local voidtimer = 0 minetest.register_globalstep(function(dtime) voidtimer = voidtimer + dtime if voidtimer > 0.5 then voidtimer = 0 local objs = minetest.object_refs for id, obj in pairs(objs) do local pos = obj:get_pos() if pos.y < -10 then minetest.set_node({ x = 1, y = 0, z = 0 }, { name = "default:stone" }) minetest.set_node({ x = -1, y = 0, z = 0 }, { name = "default:stone" }) minetest.set_node({ x = 1, y = 0, z = 1 }, { name = "default:stone" }) minetest.set_node({ x = -1, y = 0, z = 1 }, { name = "default:stone" }) minetest.set_node({ x = 1, y = 0, z = -1 }, { name = "default:stone" }) minetest.set_node({ x = -1, y = 0, z = -1 }, { name = "default:stone" }) minetest.set_node({ x = 0, y = 0, z = 1 }, { name = "default:stone" }) minetest.set_node({ x = 0, y = 0, z = -1 }, { name = "default:stone" }) minetest.set_node({ x = 0, y = 0, z = 0 }, { name = "default:meseblock" }) obj:set_pos({ x = 0, y = 5, z = 0 }) end end end end)