Cleaned up some Imakefiles. Moved dc.c from windows/ to objects/. Moved cursor.c from misc/ to windows/. Sun Oct 16 12:21:52 1994 Michael Patra <micky@marie.physik.tu-berlin.d400.de> * [include/debug.h] [include/stddebug.h] [*/*.c] Rewritten all the calls to printf for displaying debug-information (messages like "LoadImage: loading SOL (SOL.EXE)" etc.) Added option "-debugmsg" to Wine. Example: "-debugmsg +all" will turn all these messages on, "-debugmsg -dll" will turn all messages concerning DLLs off. * [controls/combo.c] Added some handling for combo controls with ownerdraw-styles (just creating and passing the necessary messages to the corresponding listbox control; the edit-control needs to be replaced with something else). * [controls/edit.c] [windows/dialog.c] Added support for use of global heap memory in dialogs with edit controls. * [controls/listbox.c] Added support for item data. ListBoxInsertString(): Fixed bug for elements which are not inserted after the currently last element. * [misc/dos_fs.c] [miscemu/int21.c] DOS_ValidDirectory(): Checks whether a given string is in fact the valid name of a directory. Sat Oct 15 17:35:00 PDT 1994 <martin@cs.csufresno.edu> * [Imakefile] generate wine.sym after creating wine * [debugger/dbg.y] load "wine.sym" when entering debugger * [debugger/info.c] symbolic backtrace for 32-bit stack. Breaks 16-bit bt. Sun Sep 25 12:00:00 PDT 1994 <martin@osiris.cs.csufresno.edu> * [rc/rc.y] [rc/rc.h] [rc/rc.l] [rc/winerc.c] Files created Sun Sep 18 11:04:45 MET DST 1994 Dag Asheim (dash@ifi.uio.no) * [misc/spy.c] Exclude and Include no longer requires a terminating ';' to register the last component. Thu Sep 15 23:10:09 MET DST 1994 Dag Asheim (dash@ifi.uio.no) * [Configure] Rewrote much of it. Added capability to generate a wine.ini file. Commented out the processor emulator options until that becomes interesting. Gives a warning if it sees any *.rej files. I hope I haven't assumed to much about the shell/OS so that it breaks under *BSD. * [misc/dos_fs.c] Removed/changed calls to ToUnix() (which calls tolower()) so that the part of the pathname which correspond with the drive letter on DOS no longer will be mapped to lowercase. This means that it should be possible to have uppercase letters in the [drives] section of wine.ini. * [LICENSE] Cosmetic changes so that it displays better in the window you get from pressing "Credit_License" in the "About WINE" window. Sun Aug 21 21:12:06 MET DST 1994 <erik@xs4all.nl> * [controls/menu.c] LoadMenu() moved to loader/resource.c. * [misc/main.c] Added stub for FileCDR(). * [include/peexe.h] Added, from Eric's pe-test. * [include/resource.h] Added. * [loader/resources.c] Removed duplicated code in *Resource() functions. Moved NE-program specific functions into ne_image.c. Moved NE-fileformat functions to ne_resource.c. * [pe_image.c] [pe_resource.c] Added. Nothing implemented to run PE-executables, resource loading only. * [misc/file.c] Changed OpenFile() to use macros. * [misc/shell.c] Added NULL-ptr checks to ShellAbout(). * [miscemu/int21.c] Fixed a few typos. * [miscemu/kernel.c] Added _DI = _DS, to put the caller's instance in DI. Doesn't work properly if caller changed DS :-(
117 lines
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117 lines
4.9 KiB
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This is intend to be a document to help new developers get started.
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Existing developers should feel free to add there comments.
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SUBMITTING YOUR WORK:
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Submissions of code for inclussion into Wine should be sent to
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wine-new@amscons.com (Bob Amstadt). You MUST provide a suitable
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ChangeLog entry for any work that you submit. I prefer new code
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to be submitted as unified diffs (diff -u) off of the latest release.
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Releases are every Tuesday evening (approximately 17:00 PST or
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Wednesday 01:00 GMT).
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MEMORY AND SEGMENTS:
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NE (Win16) executables consist of multiple segments. The Wine loader
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loads each segment into a unique location the Wine processes memory
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and assigns a selector to that segment. To make address conversion
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simpler, Wine loads the segments in such a way that the segmented
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address (16:16) is stored in memory the same way as the 32-bit linear
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address. For example, the segmented address 1237:89AB can be at the
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address 0x123789AB in the Wine process space.
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This also implies that a Win16 program cannot access any arbitrary
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memory location. If a pointer needs to be returned to a Win16 program,
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then the memory block must be allocated using either GlobalAlloc()
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or HEAP_Alloc(). The HEAP_* functions are faster than the Global*
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functions but are only capable of managing a 64k memory block. The
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HEAP_* functions are used to implement local heaps. Wine should
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never call Local* functions. These functions are reserved for use
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by Win16 programs only!
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The following code fragment should be used to establish a new Wine
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local heap:
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#include "heap.h"
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#define MY_HEAP_SIZE 0x10000 /* Must be <= 64k */
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int MyHeapHandle;
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void *MyHeapBase;
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MDESC *MyHeap;
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...
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int InitMyHeap()
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{
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MyHeapHandle = GlobalAlloc(GMEM_FIXED, MY_HEAP_SIZE);
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if (MyHeapHandle == 0)
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return -1;
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MyHeapBase = GlobalLock(MyHeapHandle);
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HEAP_Init(&MyHeap, MyHeapBase, MY_HEAP_SIZE);
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return 0;
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}
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Memory blocks greater than 64 kilobytes in length must be allocated
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using GlobalAlloc(). Because of our special memory mapping, GlobalLock()
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cannot be used to obtain the address of a linearly accessible memory
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block that is greater than 64kB in length. Instead GlobalLinearLock()
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should be used. The inverse function GlobalLinearUnlock() must be
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called before the block can be freed with GlobalFree().
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API ENTRY POINTS:
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Because Win16 programs use a 16-bit stack and because they can only
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call 16:16 addressed functions, all API entry points must be at low
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address offsets and must have the arguments translated and moved to
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Wines 32-bit stack. This task is handled by the code in the "if1632"
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directory. To define a new API entry point handler you must place a
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new entry in the appropriate API specification file. These files are
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named *.spec. For example, the API specification file for the USER DLL
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is contained in the file user.spec. These entries are processed by
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the "build" program to create dll_*.s and dll_tab_*.c. The dll_*.s
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files contain the entry point code for each API call, and the dll_tab_*.s
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files contain tables used by relay.c to translate arguments and transfer
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control to the proper handler. The format of the *.spec files is
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documented in the file "tools/build-spec.txt".
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REGISTER FUNCTIONS:
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Some functions are defined as type "register" in the DLL specification files.
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Inorder to return values in the registers to the WIN16 program, the handler
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function must exit by calling ReturnFromRegisterFunc(). Look at the function
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DOS3Call() for an example of how this works.
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DEBUG MESSAGES:
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To display a message only during debugging, you normally write something
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like this:
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#ifdef DEBUG_WIN
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printf("abc...");
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#endif
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You can write this shorter (and better) in this way:
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dprintf_win(stddeb,"abc...");
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All symbols of the form dprintf_xxxx are macros defined in include/debug.h .
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The macro-definitions are generated by the shell-script tools/make_debug. It
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scans the source code for symbols of this forms and puts the necessary
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macro definitions in include/debug.h and include/stddebug.h . These macros
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test for the symbol DEBUG_XXXX (e.g. dprintf_win refers to DEBUG_WIN) being
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defined and thus decided whether to actually display the text. If you want
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to enable specific types of messages, simply put the corresponding
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#define DEBUG_XXXX in include/stddebug.h . If you want to enable or disable
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a specific type of message in just one c-source-file, put the corresponding
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#define DEBUG_XXXX or #undefine DEBUG_XXXX between #include<stddebug.h> and
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#include <debug.h> in that specific file. In addition you can change the
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types of displayed messages by supplying the "-debugmsg" option to Wine.
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The file handle "stddeb" is intended for displaying standard informational
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messages, whereas "stdnimp" is intended for displaying messages concerning
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not yet implemented functions.
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You have to start tools/make_debug only if you introduced a new macro,
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e.g. dprintf_win32s - not if you just changed one of the #define
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DEBUG_XXX's in include/stddebug.h or in a specific file.
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