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wine/ipc/bit_array.c
Alexandre Julliard b7258befe0 Release 950901
Thu Aug 31 17:19:57 1995  Alexandre Julliard  <julliard@sunsite.unc.edu>

	* [Configure]
	Added compile-time option for IPC.

	* [configure.in]
	Added command-line options for language, IPC and malloc
	debugging.

	* [controls/menu.c]
	WM_MENUSELECT was sometimes sent to the wrong window.

	* [debugger/break.c]
	For the 'next' command, only step over instruction that require
	it. This allows 'next' to do the right thing with jmp and ret
	instructions.

	* [ipc/*.c] [memory/atom.c] [memory/global.c]
	IPC can now be configured out at compile-time.

	* [loader/task.c]
	Bug fix in TASK_Reschedule() that could cause a task to be deleted
	twice.

	* [miscemu/dosmem.c] (New file)
	Partial emulation of the BIOS data segment.

	* [miscemu/instr.c]
	Trap attempts to access selector 0x40 and remap the access to
	segment __0040H.

	* [tools/build.c]
	Fixed bug in CallTo32_LargeStack() that caused problems when
	compiling Wine with the -fomit-frame-pointer option.

	* [windows/message.c]
	Fixed bug in hardware event handling that could cause some events
	to get ignored.

Sat Aug 26 13:12:59 IST 1995 Michael Veksler <mveksler@vnet.ibm.com>

	* [ipc/README] [ipc/dde.tex]
	LaTeX documentation for the ipc and DDE stuff.

Wed Aug 23 22:01:23 GMT 1995 Michael Veksler <mveksler@vnet.ibm.com>

	* [ipc/Imakefile] [ipc/wine_test_stub.c]
	Fixed IPC testing. Now it can be compiled with "make tests"

Wed Aug 23 21:04:14 1995  Fons Botman  <botman@wab-tis.rabobank.nl>

	* [if1632/kernel.spec] [include/windows.h] [misc/main.c]
	Added GetWinDebugInfo/SetWinDebugInfo stub for player.exe

Sun Aug  20 13:49:42 1995  Marcus Meissner  <msmeissn@faui01.informatik.uni-erlangen.de>

	* [miscemu/int21.c]
	Misc fix to int21,ah=40 (write) to match _lwrite().
	AX=0x440A (check if handle is remote) added.

	* [multimedia/mmsystem.c]
	Moved mciSendString to mcistring.c.

	* [multimedia/mcistring.c]
	New file, string interface for MCI (not complete, not thoroughly
	tested).

	* [multimedia/audio.c]
	IOCTL prints errors; one paranoid check disabled.

	* [misc/file.c]
	Misc operator precedence fixes.

	* [if1632/gdi.spec] [objects/bitblt.c]
	Stub for FastWindowFrame (parameters not correct).

Sat Aug 19 01:31:23 1995  Graham Menhennitt <gfm@werple.mira.net.au>

	* [loader/ne_image.c]
	Preliminary support for iterated segments.

Sat Aug 19 00:43:04 1995  Andrew Taylor  (andrew@riscan.com)

	* [windows/mapping.c]
	In function MAPPING_FixIsotropic(), VportExt[XY] is multiplied by
 	the absolute value of (ydim / xdim) or (xdim / ydim).

Thu Aug 15 23:00:16  Gregory Trubetskoy  <grisha@mira.com>

	* [objects/oembitmap.c]
	Added some includes for Windows 95.

	* [include/sysmetrics.h]
	Added some sysmetrics for Windows 95.

	* [include/bitmaps/*95]
	New files: obm_close_95, obm_closed_95, obm_reduce_95, obm_reduced_95
	obm_zoom_95, obm_zoomd_95 - these are some pixmaps for Windows 95.

Thu Aug 10 12:00:00 1995  Jan Willamowius  (jan@janhh.shnet.org)

	* [misc/shell.c] [rc/sysres*.rc]
	The caption of the ShellAbout dialog box is language specific and
 	should be defined in the resources.
1995-09-01 15:57:28 +00:00

281 lines
6.2 KiB
C

/***************************************************************************
* Copyright 1995, Technion, Israel Institute of Technology
* Electrical Eng, Software Lab.
* Author: Michael Veksler.
***************************************************************************
* File: bit_array.c
* Purpose : manipulate array of bits
* Portability: This is not completely portable, non CISC arcitectures
* Might not have atomic Clear/Set/Toggle bit. On those
* architectures semaphores should be used.
* Big Endian Concerns: This code is big endian compatible,
* but the byte order will be different (i.e. bit 0 will be
* located in byte 3).
***************************************************************************
*/
#ifdef CONFIG_IPC
/*
** uncoment the following line to disable assertions,
** this may boost performance by up to 50%
*/
/* #define NDEBUG */
#if defined(linux) && !defined(NO_ASM)
#define HAS_BITOPS
#endif
#include <stdio.h>
#include <assert.h>
#include "bit_array.h"
#ifdef HAS_BITOPS
#define inline __inline__ /* So we can compile with -ansi */
#include <asm/bitops.h>
#else
static __inline__ int clear_bit(int bit, int *mem);
static __inline__ int set_bit(int bit, int *mem);
#endif /* HAS_BITOPS */
#define INT_NR(bit_nr) ((bit_nr) >> INT_LOG2)
#define INT_COUNT(bit_count) INT_NR( bit_count + BITS_PER_INT - 1 )
#define BIT_IN_INT(bit_nr) ((bit_nr) & (BITS_PER_INT - 1))
#if !defined(HAS_BITOPS)
/* first_zero maps bytes value to the index of first zero bit */
static char first_zero[256];
static int arrays_initialized=0;
/*
** initialize static arrays used for bit operations speedup.
** Currently initialized: first_zero[256]
** set "arrays_initialized" to inidate that arrays where initialized
*/
static void initialize_arrays()
{
int i;
int bit;
for (i=0 ; i<256 ; i++) {
/* find the first zero bit in `i' */
for (bit=0 ; bit < BITS_PER_BYTE ; bit++)
/* break if the bit is zero */
if ( ( (1 << bit) & i )
== 0)
break;
first_zero[i]= bit;
}
arrays_initialized=1;
}
/*
** Find first zero bit in the integer.
** Assume there is at least one zero.
*/
static __inline__ int find_zbit_in_integer(unsigned int integer)
{
int i;
/* find the zero bit */
for (i=0 ; i < sizeof(int) ; i++, integer>>=8) {
int byte= integer & 0xff;
if (byte != 0xff)
return ( first_zero[ byte ]
+ (i << BYTE_LOG2) );
}
assert(0); /* never reached */
return 0;
}
/* return -1 on failure */
static __inline__ int find_first_zero_bit(unsigned *array, int bits)
{
unsigned int integer;
int i;
int bytes=INT_COUNT(bits);
if (!arrays_initialized)
initialize_arrays();
for ( i=bytes ; i ; i--, array++) {
integer= *array;
/* test if integer contains a zero bit */
if (integer != ~0U)
return ( find_zbit_in_integer(integer)
+ ((bytes-i) << INT_LOG2) );
}
/* indicate failure */
return -1;
}
static __inline__ int test_bit(int pos, unsigned *array)
{
unsigned int integer;
int bit = BIT_IN_INT(pos);
integer= array[ pos >> INT_LOG2 ];
return ( (integer & (1 << bit)) != 0
? 1
: 0 ) ;
}
/*
** The following two functions are x86 specific ,
** other processors will need porting
*/
/* inputs: bit number and memory address (32 bit) */
/* output: Value of the bit before modification */
static __inline__ int clear_bit(int bit, int *mem)
{
int ret;
__asm__("xor %1,%1
btrl %2,%0
adcl %1,%1"
:"=m" (*mem), "=&r" (ret)
:"r" (bit));
return (ret);
}
static __inline__ int set_bit(int bit, int *mem)
{
int ret;
__asm__("xor %1,%1
btsl %2,%0
adcl %1,%1"
:"=m" (*mem), "=&r" (ret)
:"r" (bit));
return (ret);
}
#endif /* !deined(HAS_BITOPS) */
/* AssembleArray: assemble an array object using existing data */
bit_array *AssembleArray(bit_array *new_array, unsigned int *buff, int bits)
{
assert(new_array!=NULL);
assert(buff!=NULL);
assert(bits>0);
assert((1 << INT_LOG2) == BITS_PER_INT); /* if fails, redefine INT_LOG2 */
new_array->bits=bits;
new_array->array=buff;
return new_array;
}
/* ResetArray: reset the bit array to zeros */
int ResetArray(bit_array *bits)
{
int i;
int *p;
assert(bits!=NULL);
assert(bits->array!=NULL);
for(i= INT_COUNT(bits->bits), p=bits->array; i ; p++, i--)
*p=0;
return 1;
}
/* VacantBit: find a vacant (zero) bit in the array,
* Return: Bit index on success, -1 on failure.
*/
int VacantBit(bit_array *bits)
{
int bit;
assert(bits!=NULL);
assert(bits->array!=NULL);
bit= find_first_zero_bit(bits->array, bits->bits);
if (bit >= bits->bits) /* failed? */
return -1;
return bit;
}
int SampleBit(bit_array *bits, int i)
{
assert(bits != NULL);
assert(bits->array != NULL);
assert(i >= 0 && i < bits->bits);
return ( test_bit(i,bits->array) != 0
? 1
: 0
);
}
/*
** Use "compare and exchange" mechanism to make sure
** that bits are not modified while "integer" value
** is calculated.
**
** This may be the slowest technique, but it is the most portable
** (Since most architectures have compare and exchange command)
*/
int AssignBit(bit_array *bits, int bit_nr, int val)
{
int ret;
assert(bits != NULL);
assert(bits->array != NULL);
assert(val==0 || val==1);
assert(bit_nr >= 0 && bit_nr < bits->bits);
if (val==0)
ret= clear_bit(BIT_IN_INT(bit_nr), &bits->array[ INT_NR(bit_nr) ]);
else
ret= set_bit(BIT_IN_INT(bit_nr), &bits->array[ INT_NR(bit_nr) ]);
return ( (ret!=0) ? 1 : 0);
}
/*
** Allocate a free bit (==0) and make it used (==1).
** This operation is guaranteed to resemble an atomic instruction.
**
** Return: allocated bit index, or -1 on failure.
**
** There is a crack between locating free bit, and allocating it.
** We assign 1 to the bit, test it was not '1' before the assignment.
** If it was, restart the seek and assign cycle.
**
*/
int AllocateBit(bit_array *bits)
{
int bit_nr;
int orig_bit;
assert(bits != NULL);
assert(bits->array != NULL);
do {
bit_nr= VacantBit(bits);
if (bit_nr == -1) /* No vacant bit ? */
return -1;
orig_bit = AssignBit(bits, bit_nr, 1);
} while (orig_bit != 0); /* it got assigned before we tried */
return bit_nr;
}
#endif /* CONFIG_IPC */