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wine/controls/WinButton.c
Alexandre Julliard f41aeca9ff Release 0.4.0
Mon Sep 13 05:00:11 1993  Eric Youngdale

	* [Makefile] [if1632/relay.c] [include/dlls.h] [selector.c]
	  [loader/wine.c] [tools/build.c]
	Added ability to generate missing functions statistics.

Mon Sep 13 12:09:47 1993  Scott A. Laird  (scott@curly)

	* [WIN31-APPLETS]
	Added new file.

	* [if1632/kernel.spec]
	Added definitions for GetProfile{Int,String} and SetHandleCount.

	* [if1632/keyboard.spec]
	Created interface specification for Keyboard driver DLL.

	* [if1632/relay.c]
	Added keyboard.dll to list of included DLLs.

	* [if1632/user.spec]
	Added LoadAccelerators definition.

	* [loader/resource.c]
	Added LoadAccelerators stub.

	* [misc/file.c]
	Changed OpenFile, and added SetHandleCount (for winfile.exe)

	* [misc/keyboard.c]
	Added keyboard code.

	* [misc/profile.c] [misc/xt.c]
	Moved GetPrivateProfile* commands here, and added GetProfile*
	commands.

Mon Sep 13 10:24:37 1993  Andrew Bulhak

	* [windows/utility.c]
	Implemented MulDiv(), OutputDebugString() and wvsprintf()

Fri Sep 10 09:13:30 1993  John Brezak

	* [*/Makefile]
	Created patch to allow BSD make to build wine.

	* [windows/win.c]
	Fixed NULL pointer reference.

	* [windows/message.c] [misc/xt.c]
	Defined HZ to handle system specific timing.

	* [windows/graphics.c]
	Use M_PI is PI

	* [objects/pallete.c]
	NetBSD does not have /usr/include/values.h and MAXINT is INT_MAX.

	* [dump.c] [ldt.c] [wine.c]
	ifdef'ed linux headers for linux compile.

	* [loader/ldtlib.c]
	Add NetBSD system calls when compiled on that system.

	* [loader/selector.c]
	Use mmap(MAP_ANON, ...) for NetBSD.

	* [if1632/call.S]
	Fixed selector assumptions.

Thu Sep 9 20:01:37 1993  David Metcalfe

	* [controls/WinButton*] [controls/button.c] [controls/widget.c]
  	  [windows/win.c] [windows/class.c]
	Added 3D button control and tied into CreateWindow()

Thu Sep  9 07:35:24 1993  Scott Laird

	* [if1632/sound.spec]
	Created interface specification for SOUND DLL.

	* [if1632/win87em.spec]
	Added more functions to the WIN87EM DLL interface specification

	* [misc/emulate.c]
	Created stubs for the new math emulation functions.

	* [misc/sound.c]
	Created stubs for the SOUND DLL.

Sun Sep  5 21:02:10 1993  John Burton

	* [if1632/kernel.spec]
	Added interface specifications for OpenFile, _lclose, _lread, _lopen,
	and _lwrite.

	* [include/windows.h]
	Added OF_ macros

	* [misc/file.c]
	Implemented OpenFile, _lclose, _lread, _lopen and _lwrite.

Fri Sep  3 18:47:03 1993  Alexandre Julliard

        * [windows/dc.c]
	Bug fix

	* [objects/text.c]
	Bug fix

Fri Sep  3 18:47:03 1993  Bob Amstadt

        * [objects/linedda.c]
        Finished LineDDA().
1993-09-14 16:47:10 +00:00

605 lines
17 KiB
C

/***********************************************************
Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts,
and the Massachusetts Institute of Technology, Cambridge, Massachusetts.
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the names of Digital or MIT not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.
******************************************************************/
/*
* Modifications for Wine
*
* 8/28/93 David Metcalfe (david@prism.demon.co.uk)
* Created from Command widget and added 3D effect
*/
/*
* WinButton.c - WinButton button widget
*/
#include <stdio.h>
#include <X11/IntrinsicP.h>
#include <X11/StringDefs.h>
#include <X11/Xmu/Misc.h>
#include <X11/Xaw/XawInit.h>
#include "WinButtonP.h"
#include <X11/Xmu/Converters.h>
#define DEFAULT_HIGHLIGHT_THICKNESS 0
#define DEFAULT_SHAPE_HIGHLIGHT 32767
/****************************************************************
*
* Full class record constant
*
****************************************************************/
/* Private Data */
static char defaultTranslations[] =
"<EnterWindow>: highlight() \n\
<LeaveWindow>: reset() \n\
<Btn1Down>: set() \n\
<Btn1Up>: notify() unset() ";
#define offset(field) XtOffsetOf(WinButtonRec, field)
static XtResource resources[] = {
{XtNcallback, XtCCallback, XtRCallback, sizeof(XtPointer),
offset(winbutton.callbacks), XtRCallback, (XtPointer)NULL},
{XtNhighlightThickness, XtCThickness, XtRDimension, sizeof(Dimension),
offset(winbutton.highlight_thickness), XtRImmediate,
(XtPointer) DEFAULT_SHAPE_HIGHLIGHT},
{XtNshapeStyle, XtCShapeStyle, XtRShapeStyle, sizeof(int),
offset(winbutton.shape_style), XtRImmediate,
(XtPointer)XawShapeRectangle},
{XtNcornerRoundPercent, XtCCornerRoundPercent,
XtRDimension, sizeof(Dimension),
offset(winbutton.corner_round), XtRImmediate, (XtPointer) 25},
{XtNshadowThickness, XtCShadowThickness, XtRDimension, sizeof(Dimension),
offset(winbutton.shadow_thickness), XtRImmediate, (XtPointer) 2},
{XtNshadowHighlight, XtCShadowHighlight, XtRPixel, sizeof(Pixel),
offset(winbutton.shadow_highlight), XtRString, (XtPointer) "white"},
{XtNshadowShade, XtCShadowShade, XtRPixel, sizeof(Pixel),
offset(winbutton.shadow_shade), XtRString, (XtPointer) "grey25"},
};
#undef offset
static Boolean SetValues();
static void Initialize(), Redisplay(), Set(), Reset(), Notify(), Unset();
static void Highlight(), Unhighlight(), Destroy(), PaintWinButtonWidget();
static void ClassInitialize();
static Boolean ShapeButton();
static void Realize(), Resize();
static XtActionsRec actionsList[] = {
{"set", Set},
{"notify", Notify},
{"highlight", Highlight},
{"reset", Reset},
{"unset", Unset},
{"unhighlight", Unhighlight}
};
#define SuperClass ((WinLabelWidgetClass)&winLabelClassRec)
WinButtonClassRec winButtonClassRec = {
{
(WidgetClass) SuperClass, /* superclass */
"WinButton", /* class_name */
sizeof(WinButtonRec), /* size */
ClassInitialize, /* class_initialize */
NULL, /* class_part_initialize */
FALSE, /* class_inited */
Initialize, /* initialize */
NULL, /* initialize_hook */
Realize, /* realize */
actionsList, /* actions */
XtNumber(actionsList), /* num_actions */
resources, /* resources */
XtNumber(resources), /* resource_count */
NULLQUARK, /* xrm_class */
FALSE, /* compress_motion */
TRUE, /* compress_exposure */
TRUE, /* compress_enterleave */
FALSE, /* visible_interest */
Destroy, /* destroy */
Resize, /* resize */
Redisplay, /* expose */
SetValues, /* set_values */
NULL, /* set_values_hook */
XtInheritSetValuesAlmost, /* set_values_almost */
NULL, /* get_values_hook */
NULL, /* accept_focus */
XtVersion, /* version */
NULL, /* callback_private */
defaultTranslations, /* tm_table */
XtInheritQueryGeometry, /* query_geometry */
XtInheritDisplayAccelerator, /* display_accelerator */
NULL /* extension */
}, /* CoreClass fields initialization */
{
XtInheritChangeSensitive /* change_sensitive */
}, /* SimpleClass fields initialization */
{
0, /* field not used */
}, /* WinLabelClass fields initialization */
{
0, /* field not used */
}, /* WinButtonClass fields initialization */
};
/* for public consumption */
WidgetClass winButtonWidgetClass = (WidgetClass) &winButtonClassRec;
/****************************************************************
*
* Private Procedures
*
****************************************************************/
static GC
Get_GC(cbw, fg, bg)
WinButtonWidget cbw;
Pixel fg, bg;
{
XGCValues values;
values.foreground = fg;
values.background = bg;
values.font = cbw->winlabel.font->fid;
values.cap_style = CapProjecting;
if (cbw->winbutton.highlight_thickness > 1 )
values.line_width = cbw->winbutton.highlight_thickness;
else
values.line_width = 0;
return XtGetGC((Widget)cbw,
(GCForeground|GCBackground|GCFont|GCLineWidth|GCCapStyle),
&values);
}
static void
Get_Shadow_GCs(cbw)
WinButtonWidget cbw;
{
XGCValues values;
values.foreground = cbw->winbutton.shadow_highlight;
values.line_width = cbw->winbutton.shadow_thickness;
values.cap_style = CapProjecting;
cbw->winbutton.shadow_highlight_gc =
XtGetGC((Widget)cbw, (GCForeground|GCLineWidth|GCCapStyle), &values);
values.foreground = cbw->winbutton.shadow_shade;
values.line_width = cbw->winbutton.shadow_thickness;
values.cap_style = CapProjecting;
cbw->winbutton.shadow_shade_gc =
XtGetGC((Widget)cbw, (GCForeground|GCLineWidth|GCCapStyle), &values);
}
/* ARGSUSED */
static void
Initialize(request, new, args, num_args)
Widget request, new;
ArgList args; /* unused */
Cardinal *num_args; /* unused */
{
WinButtonWidget cbw = (WinButtonWidget) new;
int shape_event_base, shape_error_base;
if (cbw->winbutton.shape_style != XawShapeRectangle
&& !XShapeQueryExtension(XtDisplay(new), &shape_event_base,
&shape_error_base))
cbw->winbutton.shape_style = XawShapeRectangle;
if (cbw->winbutton.highlight_thickness == DEFAULT_SHAPE_HIGHLIGHT) {
if (cbw->winbutton.shape_style != XawShapeRectangle)
cbw->winbutton.highlight_thickness = 0;
else
cbw->winbutton.highlight_thickness = DEFAULT_HIGHLIGHT_THICKNESS;
}
XtVaSetValues(new, XtNbackground, "grey75");
cbw->winbutton.normal_GC = Get_GC(cbw, cbw->winlabel.foreground,
cbw->core.background_pixel);
cbw->winbutton.inverse_GC = Get_GC(cbw, cbw->core.background_pixel,
cbw->winlabel.foreground);
XtReleaseGC(new, cbw->winlabel.normal_GC);
cbw->winlabel.normal_GC = cbw->winbutton.normal_GC;
Get_Shadow_GCs(cbw);
cbw->winbutton.set = FALSE;
cbw->winbutton.highlighted = HighlightNone;
}
static Region
HighlightRegion(cbw)
WinButtonWidget cbw;
{
static Region outerRegion = NULL, innerRegion, emptyRegion;
XRectangle rect;
if (cbw->winbutton.highlight_thickness == 0 ||
cbw->winbutton.highlight_thickness >
(Dimension) ((Dimension) Min(cbw->core.width, cbw->core.height)/2))
return(NULL);
if (outerRegion == NULL) {
/* save time by allocating scratch regions only once. */
outerRegion = XCreateRegion();
innerRegion = XCreateRegion();
emptyRegion = XCreateRegion();
}
rect.x = rect.y = 0;
rect.width = cbw->core.width;
rect.height = cbw->core.height;
XUnionRectWithRegion( &rect, emptyRegion, outerRegion );
rect.x = rect.y = cbw->winbutton.highlight_thickness;
rect.width -= cbw->winbutton.highlight_thickness * 2;
rect.height -= cbw->winbutton.highlight_thickness * 2;
XUnionRectWithRegion( &rect, emptyRegion, innerRegion );
XSubtractRegion( outerRegion, innerRegion, outerRegion );
return outerRegion;
}
/***************************
*
* Action Procedures
*
***************************/
/* ARGSUSED */
static void
Set(w,event,params,num_params)
Widget w;
XEvent *event;
String *params; /* unused */
Cardinal *num_params; /* unused */
{
WinButtonWidget cbw = (WinButtonWidget)w;
if (cbw->winbutton.set)
return;
cbw->winbutton.set= TRUE;
if (XtIsRealized(w))
PaintWinButtonWidget(w, (Region) NULL, TRUE);
}
/* ARGSUSED */
static void
Unset(w,event,params,num_params)
Widget w;
XEvent *event;
String *params; /* unused */
Cardinal *num_params;
{
WinButtonWidget cbw = (WinButtonWidget)w;
if (!cbw->winbutton.set)
return;
cbw->winbutton.set = FALSE;
if (XtIsRealized(w)) {
XClearWindow(XtDisplay(w), XtWindow(w));
PaintWinButtonWidget(w, (Region) NULL, TRUE);
}
}
/* ARGSUSED */
static void
Reset(w,event,params,num_params)
Widget w;
XEvent *event;
String *params; /* unused */
Cardinal *num_params; /* unused */
{
WinButtonWidget cbw = (WinButtonWidget)w;
if (cbw->winbutton.set) {
cbw->winbutton.highlighted = HighlightNone;
Unset(w, event, params, num_params);
}
else
Unhighlight(w, event, params, num_params);
}
/* ARGSUSED */
static void
Highlight(w,event,params,num_params)
Widget w;
XEvent *event;
String *params;
Cardinal *num_params;
{
WinButtonWidget cbw = (WinButtonWidget)w;
if ( *num_params == (Cardinal) 0)
cbw->winbutton.highlighted = HighlightWhenUnset;
else {
if ( *num_params != (Cardinal) 1)
XtWarning("Too many parameters passed to highlight action table.");
switch (params[0][0]) {
case 'A':
case 'a':
cbw->winbutton.highlighted = HighlightAlways;
break;
default:
cbw->winbutton.highlighted = HighlightWhenUnset;
break;
}
}
if (XtIsRealized(w))
PaintWinButtonWidget(w, HighlightRegion(cbw), TRUE);
}
/* ARGSUSED */
static void
Unhighlight(w,event,params,num_params)
Widget w;
XEvent *event;
String *params; /* unused */
Cardinal *num_params; /* unused */
{
WinButtonWidget cbw = (WinButtonWidget)w;
cbw->winbutton.highlighted = HighlightNone;
if (XtIsRealized(w))
PaintWinButtonWidget(w, HighlightRegion(cbw), TRUE);
}
/* ARGSUSED */
static void
Notify(w,event,params,num_params)
Widget w;
XEvent *event;
String *params; /* unused */
Cardinal *num_params; /* unused */
{
WinButtonWidget cbw = (WinButtonWidget)w;
/* check to be sure state is still Set so that user can cancel
the action (e.g. by moving outside the window, in the default
bindings.
*/
if (cbw->winbutton.set)
XtCallCallbackList(w, cbw->winbutton.callbacks, NULL);
}
/*
* Repaint the widget window
*/
/************************
*
* REDISPLAY (DRAW)
*
************************/
/* ARGSUSED */
static void
Redisplay(w, event, region)
Widget w;
XEvent *event;
Region region;
{
PaintWinButtonWidget(w, region, FALSE);
}
/* Function Name: PaintWinButtonWidget
* Description: Paints the winbutton widget.
* Arguments: w - the winbutton widget.
* region - region to paint (passed to the superclass).
* change - did it change either set or highlight state?
* Returns: none
*/
static void
PaintWinButtonWidget(w, region, change)
Widget w;
Region region;
Boolean change;
{
WinButtonWidget cbw = (WinButtonWidget) w;
Boolean very_thick;
GC norm_gc, rev_gc;
int offset;
very_thick = cbw->winbutton.highlight_thickness >
(Dimension)((Dimension) Min(cbw->core.width,
cbw->core.height)/2);
offset = cbw->winbutton.shadow_thickness / 2;
if (cbw->winbutton.set) {
XClearWindow(XtDisplay(w), XtWindow(w));
region = NULL; /* Force label to repaint text. */
}
else {
XDrawLine(XtDisplay(w), XtWindow(w), cbw->winbutton.shadow_highlight_gc,
offset, offset, cbw->core.width - offset, offset);
XDrawLine(XtDisplay(w), XtWindow(w), cbw->winbutton.shadow_highlight_gc,
offset, offset, offset, cbw->core.height - offset);
XDrawLine(XtDisplay(w), XtWindow(w), cbw->winbutton.shadow_shade_gc,
offset, cbw->core.height - offset + 1,
cbw->core.width - offset, cbw->core.height - offset);
XDrawLine(XtDisplay(w), XtWindow(w), cbw->winbutton.shadow_shade_gc,
cbw->core.width - offset, offset + 1,
cbw->core.width - offset, cbw->core.height - offset);
}
if (cbw->winbutton.highlight_thickness <= 0)
{
(*SuperClass->core_class.expose) (w, (XEvent *) NULL, region);
return;
}
/*
* If we are set then use the same colors as if we are not highlighted.
*/
if (cbw->winbutton.set == (cbw->winbutton.highlighted == HighlightNone)) {
norm_gc = cbw->winbutton.inverse_GC;
rev_gc = cbw->winbutton.normal_GC;
}
else {
norm_gc = cbw->winbutton.normal_GC;
rev_gc = cbw->winbutton.inverse_GC;
}
if ( !( (!change && (cbw->winbutton.highlighted == HighlightNone)) ||
((cbw->winbutton.highlighted == HighlightWhenUnset) &&
(cbw->winbutton.set))) ) {
if (very_thick) {
cbw->winlabel.normal_GC = norm_gc; /* Give the label the right GC. */
XFillRectangle(XtDisplay(w),XtWindow(w), rev_gc,
0, 0, cbw->core.width, cbw->core.height);
}
else {
/* wide lines are centered on the path, so indent it */
int offset = cbw->winbutton.highlight_thickness/2;
XDrawRectangle(XtDisplay(w),XtWindow(w), rev_gc, offset, offset,
cbw->core.width - cbw->winbutton.highlight_thickness,
cbw->core.height - cbw->winbutton.highlight_thickness);
}
}
(*SuperClass->core_class.expose) (w, (XEvent *) NULL, region);
}
static void
Destroy(w)
Widget w;
{
WinButtonWidget cbw = (WinButtonWidget) w;
/* so WinLabel can release it */
if (cbw->winlabel.normal_GC == cbw->winbutton.normal_GC)
XtReleaseGC( w, cbw->winbutton.inverse_GC );
else
XtReleaseGC( w, cbw->winbutton.normal_GC );
}
/*
* Set specified arguments into widget
*/
/* ARGSUSED */
static Boolean
SetValues (current, request, new)
Widget current, request, new;
{
WinButtonWidget oldcbw = (WinButtonWidget) current;
WinButtonWidget cbw = (WinButtonWidget) new;
Boolean redisplay = False;
if ( oldcbw->core.sensitive != cbw->core.sensitive && !cbw->core.sensitive) {
/* about to become insensitive */
cbw->winbutton.set = FALSE;
cbw->winbutton.highlighted = HighlightNone;
redisplay = TRUE;
}
if ( (oldcbw->winlabel.foreground != cbw->winlabel.foreground) ||
(oldcbw->core.background_pixel != cbw->core.background_pixel) ||
(oldcbw->winbutton.highlight_thickness !=
cbw->winbutton.highlight_thickness) ||
(oldcbw->winlabel.font != cbw->winlabel.font) )
{
if (oldcbw->winlabel.normal_GC == oldcbw->winbutton.normal_GC)
/* WinLabel has release one of these */
XtReleaseGC(new, cbw->winbutton.inverse_GC);
else
XtReleaseGC(new, cbw->winbutton.normal_GC);
cbw->winbutton.normal_GC = Get_GC(cbw, cbw->winlabel.foreground,
cbw->core.background_pixel);
cbw->winbutton.inverse_GC = Get_GC(cbw, cbw->core.background_pixel,
cbw->winlabel.foreground);
XtReleaseGC(new, cbw->winlabel.normal_GC);
cbw->winlabel.normal_GC = (cbw->winbutton.set
? cbw->winbutton.inverse_GC
: cbw->winbutton.normal_GC);
redisplay = True;
}
if ( XtIsRealized(new)
&& oldcbw->winbutton.shape_style != cbw->winbutton.shape_style
&& !ShapeButton(cbw, TRUE))
{
cbw->winbutton.shape_style = oldcbw->winbutton.shape_style;
}
return (redisplay);
}
static void ClassInitialize()
{
XawInitializeWidgetSet();
XtSetTypeConverter( XtRString, XtRShapeStyle, XmuCvtStringToShapeStyle,
NULL, 0, XtCacheNone, NULL );
}
static Boolean
ShapeButton(cbw, checkRectangular)
WinButtonWidget cbw;
Boolean checkRectangular;
{
Dimension corner_size;
if ( (cbw->winbutton.shape_style == XawShapeRoundedRectangle) ) {
corner_size = (cbw->core.width < cbw->core.height) ? cbw->core.width
: cbw->core.height;
corner_size = (int) (corner_size * cbw->winbutton.corner_round) / 100;
}
if (checkRectangular || cbw->winbutton.shape_style != XawShapeRectangle) {
if (!XmuReshapeWidget((Widget) cbw, cbw->winbutton.shape_style,
corner_size, corner_size)) {
cbw->winbutton.shape_style = XawShapeRectangle;
return(False);
}
}
return(TRUE);
}
static void Realize(w, valueMask, attributes)
Widget w;
Mask *valueMask;
XSetWindowAttributes *attributes;
{
(*winButtonWidgetClass->core_class.superclass->core_class.realize)
(w, valueMask, attributes);
ShapeButton( (WinButtonWidget) w, FALSE);
}
static void Resize(w)
Widget w;
{
if (XtIsRealized(w))
ShapeButton( (WinButtonWidget) w, FALSE);
(*winButtonWidgetClass->core_class.superclass->core_class.resize)(w);
}