mirror of
https://github.com/minetest/minetest.git
synced 2025-03-06 20:48:40 +01:00
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.1% (1316 of 1383 strings)
This commit is contained in:
parent
4167dc7dfc
commit
ae61c66dd2
2 changed files with 72 additions and 36 deletions
11
android/app/src/main/res/values-zh-rCN/strings.xml
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11
android/app/src/main/res/values-zh-rCN/strings.xml
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="label">Luanti</string>
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<string name="loading">加载中…</string>
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<string name="notification_channel_name">一般通知</string>
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<string name="notification_channel_description">Luanti 的通知</string>
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<string name="unzip_notification_title">加载 Luanti 中</string>
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<string name="unzip_notification_description">不到1分钟…</string>
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<string name="ime_dialog_done">完成</string>
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<string name="no_web_browser">未找到网页浏览器</string>
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</resources>
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@ -3,8 +3,8 @@ msgstr ""
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"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-10-28 19:57+0100\n"
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"PO-Revision-Date: 2025-01-05 17:22+0000\n"
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"Last-Translator: liu lizhi <kz-xy@163.com>\n"
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"PO-Revision-Date: 2025-01-17 17:24+0000\n"
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"Last-Translator: Poesty Li <poesty7450@gmail.com>\n"
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"Language-Team: Chinese (Simplified Han script) <https://hosted.weblate.org/"
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"projects/minetest/minetest/zh_Hans/>\n"
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"Language: zh_CN\n"
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@ -317,7 +317,7 @@ msgstr "捐赠"
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Forum Topic"
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msgstr ""
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msgstr "论坛主题"
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#: builtin/mainmenu/content/dlg_package.lua
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#, fuzzy
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@ -331,7 +331,7 @@ msgstr "安装$1"
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Issue Tracker"
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msgstr ""
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msgstr "问题跟踪器"
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Source"
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@ -355,7 +355,7 @@ msgstr "网站"
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "by $1 — $2 downloads — +$3 / $4 / -$5"
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msgstr ""
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msgstr "由 $1 — $2 次下载 — +$3 / $4 / -$5"
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "$1 (Enabled)"
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@ -503,7 +503,7 @@ msgstr "装饰"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Desert temples"
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msgstr ""
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msgstr "沙漠神庙"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Development Test is meant for developers."
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@ -513,7 +513,7 @@ msgstr "开发测试版适用于开发者。"
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msgid ""
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"Different dungeon variant generated in desert biomes (only if dungeons "
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"enabled)"
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msgstr ""
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msgstr "在沙漠生物群落中生成的不同地牢变体(仅在启用地牢时)"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Dungeons"
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@ -2246,7 +2246,7 @@ msgstr "摇杆 ID"
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#: src/gui/touchcontrols.cpp
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msgid "Overflow menu"
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msgstr ""
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msgstr "溢出菜单"
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#: src/gui/touchcontrols.cpp
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#, fuzzy
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@ -2257,15 +2257,15 @@ msgstr "启用/禁用雾"
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msgid ""
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"Another client is connected with this name. If your client closed "
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"unexpectedly, try again in a minute."
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msgstr ""
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msgstr "另一个客户端消耗此名称连接。如果您的客户端意外关闭,请一分钟后重试。"
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#: src/network/clientpackethandler.cpp
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msgid "Empty passwords are disallowed. Set a password and try again."
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msgstr ""
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msgstr "不允许使用空密码。请设置密码并重试。"
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#: src/network/clientpackethandler.cpp
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msgid "Internal server error"
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msgstr ""
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msgstr "内部服务器错误"
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#: src/network/clientpackethandler.cpp
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#, fuzzy
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@ -2307,25 +2307,25 @@ msgstr "服务器正在关闭"
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#: src/network/clientpackethandler.cpp
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msgid ""
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"The server has experienced an internal error. You will now be disconnected."
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msgstr ""
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msgstr "服务器遇到内部错误。您将被断开连接。"
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#: src/network/clientpackethandler.cpp
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msgid "The server is running in singleplayer mode. You cannot connect."
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msgstr ""
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msgstr "服务器正在单人游戏模式下运行。您无法连接。"
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#: src/network/clientpackethandler.cpp
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msgid "Too many users"
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msgstr ""
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msgstr "用户过多"
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#: src/network/clientpackethandler.cpp
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msgid "Unknown disconnect reason."
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msgstr ""
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msgstr "未知断开连接原因。"
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#: src/network/clientpackethandler.cpp
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msgid ""
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"Your client sent something the server didn't expect. Try reconnecting or "
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"updating your client."
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msgstr ""
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msgstr "您的客户端发送了服务器未预期的内容。请尝试重新连接或更新您的客户端。"
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#: src/network/clientpackethandler.cpp
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msgid ""
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@ -2569,7 +2569,7 @@ msgstr "高级"
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#: src/settings_translation_file.cpp
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msgid "Allows liquids to be translucent."
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msgstr ""
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msgstr "允许液体呈现半透明效果。"
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#: src/settings_translation_file.cpp
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msgid ""
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#: src/settings_translation_file.cpp
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msgid "Anticheat flags"
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msgstr ""
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msgstr "反作弊标志"
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#: src/settings_translation_file.cpp
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msgid "Anticheat movement tolerance"
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msgstr ""
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msgstr "反作弊移动容忍度"
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#: src/settings_translation_file.cpp
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msgid "Append item name"
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"With OpenGL ES, dithering only works if the shader supports high\n"
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"floating-point precision and it may have a higher performance impact."
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msgstr ""
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"应用抖动以减少颜色带状伪影。\n"
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"抖动会显著增加无损压缩的截图的大小,并且如果显示器或操作系统进行额外的抖动,"
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"或颜色通道没有量化到 8 位,则会造成错误工作。\n"
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"在 OpenGL ES "
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"中,抖动仅在着色器支持高浮点精度时有效,并且可能会产生更高的性能影响。"
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#: src/settings_translation_file.cpp
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msgid "Apply specular shading to nodes."
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msgstr ""
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msgstr "对节点应用高光阴影。"
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#: src/settings_translation_file.cpp
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msgid "Arm inertia"
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"Comma-separated list of AL and ALC extensions that should not be used.\n"
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"Useful for testing. See al_extensions.[h,cpp] for details."
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msgstr ""
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"不应使用的 AL 和 ALC 扩展的逗号分隔列表。\n"
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"对测试很有用。请参阅 al_extensions.[h,cpp] 获取详细信息。"
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#: src/settings_translation_file.cpp
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#, fuzzy
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@ -3517,7 +3524,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Enable updates available indicator on content tab"
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msgstr ""
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msgstr "在内容标签上启用可用更新指示器"
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#: src/settings_translation_file.cpp
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msgid ""
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#: src/settings_translation_file.cpp
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msgid "Enables debug and error-checking in the OpenGL driver."
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msgstr ""
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msgstr "在 OpenGL 驱动程序中启用调试和错误检查。"
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#: src/settings_translation_file.cpp
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#, fuzzy
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#: src/settings_translation_file.cpp
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msgid "Enables the post processing pipeline."
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msgstr ""
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msgstr "启用后处理管道。"
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#: src/settings_translation_file.cpp
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msgid ""
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"\"auto\" means that the touchscreen controls will be enabled and disabled\n"
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"automatically depending on the last used input method."
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msgstr ""
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"启用触摸屏控制,允许您通过触摸屏玩游戏。\n"
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"“自动”意味着触摸屏控件将根据上次使用的输入方法自动启用和禁用。"
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#: src/settings_translation_file.cpp
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msgid ""
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"If enabled and you have ContentDB packages installed, Luanti may contact "
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"ContentDB to\n"
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"check for package updates when opening the mainmenu."
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msgstr ""
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msgstr "如果启用并且您安装了 ContentDB 包,Luanti 可能会在打开主菜单时联系 ContentDB "
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"检查包更新。"
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#: src/settings_translation_file.cpp
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msgid ""
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"You generally don't need to change this, however busy servers may benefit "
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"from a higher number."
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msgstr ""
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"低级网络代码中每个发送步骤发送的最大数据包数量。\n"
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"您通常不需要更改此设置,但繁忙的服务器可能会受益于更高的数量。"
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#: src/settings_translation_file.cpp
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msgid "Maximum number of players that can be connected simultaneously."
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#: src/settings_translation_file.cpp
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msgid "Node specular"
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msgstr ""
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msgstr "节点高光"
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#: src/settings_translation_file.cpp
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msgid "NodeTimer interval"
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#: src/settings_translation_file.cpp
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msgid "Punch gesture"
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msgstr ""
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msgstr "打击手势"
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#: src/settings_translation_file.cpp
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msgid ""
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#: src/settings_translation_file.cpp
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msgid "Radius to use when the block bounds HUD feature is set to near blocks."
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msgstr ""
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msgstr "当块范围 HUD 功能设置为接近块时使用的半径。"
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#: src/settings_translation_file.cpp
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msgid "Raises terrain to make valleys around the rivers."
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"Server anticheat configuration.\n"
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"Flags are positive. Uncheck the flag to disable corresponding anticheat "
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"module."
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msgstr ""
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msgstr "服务器反作弊配置。标志是正数。取消选中标志以禁用相应的反作弊模块。"
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#: src/settings_translation_file.cpp
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msgid "Server description"
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#: src/settings_translation_file.cpp
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msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")."
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msgstr ""
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msgstr "设置为true以启用体积光效(即“神光”)。"
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#: src/settings_translation_file.cpp
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msgid "Set to true to enable waving leaves."
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msgid ""
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"Shaders are a fundamental part of rendering and enable advanced visual "
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"effects."
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msgstr ""
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msgstr "着色器是渲染的基本部分,能够启用高级视觉效果。"
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#: src/settings_translation_file.cpp
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msgid "Shadow filter quality"
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#: src/settings_translation_file.cpp
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msgid "Simulate translucency when looking at foliage in the sunlight."
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msgstr ""
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msgstr "在阳光下观看树叶时模拟半透明效果。"
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#: src/settings_translation_file.cpp
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msgid ""
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msgid ""
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"The delay in milliseconds after which a touch interaction is considered a "
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"long tap."
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msgstr ""
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msgstr "触碰交互后认为是长按的延迟(以毫秒为单位)。"
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#: src/settings_translation_file.cpp
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msgid ""
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"Known from the classic Luanti mobile controls.\n"
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"Combat is more or less impossible."
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msgstr ""
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"击打玩家/实体的手势。\n"
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"这可以被子游戏和 Mod 覆盖。\n"
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"\n"
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"* 短按\n"
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"易于使用,并且在其它不可说的游戏中广为人知。\n"
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"\n"
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"* 长按\n"
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"来自经典的Luanti移动控制。\n"
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"战斗或多或少是不可能的。"
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#: src/settings_translation_file.cpp
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msgid "The identifier of the joystick to use"
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#: src/settings_translation_file.cpp
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msgid "Threshold for long taps"
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msgstr ""
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msgstr "长按的阈值"
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#: src/settings_translation_file.cpp
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msgid ""
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"Tolerance of movement cheat detector.\n"
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"Increase the value if players experience stuttery movement."
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msgstr ""
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"动作作弊检测器的容差。\n"
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"如果玩家体验到卡顿移动,请增加值。"
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#: src/settings_translation_file.cpp
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msgid "Tooltip delay"
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#: src/settings_translation_file.cpp
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msgid "Use smooth cloud shading."
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msgstr ""
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msgstr "使用平滑云阴影。"
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#: src/settings_translation_file.cpp
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msgid ""
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#: src/settings_translation_file.cpp
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msgid "Volume multiplier when the window is unfocused."
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msgstr ""
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msgstr "窗口失去焦点时的音量倍增器。"
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#: src/settings_translation_file.cpp
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msgid ""
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@ -6871,13 +6894,15 @@ msgstr "网页链接颜色"
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#: src/settings_translation_file.cpp
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msgid "When enabled, liquid reflections are simulated."
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msgstr ""
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msgstr "启用时,会模拟液体反射。"
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#: src/settings_translation_file.cpp
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msgid ""
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"When enabled, the GUI is optimized to be more usable on touchscreens.\n"
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"Whether this is enabled by default depends on your hardware form-factor."
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msgstr ""
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"启用时,GUI优化为在触摸屏上更易于使用。\n"
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"是否默认启用取决于您的硬件外形尺寸。"
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#: src/settings_translation_file.cpp
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msgid ""
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Loading…
Add table
Reference in a new issue