Mon Sep 13 05:00:11 1993 Eric Youngdale * [Makefile] [if1632/relay.c] [include/dlls.h] [selector.c] [loader/wine.c] [tools/build.c] Added ability to generate missing functions statistics. Mon Sep 13 12:09:47 1993 Scott A. Laird (scott@curly) * [WIN31-APPLETS] Added new file. * [if1632/kernel.spec] Added definitions for GetProfile{Int,String} and SetHandleCount. * [if1632/keyboard.spec] Created interface specification for Keyboard driver DLL. * [if1632/relay.c] Added keyboard.dll to list of included DLLs. * [if1632/user.spec] Added LoadAccelerators definition. * [loader/resource.c] Added LoadAccelerators stub. * [misc/file.c] Changed OpenFile, and added SetHandleCount (for winfile.exe) * [misc/keyboard.c] Added keyboard code. * [misc/profile.c] [misc/xt.c] Moved GetPrivateProfile* commands here, and added GetProfile* commands. Mon Sep 13 10:24:37 1993 Andrew Bulhak * [windows/utility.c] Implemented MulDiv(), OutputDebugString() and wvsprintf() Fri Sep 10 09:13:30 1993 John Brezak * [*/Makefile] Created patch to allow BSD make to build wine. * [windows/win.c] Fixed NULL pointer reference. * [windows/message.c] [misc/xt.c] Defined HZ to handle system specific timing. * [windows/graphics.c] Use M_PI is PI * [objects/pallete.c] NetBSD does not have /usr/include/values.h and MAXINT is INT_MAX. * [dump.c] [ldt.c] [wine.c] ifdef'ed linux headers for linux compile. * [loader/ldtlib.c] Add NetBSD system calls when compiled on that system. * [loader/selector.c] Use mmap(MAP_ANON, ...) for NetBSD. * [if1632/call.S] Fixed selector assumptions. Thu Sep 9 20:01:37 1993 David Metcalfe * [controls/WinButton*] [controls/button.c] [controls/widget.c] [windows/win.c] [windows/class.c] Added 3D button control and tied into CreateWindow() Thu Sep 9 07:35:24 1993 Scott Laird * [if1632/sound.spec] Created interface specification for SOUND DLL. * [if1632/win87em.spec] Added more functions to the WIN87EM DLL interface specification * [misc/emulate.c] Created stubs for the new math emulation functions. * [misc/sound.c] Created stubs for the SOUND DLL. Sun Sep 5 21:02:10 1993 John Burton * [if1632/kernel.spec] Added interface specifications for OpenFile, _lclose, _lread, _lopen, and _lwrite. * [include/windows.h] Added OF_ macros * [misc/file.c] Implemented OpenFile, _lclose, _lread, _lopen and _lwrite. Fri Sep 3 18:47:03 1993 Alexandre Julliard * [windows/dc.c] Bug fix * [objects/text.c] Bug fix Fri Sep 3 18:47:03 1993 Bob Amstadt * [objects/linedda.c] Finished LineDDA().
123 lines
3.5 KiB
C
123 lines
3.5 KiB
C
/***********************************************************
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Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts,
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and the Massachusetts Institute of Technology, Cambridge, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the names of Digital or MIT not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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/*
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* Modifications for Wine
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*
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* 8/28/93 David Metcalfe (david@prism.demon.co.uk)
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* Created from Command widget and added 3D effect
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*/
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/*
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* WinButtonP.h - Private definitions for WinButton widget
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*
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*/
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#ifndef _WinButtonP_h
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#define _WinButtonP_h
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#include "WinButton.h"
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#include "WinLabelP.h"
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/***********************************************************************
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*
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* WinButton Widget Private Data
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*
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***********************************************************************/
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typedef enum {
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HighlightNone, /* Do not highlight. */
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HighlightWhenUnset, /* Highlight only when unset, this is
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to preserve current command widget
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functionality. */
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HighlightAlways /* Always highlight, lets the toggle widget
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and other subclasses do the right thing. */
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} XtCommandHighlight;
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/************************************
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*
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* Class structure
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*
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***********************************/
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/* New fields for the WinButton widget class record */
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typedef struct _WinButtonClass
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{
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int makes_compiler_happy; /* not used */
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} WinButtonClassPart;
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/* Full class record declaration */
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typedef struct _WinButtonClassRec {
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CoreClassPart core_class;
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SimpleClassPart simple_class;
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WinLabelClassPart winlabel_class;
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WinButtonClassPart winbutton_class;
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} WinButtonClassRec;
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extern WinButtonClassRec winButtonClassRec;
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/***************************************
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*
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* Instance (widget) structure
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*
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**************************************/
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/* New fields for the WinButton widget record */
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typedef struct {
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/* resources */
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Dimension highlight_thickness;
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Dimension shadow_thickness;
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Pixel shadow_shade;
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Pixel shadow_highlight;
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XtCallbackList callbacks;
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/* private state */
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Pixmap gray_pixmap;
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GC normal_GC;
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GC inverse_GC;
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GC shadow_highlight_gc;
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GC shadow_shade_gc;
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Boolean set;
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XtCommandHighlight highlighted;
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/* more resources */
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int shape_style;
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Dimension corner_round;
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} WinButtonPart;
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/* XtEventsPtr eventTable;*/
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/* Full widget declaration */
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typedef struct _WinButtonRec {
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CorePart core;
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SimplePart simple;
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WinLabelPart winlabel;
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WinButtonPart winbutton;
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} WinButtonRec;
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#endif /* _WinButtonP_h */
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