d3dx10: Introduce create_effect().
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f40e707159
commit
7e8bd13188
2 changed files with 40 additions and 27 deletions
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@ -28,25 +28,19 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename,
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static HRESULT create_effect(const void *data, SIZE_T datasize, const char *filename,
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const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile,
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UINT shader_flags, UINT effect_flags, ID3D10Device *device, ID3D10EffectPool *effect_pool,
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ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult)
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ID3D10Effect **effect, ID3D10Blob **errors)
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{
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ID3D10Blob *code;
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HRESULT hr;
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TRACE("data %p, datasize %Iu, filename %s, defines %p, include %p, profile %s, shader_flags %#x,"
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"effect_flags %#x, device %p, effect_pool %p, pump %p, effect %p, errors %p, hresult %p.\n",
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data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile),
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shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult);
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if (!data || !device)
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return E_FAIL;
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if (pump)
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FIXME("Asynchronous mode is not supported.\n");
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if (!include)
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include = D3D_COMPILE_STANDARD_FILE_INCLUDE;
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if (errors)
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*errors = NULL;
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if (FAILED(hr = D3DCompile(data, datasize, filename, defines, include, "main", profile,
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shader_flags, effect_flags, &code, errors)))
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@ -62,12 +56,34 @@ HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, c
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return hr;
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}
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HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename,
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const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile,
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UINT shader_flags, UINT effect_flags, ID3D10Device *device, ID3D10EffectPool *effect_pool,
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ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult)
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{
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TRACE("data %p, datasize %Iu, filename %s, defines %p, include %p, profile %s, shader_flags %#x,"
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"effect_flags %#x, device %p, effect_pool %p, pump %p, effect %p, errors %p, hresult %p.\n",
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data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile),
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shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult);
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if (pump)
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FIXME("Asynchronous mode is not supported.\n");
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if (!include)
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include = D3D_COMPILE_STANDARD_FILE_INCLUDE;
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return create_effect(data, datasize, filename, defines, include, profile,
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shader_flags, effect_flags, device, effect_pool, effect, errors);
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}
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HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines,
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ID3D10Include *include, const char *profile, UINT shader_flags, UINT effect_flags,
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ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3DX10ThreadPump *pump,
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ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult)
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{
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ID3D10Blob *code;
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char filename_a[MAX_PATH];
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void *buffer = NULL;
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DWORD size = 0;
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HRESULT hr;
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TRACE("filename %s, defines %p, include %p, profile %s, shader_flags %#x, effect_flags %#x, "
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@ -81,17 +97,14 @@ HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SH
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if (!include)
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include = D3D_COMPILE_STANDARD_FILE_INCLUDE;
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if (FAILED(hr = D3DCompileFromFile(filename, defines, include, "main", profile, shader_flags,
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effect_flags, &code, errors)))
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if (SUCCEEDED((hr = load_file(filename, &buffer, &size))))
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{
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WARN("Effect compilation failed, hr %#lx.\n", hr);
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return hr;
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WideCharToMultiByte(CP_ACP, 0, filename, -1, filename_a, sizeof(filename_a), NULL, NULL);
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hr = create_effect(buffer, size, filename_a, defines, include, profile,
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shader_flags, effect_flags, device, effect_pool, effect, errors);
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free(buffer);
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}
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hr = D3D10CreateEffectFromMemory(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code),
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effect_flags, device, effect_pool, effect);
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ID3D10Blob_Release(code);
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return hr;
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}
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@ -144,8 +157,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceA(HMODULE module, const char *resou
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if (FAILED(hr))
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return hr;
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return D3DX10CreateEffectFromMemory(data, size, filename, defines, include, profile,
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shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult);
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return create_effect(data, size, filename, defines, include, profile,
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shader_flags, effect_flags, device, effect_pool, effect, errors);
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}
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HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *resource_name,
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@ -178,8 +191,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *reso
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WideCharToMultiByte(CP_ACP, 0, filenameW, -1, filename, len, NULL, NULL);
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}
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hr = D3DX10CreateEffectFromMemory(data, size, filename, defines, include, profile,
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shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult);
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hr = create_effect(data, size, filename, defines, include, profile,
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shader_flags, effect_flags, device, effect_pool, effect, errors);
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free(filename);
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return hr;
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}
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@ -4073,7 +4073,7 @@ static void test_create_effect_from_file(void)
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileW(L"deadbeef", NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr);
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ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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@ -4081,7 +4081,7 @@ static void test_create_effect_from_file(void)
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileA("deadbeef", NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr);
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ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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