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coro::mutex uses function for unlocked state to reduce memory (#77)

This commit is contained in:
Josh Baldwin 2021-03-07 13:39:03 -07:00 committed by GitHub
parent 8ecd35af40
commit 6220b61c68
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 14 additions and 15 deletions

View file

@ -61,11 +61,7 @@ private:
class mutex
{
public:
explicit mutex() noexcept
: m_unlocked_value(&m_state), // This address is guaranteed to be unique and un-used elsewhere.
m_state(const_cast<void*>(m_unlocked_value))
{
}
explicit mutex() noexcept : m_state(const_cast<void*>(unlocked_value())) {}
~mutex() = default;
mutex(const mutex&) = delete;
@ -110,18 +106,18 @@ public:
private:
friend class lock_operation;
/// Inactive value, this cannot be nullptr since we want nullptr to signify that the mutex
/// is locked but there are zero waiters, this makes it easy to CAS new waiters into the
/// m_state linked list.
const void* m_unlocked_value;
/// unlocked -> state == m_unlocked_value
/// unlocked -> state == unlocked_value()
/// locked but empty waiter list == nullptr
/// locked with waiters == lock_operation*
std::atomic<void*> m_state;
/// A list of grabbed internal waiters that are only accessed by the unlock()'er.
lock_operation* m_internal_waiters{nullptr};
/// Inactive value, this cannot be nullptr since we want nullptr to signify that the mutex
/// is locked but there are zero waiters, this makes it easy to CAS new waiters into the
/// m_state linked list.
auto unlocked_value() const noexcept -> const void* { return &m_state; }
};
} // namespace coro

View file

@ -13,6 +13,7 @@ auto scoped_lock::unlock() -> void
{
if (m_mutex != nullptr)
{
std::atomic_thread_fence(std::memory_order::release);
m_mutex->unlock();
// Only allow a scoped lock to unlock the mutex a single time.
m_mutex = nullptr;
@ -35,9 +36,10 @@ auto mutex::lock_operation::await_suspend(std::coroutine_handle<> awaiting_corou
void* current = m_mutex.m_state.load(std::memory_order::acquire);
void* new_value;
const void* unlocked_value = m_mutex.unlocked_value();
do
{
if (current == m_mutex.m_unlocked_value)
if (current == unlocked_value)
{
// If the current value is 'unlocked' then attempt to lock it.
new_value = nullptr;
@ -52,8 +54,9 @@ auto mutex::lock_operation::await_suspend(std::coroutine_handle<> awaiting_corou
} while (!m_mutex.m_state.compare_exchange_weak(current, new_value, std::memory_order::acq_rel));
// Don't suspend if the state went from unlocked -> locked with zero waiters.
if (current == m_mutex.m_unlocked_value)
if (current == unlocked_value)
{
std::atomic_thread_fence(std::memory_order::acquire);
return false;
}
@ -63,7 +66,7 @@ auto mutex::lock_operation::await_suspend(std::coroutine_handle<> awaiting_corou
auto mutex::try_lock() -> bool
{
void* expected = const_cast<void*>(m_unlocked_value);
void* expected = const_cast<void*>(unlocked_value());
return m_state.compare_exchange_strong(expected, nullptr, std::memory_order::acq_rel, std::memory_order::relaxed);
}
@ -78,7 +81,7 @@ auto mutex::unlock() -> void
// mutex as unlocked.
if (m_state.compare_exchange_strong(
current,
const_cast<void*>(m_unlocked_value),
const_cast<void*>(unlocked_value()),
std::memory_order::release,
std::memory_order::relaxed))
{