* fix up g++ 11 warnings for unused return values
* Add opensuse/leap:15.2 CI build
* Add __attribute__((used)) for template functions
openSUSE/leap gcc on Release build seems to be aggressively
removing templates that are actually required, the used attribute
will force the compiler to leave them in.
* Update docs on io_scheduler for inline processing
Support gcc 10.3.1 (fedora 33 updated)
Update ci.yml to run fedora 32,33,34 and support both
gcc 10.2.1 and 10.3.1
* fedora 32 -> gcc-c++ drop version
* Update ci.yml and test_latch.cpp
* io_scheduler inline support
* add debug info for io_scheduler size issue
* move poll info into its own file
* cleanup for feature
* Fix valgrind introduced use after free with inline processing
Running the coroutines inline with event processing caused
a use after free bug with valgrind detected in the inline
tcp server/client benchmark code. Basically if an event
and a timeout occured in the same time period because the
inline processing would resume _inline_ with the event or the
timeout -- if the timeout and event occured in the same epoll_wait()
function call then the second one's coroutine stackframe would
already be destroyed upon resuming it so the poll_info->processed
check would be reading already free'ed memory.
The solution to this was to introduce a vector of coroutine handles
which are appended into on each epoll_wait() iteration of events
and timeouts, and only then after the events and timeouts are
deduplicated are the coroutine handles resumed.
This new vector has elided a malloc in the timeout function, but
there is still a malloc to extract the poll infos from the timeout
multimap data structure. The vector is also on the class member
list and is only ever cleared, it is possible with a monster set
of timeouts that this vector could grow extremely large, but
I think that is worth the price of not re-allocating it.
* io_scheduler uses thread pool to schedule work
fixes#41
* use task_container in bench tcp server test
* adjust benchmark for github actions CI
* fix io_scheduler tests cross thread memory boundaries
* more memory barriers
* sprinkle some shutdowns in there
* update readme