dxvk/src
Philip Rebohle 43f360d20c [d3d11] Move immediate constant buffers to non-mapped VRAM
This has the advantage that icbs can be defragmented and don't
take up space in HVV chunks that would potentially go unused.
2025-02-26 20:52:25 +01:00
..
d3d8 [d3d8/9] Use numeric_limits globally 2025-02-20 00:01:10 +01:00
d3d9 [dxvk] Add method to retrieve resource debug names 2025-02-25 00:17:31 +01:00
d3d10 [build] Generate pkg-config metadata to link to DXVK libraries 2024-05-21 19:18:12 +00:00
d3d11 [d3d11] Move immediate constant buffers to non-mapped VRAM 2025-02-26 20:52:25 +01:00
dxbc [dxbc] Retrieve icb data directly from shader module 2025-02-26 20:52:25 +01:00
dxgi [dxgi] Create dummy window for composition swap chains 2025-02-10 14:23:12 +01:00
dxso [d3d9] Slightly clean up sampler slot handling 2025-02-21 13:25:23 +01:00
dxvk [dxvk] Don't skip CPU devices when a device filter is set 2025-02-25 21:39:22 +01:00
spirv [spirv] Emit the grad and const offset image ops in the correct order 2025-01-03 23:30:56 +01:00
util [d3d11] Remove d3d11.dcSingleUseMode option 2025-02-24 15:34:30 +01:00
vulkan [dxvk] Implement draw batching via VK_EXT_multi_draw 2025-02-23 13:24:28 +01:00
wsi [dxvk] Add setupapi as a Windows WSI dependency 2025-02-02 21:22:19 +01:00
meson.build [d3d8] Implement Direct3D 8 Frontend 2024-07-07 11:10:48 +00:00