Deleted nonamegame/menu/background-ld.png, nonamegame/menu/icon-ld.png, nonamegame/menu/icon.PNG, nonamegame/mods/default/textures/bubble.png, nonamegame/mods/default/textures/crack_anylength.png, nonamegame/mods/default/textures/default_apple.png, nonamegame/mods/default/textures/default_book.png, nonamegame/mods/default/textures/default_bookshelf.png, nonamegame/mods/default/textures/default_brick.png, nonamegame/mods/default/textures/default_cactus_side.png, nonamegame/mods/default/textures/default_cactus_top.png, nonamegame/mods/default/textures/default_chest.png, nonamegame/mods/default/textures/default_clay.png, nonamegame/mods/default/textures/default_clay_brick.png, nonamegame/mods/default/textures/default_clay_lump.png, nonamegame/mods/default/textures/default_cloud.png, nonamegame/mods/default/textures/default_coal_lump.png, nonamegame/mods/default/textures/default_cobble.png, nonamegame/mods/default/textures/default_dirt.png, nonamegame/mods/default/textures/default_fence.png, nonamegame/mods/default/textures/default_furnace_fire_bg.png, nonamegame/mods/default/textures/default_furnace_fire_fg.png, nonamegame/mods/default/textures/default_furnace_front.png, nonamegame/mods/default/textures/default_furnace_front_active.png, nonamegame/mods/default/textures/default_furnace_side.png, nonamegame/mods/default/textures/default_glass.png, nonamegame/mods/default/textures/default_grass.png, nonamegame/mods/default/textures/default_grass_footsteps.png, nonamegame/mods/default/textures/default_grass_side.png, nonamegame/mods/default/textures/default_gravel.png, nonamegame/mods/default/textures/default_iron_lump.png, nonamegame/mods/default/textures/default_junglegrass.png, nonamegame/mods/default/textures/default_ladder.png, nonamegame/mods/default/textures/default_lava.png, nonamegame/mods/default/textures/default_lava_flowing_animated.png, nonamegame/mods/default/textures/default_lava_source_animated.png, nonamegame/mods/default/textures/default_leaves.png, nonamegame/mods/default/textures/default_mese.png, nonamegame/mods/default/textures/default_mineral_coal.png, nonamegame/mods/default/textures/default_mineral_iron.png, nonamegame/mods/default/textures/default_mossycobble.png, nonamegame/mods/default/textures/default_nc_back.png, nonamegame/mods/default/textures/default_nc_front.png, nonamegame/mods/default/textures/default_nc_rb.png, nonamegame/mods/default/textures/default_nc_side.png, nonamegame/mods/default/textures/default_paper.png, nonamegame/mods/default/textures/default_papyrus.png, nonamegame/mods/default/textures/default_rail.png, nonamegame/mods/default/textures/default_rail_crossing.png, nonamegame/mods/default/textures/default_rail_curved.png, nonamegame/mods/default/textures/default_rail_t_junction.png, nonamegame/mods/default/textures/default_river_water.png, nonamegame/mods/default/textures/default_sand.png, nonamegame/mods/default/textures/default_sandstone.png, nonamegame/mods/default/textures/default_sapling.png, nonamegame/mods/default/textures/default_scorched_stuff.png, nonamegame/mods/default/textures/default_sign_wall.png, nonamegame/mods/default/textures/default_steel_block.png, nonamegame/mods/default/textures/default_steel_ingot.png, nonamegame/mods/default/textures/default_stick.png, nonamegame/mods/default/textures/default_stone.png, nonamegame/mods/default/textures/default_tnt_bottom.png, nonamegame/mods/default/textures/default_tnt_side.png, nonamegame/mods/default/textures/default_tnt_top.png, nonamegame/mods/default/textures/default_tool_mesepick.png, nonamegame/mods/default/textures/default_tool_steelaxe.png, nonamegame/mods/default/textures/default_tool_steelpick.png, nonamegame/mods/default/textures/default_tool_steelshovel.png, nonamegame/mods/default/textures/default_tool_steelsword.png, nonamegame/mods/default/textures/default_tool_stoneaxe.png, nonamegame/mods/default/textures/default_tool_stonepick.png, nonamegame/mods/default/textures/default_tool_stoneshovel.png, nonamegame/mods/default/textures/default_tool_stonesword.png, nonamegame/mods/default/textures/default_tool_woodaxe.png, nonamegame/mods/default/textures/default_tool_woodpick.png, nonamegame/mods/default/textures/default_tool_woodshovel.png, nonamegame/mods/default/textures/default_tool_woodsword.png, nonamegame/mods/default/textures/default_torch.png, nonamegame/mods/default/textures/default_torch_on_ceiling.png, nonamegame/mods/default/textures/default_torch_on_floor.png, nonamegame/mods/default/textures/default_tree.png, nonamegame/mods/default/textures/default_tree_top.png, nonamegame/mods/default/textures/default_water.png, nonamegame/mods/default/textures/default_wood.png, nonamegame/mods/default/textures/heart.png, nonamegame/mods/default/textures/player.png, nonamegame/mods/default/textures/player_back.png, nonamegame/mods/default/textures/treeprop.png, nonamegame/mods/default/textures/wieldhand.png, nonamegame/mods/default/commands.lua, nonamegame/mods/default/init.lua, nonamegame/mods/default/items.lua, nonamegame/mods/default/mod.conf, nonamegame/mods/default/nodes.lua, nonamegame/mods/default/void.lua, nonamegame/mods/do_initial_stuff/textures/splash.png, nonamegame/mods/do_initial_stuff/textures/splash.xcf, nonamegame/mods/do_initial_stuff/init.lua, nonamegame/mods/do_initial_stuff/mod.conf, nonamegame/game.conf files
|
@ -1,2 +0,0 @@
|
|||
name = Noname Game
|
||||
|
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|
@ -1,14 +0,0 @@
|
|||
-- HP: Die HP des Spielers festlegen
|
||||
--minetest.register_chatcommand("hp", {
|
||||
-- func = function(name, hp)
|
||||
-- local player = minetest.get_player_by_name(name)
|
||||
-- if player then
|
||||
-- if hp == "" then
|
||||
-- minetest.chat_send_player(name, "Bitte gebe einen Parameter an.")
|
||||
-- end
|
||||
-- if name then
|
||||
-- player:set_hp(tonumber(hp))
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
--})
|
|
@ -1,6 +0,0 @@
|
|||
local default_path = minetest.get_modpath("default")
|
||||
|
||||
dofile(default_path.."/commands.lua")
|
||||
dofile(default_path.."/nodes.lua")
|
||||
dofile(default_path.."/items.lua")
|
||||
dofile(default_path.."/void.lua")
|
|
@ -1,6 +0,0 @@
|
|||
-- Stock
|
||||
--minetest.register_craftitem("default:stick", {
|
||||
-- description = "Stock",
|
||||
-- inventory_image = "default_stick.png",
|
||||
-- on_use = minetest.item_eat(20)
|
||||
--})
|
|
@ -1,2 +0,0 @@
|
|||
name = default
|
||||
description = Minimal default, adds basic nodes, items, Entities and Commands
|
|
@ -1,69 +0,0 @@
|
|||
-- Stein
|
||||
minetest.register_node("default:stone", {
|
||||
description = "Stein",
|
||||
tiles = {"default_stone.png"},
|
||||
is_ground_content = true,
|
||||
drop = "",
|
||||
groups = {dig_immediate=3}
|
||||
})
|
||||
|
||||
-- Holz
|
||||
minetest.register_node("default:wood", {
|
||||
description = "Holzbretter",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_wood.png"},
|
||||
drop = "",
|
||||
groups = {dig_immediate=3}
|
||||
})
|
||||
|
||||
-- Erde
|
||||
minetest.register_node("default:dirt", {
|
||||
description = "Simple Erde",
|
||||
tiles = {"default_dirt.png"},
|
||||
drop = "",
|
||||
groups = {dig_immediate=3}
|
||||
})
|
||||
|
||||
-- Erde mit Gras
|
||||
minetest.register_node("default:dirt_with_grass", {
|
||||
description = "Erde mit Gras",
|
||||
tiles = {"default_grass.png", "default_dirt.png", {name = "default_dirt.png^default_grass_side.png", tileable_vertical = false}},
|
||||
drop = "",
|
||||
groups = {dig_immediate=3}
|
||||
})
|
||||
|
||||
-- kaputte Truhe
|
||||
minetest.register_node("default:nonworking_chest", {
|
||||
description = "kaputte Truhe",
|
||||
drop = "",
|
||||
groups = {dig_immediate=3},
|
||||
tiles = {
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png"
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.4375, -0.5, -0.4375, 0.4375, 0.125, 0.4375}, -- Unterseite
|
||||
{-0.4375, 0.125, -0.4375, 0.4375, 0.4375, 0.4375}, -- Oberseite
|
||||
{0.4375, 0, -0.0625, 0.5, 0.3125, 0.125}, -- Griff
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
-- Meseblock
|
||||
minetest.register_node("default:meseblock", {
|
||||
description = 'Wertvolles Stück "Gold"',
|
||||
tiles = {"default_mese.png"},
|
||||
light_source = 6,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
groups = {dig_immediate=3}
|
||||
})
|
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Before Width: | Height: | Size: 212 B |
|
@ -1,24 +0,0 @@
|
|||
local voidtimer = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
voidtimer = voidtimer + dtime
|
||||
if voidtimer > 0.5 then
|
||||
voidtimer = 0
|
||||
local objs = minetest.object_refs
|
||||
for id, obj in pairs(objs) do
|
||||
local pos = obj:get_pos()
|
||||
if pos.y < -10 then
|
||||
minetest.set_node({ x = 1, y = 0, z = 0 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = -1, y = 0, z = 0 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = 1, y = 0, z = 1 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = -1, y = 0, z = 1 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = 1, y = 0, z = -1 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = -1, y = 0, z = -1 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = 0, y = 0, z = 1 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = 0, y = 0, z = -1 }, { name = "default:stone" })
|
||||
minetest.set_node({ x = 0, y = 0, z = 0 }, { name = "default:meseblock" })
|
||||
obj:set_pos({ x = 0, y = 5, z = 0 })
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
|
@ -1,27 +0,0 @@
|
|||
function minetest.item_drop(itemstack, dropper, pos)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return true
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_on_newplayer(function(player)
|
||||
player:setpos({ x = 0, y = 5, z = 0 })
|
||||
-- player:get_inventory():add_item('main', 'default:stick')
|
||||
player:get_inventory():add_item('main', 'default:stone')
|
||||
player:get_inventory():add_item('main', 'default:meseblock')
|
||||
player:get_inventory():add_item('main', 'default:wood')
|
||||
player:get_inventory():add_item('main', 'default:dirt')
|
||||
player:get_inventory():add_item('main', 'default:dirt_with_grass')
|
||||
-- player:get_inventory():add_item('main', 'default:chest')
|
||||
minetest.chat_send_player("singleplayer", "Du hast Startitems bekommen!")
|
||||
|
||||
local privs = minetest.get_player_privs(player:get_player_name())
|
||||
privs.interact = true
|
||||
privs.fly = true
|
||||
privs.fast = true
|
||||
minetest.set_player_privs(player:get_player_name(), privs)
|
||||
end)
|
|
@ -1,3 +0,0 @@
|
|||
name = do_initial_stuff
|
||||
description = Runs commands on player registration
|
||||
depends = default
|
Before Width: | Height: | Size: 58 KiB |