Thu Aug 31 17:19:57 1995 Alexandre Julliard <julliard@sunsite.unc.edu> * [Configure] Added compile-time option for IPC. * [configure.in] Added command-line options for language, IPC and malloc debugging. * [controls/menu.c] WM_MENUSELECT was sometimes sent to the wrong window. * [debugger/break.c] For the 'next' command, only step over instruction that require it. This allows 'next' to do the right thing with jmp and ret instructions. * [ipc/*.c] [memory/atom.c] [memory/global.c] IPC can now be configured out at compile-time. * [loader/task.c] Bug fix in TASK_Reschedule() that could cause a task to be deleted twice. * [miscemu/dosmem.c] (New file) Partial emulation of the BIOS data segment. * [miscemu/instr.c] Trap attempts to access selector 0x40 and remap the access to segment __0040H. * [tools/build.c] Fixed bug in CallTo32_LargeStack() that caused problems when compiling Wine with the -fomit-frame-pointer option. * [windows/message.c] Fixed bug in hardware event handling that could cause some events to get ignored. Sat Aug 26 13:12:59 IST 1995 Michael Veksler <mveksler@vnet.ibm.com> * [ipc/README] [ipc/dde.tex] LaTeX documentation for the ipc and DDE stuff. Wed Aug 23 22:01:23 GMT 1995 Michael Veksler <mveksler@vnet.ibm.com> * [ipc/Imakefile] [ipc/wine_test_stub.c] Fixed IPC testing. Now it can be compiled with "make tests" Wed Aug 23 21:04:14 1995 Fons Botman <botman@wab-tis.rabobank.nl> * [if1632/kernel.spec] [include/windows.h] [misc/main.c] Added GetWinDebugInfo/SetWinDebugInfo stub for player.exe Sun Aug 20 13:49:42 1995 Marcus Meissner <msmeissn@faui01.informatik.uni-erlangen.de> * [miscemu/int21.c] Misc fix to int21,ah=40 (write) to match _lwrite(). AX=0x440A (check if handle is remote) added. * [multimedia/mmsystem.c] Moved mciSendString to mcistring.c. * [multimedia/mcistring.c] New file, string interface for MCI (not complete, not thoroughly tested). * [multimedia/audio.c] IOCTL prints errors; one paranoid check disabled. * [misc/file.c] Misc operator precedence fixes. * [if1632/gdi.spec] [objects/bitblt.c] Stub for FastWindowFrame (parameters not correct). Sat Aug 19 01:31:23 1995 Graham Menhennitt <gfm@werple.mira.net.au> * [loader/ne_image.c] Preliminary support for iterated segments. Sat Aug 19 00:43:04 1995 Andrew Taylor (andrew@riscan.com) * [windows/mapping.c] In function MAPPING_FixIsotropic(), VportExt[XY] is multiplied by the absolute value of (ydim / xdim) or (xdim / ydim). Thu Aug 15 23:00:16 Gregory Trubetskoy <grisha@mira.com> * [objects/oembitmap.c] Added some includes for Windows 95. * [include/sysmetrics.h] Added some sysmetrics for Windows 95. * [include/bitmaps/*95] New files: obm_close_95, obm_closed_95, obm_reduce_95, obm_reduced_95 obm_zoom_95, obm_zoomd_95 - these are some pixmaps for Windows 95. Thu Aug 10 12:00:00 1995 Jan Willamowius (jan@janhh.shnet.org) * [misc/shell.c] [rc/sysres*.rc] The caption of the ShellAbout dialog box is language specific and should be defined in the resources.
281 lines
6.2 KiB
C
281 lines
6.2 KiB
C
/***************************************************************************
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* Copyright 1995, Technion, Israel Institute of Technology
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* Electrical Eng, Software Lab.
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* Author: Michael Veksler.
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***************************************************************************
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* File: bit_array.c
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* Purpose : manipulate array of bits
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* Portability: This is not completely portable, non CISC arcitectures
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* Might not have atomic Clear/Set/Toggle bit. On those
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* architectures semaphores should be used.
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* Big Endian Concerns: This code is big endian compatible,
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* but the byte order will be different (i.e. bit 0 will be
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* located in byte 3).
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***************************************************************************
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*/
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#ifdef CONFIG_IPC
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/*
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** uncoment the following line to disable assertions,
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** this may boost performance by up to 50%
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*/
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/* #define NDEBUG */
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#if defined(linux) && !defined(NO_ASM)
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#define HAS_BITOPS
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#endif
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#include <stdio.h>
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#include <assert.h>
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#include "bit_array.h"
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#ifdef HAS_BITOPS
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#define inline __inline__ /* So we can compile with -ansi */
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#include <asm/bitops.h>
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#else
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static __inline__ int clear_bit(int bit, int *mem);
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static __inline__ int set_bit(int bit, int *mem);
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#endif /* HAS_BITOPS */
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#define INT_NR(bit_nr) ((bit_nr) >> INT_LOG2)
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#define INT_COUNT(bit_count) INT_NR( bit_count + BITS_PER_INT - 1 )
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#define BIT_IN_INT(bit_nr) ((bit_nr) & (BITS_PER_INT - 1))
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#if !defined(HAS_BITOPS)
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/* first_zero maps bytes value to the index of first zero bit */
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static char first_zero[256];
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static int arrays_initialized=0;
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/*
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** initialize static arrays used for bit operations speedup.
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** Currently initialized: first_zero[256]
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** set "arrays_initialized" to inidate that arrays where initialized
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*/
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static void initialize_arrays()
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{
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int i;
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int bit;
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for (i=0 ; i<256 ; i++) {
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/* find the first zero bit in `i' */
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for (bit=0 ; bit < BITS_PER_BYTE ; bit++)
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/* break if the bit is zero */
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if ( ( (1 << bit) & i )
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== 0)
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break;
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first_zero[i]= bit;
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}
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arrays_initialized=1;
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}
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/*
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** Find first zero bit in the integer.
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** Assume there is at least one zero.
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*/
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static __inline__ int find_zbit_in_integer(unsigned int integer)
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{
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int i;
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/* find the zero bit */
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for (i=0 ; i < sizeof(int) ; i++, integer>>=8) {
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int byte= integer & 0xff;
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if (byte != 0xff)
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return ( first_zero[ byte ]
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+ (i << BYTE_LOG2) );
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}
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assert(0); /* never reached */
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return 0;
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}
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/* return -1 on failure */
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static __inline__ int find_first_zero_bit(unsigned *array, int bits)
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{
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unsigned int integer;
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int i;
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int bytes=INT_COUNT(bits);
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if (!arrays_initialized)
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initialize_arrays();
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for ( i=bytes ; i ; i--, array++) {
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integer= *array;
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/* test if integer contains a zero bit */
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if (integer != ~0U)
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return ( find_zbit_in_integer(integer)
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+ ((bytes-i) << INT_LOG2) );
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}
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/* indicate failure */
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return -1;
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}
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static __inline__ int test_bit(int pos, unsigned *array)
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{
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unsigned int integer;
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int bit = BIT_IN_INT(pos);
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integer= array[ pos >> INT_LOG2 ];
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return ( (integer & (1 << bit)) != 0
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? 1
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: 0 ) ;
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}
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/*
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** The following two functions are x86 specific ,
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** other processors will need porting
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*/
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/* inputs: bit number and memory address (32 bit) */
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/* output: Value of the bit before modification */
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static __inline__ int clear_bit(int bit, int *mem)
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{
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int ret;
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__asm__("xor %1,%1
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btrl %2,%0
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adcl %1,%1"
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:"=m" (*mem), "=&r" (ret)
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:"r" (bit));
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return (ret);
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}
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static __inline__ int set_bit(int bit, int *mem)
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{
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int ret;
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__asm__("xor %1,%1
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btsl %2,%0
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adcl %1,%1"
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:"=m" (*mem), "=&r" (ret)
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:"r" (bit));
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return (ret);
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}
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#endif /* !deined(HAS_BITOPS) */
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/* AssembleArray: assemble an array object using existing data */
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bit_array *AssembleArray(bit_array *new_array, unsigned int *buff, int bits)
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{
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assert(new_array!=NULL);
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assert(buff!=NULL);
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assert(bits>0);
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assert((1 << INT_LOG2) == BITS_PER_INT); /* if fails, redefine INT_LOG2 */
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new_array->bits=bits;
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new_array->array=buff;
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return new_array;
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}
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/* ResetArray: reset the bit array to zeros */
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int ResetArray(bit_array *bits)
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{
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int i;
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int *p;
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assert(bits!=NULL);
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assert(bits->array!=NULL);
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for(i= INT_COUNT(bits->bits), p=bits->array; i ; p++, i--)
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*p=0;
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return 1;
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}
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/* VacantBit: find a vacant (zero) bit in the array,
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* Return: Bit index on success, -1 on failure.
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*/
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int VacantBit(bit_array *bits)
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{
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int bit;
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assert(bits!=NULL);
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assert(bits->array!=NULL);
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bit= find_first_zero_bit(bits->array, bits->bits);
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if (bit >= bits->bits) /* failed? */
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return -1;
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return bit;
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}
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int SampleBit(bit_array *bits, int i)
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{
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assert(bits != NULL);
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assert(bits->array != NULL);
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assert(i >= 0 && i < bits->bits);
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return ( test_bit(i,bits->array) != 0
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? 1
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: 0
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);
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}
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/*
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** Use "compare and exchange" mechanism to make sure
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** that bits are not modified while "integer" value
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** is calculated.
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**
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** This may be the slowest technique, but it is the most portable
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** (Since most architectures have compare and exchange command)
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*/
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int AssignBit(bit_array *bits, int bit_nr, int val)
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{
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int ret;
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assert(bits != NULL);
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assert(bits->array != NULL);
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assert(val==0 || val==1);
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assert(bit_nr >= 0 && bit_nr < bits->bits);
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if (val==0)
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ret= clear_bit(BIT_IN_INT(bit_nr), &bits->array[ INT_NR(bit_nr) ]);
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else
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ret= set_bit(BIT_IN_INT(bit_nr), &bits->array[ INT_NR(bit_nr) ]);
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return ( (ret!=0) ? 1 : 0);
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}
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/*
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** Allocate a free bit (==0) and make it used (==1).
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** This operation is guaranteed to resemble an atomic instruction.
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**
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** Return: allocated bit index, or -1 on failure.
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**
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** There is a crack between locating free bit, and allocating it.
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** We assign 1 to the bit, test it was not '1' before the assignment.
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** If it was, restart the seek and assign cycle.
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**
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*/
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int AllocateBit(bit_array *bits)
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{
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int bit_nr;
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int orig_bit;
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assert(bits != NULL);
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assert(bits->array != NULL);
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do {
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bit_nr= VacantBit(bits);
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if (bit_nr == -1) /* No vacant bit ? */
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return -1;
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orig_bit = AssignBit(bits, bit_nr, 1);
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} while (orig_bit != 0); /* it got assigned before we tried */
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return bit_nr;
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}
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#endif /* CONFIG_IPC */
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