1
0
Fork 0
mirror of https://gitlab.com/niansa/SomeBot.git synced 2025-03-06 20:48:26 +01:00

Cleanup and translation to english

This commit is contained in:
niansa 2023-12-07 01:31:19 +01:00
parent 2a06433417
commit d3f399aa20
656 changed files with 231 additions and 325387 deletions

3
.gitmodules vendored
View file

@ -1,6 +1,3 @@
[submodule "DPP"]
path = DPP
url = https://github.com/brainboxdotcc/DPP.git
[submodule "luau"]
path = luau
url = https://github.com/Roblox/luau.git

View file

@ -1,30 +1,25 @@
cmake_minimum_required(VERSION 3.9)
project(KeineAhnung LANGUAGES CXX)
project(SomeBot LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_subdirectory(DPP)
set(LUAU_BUILD_TESTS No)
add_subdirectory(luau)
set(LUABRIDGE_TESTING No)
set(LUABRIDGE_COVERAGE No)
add_subdirectory(LuaBridge3)
add_compile_definitions(COMPILER_ID="${CMAKE_CXX_COMPILER_ID}")
add_compile_definitions(COMPILER_VERSION="${CMAKE_CXX_COMPILER_VERSION}")
add_compile_definitions(COMPILER_PLATFORM="${CMAKE_CXX_PLATFORM_ID}")
add_subdirectory(DPP)
file(GLOB MODULES modules/*.cpp modules/*.hpp)
add_executable(KeineAhnung main.cpp util.cpp ${MODULES})
target_link_libraries(KeineAhnung PRIVATE dpp sqlite3 pthread Luau.VM Luau.Compiler LuaBridge)
add_executable(SomeBot main.cpp util.cpp bot.hpp ${MODULES})
target_link_libraries(SomeBot PRIVATE dpp sqlite3 pthread)
if (CMAKE_BUILD_TYPE STREQUAL "Release")
set_property(TARGET KeineAhnung PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
set_property(TARGET SomeBot PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
message(STATUS "Interprocedural optimization is enabled")
endif()
target_compile_options(KeineAhnung PRIVATE
target_compile_options(SomeBot PRIVATE
-Wall -Wextra -Wpedantic
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
@ -32,10 +27,10 @@ if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
if (CMAKE_BUILD_TYPE STREQUAL "Release")
set(UBSAN_FLAGS ${UBSAN_FLAGS} "-fsanitize-minimal-runtime")
endif()
target_compile_options(KeineAhnung PUBLIC ${UBSAN_FLAGS})
target_link_options(KeineAhnung PUBLIC ${UBSAN_FLAGS})
target_compile_options(SomeBot PUBLIC ${UBSAN_FLAGS})
target_link_options(SomeBot PUBLIC ${UBSAN_FLAGS})
message(STATUS "Undefined sanitizer runtime is enabled")
endif()
install(TARGETS KeineAhnung
install(TARGETS SomeBot
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})

View file

@ -1,73 +0,0 @@
---
AccessModifierOffset: -4
AlignConsecutiveAssignments: false
AlignConsecutiveDeclarations: false
AlignEscapedNewlines: DontAlign
AlignOperands: true
AlignTrailingComments: false
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: InlineOnly
AllowShortIfStatementsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: true
BinPackArguments: false
BinPackParameters: false
BraceWrapping:
AfterClass: true
AfterControlStatement: true
AfterEnum: true
AfterFunction: true
AfterNamespace: false
AfterStruct: true
AfterUnion: true
BeforeCatch: true
BeforeElse: true
IndentBraces: false
SplitEmptyFunction: true
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Custom
BreakBeforeInheritanceComma: false
BreakBeforeTernaryOperators: true
BreakConstructorInitializers: BeforeComma
BreakStringLiterals: true
ColumnLimit: 100
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: true
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: true
DerivePointerAlignment: false
DisableFormat: false
ExperimentalAutoDetectBinPacking: false
FixNamespaceComments: true
IndentCaseLabels: false
IndentWidth: 4
IndentWrappedFunctionNames: false
KeepEmptyLinesAtTheStartOfBlocks: false
Language: Cpp
MaxEmptyLinesToKeep: 1
NamespaceIndentation: None
PointerAlignment: Left
ReflowComments: true
SortIncludes: true
SortUsingDeclarations: true
SpaceAfterCStyleCast: true
SpaceAfterTemplateKeyword: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 1
SpacesInAngles: false
SpacesInCStyleCastParentheses: false
SpacesInContainerLiterals: false
SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Cpp11
TabWidth: 4
UseTab: Never
...

View file

@ -1 +0,0 @@
repo_token: amVxRIVnLlAXJBJo02AKMkxVHN0IeBArV

View file

@ -1 +0,0 @@
* text=auto

View file

@ -1,30 +0,0 @@
name: Amalgamate
on:
push:
branches:
- master
jobs:
run:
name: Create Amalgamation
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v2
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: 3.9
- name: Create amalgamation file
run: python amalgamate.py
- name: Commit changes
uses: EndBug/add-and-commit@v9
with:
committer_name: GitHub Actions
committer_email: actions@github.com
message: Update amalgamation file
add: 'Distribution/LuaBridge/*.h'

View file

@ -1,62 +0,0 @@
name: Build Linux
on: [push]
env:
BUILD_TYPE: Release
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true
- uses: seanmiddleditch/gha-setup-ninja@master
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja
- name: Build
working-directory: ${{runner.workspace}}/build
run: cmake --build . --config $BUILD_TYPE
- name: Test Lua 5.1
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests51
./LuaBridgeTests51Noexcept
- name: Test Lua 5.2
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests52
./LuaBridgeTests52Noexcept
- name: Test Lua 5.3
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests53
./LuaBridgeTests53Noexcept
- name: Test Lua 5.4
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests54
./LuaBridgeTests54Noexcept
- name: Test LuaJIT
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTestsLuaJIT
./LuaBridgeTestsLuaJITNoexcept
- name: Test Luau
working-directory: ${{runner.workspace}}/build/Tests
run: ./LuaBridgeTestsLuau

View file

@ -1,62 +0,0 @@
name: Build MacOS
on: [push]
env:
BUILD_TYPE: Release
jobs:
build:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true
- uses: seanmiddleditch/gha-setup-ninja@master
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja
- name: Build
working-directory: ${{runner.workspace}}/build
run: cmake --build . --config $BUILD_TYPE
- name: Test Lua 5.1
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests51
./LuaBridgeTests51Noexcept
- name: Test Lua 5.2
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests52
./LuaBridgeTests52Noexcept
- name: Test Lua 5.3
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests53
./LuaBridgeTests53Noexcept
- name: Test Lua 5.4
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTests54
./LuaBridgeTests54Noexcept
- name: Test LuaJIT
working-directory: ${{runner.workspace}}/build/Tests
run: |
./LuaBridgeTestsLuaJIT
./LuaBridgeTestsLuaJITNoexcept
- name: Test Luau
working-directory: ${{runner.workspace}}/build/Tests
run: ./LuaBridgeTestsLuau

View file

@ -1,72 +0,0 @@
name: Build Windows
on: [push]
env:
BUILD_TYPE: Release
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
shell: bash
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --parallel 4
- name: Test Lua 5.1
working-directory: ${{runner.workspace}}/build/Tests/Release
shell: bash
run: |
./LuaBridgeTests51.exe
./LuaBridgeTests51Noexcept.exe
- name: Test Lua 5.2
working-directory: ${{runner.workspace}}/build/Tests/Release
shell: bash
run: |
./LuaBridgeTests52.exe
./LuaBridgeTests52Noexcept.exe
- name: Test Lua 5.3
working-directory: ${{runner.workspace}}/build/Tests/Release
shell: bash
run: |
./LuaBridgeTests53.exe
./LuaBridgeTests53Noexcept.exe
- name: Test Lua 5.4
working-directory: ${{runner.workspace}}/build/Tests/Release
shell: bash
run: |
./LuaBridgeTests54.exe
./LuaBridgeTests54Noexcept.exe
#- name: Test LuaJIT
# working-directory: ${{runner.workspace}}/build/Tests/Release
# shell: bash
# run: ./LuaBridgeTestsLuaJIT.exe
- name: Test LuaJIT - No Exceptions
working-directory: ${{runner.workspace}}/build/Tests/Release
shell: bash
run: |
./LuaBridgeTestsLuaJITNoexcept.exe
- name: Test Luau
working-directory: ${{runner.workspace}}/build/Tests/Release
shell: bash
run: ./LuaBridgeTestsLuau.exe

View file

@ -1,51 +0,0 @@
name: "CodeQL"
on:
push:
branches: [ master ]
paths:
- "**/Source/*"
- "**/Source/**/*"
env:
BUILD_TYPE: Release
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
language: [ 'cpp' ]
steps:
- name: Checkout repository
uses: actions/checkout@v2
with:
submodules: true
- name: Install Ninja
uses: seanmiddleditch/gha-setup-ninja@master
- name: Initialize CodeQL
uses: github/codeql-action/init@v2
with:
languages: ${{ matrix.language }}
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure CMake
shell: bash
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2

View file

@ -1,32 +0,0 @@
name: Code Coverage
on: [push]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true
- name: Install lcov
run: sudo apt-get install -y lcov
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE
- name: Build
working-directory: ${{runner.workspace}}/build
run: cmake --build . --target LuaBridgeTestsCoverage -- -j4
- name: Coveralls
uses: coverallsapp/github-action@master
with:
path-to-lcov: ${{runner.workspace}}/build/coverage/Merged.info
github-token: ${{ secrets.GITHUB_TOKEN }}

14
LuaBridge3/.gitignore vendored
View file

@ -1,14 +0,0 @@
Documentation
*.swp
Makefile
CMakeCache.txt
CMakeFiles/
build/
*.dir/
*.sln
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
.vs/
.vscode
.DS_store

View file

@ -1,6 +0,0 @@
[submodule "ThirdParty/luau"]
path = ThirdParty/luau
url = https://github.com/kunitoki/luau.git
[submodule "ThirdParty/googletest"]
path = ThirdParty/googletest
url = https://github.com/kunitoki/googletest.git

View file

@ -1,160 +0,0 @@
## Master
## Version 3.0
* Moved to C++17 as minimum supported standard C++ version.
* Reworked the whole library to be able to use it without c++ exceptions enabled.
* Breaking Change: The method `Stack<T>::push` now takes a `std::error_code&` as last parameter and returns a `bool`.
* Breaking Change: The class `LuaException` has been reworked and it now take a `std::error_code` instead of a int.
* Breaking Change: The class `LuaException` is now thrown if a unregistered class is pushed via the Stack class, also when calling `LuaRef::operator()`, but only if exceptions are enabled.
* Breaking Change: `LuaRef::operator()` now returns the class `LuaResult`, where it is possible to obtain the call results or error message.
* Breaking Change: LuaBridge does not silently enable exceptions when calling `getGlobalNamespace`. Call `enableExceptions(lua_State*)` if you want to enable them explicitly.
* Breaking Change: Removed `RefCounterPtr`, maintaining the reference counts in a unsynchronized global table is not production quality.
* Breaking Change: Removed `Class<T>::addStaticData`, it was just an alias for `Class<T>::addStaticProperty`.
* Breaking Change: Removed `Class<T>::addCFunction`, it was just an alias for `Class<T>::addFunction`.
* Breaking Change: Removed `Class<T>::addStaticCFunction`, it was just an alias for `Class<T>::addStaticFunction`.
* Allow specifying a non virtual base class method when declaring class members (functions or variables) not exposed in the inherited class.
* Allow using capturing lambdas in `Namespace::addFunction`, `Namespace::addProperty`, `Class<T>::addFunction`, `Class<T>::addStaticFunction`, `Class<T>::addProperty` and `Class<T>::addStaticProperty`.
* Added support for specifying factory functor in `Class<T>::addConstructor` to do placement new of the object instance.
* Added `Namespace::addVariable` to allow adding a modifiable value by copy into the namespace without incurring in function calls or metatables generation.
* Added `getNamespaceFromStack` function to construct a namespace object from a table on the stack.
* Added `registerMainThread` function especially useful when using lua 5.1 to register the main lua thread.
* Added `std::shared_ptr` support for types intrusively deriving from `std::enable_shared_from_this`.
* Added `Class<T>::addFunction` overload taking a `lua_CFunction` as if it were a member.
* Added `Class<T>::addIndexMetaMethod` to allow register `__index` metamethod fallback on a registered class.
* Added `Class<T>::addNewIndexMetaMethod` to allow register `__newindex` metamethod fallback on a registered class.
* Added `LuaRef::isValid` to check when the reference is a LUA_NOREF.
* Added `LuaRef::isCallable` to check when the reference is a function or has a `__call` metamethod.
* Added `LuaException::state` to return the `lua_State` associated with the exception.
* Added support for `std::byte` as stack value type.
* Added support for `std::string_view` as stack value type.
* Added support for `std::tuple` as stack value type.
* Added support for `std::optional` as stack value type.
* Added support for `std::set` as stack value type by using `LuaBridge/Set.h`.
* Added support to `LuaRef` for being hashed with `std::hash` (`LuaRef` properly usable in `std::unordered_map`).
* Added single header amalgamated distribution file, to simplify including in projects.
* Added more asserts for functions and property names.
* Renamed `luabridge::Nil` to `luabridge::LuaNil` to allow including LuaBridge in Obj-C sources.
* Removed the limitation of maximum 8 parameters in functions.
* Removed the limitation of maximum 8 parameters in constructors.
* Removed `Class<T>::addData`, it was just an alias for `Class<T>::addProperty`.
* Removed `TypeList` from loki, using parameter packs and `std::tuple` with `std::apply`.
* Removed juce traces from unit tests, simplified unit tests runs.
* Changed all generic functions in `LuaRef` and `TableItem` to accept arguments by const reference instead of by copy.
* Fixed issue when `LuaRef::cast<>` fails with exceptions enabled, popping from the now empty stack could trigger the panic handler twice.
* Fixed unaligned access in user allocated member pointers in 64bit machines reported by ASAN.
* Fixed access of `LuaRef` in garbage collected `lua_thread`.
* Included testing against Luau VM
* Bumped lua 5.2.x in unit tests from lua 5.2.0 to 5.2.4.
* Bumped lua 5.4.x in unit tests from lua 5.4.1 to 5.4.4.
* Run against lua 5.3.6 and 5.4.4 in unit tests.
* Run against Luau and LuaJIT in unit tests.
* Converted the manual from html to markdown.
* Small improvements to code and doxygen comments readability.
## Version 2.6
* Added namespace `addFunction()` accepting `std::function` (C++11 only).
* Added class `addStaticFunction()` accepting `std::function` (C++11 only).
* Update the Doxygen documentation.
* Add brief API reference into the manual.
* Hide non-public `luabridge` members into the `detail` namespace.
* Fix stack cleanup by `LuaRef::isInstance()` method.
## Version 2.5
* Introduce stack `isInstance()` method.
* Introduce LuaRef `isInstance()` method.
* Added a convenience `isInstance()` function template.
## Version 2.4.1
* Do not call the object destructor then its constructor throws.
## Version 2.4
* String stack get specialization doesn't change the stack value anymore.
* Added namespace `addProperty()` accepting C-functions.
* Introduce enableExceptions function.
## Version 2.3.2
* Fixed registration continuation for an already registered class.
## Version 2.3.1
* Fixed registration continuation issues.
## Version 2.3
* Added class `addFunction()` accepting proxy functions (C++11 only).
* Added class `addFunction()` accepting `std::function` (C++11 only).
* Added class `addProperty()` accepting functions with lua_State* parameter.
* Added class `addProperty()` accepting `std::function` (C++11 only).
* Added stack traits for `std::unordered_map` (`UnorderedMap.h`).
* Now using lightuserdata for function pointers.
## Version 2.2.2
* Performance optimization.
## Version 2.2.1
* Refactored namespace and class handling.
## Version 2.2
* Refactored stack operations.
* Handle exceptions in stack operations.
## Version 2.1.2
* Added `operator==` and `operator!=` for `RefCountedPtr` template.
## Version 2.1.1
* Support for `__stdcall` function pointers.
## Version 2.1
* Added stack traits for `std::vector` (`Vector.h`).
* Added stack traits for `std::list` (`List.h`).
* Added stack traits for `std::map` (`Map.h`).
* Added ability to use `LuaRef` objects as an `std::map` keys.
* Fixed some manual errata.
## Version 2.0
* Numerous bug fixes.
* Feature Requests from Github issues.
* Added `LuaRef` object.
* Rewritten documentation.
## Version 1.1.0
* Split code up into several files.
* Add Lua table and type representations (based on Nigel's code).
* Reformat documentation as external HTML file.
## Version 1.0.3
* Pass `nil` to Lua when a null pointer is passed for objects with shared lifetime.
## Version 1.0.2
* Option to hide metatables selectable at runtime, default to true.
* `addStaticMethod()` renamed to `addStaticFunction()` for consistency.
* `addMethod()` renamed to `addFunction()` for consistency.
* `addCFunction()` registrations.
* Convert null pointers to and from `nil`.
* Small performance increase in class pointer extraction.
## Version 1.0.1
* Backward compatibility with Lua 5.1.x.
## Version 1.0
* Explicit lifetime management models.
* Generalized containers.
* Single header distribution.

View file

@ -1,34 +0,0 @@
cmake_minimum_required (VERSION 3.5)
project (LuaBridge)
include (CMakeDependentOption)
include (CTest)
enable_testing()
set (CMAKE_CXX_STANDARD 17)
set (CMAKE_CXX_STANDARD_REQUIRED ON)
set (CMAKE_CXX_EXTENSIONS OFF)
find_program (FIND_EXECUTABLE find)
find_program (LCOV_EXECUTABLE lcov)
find_program (GENHTML_EXECUTABLE genhtml)
cmake_dependent_option (LUABRIDGE_TESTING "Build tests" ON "CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR" OFF)
cmake_dependent_option (LUABRIDGE_COVERAGE "Enable coverage" ON "LUABRIDGE_TESTING;FIND_EXECUTABLE;LCOV_EXECUTABLE;GENHTML_EXECUTABLE" OFF)
add_subdirectory (Source)
if (LUABRIDGE_TESTING)
set (gtest_force_shared_crt ON CACHE BOOL "Use /MD and /MDd" FORCE)
add_subdirectory (ThirdParty/googletest)
add_subdirectory (Tests)
endif ()
add_custom_target (Documentation SOURCES
CHANGES.md
README.md
Manual.md
Doxyfile
)

File diff suppressed because it is too large Load diff

View file

@ -1,326 +0,0 @@
# Doxyfile 1.8.13
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = LuaBridge
PROJECT_NUMBER =
PROJECT_BRIEF =
PROJECT_LOGO =
OUTPUT_DIRECTORY =
CREATE_SUBDIRS = NO
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = NO
ABBREVIATE_BRIEF =
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = YES
FULL_PATH_NAMES = NO
STRIP_FROM_PATH =
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = NO
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 4
ALIASES =
TCL_SUBST =
OPTIMIZE_OUTPUT_FOR_C = NO
OPTIMIZE_OUTPUT_JAVA = NO
OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 0
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = YES
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = NO
GROUP_NESTED_COMPOUNDS = NO
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = NO
INLINE_SIMPLE_STRUCTS = NO
TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = YES
EXTRACT_PACKAGE = NO
EXTRACT_STATIC = NO
EXTRACT_LOCAL_CLASSES = NO
EXTRACT_LOCAL_METHODS = NO
EXTRACT_ANON_NSPACES = NO
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = NO
HIDE_SCOPE_NAMES = NO
HIDE_COMPOUND_REFERENCE= NO
SHOW_INCLUDE_FILES = NO
SHOW_GROUPED_MEMB_INC = NO
FORCE_LOCAL_INCLUDES = NO
INLINE_INFO = NO
SORT_MEMBER_DOCS = NO
SORT_BRIEF_DOCS = NO
SORT_MEMBERS_CTORS_1ST = YES
SORT_GROUP_NAMES = YES
SORT_BY_SCOPE_NAME = YES
STRICT_PROTO_MATCHING = NO
GENERATE_TODOLIST = NO
GENERATE_TESTLIST = NO
GENERATE_BUGLIST = NO
GENERATE_DEPRECATEDLIST= NO
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = NO
SHOW_FILES = NO
SHOW_NAMESPACES = NO
FILE_VERSION_FILTER =
LAYOUT_FILE =
CITE_BIB_FILES =
#---------------------------------------------------------------------------
# Configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = YES
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = YES
WARN_AS_ERROR = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# Configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = Source
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \
*.cpp \
*.h \
*.hpp
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS =
EXCLUDE_SYMBOLS = luabridge::detail::*
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE =
#---------------------------------------------------------------------------
# Configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = NO
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = NO
REFERENCES_RELATION = NO
REFERENCES_LINK_SOURCE = YES
SOURCE_TOOLTIPS = YES
USE_HTAGS = NO
VERBATIM_HEADERS = NO
CLANG_ASSISTED_PARSING = NO
CLANG_OPTIONS =
#---------------------------------------------------------------------------
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = Documentation
HTML_FILE_EXTENSION = .html
HTML_HEADER =
HTML_FOOTER =
HTML_STYLESHEET =
HTML_EXTRA_STYLESHEET =
HTML_EXTRA_FILES =
HTML_COLORSTYLE_HUE = 240
HTML_COLORSTYLE_SAT = 64
HTML_COLORSTYLE_GAMMA = 80
HTML_TIMESTAMP = NO
HTML_DYNAMIC_SECTIONS = NO
HTML_INDEX_NUM_ENTRIES = 100
GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs"
DOCSET_BUNDLE_ID = org.doxygen.Project
DOCSET_PUBLISHER_ID = org.doxygen.Publisher
DOCSET_PUBLISHER_NAME = Publisher
GENERATE_HTMLHELP = NO
CHM_FILE =
HHC_LOCATION =
GENERATE_CHI = NO
CHM_INDEX_ENCODING =
BINARY_TOC = NO
TOC_EXPAND = NO
GENERATE_QHP = NO
QCH_FILE =
QHP_NAMESPACE = org.doxygen.Project
QHP_VIRTUAL_FOLDER = doc
QHP_CUST_FILTER_NAME =
QHP_CUST_FILTER_ATTRS =
QHP_SECT_FILTER_ATTRS =
QHG_LOCATION =
GENERATE_ECLIPSEHELP = NO
ECLIPSE_DOC_ID = org.doxygen.Project
DISABLE_INDEX = NO
GENERATE_TREEVIEW = YES
ENUM_VALUES_PER_LINE = 4
TREEVIEW_WIDTH = 250
EXT_LINKS_IN_WINDOW = NO
FORMULA_FONTSIZE = 10
FORMULA_TRANSPARENT = YES
USE_MATHJAX = NO
MATHJAX_FORMAT = HTML-CSS
MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest
MATHJAX_EXTENSIONS =
MATHJAX_CODEFILE =
SEARCHENGINE = YES
SERVER_BASED_SEARCH = NO
EXTERNAL_SEARCH = NO
SEARCHENGINE_URL =
SEARCHDATA_FILE = searchdata.xml
EXTERNAL_SEARCH_ID =
EXTRA_SEARCH_MAPPINGS =
#---------------------------------------------------------------------------
# Configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT = latex
LATEX_CMD_NAME = latex
MAKEINDEX_CMD_NAME = makeindex
COMPACT_LATEX = NO
PAPER_TYPE = a4
EXTRA_PACKAGES =
LATEX_HEADER =
LATEX_FOOTER =
LATEX_EXTRA_STYLESHEET =
LATEX_EXTRA_FILES =
PDF_HYPERLINKS = YES
USE_PDFLATEX = YES
LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
LATEX_SOURCE_CODE = NO
LATEX_BIB_STYLE = plain
LATEX_TIMESTAMP = NO
#---------------------------------------------------------------------------
# Configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT = rtf
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
RTF_SOURCE_CODE = NO
#---------------------------------------------------------------------------
# Configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT = man
MAN_EXTENSION = .3
MAN_SUBDIR =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# Configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
XML_OUTPUT = xml
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# Configuration options related to the DOCBOOK output
#---------------------------------------------------------------------------
GENERATE_DOCBOOK = NO
DOCBOOK_OUTPUT = docbook
DOCBOOK_PROGRAMLISTING = NO
#---------------------------------------------------------------------------
# Configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the Perl module output
#---------------------------------------------------------------------------
GENERATE_PERLMOD = NO
PERLMOD_LATEX = NO
PERLMOD_PRETTY = YES
PERLMOD_MAKEVAR_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = NO
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = WIN32 \
= \
1
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration options related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE =
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
PERL_PATH = /bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = NO
MSCGEN_PATH =
DIA_PATH =
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
DOT_NUM_THREADS = 0
DOT_FONTNAME = Helvetica
DOT_FONTSIZE = 10
DOT_FONTPATH =
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
UML_LIMIT_NUM_FIELDS = 10
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
INTERACTIVE_SVG = NO
DOT_PATH =
DOTFILE_DIRS =
MSCFILE_DIRS =
DIAFILE_DIRS =
PLANTUML_JAR_PATH =
PLANTUML_CFG_FILE =
PLANTUML_INCLUDE_PATH =
DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 0
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES

View file

@ -1,27 +0,0 @@
LuaBridge3 is published under the terms of the MIT License
http://www.opensource.org/licenses/mit-license.html
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
* Copyright 2020, Lucio Asnaghi
* Copyright 2019, Dmitry Tarakanov
* Copyright 2012, Vinnie Falco
* Copyright 2008, Nigel Atkinson
* Copyright 2007, Nathan Reed

File diff suppressed because it is too large Load diff

View file

@ -1,166 +0,0 @@
<a href="https://kunitoki.github.io/LuaBridge3">
<img height="118" src="https://github.com/kunitoki/LuaBridge3/blob/master/logo.png?raw=true">
</a>
<a href="https://lua.org">
<img height="118" src="https://github.com/kunitoki/LuaBridge3/blob/master/lua.png?raw=true">
</a>
<br>
# LuaBridge 3.0
[LuaBridge3][1] is a lightweight and dependency-free library for mapping data,
functions, and classes back and forth between C++ and [Lua][2] (a powerful,
fast, lightweight, embeddable scripting language). LuaBridge has been tested
and works with Lua 5.1.5, 5.2.4, 5.3.6 and 5.4.4 as well as [LuaJit][3] 2.x onwards
and for the first time also with [Luau][4] 0.556 onwards.
## Features
LuaBridge3 is usable from a compliant C++17 compiler and offers the following features:
* [MIT Licensed][5], no usage restrictions!
* Headers-only: No Makefile, no .cpp files, just one `#include` and one header file (optional) !
* Works with ANY lua version out there (PUC-Lua, LuaJIT, Luau, you name it).
* Simple, light, and nothing else needed.
* Fast to compile (even in release mode), scaling linearly with the size of your binded code.
* No macros, settings, or configuration scripts needed.
* Supports different object lifetime management models.
* Convenient, type-safe access to the Lua stack.
* Automatic function parameter type binding.
* Functions and constructors overloading support.
* Easy access to Lua objects like tables and functions.
* Expose C++ classes allowing them to use the flexibility of lua property lookup.
* Interoperable with most common c++ standard library container types.
* Written in a clear and easy to debug style.
## Improvements Over Vanilla LuaBridge
LuaBridge3 offers a set of improvements compared to vanilla LuaBridge:
* The only binder library that works with PUC-Lua as well as LuaJIT and Luau, wonderful for game development !
* Can work with both c++ exceptions and without (Works with `-fno-exceptions` and `/EHsc-`).
* Can safely register and use classes exposed across shared library boundaries.
* Full support for capturing lambdas in all namespace and class methods.
* Overloaded function support in Namespace functions, Class constructors, functions and static functions.
* Supports placement allocation or custom allocations/deallocations of C++ classes exposed to lua.
* Lightweight object creation: allow adding lua tables on the stack and register methods and metamethods in them.
* Allows for fallback `__index` and `__newindex` metamethods in exposed C++ classes, to support flexible and dynamic C++ classes !
* Added `std::shared_ptr` to support shared C++/Lua lifetime for types deriving from `std::enable_shared_from_this`.
* Supports conversion to and from `std::nullptr_t`, `std::byte`, `std::pair`, `std::tuple` and `std::reference_wrapper`.
* Supports conversion to and from C style arrays of any supported type.
* Transparent support of all signed and unsigned integer types up to `int64_t`.
* Consistent numeric handling and conversions (signed, unsigned and floats) across all lua versions.
* Automatic handling of enum types by communicating with lua through `std::underlying_type_t`.
* Opt-out handling of safe stack space checks (automatically avoids exhausting lua stack space when pushing values!).
## Status
![Build MacOS](https://github.com/kunitoki/LuaBridge3/workflows/Build%20MacOS/badge.svg?branch=master)
![Build Windows](https://github.com/kunitoki/LuaBridge3/workflows/Build%20Windows/badge.svg?branch=master)
![Build Linux](https://github.com/kunitoki/LuaBridge3/workflows/Build%20Linux/badge.svg?branch=master)
## Code Coverage
[![Coverage Status](https://coveralls.io/repos/github/kunitoki/LuaBridge3/badge.svg?branch=master&kill_cache=1)](https://coveralls.io/github/kunitoki/LuaBridge3?branch=master)
## Documentation
Please read the [LuaBridge3 Reference Manual][6] for more details on the API.
## Release Notes
Plase read the [LuaBridge3 Release Notes][7] for more details
## Installing LuaBridge3 (vcpkg)
You can download and install LuaBridge3 using the [vcpkg](https://github.com/Microsoft/vcpkg) dependency manager:
```Powershell or bash
git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh # The name of the script should be "./bootstrap-vcpkg.bat" for Powershell
./vcpkg integrate install
./vcpkg install luabridge3
```
The LuaBridge3 port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
## Unit Tests
Unit test build requires a CMake and C++17 compliant compiler.
There are 11 unit test flavors:
* `LuaBridgeTests51` - uses Lua 5.1
* `LuaBridgeTests51Noexcept` - uses Lua 5.1 without exceptions enabled
* `LuaBridgeTests52` - uses Lua 5.2
* `LuaBridgeTests52Noexcept` - uses Lua 5.2 without exceptions enabled
* `LuaBridgeTests53` - uses Lua 5.3
* `LuaBridgeTests53Noexcept` - uses Lua 5.3 without exceptions enabled
* `LuaBridgeTests54` - uses Lua 5.4
* `LuaBridgeTests54Noexcept` - uses Lua 5.4 without exceptions enabled
* `LuaBridgeTestsLuaJIT` - uses LuaJIT 2.1
* `LuaBridgeTestsLuaJITNoexcept` - uses LuaJIT 2.1 without exceptions enabled
* `LuaBridgeTestsLuau` - uses Luau
(Luau compiler needs exceptions, so there are no test targets on Luau without exceptions)
Generate Unix Makefiles and build on Linux:
```bash
git clone --recursive git@github.com:kunitoki/LuaBridge3.git
mkdir -p LuaBridge3/build
pushd LuaBridge3/build
cmake -G "Unix Makefiles" ../
cmake --build . -DCMAKE_BUILD_TYPE=Debug
# or cmake --build . -DCMAKE_BUILD_TYPE=Release
# or cmake --build . -DCMAKE_BUILD_TYPE=RelWithDebInfo
popd
```
Generate XCode project and build on MacOS:
```bash
git clone --recursive git@github.com:kunitoki/LuaBridge3.git
mkdir -p LuaBridge3/build
pushd LuaBridge3/build
cmake -G Xcode ../ # Generates XCode project build/LuaBridge.xcodeproj
cmake --build . -DCMAKE_BUILD_TYPE=Debug
# or cmake --build . -DCMAKE_BUILD_TYPE=Release
# or cmake --build . -DCMAKE_BUILD_TYPE=RelWithDebInfo
popd
```
Generate VS2019 solution on Windows:
```cmd
git clone --recursive git@github.com:kunitoki/LuaBridge3.git
mkdir LuaBridge3/build
pushd LuaBridge3/build
cmake -G "Visual Studio 16" ../ # Generates MSVS solution build/LuaBridge.sln
popd
```
## Official Repository
LuaBridge3 is published under the terms of the [MIT License][5].
The original version of LuaBridge3 was written by Nathan Reed. The project has
been taken over by Vinnie Falco, who added new functionality, wrote the new
documentation, and incorporated contributions from Nigel Atkinson. Then it has
been forked from the original https://github.com/vinniefalco/LuaBridge into its
own LuaBridge3 repository by Lucio Asnaghi, and development continued there.
For questions, comments, or bug reports feel free to open a Github issue
or contact Lucio Asnaghi directly at the email address indicated below.
Copyright 2020, Lucio Asnaghi (<kunitoki@gmail.com>)<br>
Copyright 2019, Dmitry Tarakanov<br>
Copyright 2012, Vinnie Falco (<vinnie.falco@gmail.com>)<br>
Copyright 2008, Nigel Atkinson<br>
Copyright 2007, Nathan Reed<br>
[1]: https://github.com/kunitoki/LuaBridge3 "LuaBridge3"
[2]: https://lua.org "The Lua Programming Language"
[3]: https://luajit.org/ "The LuaJIT Project"
[4]: https://luau-lang.org/ "The Luau Project"
[5]: https://www.opensource.org/licenses/mit-license.html "The MIT License"
[6]: https://kunitoki.github.io/LuaBridge3/Manual "LuaBridge3 Reference Manual"
[7]: https://kunitoki.github.io/LuaBridge3/CHANGES "LuaBridge3 Release Notes"

View file

@ -1,51 +0,0 @@
cmake_minimum_required (VERSION 3.5)
set (LUABRIDGE_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/Array.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/List.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/LuaBridge.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/Map.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/RefCountedObject.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/Set.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/UnorderedMap.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/Vector.h)
source_group ("LuaBridge" FILES ${LUABRIDGE_HEADERS})
set (LUABRIDGE_DETAIL_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/CFunctions.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/ClassInfo.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Config.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Dump.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Errors.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Expected.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/FuncTraits.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Invoke.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Iterator.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/LuaException.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/LuaHelpers.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/LuaRef.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Namespace.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Overload.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Result.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/ScopeGuard.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Security.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Stack.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/TypeTraits.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaBridge/detail/Userdata.h)
source_group ("LuaBridgeDetail" FILES ${LUABRIDGE_DETAIL_HEADERS})
add_library (LuaBridge INTERFACE)
target_sources (LuaBridge INTERFACE
${LUABRIDGE_HEADERS}
${LUABRIDGE_DETAIL_HEADERS})
target_include_directories (LuaBridge INTERFACE .)
if (CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
install(DIRECTORY LuaBridge DESTINATION "LuaBridge3")
endif ()
if (MSVC AND CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
add_custom_target (LuaBridgeSources SOURCES
${LUABRIDGE_HEADERS}
${LUABRIDGE_DETAIL_HEADERS})
endif ()

View file

@ -1,84 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// SPDX-License-Identifier: MIT
#pragma once
#include "detail/Stack.h"
#include <array>
namespace luabridge {
//=================================================================================================
/**
* @brief Stack specialization for `std::array`.
*/
template <class T, std::size_t Size>
struct Stack<std::array<T, Size>>
{
using Type = std::array<T, Size>;
[[nodiscard]] static Result push(lua_State* L, const Type& array)
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(L, 3))
return makeErrorCode(ErrorCode::LuaStackOverflow);
#endif
StackRestore stackRestore(L);
lua_createtable(L, static_cast<int>(Size), 0);
for (std::size_t i = 0; i < Size; ++i)
{
lua_pushinteger(L, static_cast<lua_Integer>(i + 1));
auto result = Stack<T>::push(L, array[i]);
if (! result)
return result;
lua_settable(L, -3);
}
stackRestore.reset();
return {};
}
[[nodiscard]] static TypeResult<Type> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
return makeErrorCode(ErrorCode::InvalidTypeCast);
if (get_length(L, index) != Size)
return makeErrorCode(ErrorCode::InvalidTableSizeInCast);
const StackRestore stackRestore(L);
Type array;
int absIndex = lua_absindex(L, index);
lua_pushnil(L);
int arrayIndex = 0;
while (lua_next(L, absIndex) != 0)
{
auto item = Stack<T>::get(L, -1);
if (!item)
return makeErrorCode(ErrorCode::InvalidTypeCast);
array[arrayIndex++] = *item;
lua_pop(L, 1);
}
return array;
}
[[nodiscard]] static bool isInstance(lua_State* L, int index)
{
return lua_istable(L, index) && get_length(L, index) == Size;
}
};
} // namespace luabridge

View file

@ -1,81 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// SPDX-License-Identifier: MIT
#pragma once
#include "detail/Stack.h"
#include <list>
namespace luabridge {
//=================================================================================================
/**
* @brief Stack specialization for `std::array`.
*/
template <class T>
struct Stack<std::list<T>>
{
using Type = std::list<T>;
[[nodiscard]] static Result push(lua_State* L, const Type& list)
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(L, 3))
return makeErrorCode(ErrorCode::LuaStackOverflow);
#endif
StackRestore stackRestore(L);
lua_createtable(L, static_cast<int>(list.size()), 0);
auto it = list.cbegin();
for (lua_Integer tableIndex = 1; it != list.cend(); ++tableIndex, ++it)
{
lua_pushinteger(L, tableIndex);
auto result = Stack<T>::push(L, *it);
if (! result)
return result;
lua_settable(L, -3);
}
stackRestore.reset();
return {};
}
[[nodiscard]] static TypeResult<Type> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
return makeErrorCode(ErrorCode::InvalidTypeCast);
const StackRestore stackRestore(L);
Type list;
int absIndex = lua_absindex(L, index);
lua_pushnil(L);
while (lua_next(L, absIndex) != 0)
{
auto item = Stack<T>::get(L, -1);
if (! item)
return makeErrorCode(ErrorCode::InvalidTypeCast);
list.emplace_back(*item);
lua_pop(L, 1);
}
return list;
}
[[nodiscard]] static bool isInstance(lua_State* L, int index)
{
return lua_istable(L, index);
}
};
} // namespace luabridge

View file

@ -1,36 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// Copyright 2007, Nathan Reed
// SPDX-License-Identifier: MIT
#pragma once
// All #include dependencies are listed here
// instead of in the individual header files.
#define LUABRIDGE_MAJOR_VERSION 3
#define LUABRIDGE_MINOR_VERSION 1
#define LUABRIDGE_VERSION 301
#include "detail/Config.h"
#include "detail/CFunctions.h"
#include "detail/ClassInfo.h"
#include "detail/Errors.h"
#include "detail/Expected.h"
#include "detail/FuncTraits.h"
#include "detail/Invoke.h"
#include "detail/Iterator.h"
#include "detail/LuaException.h"
#include "detail/LuaHelpers.h"
#include "detail/LuaRef.h"
#include "detail/Namespace.h"
#include "detail/Overload.h"
#include "detail/Result.h"
#include "detail/ScopeGuard.h"
#include "detail/Security.h"
#include "detail/Stack.h"
#include "detail/TypeTraits.h"
#include "detail/Userdata.h"

View file

@ -1,86 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2018, Dmitry Tarakanov
// SPDX-License-Identifier: MIT
#pragma once
#include "detail/Stack.h"
#include <map>
namespace luabridge {
//=================================================================================================
/**
* @brief Stack specialization for `std::map`.
*/
template <class K, class V>
struct Stack<std::map<K, V>>
{
using Type = std::map<K, V>;
[[nodiscard]] static Result push(lua_State* L, const Type& map)
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(L, 3))
return makeErrorCode(ErrorCode::LuaStackOverflow);
#endif
StackRestore stackRestore(L);
lua_createtable(L, 0, static_cast<int>(map.size()));
for (auto it = map.begin(); it != map.end(); ++it)
{
auto result = Stack<K>::push(L, it->first);
if (! result)
return result;
result = Stack<V>::push(L, it->second);
if (! result)
return result;
lua_settable(L, -3);
}
stackRestore.reset();
return {};
}
[[nodiscard]] static TypeResult<Type> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
return makeErrorCode(ErrorCode::InvalidTypeCast);
const StackRestore stackRestore(L);
Type map;
int absIndex = lua_absindex(L, index);
lua_pushnil(L);
while (lua_next(L, absIndex) != 0)
{
auto value = Stack<V>::get(L, -1);
if (! value)
return makeErrorCode(ErrorCode::InvalidTypeCast);
auto key = Stack<K>::get(L, -2);
if (! key)
return makeErrorCode(ErrorCode::InvalidTypeCast);
map.emplace(*key, *value);
lua_pop(L, 1);
}
return map;
}
[[nodiscard]] static bool isInstance(lua_State* L, int index)
{
return lua_istable(L, index);
}
};
} // namespace luabridge

View file

@ -1,372 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// Copyright 2004-11 by Raw Material Software Ltd.
// SPDX-License-Identifier: MIT
//==============================================================================
/*
This is a derivative work used by permission from part of
JUCE, available at http://www.rawaterialsoftware.com
License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
This file incorporates work covered by the following copyright and
permission notice:
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
*/
//==============================================================================
#pragma once
#include "detail/Config.h"
#include "detail/TypeTraits.h"
#include <cassert>
#include <utility>
namespace luabridge {
//==============================================================================
/**
Adds reference-counting to an object.
To add reference-counting to a class, derive it from this class, and
use the RefCountedObjectPtr class to point to it.
e.g. @code
class MyClass : public RefCountedObjectType
{
void foo();
// This is a neat way of declaring a typedef for a pointer class,
// rather than typing out the full templated name each time..
typedef RefCountedObjectPtr<MyClass> Ptr;
};
MyClass::Ptr p = new MyClass();
MyClass::Ptr p2 = p;
p = 0;
p2->foo();
@endcode
Once a new RefCountedObjectType has been assigned to a pointer, be
careful not to delete the object manually.
*/
template<class CounterType>
class RefCountedObjectType
{
public:
//==============================================================================
/** Increments the object's reference count.
This is done automatically by the smart pointer, but is public just
in case it's needed for nefarious purposes.
*/
inline void incReferenceCount() const { ++refCount; }
/** Decreases the object's reference count.
If the count gets to zero, the object will be deleted.
*/
inline void decReferenceCount() const
{
assert(getReferenceCount() > 0);
if (--refCount == 0)
delete this;
}
/** Returns the object's current reference count.
* @returns The reference count.
*/
inline int getReferenceCount() const { return static_cast<int>(refCount); }
protected:
//==============================================================================
/** Creates the reference-counted object (with an initial ref count of zero). */
RefCountedObjectType() : refCount() {}
/** Destructor. */
virtual ~RefCountedObjectType()
{
// it's dangerous to delete an object that's still referenced by something else!
assert(getReferenceCount() == 0);
}
private:
//==============================================================================
CounterType mutable refCount;
};
//==============================================================================
/** Non thread-safe reference counted object.
This creates a RefCountedObjectType that uses a non-atomic integer
as the counter.
*/
typedef RefCountedObjectType<int> RefCountedObject;
//==============================================================================
/**
A smart-pointer class which points to a reference-counted object.
The template parameter specifies the class of the object you want to point
to - the easiest way to make a class reference-countable is to simply make
it inherit from RefCountedObjectType, but if you need to, you could roll
your own reference-countable class by implementing a pair of methods called
incReferenceCount() and decReferenceCount().
When using this class, you'll probably want to create a typedef to
abbreviate the full templated name - e.g.
@code
typedef RefCountedObjectPtr <MyClass> MyClassPtr;
@endcode
*/
template<class ReferenceCountedObjectClass>
class RefCountedObjectPtr
{
public:
/** The class being referenced by this pointer. */
typedef ReferenceCountedObjectClass ReferencedType;
//==============================================================================
/** Creates a pointer to a null object. */
inline RefCountedObjectPtr() : referencedObject(0) {}
/** Creates a pointer to an object.
This will increment the object's reference-count if it is non-null.
@param refCountedObject A reference counted object to own.
*/
inline RefCountedObjectPtr(ReferenceCountedObjectClass* const refCountedObject)
: referencedObject(refCountedObject)
{
if (refCountedObject != 0)
refCountedObject->incReferenceCount();
}
/** Copies another pointer.
This will increment the object's reference-count (if it is non-null).
@param other Another pointer.
*/
inline RefCountedObjectPtr(const RefCountedObjectPtr& other)
: referencedObject(other.referencedObject)
{
if (referencedObject != 0)
referencedObject->incReferenceCount();
}
/**
Takes-over the object from another pointer.
@param other Another pointer.
*/
inline RefCountedObjectPtr(RefCountedObjectPtr&& other)
: referencedObject(other.referencedObject)
{
other.referencedObject = 0;
}
/** Copies another pointer.
This will increment the object's reference-count (if it is non-null).
@param other Another pointer.
*/
template<class DerivedClass>
inline RefCountedObjectPtr(const RefCountedObjectPtr<DerivedClass>& other)
: referencedObject(static_cast<ReferenceCountedObjectClass*>(other.getObject()))
{
if (referencedObject != 0)
referencedObject->incReferenceCount();
}
/** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
@param other A pointer to assign from.
@returns This pointer.
*/
RefCountedObjectPtr& operator=(const RefCountedObjectPtr& other)
{
return operator=(other.referencedObject);
}
/** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
@param other A pointer to assign from.
@returns This pointer.
*/
template<class DerivedClass>
RefCountedObjectPtr& operator=(const RefCountedObjectPtr<DerivedClass>& other)
{
return operator=(static_cast<ReferenceCountedObjectClass*>(other.getObject()));
}
/**
Takes-over the object from another pointer.
@param other A pointer to assign from.
@returns This pointer.
*/
RefCountedObjectPtr& operator=(RefCountedObjectPtr&& other)
{
using std::swap;
swap(referencedObject, other.referencedObject);
return *this;
}
/** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
@param newObject A reference counted object to own.
@returns This pointer.
*/
RefCountedObjectPtr& operator=(ReferenceCountedObjectClass* const newObject)
{
if (referencedObject != newObject)
{
if (newObject != 0)
newObject->incReferenceCount();
ReferenceCountedObjectClass* const oldObject = referencedObject;
referencedObject = newObject;
if (oldObject != 0)
oldObject->decReferenceCount();
}
return *this;
}
/** Destructor.
This will decrement the object's reference-count, and may delete it if it
gets to zero.
*/
~RefCountedObjectPtr()
{
if (referencedObject != 0)
referencedObject->decReferenceCount();
}
/** Returns the object that this pointer references.
The returned pointer may be null.
@returns The pointee.
*/
operator ReferenceCountedObjectClass*() const { return referencedObject; }
/** Returns the object that this pointer references.
The returned pointer may be null.
@returns The pointee.
*/
ReferenceCountedObjectClass* operator->() const { return referencedObject; }
/** Returns the object that this pointer references.
The returned pointer may be null.
@returns The pointee.
*/
ReferenceCountedObjectClass* getObject() const { return referencedObject; }
private:
//==============================================================================
ReferenceCountedObjectClass* referencedObject;
};
/** Compares two ReferenceCountedObjectPointers. */
template<class ReferenceCountedObjectClass>
bool operator==(const RefCountedObjectPtr<ReferenceCountedObjectClass>& object1,
ReferenceCountedObjectClass* const object2)
{
return object1.getObject() == object2;
}
/** Compares two ReferenceCountedObjectPointers. */
template<class ReferenceCountedObjectClass>
bool operator==(const RefCountedObjectPtr<ReferenceCountedObjectClass>& object1,
const RefCountedObjectPtr<ReferenceCountedObjectClass>& object2)
{
return object1.getObject() == object2.getObject();
}
/** Compares two ReferenceCountedObjectPointers. */
template<class ReferenceCountedObjectClass>
bool operator==(ReferenceCountedObjectClass* object1,
RefCountedObjectPtr<ReferenceCountedObjectClass>& object2)
{
return object1 == object2.getObject();
}
/** Compares two ReferenceCountedObjectPointers. */
template<class ReferenceCountedObjectClass>
bool operator!=(const RefCountedObjectPtr<ReferenceCountedObjectClass>& object1,
const ReferenceCountedObjectClass* object2)
{
return object1.getObject() != object2;
}
/** Compares two ReferenceCountedObjectPointers. */
template<class ReferenceCountedObjectClass>
bool operator!=(const RefCountedObjectPtr<ReferenceCountedObjectClass>& object1,
RefCountedObjectPtr<ReferenceCountedObjectClass>& object2)
{
return object1.getObject() != object2.getObject();
}
/** Compares two ReferenceCountedObjectPointers. */
template<class ReferenceCountedObjectClass>
bool operator!=(ReferenceCountedObjectClass* object1,
RefCountedObjectPtr<ReferenceCountedObjectClass>& object2)
{
return object1 != object2.getObject();
}
//==============================================================================
template<class T>
struct ContainerTraits<RefCountedObjectPtr<T>>
{
using Type = T;
static RefCountedObjectPtr<T> construct(T* c) { return c; }
static T* get(RefCountedObjectPtr<T> const& c) { return c.getObject(); }
};
//==============================================================================
} // namespace luabridge

View file

@ -1,80 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// SPDX-License-Identifier: MIT
#pragma once
#include "detail/Stack.h"
#include <set>
namespace luabridge {
//=================================================================================================
/**
* @brief Stack specialization for `std::set`.
*/
template <class K>
struct Stack<std::set<K>>
{
using Type = std::set<K>;
[[nodiscard]] static Result push(lua_State* L, const Type& set)
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(L, 3))
return makeErrorCode(ErrorCode::LuaStackOverflow);
#endif
StackRestore stackRestore(L);
lua_createtable(L, 0, static_cast<int>(set.size()));
auto it = set.cbegin();
for (lua_Integer tableIndex = 1; it != set.cend(); ++tableIndex, ++it)
{
lua_pushinteger(L, tableIndex);
auto result = Stack<K>::push(L, *it);
if (! result)
return result;
lua_settable(L, -3);
}
stackRestore.reset();
return {};
}
[[nodiscard]] static TypeResult<Type> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
return makeUnexpected(makeErrorCode(ErrorCode::InvalidTypeCast));
const StackRestore stackRestore(L);
Type set;
int absIndex = lua_absindex(L, index);
lua_pushnil(L);
while (lua_next(L, absIndex) != 0)
{
auto item = Stack<K>::get(L, -1);
if (! item)
return makeUnexpected(makeErrorCode(ErrorCode::InvalidTypeCast));
set.emplace(*item);
lua_pop(L, 1);
}
return set;
}
[[nodiscard]] static bool isInstance(lua_State* L, int index)
{
return lua_istable(L, index);
}
};
} // namespace luabridge

View file

@ -1,86 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2019, Dmitry Tarakanov
// SPDX-License-Identifier: MIT
#pragma once
#include "detail/Stack.h"
#include <unordered_map>
namespace luabridge {
//=================================================================================================
/**
* @brief Stack specialization for `std::unordered_map`.
*/
template <class K, class V>
struct Stack<std::unordered_map<K, V>>
{
using Type = std::unordered_map<K, V>;
[[nodiscard]] static Result push(lua_State* L, const Type& map)
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(L, 3))
return makeErrorCode(ErrorCode::LuaStackOverflow);
#endif
StackRestore stackRestore(L);
lua_createtable(L, 0, static_cast<int>(map.size()));
for (auto it = map.begin(); it != map.end(); ++it)
{
auto result = Stack<K>::push(L, it->first);
if (! result)
return result;
result = Stack<V>::push(L, it->second);
if (! result)
return result;
lua_settable(L, -3);
}
stackRestore.reset();
return {};
}
[[nodiscard]] static TypeResult<Type> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
return makeErrorCode(ErrorCode::InvalidTypeCast);
const StackRestore stackRestore(L);
Type map;
int absIndex = lua_absindex(L, index);
lua_pushnil(L);
while (lua_next(L, absIndex) != 0)
{
auto value = Stack<V>::get(L, -1);
if (! value)
return makeErrorCode(ErrorCode::InvalidTypeCast);
auto key = Stack<K>::get(L, -2);
if (! key)
return makeErrorCode(ErrorCode::InvalidTypeCast);
map.emplace(*key, *value);
lua_pop(L, 1);
}
return map;
}
[[nodiscard]] static bool isInstance(lua_State* L, int index)
{
return lua_istable(L, index);
}
};
} // namespace luabridge

View file

@ -1,81 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2018, Dmitry Tarakanov
// SPDX-License-Identifier: MIT
#pragma once
#include "detail/Stack.h"
#include <vector>
namespace luabridge {
//=================================================================================================
/**
* @brief Stack specialization for `std::vector`.
*/
template <class T>
struct Stack<std::vector<T>>
{
using Type = std::vector<T>;
[[nodiscard]] static Result push(lua_State* L, const Type& vector)
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(L, 3))
return makeErrorCode(ErrorCode::LuaStackOverflow);
#endif
StackRestore stackRestore(L);
lua_createtable(L, static_cast<int>(vector.size()), 0);
for (std::size_t i = 0; i < vector.size(); ++i)
{
lua_pushinteger(L, static_cast<lua_Integer>(i + 1));
auto result = Stack<T>::push(L, vector[i]);
if (! result)
return result;
lua_settable(L, -3);
}
stackRestore.reset();
return {};
}
[[nodiscard]] static TypeResult<Type> get(lua_State* L, int index)
{
if (!lua_istable(L, index))
return makeErrorCode(ErrorCode::InvalidTypeCast);
const StackRestore stackRestore(L);
Type vector;
vector.reserve(static_cast<std::size_t>(get_length(L, index)));
int absIndex = lua_absindex(L, index);
lua_pushnil(L);
while (lua_next(L, absIndex) != 0)
{
auto item = Stack<T>::get(L, -1);
if (! item)
return makeErrorCode(ErrorCode::InvalidTypeCast);
vector.emplace_back(*item);
lua_pop(L, 1);
}
return vector;
}
[[nodiscard]] static bool isInstance(lua_State* L, int index)
{
return lua_istable(L, index);
}
};
} // namespace luabridge

File diff suppressed because it is too large Load diff

View file

@ -1,183 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include <cstdint>
#include <memory>
#include <string_view>
#if defined __clang__ || defined __GNUC__
#define LUABRIDGE_PRETTY_FUNCTION __PRETTY_FUNCTION__
#define LUABRIDGE_PRETTY_FUNCTION_PREFIX '='
#define LUABRIDGE_PRETTY_FUNCTION_SUFFIX ']'
#elif defined _MSC_VER
#define LUABRIDGE_PRETTY_FUNCTION __FUNCSIG__
#define LUABRIDGE_PRETTY_FUNCTION_PREFIX '<'
#define LUABRIDGE_PRETTY_FUNCTION_SUFFIX '>'
#endif
namespace luabridge {
namespace detail {
[[nodiscard]] constexpr auto fnv1a(const char* s, std::size_t count) noexcept
{
uint32_t seed = 2166136261u;
for (std::size_t i = 0; i < count; ++i)
seed ^= static_cast<uint32_t>(*s++) * 16777619u;
if constexpr (sizeof(void*) == 8)
return static_cast<uint64_t>(seed);
else
return seed;
}
template <class T>
[[nodiscard]] static constexpr auto typeName() noexcept
{
constexpr std::string_view prettyName{ LUABRIDGE_PRETTY_FUNCTION };
constexpr auto first = prettyName.find_first_not_of(' ', prettyName.find_first_of(LUABRIDGE_PRETTY_FUNCTION_PREFIX) + 1);
return prettyName.substr(first, prettyName.find_last_of(LUABRIDGE_PRETTY_FUNCTION_SUFFIX) - first);
}
template <class T, auto = typeName<T>().find_first_of('.')>
[[nodiscard]] static constexpr auto typeHash() noexcept
{
constexpr auto stripped = typeName<T>();
return fnv1a(stripped.data(), stripped.size());
}
//=================================================================================================
/**
* @brief A unique key for a type name in a metatable.
*/
[[nodiscard]] inline const void* getTypeKey() noexcept
{
return reinterpret_cast<void*>(0x71);
}
//=================================================================================================
/**
* @brief The key of a const table in another metatable.
*/
[[nodiscard]] inline const void* getConstKey() noexcept
{
return reinterpret_cast<void*>(0xc07);
}
//=================================================================================================
/**
* @brief The key of a class table in another metatable.
*/
[[nodiscard]] inline const void* getClassKey() noexcept
{
return reinterpret_cast<void*>(0xc1a);
}
//=================================================================================================
/**
* @brief The key of a propget table in another metatable.
*/
[[nodiscard]] inline const void* getPropgetKey() noexcept
{
return reinterpret_cast<void*>(0x6e7);
}
//=================================================================================================
/**
* @brief The key of a propset table in another metatable.
*/
[[nodiscard]] inline const void* getPropsetKey() noexcept
{
return reinterpret_cast<void*>(0x5e7);
}
//=================================================================================================
/**
* @brief The key of a static table in another metatable.
*/
[[nodiscard]] inline const void* getStaticKey() noexcept
{
return reinterpret_cast<void*>(0x57a);
}
//=================================================================================================
/**
* @brief The key of a parent table in another metatable.
*/
[[nodiscard]] inline const void* getParentKey() noexcept
{
return reinterpret_cast<void*>(0xdad);
}
//=================================================================================================
/**
* The key of the index fall back in another metatable.
*/
[[nodiscard]] inline const void* getIndexFallbackKey()
{
return reinterpret_cast<void*>(0x81ca);
}
//=================================================================================================
/**
* The key of the new index fall back in another metatable.
*/
[[nodiscard]] inline const void* getNewIndexFallbackKey()
{
return reinterpret_cast<void*>(0x8107);
}
//=================================================================================================
/**
* @brief Get the key for the static table in the Lua registry.
*
* The static table holds the static data members, static properties, and static member functions for a class.
*/
template <class T>
[[nodiscard]] const void* getStaticRegistryKey() noexcept
{
static auto value = typeHash<T>();
return reinterpret_cast<void*>(value);
}
//=================================================================================================
/**
* @brief Get the key for the class table in the Lua registry.
*
* The class table holds the data members, properties, and member functions of a class. Read-only data and properties, and const
* member functions are also placed here (to save a lookup in the const table).
*/
template <class T>
[[nodiscard]] const void* getClassRegistryKey() noexcept
{
static auto value = typeHash<T>() ^ 1;
return reinterpret_cast<void*>(value);
}
//=================================================================================================
/**
* @brief Get the key for the const table in the Lua registry.
*
* The const table holds read-only data members and properties, and const member functions of a class.
*/
template <class T>
[[nodiscard]] const void* getConstRegistryKey() noexcept
{
static auto value = typeHash<T>() ^ 2;
return reinterpret_cast<void*>(value);
}
} // namespace detail
} // namespace luabridge

View file

@ -1,53 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// Copyright 2019, George Tokmaji
// SPDX-License-Identifier: MIT
#pragma once
#if !(__cplusplus >= 201703L || (defined(_MSC_VER) && _HAS_CXX17))
#error LuaBridge 3 requires a compliant C++17 compiler, or C++17 has not been enabled !
#endif
#if defined(_MSC_VER)
#if _CPPUNWIND || _HAS_EXCEPTIONS
#define LUABRIDGE_HAS_EXCEPTIONS 1
#else
#define LUABRIDGE_HAS_EXCEPTIONS 0
#endif
#elif defined(__clang__)
#if __EXCEPTIONS && __has_feature(cxx_exceptions)
#define LUABRIDGE_HAS_EXCEPTIONS 1
#else
#define LUABRIDGE_HAS_EXCEPTIONS 0
#endif
#elif defined(__GNUC__)
#if defined(__cpp_exceptions) || defined(__EXCEPTIONS)
#define LUABRIDGE_HAS_EXCEPTIONS 1
#else
#define LUABRIDGE_HAS_EXCEPTIONS 0
#endif
#endif
#if defined(LUAU_FASTMATH_BEGIN)
#define LUABRIDGE_ON_LUAU 1
#elif defined(LUAJIT_VERSION)
#define LUABRIDGE_ON_LUAJIT 1
#elif defined(LUA_VERSION_NUM)
#define LUABRIDGE_ON_LUA 1
#else
#error "Lua headers must be included prior to LuaBridge ones"
#endif
#if defined(__OBJC__)
#define LUABRIDGE_ON_OBJECTIVE_C 1
#endif
#if !defined(LUABRIDGE_SAFE_STACK_CHECKS)
#define LUABRIDGE_SAFE_STACK_CHECKS 1
#endif
#if !defined(LUABRIDGE_RAISE_UNREGISTERED_CLASS_USAGE) && LUABRIDGE_HAS_EXCEPTIONS
#define LUABRIDGE_RAISE_UNREGISTERED_CLASS_USAGE 1
#endif

View file

@ -1,120 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2019, Dmitry Tarakanov
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// Copyright 2007, Nathan Reed
// SPDX-License-Identifier: MIT
#pragma once
#include "ClassInfo.h"
#include <iostream>
#include <string>
namespace luabridge {
namespace debug {
inline void putIndent(std::ostream& stream, unsigned level)
{
for (unsigned i = 0; i < level; ++i)
{
stream << " ";
}
}
inline void dumpTable(lua_State* L, int index, std::ostream& stream, unsigned level);
inline void dumpValue(lua_State* L, int index, std::ostream& stream, unsigned level = 0)
{
const int type = lua_type(L, index);
switch (type)
{
case LUA_TNIL:
stream << "nil";
break;
case LUA_TBOOLEAN:
stream << (lua_toboolean(L, index) ? "true" : "false");
break;
case LUA_TNUMBER:
stream << lua_tonumber(L, index);
break;
case LUA_TSTRING:
stream << '"' << lua_tostring(L, index) << '"';
break;
case LUA_TFUNCTION:
if (lua_iscfunction(L, index))
{
stream << "cfunction@" << lua_topointer(L, index);
}
else
{
stream << "function@" << lua_topointer(L, index);
}
break;
case LUA_TTHREAD:
stream << "thread@" << lua_tothread(L, index);
break;
case LUA_TLIGHTUSERDATA:
stream << "lightuserdata@" << lua_touserdata(L, index);
break;
case LUA_TTABLE:
dumpTable(L, index, stream, level);
break;
case LUA_TUSERDATA:
stream << "userdata@" << lua_touserdata(L, index);
break;
default:
stream << lua_typename(L, type);
;
break;
}
}
inline void dumpTable(lua_State* L, int index, std::ostream& stream, unsigned level = 0)
{
stream << "table@" << lua_topointer(L, index);
if (level > 0)
{
return;
}
index = lua_absindex(L, index);
stream << " {";
lua_pushnil(L); // Initial key
while (lua_next(L, index))
{
stream << "\n";
putIndent(stream, level + 1);
dumpValue(L, -2, stream, level + 1); // Key
stream << ": ";
dumpValue(L, -1, stream, level + 1); // Value
lua_pop(L, 1); // Value
}
putIndent(stream, level);
stream << "\n}";
}
inline void dumpState(lua_State* L, std::ostream& stream = std::cerr)
{
int top = lua_gettop(L);
for (int i = 1; i <= top; ++i)
{
stream << "stack #" << i << ": ";
dumpValue(L, i, stream, 0);
stream << "\n";
}
}
} // namespace debug
} // namespace luabridge

View file

@ -1,108 +0,0 @@
// https://github.com/vinniefalco/LuaBridge
// Copyright 2021, Lucio Asnaghi
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include <system_error>
namespace luabridge {
//=================================================================================================
namespace detail {
static inline constexpr char error_lua_stack_overflow[] = "stack overflow";
} // namespace detail
//=================================================================================================
/**
* @brief LuaBridge error codes.
*/
enum class ErrorCode
{
ClassNotRegistered = 1,
LuaStackOverflow,
LuaFunctionCallFailed,
IntegerDoesntFitIntoLuaInteger,
FloatingPointDoesntFitIntoLuaNumber,
InvalidTypeCast,
InvalidTableSizeInCast
};
//=================================================================================================
namespace detail {
struct ErrorCategory : std::error_category
{
const char* name() const noexcept override
{
return "luabridge";
}
std::string message(int ev) const override
{
switch (static_cast<ErrorCode>(ev))
{
case ErrorCode::ClassNotRegistered:
return "The class is not registered in LuaBridge";
case ErrorCode::LuaStackOverflow:
return "The lua stack has overflow";
case ErrorCode::LuaFunctionCallFailed:
return "The lua function invocation raised an error";
case ErrorCode::IntegerDoesntFitIntoLuaInteger:
return "The native integer can't fit inside a lua integer";
case ErrorCode::FloatingPointDoesntFitIntoLuaNumber:
return "The native floating point can't fit inside a lua number";
case ErrorCode::InvalidTypeCast:
return "The lua object can't be casted to desired type";
case ErrorCode::InvalidTableSizeInCast:
return "The lua table has different size than expected";
default:
return "Unknown error";
}
}
static const ErrorCategory& getInstance() noexcept
{
static ErrorCategory category;
return category;
}
};
} // namespace detail
//=================================================================================================
/**
* @brief Construct an error code from the error enum.
*/
inline std::error_code makeErrorCode(ErrorCode e)
{
return { static_cast<int>(e), detail::ErrorCategory::getInstance() };
}
/**
* @brief Supports std::error_code construction.
*/
inline std::error_code make_error_code(ErrorCode e)
{
return { static_cast<int>(e), detail::ErrorCategory::getInstance() };
}
} // namespace luabridge
namespace std {
template <> struct is_error_code_enum<luabridge::ErrorCode> : true_type {};
} // namespace std

File diff suppressed because it is too large Load diff

View file

@ -1,508 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// Copyright 2019, George Tokmaji
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include <functional>
#include <tuple>
namespace luabridge {
namespace detail {
//=================================================================================================
/**
* @brief Invokes undefined behavior when an unreachable part of the code is reached.
*
* An implementation may use this to optimize impossible code branches away (typically, in optimized builds) or to trap them to prevent
* further execution (typically, in debug builds).
*/
[[noreturn]] inline void unreachable()
{
#if __GNUC__ // GCC, Clang, ICC
__builtin_unreachable();
#elif _MSC_VER // MSVC
__assume(false);
#endif
}
//=================================================================================================
/**
* @brief Provides the member typedef type which is the type referred to by T with its topmost cv-qualifiers removed.
*/
template< class T >
struct remove_cvref
{
typedef std::remove_cv_t<std::remove_reference_t<T>> type;
};
template <class T>
using remove_cvref_t = typename remove_cvref<T>::type;
//=================================================================================================
/**
* @brief Generic function traits.
*
* @tparam IsMember True if the function is a member function pointer.
* @tparam IsConst True if the function is const.
* @tparam R Return type of the function.
* @tparam Args Arguments types as variadic parameter pack.
*/
template <bool IsMember, bool IsConst, class R, class... Args>
struct function_traits_base
{
using result_type = R;
using argument_types = std::tuple<Args...>;
static constexpr auto arity = sizeof...(Args);
static constexpr auto is_member = IsMember;
static constexpr auto is_const = IsConst;
};
template <class...>
struct function_traits_impl;
template <class R, class... Args>
struct function_traits_impl<R(Args...)> : function_traits_base<false, false, R, Args...>
{
};
template <class R, class... Args>
struct function_traits_impl<R (*)(Args...)> : function_traits_base<false, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (C::*)(Args...)> : function_traits_base<true, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (C::*)(Args...) const> : function_traits_base<true, true, R, Args...>
{
};
template <class R, class... Args>
struct function_traits_impl<R(Args...) noexcept> : function_traits_base<false, false, R, Args...>
{
};
template <class R, class... Args>
struct function_traits_impl<R (*)(Args...) noexcept> : function_traits_base<false, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (C::*)(Args...) noexcept> : function_traits_base<true, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (C::*)(Args...) const noexcept> : function_traits_base<true, true, R, Args...>
{
};
#if _MSC_VER && _M_IX86 // Windows: WINAPI (a.k.a. __stdcall) function pointers (32bit only).
template <class R, class... Args>
struct function_traits_impl<R __stdcall(Args...)> : function_traits_base<false, false, R, Args...>
{
};
template <class R, class... Args>
struct function_traits_impl<R (__stdcall *)(Args...)> : function_traits_base<false, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (__stdcall C::*)(Args...)> : function_traits_base<true, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (__stdcall C::*)(Args...) const> : function_traits_base<true, true, R, Args...>
{
};
template <class R, class... Args>
struct function_traits_impl<R __stdcall(Args...) noexcept> : function_traits_base<false, false, R, Args...>
{
};
template <class R, class... Args>
struct function_traits_impl<R (__stdcall *)(Args...) noexcept> : function_traits_base<false, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (__stdcall C::*)(Args...) noexcept> : function_traits_base<true, false, R, Args...>
{
};
template <class C, class R, class... Args>
struct function_traits_impl<R (__stdcall C::*)(Args...) const noexcept> : function_traits_base<true, true, R, Args...>
{
};
#endif
template <class F>
struct functor_traits_impl : function_traits_impl<decltype(&F::operator())>
{
};
//=================================================================================================
/**
* @brief Traits class for callable objects (e.g. function pointers, lambdas)
*
* @tparam F Callable object.
*/
template <class F>
struct function_traits : std::conditional_t<std::is_class_v<F>,
detail::functor_traits_impl<F>,
detail::function_traits_impl<F>>
{
};
//=================================================================================================
/**
* @brief Deduces the argument type of a callble object or void in case it has no argument.
*
* @tparam I Argument index.
* @tparam F Callable object.
*/
template <std::size_t I, class F, class = void>
struct function_argument_or_void
{
using type = void;
};
template <std::size_t I, class F>
struct function_argument_or_void<I, F, std::enable_if_t<I < std::tuple_size_v<typename function_traits<F>::argument_types>>>
{
using type = std::tuple_element_t<I, typename function_traits<F>::argument_types>;
};
template <std::size_t I, class F>
using function_argument_or_void_t = typename function_argument_or_void<I, F>::type;
//=================================================================================================
/**
* @brief Deduces the return type of a callble object.
*
* @tparam F Callable object.
*/
template <class F>
using function_result_t = typename function_traits<F>::result_type;
/**
* @brief Deduces the argument type of a callble object.
*
* @tparam I Argument index.
* @tparam F Callable object.
*/
template <std::size_t I, class F>
using function_argument_t = std::tuple_element_t<I, typename function_traits<F>::argument_types>;
/**
* @brief Deduces the arguments type of a callble object.
*
* @tparam F Callable object.
*/
template <class F>
using function_arguments_t = typename function_traits<F>::argument_types;
/**
* @brief An integral constant expression that gives the number of arguments accepted by the callable object.
*
* @tparam F Callable object.
*/
template <class F>
static constexpr std::size_t function_arity_v = function_traits<F>::arity;
/**
* @brief An boolean constant expression that checks if the callable object is a member function.
*
* @tparam F Callable object.
*/
template <class F>
static constexpr bool function_is_member_v = function_traits<F>::is_member;
/**
* @brief An boolean constant expression that checks if the callable object is const.
*
* @tparam F Callable object.
*/
template <class F>
static constexpr bool function_is_const_v = function_traits<F>::is_const;
//=================================================================================================
/**
* @brief Detect if we T is a callable object.
*
* @tparam T Potentially callable object.
*/
template <class T, class = void>
struct is_callable
{
static constexpr bool value = false;
};
template <class T>
struct is_callable<T, std::void_t<decltype(&T::operator())>>
{
static constexpr bool value = true;
};
template <class T>
struct is_callable<T, std::enable_if_t<std::is_pointer_v<T> && std::is_function_v<std::remove_pointer_t<T>>>>
{
static constexpr bool value = true;
};
template <class T>
struct is_callable<T, std::enable_if_t<std::is_member_function_pointer_v<T>>>
{
static constexpr bool value = true;
};
template <class T>
inline static constexpr bool is_callable_v = is_callable<T>::value;
//=================================================================================================
/**
* @brief Detect if we T is a const member function pointer.
*
* @tparam T Potentially const member function pointer.
*/
template <class T>
struct is_const_member_function_pointer
{
static constexpr bool value = false;
};
template <class T, class R, class... Args>
struct is_const_member_function_pointer<R (T::*)(Args...)>
{
static constexpr bool value = false;
};
template <class T, class R, class... Args>
struct is_const_member_function_pointer<R (T::*)(Args...) const>
{
static constexpr bool value = true;
};
template <class T, class R, class... Args>
struct is_const_member_function_pointer<R (T::*)(Args...) noexcept>
{
static constexpr bool value = false;
};
template <class T, class R, class... Args>
struct is_const_member_function_pointer<R (T::*)(Args...) const noexcept>
{
static constexpr bool value = true;
};
template <class T>
inline static constexpr bool is_const_member_function_pointer_v = is_const_member_function_pointer<T>::value;
//=================================================================================================
/**
* @brief Detect if T is a lua cfunction pointer.
*
* @tparam T Potentially lua cfunction pointer.
*/
template <class T>
struct is_cfunction_pointer
{
static constexpr bool value = false;
};
template <>
struct is_cfunction_pointer<int (*)(lua_State*)>
{
static constexpr bool value = true;
};
template <class T>
inline static constexpr bool is_cfunction_pointer_v = is_cfunction_pointer<T>::value;
//=================================================================================================
/**
* @brief Detect if T is a member lua cfunction pointer.
*
* @tparam T Potentially member lua cfunction pointer.
*/
template <class T>
struct is_member_cfunction_pointer
{
static constexpr bool value = false;
};
template <class T>
struct is_member_cfunction_pointer<int (T::*)(lua_State*)>
{
static constexpr bool value = true;
};
template <class T>
struct is_member_cfunction_pointer<int (T::*)(lua_State*) const>
{
static constexpr bool value = true;
};
template <class T>
inline static constexpr bool is_member_cfunction_pointer_v = is_member_cfunction_pointer<T>::value;
/**
* @brief Detect if T is a const member lua cfunction pointer.
*
* @tparam T Potentially const member lua cfunction pointer.
*/
template <class T>
struct is_const_member_cfunction_pointer
{
static constexpr bool value = false;
};
template <class T>
struct is_const_member_cfunction_pointer<int (T::*)(lua_State*)>
{
static constexpr bool value = false;
};
template <class T>
struct is_const_member_cfunction_pointer<int (T::*)(lua_State*) const>
{
static constexpr bool value = true;
};
template <class T>
inline static constexpr bool is_const_member_cfunction_pointer_v = is_const_member_cfunction_pointer<T>::value;
//=================================================================================================
/**
* @brief Detect if T is a member or non member lua cfunction pointer.
*
* @tparam T Potentially member or non member lua cfunction pointer.
*/
template <class T>
inline static constexpr bool is_any_cfunction_pointer_v = is_cfunction_pointer_v<T> || is_member_cfunction_pointer_v<T>;
//=================================================================================================
/**
* @brief A constexpr check for proxy_member functions.
*
* @tparam T Type where the callable should be able to operate.
* @tparam F Callable object.
*/
template <class T, class F>
inline static constexpr bool is_proxy_member_function_v =
!std::is_member_function_pointer_v<F> &&
std::is_same_v<T, remove_cvref_t<std::remove_pointer_t<function_argument_or_void_t<0, F>>>>;
template <class T, class F>
inline static constexpr bool is_const_proxy_function_v =
is_proxy_member_function_v<T, F> &&
std::is_const_v<std::remove_pointer_t<function_argument_or_void_t<0, F>>>;
//=================================================================================================
/**
* @brief An integral constant expression that gives the number of arguments excluding one type (usually used with lua_State*) accepted by the callable object.
*
* @tparam F Callable object.
*/
template <class, class>
struct function_arity_excluding
{
};
template < class... Ts, class ExclusionType>
struct function_arity_excluding<std::tuple<Ts...>, ExclusionType>
: std::integral_constant<std::size_t, (0 + ... + (std::is_same_v<std::decay_t<Ts>, ExclusionType> ? 0 : 1))>
{
};
template <class F, class ExclusionType>
inline static constexpr std::size_t function_arity_excluding_v = function_arity_excluding<function_arguments_t<F>, ExclusionType>::value;
/**
* @brief An integral constant expression that gives the number of arguments excluding one type (usually used with lua_State*) accepted by the callable object.
*
* @tparam F Callable object.
*/
template <class, class, class, class, class = void>
struct member_function_arity_excluding
{
};
template <class T, class F, class... Ts, class ExclusionType>
struct member_function_arity_excluding<T, F, std::tuple<Ts...>, ExclusionType, std::enable_if_t<!is_proxy_member_function_v<T, F>>>
: std::integral_constant<std::size_t, (0 + ... + (std::is_same_v<std::decay_t<Ts>, ExclusionType> ? 0 : 1))>
{
};
template <class T, class F, class... Ts, class ExclusionType>
struct member_function_arity_excluding<T, F, std::tuple<Ts...>, ExclusionType, std::enable_if_t<is_proxy_member_function_v<T, F>>>
: std::integral_constant<std::size_t, (0 + ... + (std::is_same_v<std::decay_t<Ts>, ExclusionType> ? 0 : 1)) - 1>
{
};
template <class T, class F, class ExclusionType>
inline static constexpr std::size_t member_function_arity_excluding_v = member_function_arity_excluding<T, F, function_arguments_t<F>, ExclusionType>::value;
//=================================================================================================
/**
* @brief Detectors for const and non const functions in packs and counting them.
*/
template <class T, class F>
static constexpr bool is_const_function =
detail::is_const_member_function_pointer_v<F> ||
(detail::function_arity_v<F> > 0 && detail::is_const_proxy_function_v<T, F>);
template <class T, class... Fs>
inline static constexpr std::size_t const_functions_count = (0 + ... + (is_const_function<T, Fs> ? 1 : 0));
template <class T, class... Fs>
inline static constexpr std::size_t non_const_functions_count = (0 + ... + (is_const_function<T, Fs> ? 0 : 1));
//=================================================================================================
/**
* @brief Simple make_tuple alternative that doesn't decay the types.
*
* @tparam Types Argument types that will compose the tuple.
*/
template <class... Types>
constexpr auto tupleize(Types&&... types)
{
return std::tuple<Types...>(std::forward<Types>(types)...);
}
//=================================================================================================
/**
* @brief Remove first type from tuple.
*/
template <class T>
struct remove_first_type
{
};
template <class T, class... Ts>
struct remove_first_type<std::tuple<T, Ts...>>
{
using type = std::tuple<Ts...>;
};
template <class T>
using remove_first_type_t = typename remove_first_type<T>::type;
} // namespace detail
} // namespace luabridge

View file

@ -1,228 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2021, Lucio Asnaghi
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include "Errors.h"
#include "Stack.h"
#include "LuaRef.h"
#include "LuaException.h"
#include <vector>
#include <functional>
#include <optional>
#include <variant>
#include <tuple>
namespace luabridge {
//=================================================================================================
/**
* @brief Result of a lua invocation.
*/
class LuaResult
{
public:
/**
* @brief Get if the result was ok and didn't raise a lua error.
*/
explicit operator bool() const noexcept
{
return !m_ec;
}
/**
* @brief Return if the invocation was ok and didn't raise a lua error.
*/
bool wasOk() const noexcept
{
return !m_ec;
}
/**
* @brief Return if the invocation did raise a lua error.
*/
bool hasFailed() const noexcept
{
return !!m_ec;
}
/**
* @brief Return the error code, if any.
*
* In case the invcation didn't raise any lua error, the value returned equals to a
* default constructed std::error_code.
*/
std::error_code errorCode() const noexcept
{
return m_ec;
}
/**
* @brief Return the error message, if any.
*/
std::string errorMessage() const noexcept
{
if (std::holds_alternative<std::string>(m_data))
{
const auto& message = std::get<std::string>(m_data);
return message.empty() ? m_ec.message() : message;
}
return {};
}
/**
* @brief Return the number of return values.
*/
std::size_t size() const noexcept
{
if (std::holds_alternative<std::vector<LuaRef>>(m_data))
return std::get<std::vector<LuaRef>>(m_data).size();
return 0;
}
/**
* @brief Get a return value at a specific index.
*/
LuaRef operator[](std::size_t index) const
{
assert(m_ec == std::error_code());
if (std::holds_alternative<std::vector<LuaRef>>(m_data))
{
const auto& values = std::get<std::vector<LuaRef>>(m_data);
assert(index < values.size());
return values[index];
}
return LuaRef(m_L);
}
private:
template <class... Args>
friend LuaResult call(const LuaRef&, Args&&...);
static LuaResult errorFromStack(lua_State* L, std::error_code ec)
{
auto errorString = lua_tostring(L, -1);
lua_pop(L, 1);
return LuaResult(L, ec, errorString ? errorString : ec.message());
}
static LuaResult valuesFromStack(lua_State* L, int stackTop)
{
std::vector<LuaRef> values;
const int numReturnedValues = lua_gettop(L) - stackTop;
if (numReturnedValues > 0)
{
values.reserve(numReturnedValues);
for (int index = numReturnedValues; index > 0; --index)
values.emplace_back(LuaRef::fromStack(L, -index));
lua_pop(L, numReturnedValues);
}
return LuaResult(L, std::move(values));
}
LuaResult(lua_State* L, std::error_code ec, std::string_view errorString)
: m_L(L)
, m_ec(ec)
, m_data(std::string(errorString))
{
}
explicit LuaResult(lua_State* L, std::vector<LuaRef> values) noexcept
: m_L(L)
, m_data(std::move(values))
{
}
lua_State* m_L = nullptr;
std::error_code m_ec;
std::variant<std::vector<LuaRef>, std::string> m_data;
};
//=================================================================================================
/**
* @brief Safely call Lua code.
*
* These overloads allow Lua code to be called throught lua_pcall. The return value is provided as
* a LuaResult which will hold the return values or an error if the call failed.
*
* If an error occurs, a LuaException is thrown or if exceptions are disabled the FunctionResult will
* contain a error code and evaluate false.
*
* @note The function might throw a LuaException if the application is compiled with exceptions on
* and they are enabled globally by calling `enableExceptions` in two cases:
* - one of the arguments passed cannot be pushed in the stack, for example a unregistered C++ class
* - the lua invaction calls the panic handler, which is converted to a C++ exception
*
* @return A result object.
*/
template <class... Args>
LuaResult call(const LuaRef& object, Args&&... args)
{
lua_State* L = object.state();
const int stackTop = lua_gettop(L);
object.push();
{
const auto [result, index] = detail::push_arguments(L, std::forward_as_tuple(args...));
if (! result)
{
lua_pop(L, static_cast<int>(index) + 1);
return LuaResult(L, result, result.message());
}
}
int code = lua_pcall(L, sizeof...(Args), LUA_MULTRET, 0);
if (code != LUABRIDGE_LUA_OK)
{
auto ec = makeErrorCode(ErrorCode::LuaFunctionCallFailed);
#if LUABRIDGE_HAS_EXCEPTIONS
if (LuaException::areExceptionsEnabled())
LuaException::raise(L, ec);
#else
return LuaResult::errorFromStack(L, ec);
#endif
}
return LuaResult::valuesFromStack(L, stackTop);
}
//=============================================================================================
/**
* @brief Wrapper for lua_pcall that throws if exceptions are enabled.
*/
inline int pcall(lua_State* L, int nargs = 0, int nresults = 0, int msgh = 0)
{
const int code = lua_pcall(L, nargs, nresults, msgh);
#if LUABRIDGE_HAS_EXCEPTIONS
if (code != LUABRIDGE_LUA_OK && LuaException::areExceptionsEnabled())
LuaException::raise(L, makeErrorCode(ErrorCode::LuaFunctionCallFailed));
#endif
return code;
}
//=============================================================================================
template <class Impl, class LuaRef>
template <class... Args>
LuaResult LuaRefBase<Impl, LuaRef>::operator()(Args&&... args) const
{
return call(*this, std::forward<Args>(args)...);
}
} // namespace luabridge

View file

@ -1,206 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2018, Dmitry Tarakanov
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "LuaRef.h"
#include <utility>
namespace luabridge {
//=================================================================================================
/**
* @brief Iterator class to allow table iteration.
*
* @see Range class.
*/
class Iterator
{
public:
explicit Iterator(const LuaRef& table, bool isEnd = false)
: m_L(table.state())
, m_table(table)
, m_key(table.state()) // m_key is nil
, m_value(table.state()) // m_value is nil
{
if (! isEnd)
{
next(); // get the first (key, value) pair from table
}
}
/**
* @brief Return an associated Lua state.
*
* @return A Lua state.
*/
lua_State* state() const noexcept
{
return m_L;
}
/**
* @brief Dereference the iterator.
*
* @return A key-value pair for a current table entry.
*/
std::pair<LuaRef, LuaRef> operator*() const
{
return std::make_pair(m_key, m_value);
}
/**
* @brief Return the value referred by the iterator.
*
* @return A value for the current table entry.
*/
LuaRef operator->() const
{
return m_value;
}
/**
* @brief Compare two iterators.
*
* @param rhs Another iterator.
*
* @return True if iterators point to the same entry of the same table, false otherwise.
*/
bool operator!=(const Iterator& rhs) const
{
assert(m_L == rhs.m_L);
return ! m_table.rawequal(rhs.m_table) || ! m_key.rawequal(rhs.m_key);
}
/**
* @brief Move the iterator to the next table entry.
*
* @return This iterator.
*/
Iterator& operator++()
{
if (isNil())
{
// if the iterator reaches the end, do nothing
return *this;
}
else
{
next();
return *this;
}
}
/**
* @brief Check if the iterator points after the last table entry.
*
* @return True if there are no more table entries to iterate, false otherwise.
*/
bool isNil() const noexcept
{
return m_key.isNil();
}
/**
* @brief Return the key for the current table entry.
*
* @return A reference to the entry key.
*/
LuaRef key() const
{
return m_key;
}
/**
* @brief Return the key for the current table entry.
*
* @return A reference to the entry value.
*/
LuaRef value() const
{
return m_value;
}
private:
// Don't use postfix increment, it is less efficient
Iterator operator++(int);
void next()
{
#if LUABRIDGE_SAFE_STACK_CHECKS
if (! lua_checkstack(m_L, 2))
{
m_key = LuaNil();
m_value = LuaNil();
return;
}
#endif
m_table.push();
m_key.push();
if (lua_next(m_L, -2))
{
m_value.pop();
m_key.pop();
}
else
{
m_key = LuaNil();
m_value = LuaNil();
}
lua_pop(m_L, 1);
}
lua_State* m_L = nullptr;
LuaRef m_table;
LuaRef m_key;
LuaRef m_value;
};
//=================================================================================================
/**
* @brief Range class taking two table iterators.
*/
class Range
{
public:
Range(const Iterator& begin, const Iterator& end)
: m_begin(begin)
, m_end(end)
{
}
const Iterator& begin() const noexcept
{
return m_begin;
}
const Iterator& end() const noexcept
{
return m_end;
}
private:
Iterator m_begin;
Iterator m_end;
};
//=================================================================================================
/**
* @brief Return a range for the Lua table reference.
*
* @return A range suitable for range-based for statement.
*/
inline Range pairs(const LuaRef& table)
{
return Range{ Iterator(table, false), Iterator(table, true) };
}
} // namespace luabridge

View file

@ -1,187 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2021, Lucio Asnaghi
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// Copyright 2008, Nigel Atkinson <suprapilot+LuaCode@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include "LuaHelpers.h"
#include <cassert>
#include <string>
#include <sstream>
#include <exception>
namespace luabridge {
//================================================================================================
class LuaException : public std::exception
{
public:
//=============================================================================================
/**
* @brief Construct a LuaException after a lua_pcall().
*
* Assumes the error string is on top of the stack, but provides a generic error message otherwise.
*/
LuaException(lua_State* L, std::error_code code)
: m_L(L)
, m_code(code)
{
}
~LuaException() noexcept override
{
}
//=============================================================================================
/**
* @brief Return the error message.
*/
const char* what() const noexcept override
{
return m_what.c_str();
}
//=============================================================================================
/**
* @brief Throw an exception or raises a luaerror when exceptions are disabled.
*/
static void raise(lua_State* L, std::error_code code)
{
assert(areExceptionsEnabled());
#if LUABRIDGE_HAS_EXCEPTIONS
throw LuaException(L, code, FromLua{});
#else
unused(L, code);
std::abort();
#endif
}
//=============================================================================================
/**
* @brief Check if exceptions are enabled.
*/
static bool areExceptionsEnabled() noexcept
{
return exceptionsEnabled();
}
/**
* @brief Initializes error handling.
*
* Subsequent Lua errors are translated to C++ exceptions, or logging and abort if exceptions are disabled.
*/
static void enableExceptions(lua_State* L) noexcept
{
exceptionsEnabled() = true;
#if LUABRIDGE_HAS_EXCEPTIONS && LUABRIDGE_ON_LUAJIT
lua_pushlightuserdata(L, (void*)luajitWrapperCallback);
luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
lua_pop(L, 1);
#endif
#if LUABRIDGE_ON_LUAU
auto callbacks = lua_callbacks(L);
callbacks->panic = +[](lua_State* L, int) { panicHandlerCallback(L); };
#else
lua_atpanic(L, panicHandlerCallback);
#endif
}
//=============================================================================================
/**
* @brief Retrieve the lua_State associated with the exception.
*
* @return A Lua state.
*/
lua_State* state() const { return m_L; }
private:
struct FromLua {};
LuaException(lua_State* L, std::error_code code, FromLua)
: m_L(L)
, m_code(code)
{
whatFromStack();
}
void whatFromStack()
{
std::stringstream ss;
const char* errorText = nullptr;
if (lua_gettop(m_L) > 0)
{
errorText = lua_tostring(m_L, -1);
lua_pop(m_L, 1);
}
ss << (errorText ? errorText : "Unknown error") << " (code=" << m_code.message() << ")";
m_what = std::move(ss).str();
}
static int panicHandlerCallback(lua_State* L)
{
#if LUABRIDGE_HAS_EXCEPTIONS
throw LuaException(L, makeErrorCode(ErrorCode::LuaFunctionCallFailed), FromLua{});
#else
unused(L);
std::abort();
#endif
}
#if LUABRIDGE_HAS_EXCEPTIONS && LUABRIDGE_ON_LUAJIT
static int luajitWrapperCallback(lua_State* L, lua_CFunction f)
{
try
{
return f(L);
}
catch (const std::exception& e)
{
lua_pushstring(L, e.what());
return lua_error_x(L);
}
}
#endif
static bool& exceptionsEnabled()
{
static bool areExceptionsEnabled = false;
return areExceptionsEnabled;
}
lua_State* m_L = nullptr;
std::error_code m_code;
std::string m_what;
};
//=================================================================================================
/**
* @brief Initializes error handling using C++ exceptions.
*
* Subsequent Lua errors are translated to C++ exceptions. It aborts the application if called when no exceptions.
*/
inline void enableExceptions(lua_State* L) noexcept
{
#if LUABRIDGE_HAS_EXCEPTIONS
LuaException::enableExceptions(L);
#else
unused(L);
assert(false); // Never call this function when exceptions are not enabled.
#endif
}
} // namespace luabridge

View file

@ -1,581 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// Copyright 2007, Nathan Reed
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <limits>
#include <type_traits>
#include <utility>
namespace luabridge {
/**
* @brief Helper for unused vars.
*/
template <class... Args>
constexpr void unused(Args&&...)
{
}
// These functions and defines are for Luau.
#if LUABRIDGE_ON_LUAU
inline int luaL_ref(lua_State* L, int idx)
{
assert(idx == LUA_REGISTRYINDEX);
const int ref = lua_ref(L, -1);
lua_pop(L, 1);
return ref;
}
inline void luaL_unref(lua_State* L, int idx, int ref)
{
unused(idx);
lua_unref(L, ref);
}
template <class T>
inline void* lua_newuserdata_x(lua_State* L, size_t sz)
{
return lua_newuserdatadtor(L, sz, [](void* x)
{
T* object = static_cast<T*>(x);
object->~T();
});
}
inline void lua_pushcfunction_x(lua_State *L, lua_CFunction fn)
{
lua_pushcfunction(L, fn, "");
}
inline void lua_pushcclosure_x(lua_State* L, lua_CFunction fn, int n)
{
lua_pushcclosure(L, fn, "", n);
}
inline int lua_error_x(lua_State* L)
{
lua_error(L);
return 0;
}
inline int lua_getstack_info_x(lua_State* L, int level, const char* what, lua_Debug* ar)
{
return lua_getinfo(L, level, what, ar);
}
#else
using ::luaL_ref;
using ::luaL_unref;
template <class T>
inline void* lua_newuserdata_x(lua_State* L, size_t sz)
{
return lua_newuserdata(L, sz);
}
inline void lua_pushcfunction_x(lua_State *L, lua_CFunction fn)
{
lua_pushcfunction(L, fn);
}
inline void lua_pushcclosure_x(lua_State* L, lua_CFunction fn, int n)
{
lua_pushcclosure(L, fn, n);
}
inline int lua_error_x(lua_State* L)
{
return lua_error(L);
}
inline int lua_getstack_info_x(lua_State* L, int level, const char* what, lua_Debug* ar)
{
lua_getstack(L, level, ar);
return lua_getinfo(L, what, ar);
}
#endif // LUABRIDGE_ON_LUAU
// These are for Lua versions prior to 5.3.0.
#if LUA_VERSION_NUM < 503
inline lua_Number to_numberx(lua_State* L, int idx, int* isnum)
{
lua_Number n = lua_tonumber(L, idx);
if (isnum)
*isnum = (n != 0 || lua_isnumber(L, idx));
return n;
}
inline lua_Integer to_integerx(lua_State* L, int idx, int* isnum)
{
int ok = 0;
lua_Number n = to_numberx(L, idx, &ok);
if (ok)
{
const auto int_n = static_cast<lua_Integer>(n);
if (n == static_cast<lua_Number>(int_n))
{
if (isnum)
*isnum = 1;
return int_n;
}
}
if (isnum)
*isnum = 0;
return 0;
}
#endif // LUA_VERSION_NUM < 503
// These are for Lua versions prior to 5.2.0.
#if LUA_VERSION_NUM < 502
using lua_Unsigned = std::make_unsigned_t<lua_Integer>;
#if ! LUABRIDGE_ON_LUAU
inline int lua_absindex(lua_State* L, int idx)
{
if (idx > LUA_REGISTRYINDEX && idx < 0)
return lua_gettop(L) + idx + 1;
else
return idx;
}
#endif
inline void lua_rawgetp(lua_State* L, int idx, const void* p)
{
idx = lua_absindex(L, idx);
luaL_checkstack(L, 1, "not enough stack slots");
lua_pushlightuserdata(L, const_cast<void*>(p));
lua_rawget(L, idx);
}
inline void lua_rawsetp(lua_State* L, int idx, const void* p)
{
idx = lua_absindex(L, idx);
luaL_checkstack(L, 1, "not enough stack slots");
lua_pushlightuserdata(L, const_cast<void*>(p));
lua_insert(L, -2);
lua_rawset(L, idx);
}
#define LUA_OPEQ 1
#define LUA_OPLT 2
#define LUA_OPLE 3
inline int lua_compare(lua_State* L, int idx1, int idx2, int op)
{
switch (op)
{
case LUA_OPEQ:
return lua_equal(L, idx1, idx2);
case LUA_OPLT:
return lua_lessthan(L, idx1, idx2);
case LUA_OPLE:
return lua_equal(L, idx1, idx2) || lua_lessthan(L, idx1, idx2);
default:
return 0;
}
}
inline int get_length(lua_State* L, int idx)
{
return static_cast<int>(lua_objlen(L, idx));
}
#else // LUA_VERSION_NUM >= 502
inline int get_length(lua_State* L, int idx)
{
lua_len(L, idx);
const int len = static_cast<int>(luaL_checknumber(L, -1));
lua_pop(L, 1);
return len;
}
#endif // LUA_VERSION_NUM < 502
#ifndef LUA_OK
#define LUABRIDGE_LUA_OK 0
#else
#define LUABRIDGE_LUA_OK LUA_OK
#endif
/**
* @brief Helper to throw or return an error code.
*/
template <class T, class ErrorType>
std::error_code throw_or_error_code(ErrorType error)
{
#if LUABRIDGE_HAS_EXCEPTIONS
throw T(makeErrorCode(error).message().c_str());
#else
return makeErrorCode(error);
#endif
}
template <class T, class ErrorType>
std::error_code throw_or_error_code(lua_State* L, ErrorType error)
{
#if LUABRIDGE_HAS_EXCEPTIONS
throw T(L, makeErrorCode(error));
#else
return unused(L), makeErrorCode(error);
#endif
}
/**
* @brief Helper to throw or assert.
*/
template <class T, class... Args>
void throw_or_assert(Args&&... args)
{
#if LUABRIDGE_HAS_EXCEPTIONS
throw T(std::forward<Args>(args)...);
#else
unused(std::forward<Args>(args)...);
assert(false);
#endif
}
/**
* @brief Helper to set unsigned.
*/
template <class T>
void pushunsigned(lua_State* L, T value)
{
static_assert(std::is_unsigned_v<T>);
lua_pushinteger(L, static_cast<lua_Integer>(value));
}
/**
* @brief Helper to convert to integer.
*/
inline lua_Number tonumber(lua_State* L, int idx, int* isnum)
{
#if ! LUABRIDGE_ON_LUAU && LUA_VERSION_NUM > 502
return lua_tonumberx(L, idx, isnum);
#else
return to_numberx(L, idx, isnum);
#endif
}
/**
* @brief Helper to convert to integer.
*/
inline lua_Integer tointeger(lua_State* L, int idx, int* isnum)
{
#if ! LUABRIDGE_ON_LUAU && LUA_VERSION_NUM > 502
return lua_tointegerx(L, idx, isnum);
#else
return to_integerx(L, idx, isnum);
#endif
}
/**
* @brief Register main thread, only supported on 5.1.
*/
inline constexpr char main_thread_name[] = "__luabridge_main_thread";
inline void register_main_thread(lua_State* threadL)
{
#if LUA_VERSION_NUM < 502
if (threadL == nullptr)
lua_pushnil(threadL);
else
lua_pushthread(threadL);
lua_setglobal(threadL, main_thread_name);
#else
unused(threadL);
#endif
}
/**
* @brief Get main thread, not supported on 5.1.
*/
inline lua_State* main_thread(lua_State* threadL)
{
#if LUA_VERSION_NUM < 502
lua_getglobal(threadL, main_thread_name);
if (lua_isthread(threadL, -1))
{
auto L = lua_tothread(threadL, -1);
lua_pop(threadL, 1);
return L;
}
assert(false); // Have you forgot to call luabridge::registerMainThread ?
lua_pop(threadL, 1);
return threadL;
#else
lua_rawgeti(threadL, LUA_REGISTRYINDEX, LUA_RIDX_MAINTHREAD);
lua_State* L = lua_tothread(threadL, -1);
lua_pop(threadL, 1);
return L;
#endif
}
/**
* @brief Get a table value, bypassing metamethods.
*/
inline void rawgetfield(lua_State* L, int index, char const* key)
{
assert(lua_istable(L, index));
index = lua_absindex(L, index);
lua_pushstring(L, key);
lua_rawget(L, index);
}
/**
* @brief Set a table value, bypassing metamethods.
*/
inline void rawsetfield(lua_State* L, int index, char const* key)
{
assert(lua_istable(L, index));
index = lua_absindex(L, index);
lua_pushstring(L, key);
lua_insert(L, -2);
lua_rawset(L, index);
}
/**
* @brief Returns true if the value is a full userdata (not light).
*/
[[nodiscard]] inline bool isfulluserdata(lua_State* L, int index)
{
return lua_isuserdata(L, index) && !lua_islightuserdata(L, index);
}
/**
* @brief Test lua_State objects for global equality.
*
* This can determine if two different lua_State objects really point
* to the same global state, such as when using coroutines.
*
* @note This is used for assertions.
*/
[[nodiscard]] inline bool equalstates(lua_State* L1, lua_State* L2)
{
return lua_topointer(L1, LUA_REGISTRYINDEX) == lua_topointer(L2, LUA_REGISTRYINDEX);
}
/**
* @brief Return the size of lua table, even if not a sequence { 1=x, 2=y, 3=... }.
*/
[[nodiscard]] inline int table_length(lua_State* L, int index)
{
assert(lua_istable(L, index));
int items_count = 0;
lua_pushnil(L);
while (lua_next(L, index) != 0)
{
++items_count;
lua_pop(L, 1);
}
return items_count;
}
/**
* @brief Return an aligned pointer of type T.
*/
template <class T>
[[nodiscard]] T* align(void* ptr) noexcept
{
const auto address = reinterpret_cast<size_t>(ptr);
const auto offset = address % alignof(T);
const auto aligned_address = (offset == 0) ? address : (address + alignof(T) - offset);
return reinterpret_cast<T*>(aligned_address);
}
/**
* @brief Return the space needed to align the type T on an unaligned address.
*/
template <class T>
[[nodiscard]] constexpr size_t maximum_space_needed_to_align() noexcept
{
return sizeof(T) + alignof(T) - 1;
}
/**
* @brief Deallocate lua userdata taking into account alignment.
*/
template <class T>
int lua_deleteuserdata_aligned(lua_State* L)
{
assert(isfulluserdata(L, 1));
T* aligned = align<T>(lua_touserdata(L, 1));
aligned->~T();
return 0;
}
/**
* @brief Allocate lua userdata taking into account alignment.
*
* Using this instead of lua_newuserdata directly prevents alignment warnings on 64bits platforms.
*/
template <class T, class... Args>
void* lua_newuserdata_aligned(lua_State* L, Args&&... args)
{
#if LUABRIDGE_ON_LUAU
void* pointer = lua_newuserdatadtor(L, maximum_space_needed_to_align<T>(), [](void* x)
{
T* aligned = align<T>(x);
aligned->~T();
});
#else
void* pointer = lua_newuserdata_x<T>(L, maximum_space_needed_to_align<T>());
lua_newtable(L);
lua_pushcfunction_x(L, &lua_deleteuserdata_aligned<T>);
rawsetfield(L, -2, "__gc");
lua_setmetatable(L, -2);
#endif
T* aligned = align<T>(pointer);
new (aligned) T(std::forward<Args>(args)...);
return pointer;
}
/**
* @brief Safe error able to walk backwards for error reporting correctly.
*/
inline int raise_lua_error(lua_State *L, const char *fmt, ...)
{
va_list argp;
va_start(argp, fmt);
bool pushed_error = false;
for (int level = 2; level > 0; --level)
{
lua_Debug ar;
#if LUABRIDGE_ON_LUAU
if (lua_getinfo(L, level, "sl", &ar) == 0)
continue;
#else
if (lua_getstack(L, level, &ar) == 0 || lua_getinfo(L, "Sl", &ar) == 0)
continue;
#endif
if (ar.currentline <= 0)
continue;
lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
pushed_error = true;
break;
}
if (! pushed_error)
lua_pushliteral(L, "");
lua_pushvfstring(L, fmt, argp);
va_end(argp);
lua_concat(L, 2);
return lua_error_x(L);
}
/**
* @brief Checks if the value on the stack is a number type and can fit into the corresponding c++ integral type..
*/
template <class U = lua_Integer, class T>
constexpr bool is_integral_representable_by(T value)
{
constexpr bool same_signedness = (std::is_unsigned_v<T> && std::is_unsigned_v<U>)
|| (!std::is_unsigned_v<T> && !std::is_unsigned_v<U>);
if constexpr (sizeof(T) == sizeof(U))
{
if constexpr (same_signedness)
return true;
if constexpr (std::is_unsigned_v<T>)
return value <= static_cast<T>(std::numeric_limits<U>::max());
return value >= static_cast<T>(std::numeric_limits<U>::min())
&& static_cast<U>(value) <= std::numeric_limits<U>::max();
}
if constexpr (sizeof(T) < sizeof(U))
{
return static_cast<U>(value) >= std::numeric_limits<U>::min()
&& static_cast<U>(value) <= std::numeric_limits<U>::max();
}
if constexpr (std::is_unsigned_v<T>)
return value <= static_cast<T>(std::numeric_limits<U>::max());
return value >= static_cast<T>(std::numeric_limits<U>::min())
&& value <= static_cast<T>(std::numeric_limits<U>::max());
}
template <class U = lua_Integer>
bool is_integral_representable_by(lua_State* L, int index)
{
int isValid = 0;
const auto value = tointeger(L, index, &isValid);
return isValid ? is_integral_representable_by<U>(value) : false;
}
/**
* @brief Checks if the value on the stack is a number type and can fit into the corresponding c++ numerical type..
*/
template <class U = lua_Number, class T>
constexpr bool is_floating_point_representable_by(T value)
{
if constexpr (sizeof(T) == sizeof(U))
return true;
if constexpr (sizeof(T) < sizeof(U))
return static_cast<U>(value) >= -std::numeric_limits<U>::max()
&& static_cast<U>(value) <= std::numeric_limits<U>::max();
return value >= static_cast<T>(-std::numeric_limits<U>::max())
&& value <= static_cast<T>(std::numeric_limits<U>::max());
}
template <class U = lua_Number>
bool is_floating_point_representable_by(lua_State* L, int index)
{
int isValid = 0;
const auto value = tonumber(L, index, &isValid);
return isValid ? is_floating_point_representable_by<U>(value) : false;
}
} // namespace luabridge

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -1,65 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2020, Dmitry Tarakanov
// Copyright 2019, George Tokmaji
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include "Errors.h"
#include "Stack.h"
#include "TypeTraits.h"
#include "Userdata.h"
#include <functional>
#include <tuple>
namespace luabridge {
namespace detail {
template <class... Args>
struct non_const_overload
{
template <class R, class T>
constexpr auto operator()(R (T::*ptr)(Args...)) const noexcept -> decltype(ptr)
{
return ptr;
}
};
template <class... Args>
struct const_overload
{
template <class R, class T>
constexpr auto operator()(R (T::*ptr)(Args...) const) const noexcept -> decltype(ptr)
{
return ptr;
}
};
template <class... Args>
struct overload : const_overload<Args...>, non_const_overload<Args...>
{
using const_overload<Args...>::operator();
using non_const_overload<Args...>::operator();
template <class R>
constexpr auto operator()(R (*ptr)(Args...)) const noexcept -> decltype(ptr)
{
return ptr;
}
};
} // namespace detail
//=================================================================================================
/**
* @brief Overload resolution.
*/
template <class... Args> constexpr detail::overload<Args...> overload = {};
template <class... Args> constexpr detail::const_overload<Args...> constOverload = {};
template <class... Args> constexpr detail::non_const_overload<Args...> nonConstOverload = {};
} // namespace luabridge

View file

@ -1,146 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2022, Lucio Asnaghi
// SPDX-License-Identifier: MIT
#pragma once
#include "Errors.h"
namespace luabridge {
//=================================================================================================
/**
* @brief Simple result class containing a result.
*/
struct Result
{
Result() = default;
Result(std::error_code ec) noexcept
: m_ec(ec)
{
}
Result(const Result&) = default;
Result(Result&&) = default;
Result& operator=(const Result&) = default;
Result& operator=(Result&&) = default;
explicit operator bool() const noexcept
{
return !m_ec;
}
std::error_code error() const noexcept
{
return m_ec;
}
operator std::error_code() const noexcept
{
return m_ec;
}
std::string message() const
{
return m_ec.message();
}
private:
std::error_code m_ec;
};
//=================================================================================================
/**
* @brief Simple result class containing or a type T or an error code.
*/
template <class T>
struct TypeResult
{
TypeResult() = default;
template <class U, class = std::enable_if_t<std::is_convertible_v<U, T> && !std::is_same_v<std::decay_t<U>, std::error_code>>>
TypeResult(U&& value) noexcept
: m_value(std::in_place, std::forward<U>(value))
{
}
TypeResult(std::error_code ec) noexcept
: m_value(makeUnexpected(ec))
{
}
TypeResult(const TypeResult&) = default;
TypeResult(TypeResult&&) = default;
TypeResult& operator=(const TypeResult&) = default;
TypeResult& operator=(TypeResult&&) = default;
explicit operator bool() const
{
return m_value.hasValue();
}
const T& value() const
{
return m_value.value();
}
T& operator*() &
{
return m_value.value();
}
T operator*() &&
{
return std::move(m_value.value());
}
const T& operator*() const&
{
return m_value.value();
}
std::error_code error() const
{
return m_value.error();
}
operator std::error_code() const
{
return m_value.error();
}
std::string message() const
{
return m_value.error().message();
}
private:
Expected<T, std::error_code> m_value;
};
template <class U>
inline bool operator==(const TypeResult<U>& lhs, const U& rhs) noexcept
{
return lhs ? *lhs == rhs : false;
}
template <class U>
inline bool operator==(const U& lhs, const TypeResult<U>& rhs) noexcept
{
return rhs == lhs;
}
template <class U>
inline bool operator!=(const TypeResult<U>& lhs, const U& rhs) noexcept
{
return !(lhs == rhs);
}
template <class U>
inline bool operator!=(const U& lhs, const TypeResult<U>& rhs) noexcept
{
return !(rhs == lhs);
}
} // namespace luabridge

View file

@ -1,47 +0,0 @@
// https://github.com/vinniefalco/LuaBridge
// Copyright 2021, Lucio Asnaghi
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include "Stack.h"
namespace luabridge::detail {
//=================================================================================================
/**
* @brief Scope guard.
*/
template <class F>
class ScopeGuard
{
public:
template <class V>
ScopeGuard(V&& v)
: m_func(std::forward<V>(v))
, m_shouldRun(true)
{
}
~ScopeGuard()
{
if (m_shouldRun)
m_func();
}
void reset()
{
m_shouldRun = false;
}
private:
F m_func;
bool m_shouldRun;
};
template <class F>
ScopeGuard(F&&) -> ScopeGuard<F>;
} // namespace luabridge::detail

View file

@ -1,93 +0,0 @@
// https://github.com/vinniefalco/LuaBridge
// Copyright 2021, Lucio Asnaghi
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include "Stack.h"
namespace luabridge {
//=================================================================================================
/**
* @brief Security options.
*/
class Security
{
public:
static bool hideMetatables() noexcept
{
return getSettings().hideMetatables;
}
static void setHideMetatables(bool shouldHide) noexcept
{
getSettings().hideMetatables = shouldHide;
}
private:
struct Settings
{
Settings() noexcept
: hideMetatables(true)
{
}
bool hideMetatables;
};
static Settings& getSettings() noexcept
{
static Settings settings;
return settings;
}
};
//=================================================================================================
/**
* @brief Get a global value from the lua_State.
*
* @note This works on any type specialized by `Stack`, including `LuaRef` and its table proxies.
*/
template <class T>
TypeResult<T> getGlobal(lua_State* L, const char* name)
{
lua_getglobal(L, name);
auto result = luabridge::Stack<T>::get(L, -1);
lua_pop(L, 1);
return result;
}
//=================================================================================================
/**
* @brief Set a global value in the lua_State.
*
* @note This works on any type specialized by `Stack`, including `LuaRef` and its table proxies.
*/
template <class T>
bool setGlobal(lua_State* L, T&& t, const char* name)
{
if (auto result = push(L, std::forward<T>(t)))
{
lua_setglobal(L, name);
return true;
}
return false;
}
//=================================================================================================
/**
* @brief Change whether or not metatables are hidden (on by default).
*/
inline void setHideMetatables(bool shouldHide) noexcept
{
Security::setHideMetatables(shouldHide);
}
} // namespace luabridge

File diff suppressed because it is too large Load diff

View file

@ -1,104 +0,0 @@
// https://github.com/kunitoki/LuaBridge3
// Copyright 2020, Lucio Asnaghi
// Copyright 2019, Dmitry Tarakanov
// Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
// SPDX-License-Identifier: MIT
#pragma once
#include "Config.h"
#include <memory>
namespace luabridge {
//=================================================================================================
/**
* @brief Container traits.
*
* Unspecialized ContainerTraits has the isNotContainer typedef for SFINAE. All user defined containers must supply an appropriate
* specialization for ContinerTraits (without the alias isNotContainer). The containers that come with LuaBridge also come with the
* appropriate ContainerTraits specialization.
*
* @note See the corresponding declaration for details.
*
* A specialization of ContainerTraits for some generic type ContainerType looks like this:
*
* @code
*
* template <class T>
* struct ContainerTraits<ContainerType<T>>
* {
* using Type = T;
*
* static ContainerType<T> construct(T* c)
* {
* return c; // Implementation-dependent on ContainerType
* }
*
* static T* get(const ContainerType<T>& c)
* {
* return c.get(); // Implementation-dependent on ContainerType
* }
* };
*
* @endcode
*/
template <class T>
struct ContainerTraits
{
using IsNotContainer = bool;
using Type = T;
};
/**
* @brief Register shared_ptr support as container.
*
* @tparam T Class that is hold by the shared_ptr, must inherit from std::enable_shared_from_this.
*/
template <class T>
struct ContainerTraits<std::shared_ptr<T>>
{
static_assert(std::is_base_of_v<std::enable_shared_from_this<T>, T>);
using Type = T;
static std::shared_ptr<T> construct(T* t)
{
return t->shared_from_this();
}
static T* get(const std::shared_ptr<T>& c)
{
return c.get();
}
};
namespace detail {
//=================================================================================================
/**
* @brief Determine if type T is a container.
*
* To be considered a container, there must be a specialization of ContainerTraits with the required fields.
*/
template <class T>
class IsContainer
{
private:
typedef char yes[1]; // sizeof (yes) == 1
typedef char no[2]; // sizeof (no) == 2
template <class C>
static constexpr no& test(typename C::IsNotContainer*);
template <class>
static constexpr yes& test(...);
public:
static constexpr bool value = sizeof(test<ContainerTraits<T>>(0)) == sizeof(yes);
};
} // namespace detail
} // namespace luabridge

File diff suppressed because it is too large Load diff

View file

@ -1,293 +0,0 @@
cmake_minimum_required (VERSION 3.5)
# ====================================================== Locations
set (LUABRIDGE_LUAJIT_LOCATION "${CMAKE_CURRENT_LIST_DIR}/Lua/LuaJIT.2.1")
set (LUABRIDGE_LUAU_LOCATION "${CMAKE_CURRENT_LIST_DIR}/../ThirdParty/luau")
add_subdirectory(${LUABRIDGE_LUAJIT_LOCATION})
# ====================================================== Unit Tests Files
set (LUABRIDGE_TEST_SOURCE_FILES
Source/AmalgamateTests.cpp
Source/ArrayTests.cpp
Source/ClassTests.cpp
Source/ExceptionTests.cpp
Source/IssueTests.cpp
Source/IteratorTests.cpp
Source/LegacyTests.cpp
Source/LegacyTests.h
Source/ListTests.cpp
Source/LuaRefTests.cpp
Source/MapTests.cpp
Source/NamespaceTests.cpp
Source/OptionalTests.cpp
Source/OverloadTests.cpp
Source/PairTests.cpp
Source/PerformanceTests.cpp
Source/RefCountedPtrTests.cpp
Source/ScopeGuardTests.cpp
Source/StackTests.cpp
Source/Tests.cpp
Source/TestBase.h
Source/TestTypes.h
Source/TestsMain.cpp
Source/UnorderedMapTests.cpp
Source/UserdataTests.cpp
Source/VectorTests.cpp
)
if (APPLE)
list(APPEND LUABRIDGE_TEST_SOURCE_FILES Source/ObjCTests.mm)
endif ()
source_group ("Source Files" FILES ${LUABRIDGE_TEST_SOURCE_FILES})
# ====================================================== Lua 5.1
file (GLOB_RECURSE LUABRIDGE_TEST_LUA51_FILES
Lua/LuaLibrary.h
Lua/LuaLibrary5.1.5.cpp
)
# ====================================================== Lua 5.2
file (GLOB_RECURSE LUABRIDGE_TEST_LUA52_FILES
Lua/LuaLibrary.h
Lua/LuaLibrary5.2.4.cpp
)
# ====================================================== Lua 5.3
file (GLOB_RECURSE LUABRIDGE_TEST_LUA53_FILES
Lua/LuaLibrary.h
Lua/LuaLibrary5.3.6.cpp
)
# ====================================================== Lua 5.4
file (GLOB_RECURSE LUABRIDGE_TEST_LUA54_FILES
Lua/LuaLibrary.h
Lua/LuaLibrary5.4.4.cpp
)
# ====================================================== Luau
file (GLOB_RECURSE LUABRIDGE_TEST_LUAU_FILES
Lua/LuaLibrary.h
Lua/Luau.cpp
Lua/LuauSplit.cpp
)
# ====================================================== LuaJIT
file (GLOB_RECURSE LUABRIDGE_TEST_LUAJIT_FILES
Lua/LuaLibrary.h
)
# ====================================================== Shared Library
file (GLOB_RECURSE LUABRIDGE_TEST_SHARED_LIBRARY_FILES
Source/SharedCode.ch
Source/SharedCode.cpp
)
# ====================================================== Coverage
function (setup_target_for_coverage TARGET_NAME SOURCE_LOCATION SOURCE_PACKAGE)
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set_target_properties (${TARGET_NAME} PROPERTIES XCODE_ATTRIBUTE_GCC_GENERATE_DEBUGGING_SYMBOLS "YES")
set_target_properties (${TARGET_NAME} PROPERTIES XCODE_ATTRIBUTE_GCC_INSTRUMENT_PROGRAM_FLOW_ARCS "YES")
set_target_properties (${TARGET_NAME} PROPERTIES XCODE_ATTRIBUTE_GCC_GENERATE_TEST_COVERAGE_FILES "YES")
else ()
target_compile_options (${TARGET_NAME} PRIVATE -fprofile-arcs -ftest-coverage)
target_link_options (${TARGET_NAME} PRIVATE -fprofile-arcs)
endif ()
add_custom_command(TARGET ${TARGET_NAME} PRE_BUILD
COMMAND ${FIND_EXECUTABLE} . -path "*/Tests/*/${TARGET_NAME}.*/*/*.gcda" -delete
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
VERBATIM)
add_custom_command (
OUTPUT "coverage/${TARGET_NAME}.info"
COMMAND ${FIND_EXECUTABLE} . -path "*/Tests/*/${TARGET_NAME}.*/*/*.gcda" -delete
COMMAND ${TARGET_NAME} ${ARGV3}
COMMAND ${CMAKE_COMMAND} -E make_directory coverage
COMMAND ${CMAKE_COMMAND} -E rm -f coverage/${TARGET_NAME}.info
COMMAND ${LCOV_EXECUTABLE}
-c -d "${CMAKE_BINARY_DIR}"
--include "*/${SOURCE_PACKAGE}/*"
--exclude "*/Tests/*"
--exclude "*/Distribution/*"
--exclude "*/coverage_html/*"
--rc lcov_branch_coverage=1
-o "coverage/${TARGET_NAME}.info"
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
VERBATIM)
# Message status
message (STATUS "Luabridge3 -- Enabled code coverage reporting for ${TARGET_NAME}")
endfunction ()
function (setup_coverage_single_target)
add_custom_target (LuaBridgeTestsCoverage
COMMAND ${CMAKE_COMMAND} -E make_directory coverage_html
COMMAND ${CMAKE_COMMAND} -E rm -Rf coverage_html/*
COMMAND ${CMAKE_COMMAND} -E rm -f coverage/Merged.info
COMMAND ${LCOV_EXECUTABLE}
-a "coverage/LuaBridgeTests51.info"
-a "coverage/LuaBridgeTests51Noexcept.info"
-a "coverage/LuaBridgeTests52.info"
-a "coverage/LuaBridgeTests52Noexcept.info"
-a "coverage/LuaBridgeTests53.info"
-a "coverage/LuaBridgeTests53Noexcept.info"
-a "coverage/LuaBridgeTests54.info"
-a "coverage/LuaBridgeTests54Noexcept.info"
-a "coverage/LuaBridgeTestsLuaJIT.info"
-a "coverage/LuaBridgeTestsLuaJITNoexcept.info"
-a "coverage/LuaBridgeTestsLuau.info"
-o "coverage/Merged.info"
COMMAND ${GENHTML_EXECUTABLE}
--rc lcov_branch_coverage=1
"coverage/Merged.info" -o "coverage_html"
DEPENDS
"coverage/LuaBridgeTests51.info"
"coverage/LuaBridgeTests51Noexcept.info"
"coverage/LuaBridgeTests52.info"
"coverage/LuaBridgeTests52Noexcept.info"
"coverage/LuaBridgeTests53.info"
"coverage/LuaBridgeTests53Noexcept.info"
"coverage/LuaBridgeTests54.info"
"coverage/LuaBridgeTests54Noexcept.info"
"coverage/LuaBridgeTestsLuaJIT.info"
"coverage/LuaBridgeTestsLuaJITNoexcept.info"
"coverage/LuaBridgeTestsLuau.info"
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
VERBATIM)
endfunction ()
# ====================================================== Macro
macro (add_test_app LUABRIDGE_TEST_NAME LUA_VERSION LUABRIDGE_TEST_LUA_LIBRARY_FILES LUABRIDGE_EXCEPTIONS LUABRIDGE_LIBS)
get_filename_component (SOURCE_LOCATION "${CMAKE_CURRENT_LIST_DIR}/../Source" ABSOLUTE)
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /W3 /MP")
else ()
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
endif ()
# Dynamic library test
set(LUABRIDGE_TESTLIB_NAME ${LUABRIDGE_TEST_NAME}_DynamicLibrary)
add_library (${LUABRIDGE_TESTLIB_NAME} SHARED
${LUABRIDGE_TEST_SHARED_LIBRARY_FILES}
${LUABRIDGE_TEST_LUA_LIBRARY_FILES})
target_compile_definitions (${LUABRIDGE_TESTLIB_NAME} PRIVATE
LUABRIDGEDEMO_SHARED_EXPORT=1)
target_include_directories (${LUABRIDGE_TESTLIB_NAME} PRIVATE
${CMAKE_CURRENT_LIST_DIR}
${SOURCE_LOCATION}
Source)
list(APPEND LUABRIDGE_TEST_SOURCE_FILES Source/DynamicLibraryTests.cpp)
# Main binary test
add_executable (${LUABRIDGE_TEST_NAME}
${LUABRIDGE_TEST_SOURCE_FILES}
${LUABRIDGE_TEST_LUA_LIBRARY_FILES}
)
if (LUABRIDGE_COVERAGE)
setup_target_for_coverage (${LUABRIDGE_TEST_NAME} ${SOURCE_LOCATION} LuaBridge)
endif ()
target_include_directories (${LUABRIDGE_TEST_NAME} PRIVATE
${CMAKE_CURRENT_LIST_DIR}
${SOURCE_LOCATION}
Source)
if (${LUA_VERSION} STREQUAL "LUAU")
target_include_directories (${LUABRIDGE_TEST_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/VM/include")
target_include_directories (${LUABRIDGE_TEST_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/Ast/include")
target_include_directories (${LUABRIDGE_TEST_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/Compiler/include")
target_include_directories (${LUABRIDGE_TEST_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/Common/include")
target_compile_definitions (${LUABRIDGE_TEST_NAME} PRIVATE LUABRIDGEDEMO_LUAU=1)
target_include_directories (${LUABRIDGE_TESTLIB_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/VM/include")
target_include_directories (${LUABRIDGE_TESTLIB_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/Ast/include")
target_include_directories (${LUABRIDGE_TESTLIB_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/Compiler/include")
target_include_directories (${LUABRIDGE_TESTLIB_NAME} PRIVATE "${LUABRIDGE_LUAU_LOCATION}/Common/include")
target_compile_definitions (${LUABRIDGE_TESTLIB_NAME} PRIVATE LUABRIDGEDEMO_LUAU=1)
elseif (${LUA_VERSION} STREQUAL "LUAJIT")
target_compile_definitions (${LUABRIDGE_TEST_NAME} PRIVATE LUABRIDGEDEMO_LUAJIT=1)
target_compile_definitions (${LUABRIDGE_TESTLIB_NAME} PRIVATE LUABRIDGEDEMO_LUAJIT=1)
else () # if(${LUA_VERSION} MATCHES "^[0-9]*")
target_compile_definitions (${LUABRIDGE_TEST_NAME} PRIVATE LUABRIDGEDEMO_LUA_VERSION=${LUA_VERSION})
target_compile_definitions (${LUABRIDGE_TESTLIB_NAME} PRIVATE LUABRIDGEDEMO_LUA_VERSION=${LUA_VERSION})
endif ()
if (WIN32)
set(LUABRIDGEDEMO_SHARED_LIBRARY "${LUABRIDGE_TESTLIB_NAME}.dll")
elseif (APPLE)
set(LUABRIDGEDEMO_SHARED_LIBRARY "lib${LUABRIDGE_TESTLIB_NAME}.dylib")
else ()
set(LUABRIDGEDEMO_SHARED_LIBRARY "lib${LUABRIDGE_TESTLIB_NAME}.so")
endif ()
target_compile_definitions (${LUABRIDGE_TEST_NAME} PRIVATE
LUABRIDGEDEMO_SHARED_LIBRARY="${LUABRIDGEDEMO_SHARED_LIBRARY}"
LUABRIDGEDEMO_SHARED_EXPORT=0)
if (NOT ${LUABRIDGE_EXCEPTIONS})
target_compile_definitions (${LUABRIDGE_TEST_NAME} PRIVATE LUA_USE_LONGJMP=1)
if (APPLE)
target_compile_options (${LUABRIDGE_TEST_NAME} PRIVATE -fno-exceptions)
set_target_properties (${LUABRIDGE_TEST_NAME} PROPERTIES XCODE_ATTRIBUTE_GCC_ENABLE_CPP_EXCEPTIONS "NO")
elseif (WIN32)
target_compile_options (${LUABRIDGE_TEST_NAME} PRIVATE /EHs-c-)
target_compile_definitions (${LUABRIDGE_TEST_NAME} PRIVATE _HAS_EXCEPTIONS=0)
else ()
target_compile_options (${LUABRIDGE_TEST_NAME} PRIVATE -fno-exceptions)
endif ()
endif ()
target_link_libraries (${LUABRIDGE_TEST_NAME} PRIVATE LuaBridge gtest ${CMAKE_DL_LIBS})
add_dependencies (${LUABRIDGE_TEST_NAME} ${LUABRIDGE_TESTLIB_NAME})
if ("${LUABRIDGE_LIBS}" STREQUAL "")
else ()
target_link_libraries (${LUABRIDGE_TEST_NAME} PRIVATE ${LUABRIDGE_LIBS})
target_link_libraries (${LUABRIDGE_TESTLIB_NAME} PRIVATE ${LUABRIDGE_LIBS})
endif ()
add_test(NAME ${LUABRIDGE_TEST_NAME} COMMAND ${LUABRIDGE_TEST_NAME})
endmacro (add_test_app)
# ====================================================== Real Unit Tests
add_test_app (LuaBridgeTests51 501 "${LUABRIDGE_TEST_LUA51_FILES}" 1 "")
add_test_app (LuaBridgeTests51Noexcept 501 "${LUABRIDGE_TEST_LUA51_FILES}" 0 "")
add_test_app (LuaBridgeTests52 502 "${LUABRIDGE_TEST_LUA52_FILES}" 1 "")
add_test_app (LuaBridgeTests52Noexcept 502 "${LUABRIDGE_TEST_LUA52_FILES}" 0 "")
add_test_app (LuaBridgeTests53 503 "${LUABRIDGE_TEST_LUA53_FILES}" 1 "")
add_test_app (LuaBridgeTests53Noexcept 503 "${LUABRIDGE_TEST_LUA53_FILES}" 0 "")
add_test_app (LuaBridgeTests54 504 "${LUABRIDGE_TEST_LUA54_FILES}" 1 "")
add_test_app (LuaBridgeTests54Noexcept 504 "${LUABRIDGE_TEST_LUA54_FILES}" 0 "")
add_test_app (LuaBridgeTestsLuaJIT "LUAJIT" "${LUABRIDGE_TEST_LUAJIT_FILES}" 1 "liblua-static")
add_test_app (LuaBridgeTestsLuaJITNoexcept "LUAJIT" "${LUABRIDGE_TEST_LUAJIT_FILES}" 0 "liblua-static")
add_test_app (LuaBridgeTestsLuau "LUAU" "${LUABRIDGE_TEST_LUAU_FILES}" 1 "")
#add_test_app (LuaBridgeTestsLuauNoexcept "LUAU" "${LUABRIDGE_TEST_LUAU_FILES}" 0 "")
if (LUABRIDGE_COVERAGE)
setup_coverage_single_target ()
endif ()

View file

@ -1,34 +0,0 @@
Lua License
-----------
Lua is licensed under the terms of the MIT license reproduced below.
This means that Lua is free software and can be used for both academic
and commercial purposes at absolutely no cost.
For details and rationale, see http://www.lua.org/license.html .
===============================================================================
Copyright (C) 1994-2012 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
===============================================================================
(end of COPYRIGHT)

View file

@ -1,183 +0,0 @@
HISTORY for Lua 5.1
* Changes from version 5.0 to 5.1
-------------------------------
Language:
+ new module system.
+ new semantics for control variables of fors.
+ new semantics for setn/getn.
+ new syntax/semantics for varargs.
+ new long strings and comments.
+ new `mod' operator (`%')
+ new length operator #t
+ metatables for all types
API:
+ new functions: lua_createtable, lua_get(set)field, lua_push(to)integer.
+ user supplies memory allocator (lua_open becomes lua_newstate).
+ luaopen_* functions must be called through Lua.
Implementation:
+ new configuration scheme via luaconf.h.
+ incremental garbage collection.
+ better handling of end-of-line in the lexer.
+ fully reentrant parser (new Lua function `load')
+ better support for 64-bit machines.
+ native loadlib support for Mac OS X.
+ standard distribution in only one library (lualib.a merged into lua.a)
* Changes from version 4.0 to 5.0
-------------------------------
Language:
+ lexical scoping.
+ Lua coroutines.
+ standard libraries now packaged in tables.
+ tags replaced by metatables and tag methods replaced by metamethods,
stored in metatables.
+ proper tail calls.
+ each function can have its own global table, which can be shared.
+ new __newindex metamethod, called when we insert a new key into a table.
+ new block comments: --[[ ... ]].
+ new generic for.
+ new weak tables.
+ new boolean type.
+ new syntax "local function".
+ (f()) returns the first value returned by f.
+ {f()} fills a table with all values returned by f.
+ \n ignored in [[\n .
+ fixed and-or priorities.
+ more general syntax for function definition (e.g. function a.x.y:f()...end).
+ more general syntax for function calls (e.g. (print or write)(9)).
+ new functions (time/date, tmpfile, unpack, require, load*, etc.).
API:
+ chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer.
+ introduced lightweight userdata, a simple "void*" without a metatable.
+ new error handling protocol: the core no longer prints error messages;
all errors are reported to the caller on the stack.
+ new lua_atpanic for host cleanup.
+ new, signal-safe, hook scheme.
Implementation:
+ new license: MIT.
+ new, faster, register-based virtual machine.
+ support for external multithreading and coroutines.
+ new and consistent error message format.
+ the core no longer needs "stdio.h" for anything (except for a single
use of sprintf to convert numbers to strings).
+ lua.c now runs the environment variable LUA_INIT, if present. It can
be "@filename", to run a file, or the chunk itself.
+ support for user extensions in lua.c.
sample implementation given for command line editing.
+ new dynamic loading library, active by default on several platforms.
+ safe garbage-collector metamethods.
+ precompiled bytecodes checked for integrity (secure binary dostring).
+ strings are fully aligned.
+ position capture in string.find.
+ read('*l') can read lines with embedded zeros.
* Changes from version 3.2 to 4.0
-------------------------------
Language:
+ new "break" and "for" statements (both numerical and for tables).
+ uniform treatment of globals: globals are now stored in a Lua table.
+ improved error messages.
+ no more '$debug': full speed *and* full debug information.
+ new read form: read(N) for next N bytes.
+ general read patterns now deprecated.
(still available with -DCOMPAT_READPATTERNS.)
+ all return values are passed as arguments for the last function
(old semantics still available with -DLUA_COMPAT_ARGRET)
+ garbage collection tag methods for tables now deprecated.
+ there is now only one tag method for order.
API:
+ New API: fully re-entrant, simpler, and more efficient.
+ New debug API.
Implementation:
+ faster than ever: cleaner virtual machine and new hashing algorithm.
+ non-recursive garbage-collector algorithm.
+ reduced memory usage for programs with many strings.
+ improved treatment for memory allocation errors.
+ improved support for 16-bit machines (we hope).
+ code now compiles unmodified as both ANSI C and C++.
+ numbers in bases other than 10 are converted using strtoul.
+ new -f option in Lua to support #! scripts.
+ luac can now combine text and binaries.
* Changes from version 3.1 to 3.2
-------------------------------
+ redirected all output in Lua's core to _ERRORMESSAGE and _ALERT.
+ increased limit on the number of constants and globals per function
(from 2^16 to 2^24).
+ debugging info (lua_debug and hooks) moved into lua_state and new API
functions provided to get and set this info.
+ new debug lib gives full debugging access within Lua.
+ new table functions "foreachi", "sort", "tinsert", "tremove", "getn".
+ new io functions "flush", "seek".
* Changes from version 3.0 to 3.1
-------------------------------
+ NEW FEATURE: anonymous functions with closures (via "upvalues").
+ new syntax:
- local variables in chunks.
- better scope control with DO block END.
- constructors can now be also written: { record-part; list-part }.
- more general syntax for function calls and lvalues, e.g.:
f(x).y=1
o:f(x,y):g(z)
f"string" is sugar for f("string")
+ strings may now contain arbitrary binary data (e.g., embedded zeros).
+ major code re-organization and clean-up; reduced module interdependecies.
+ no arbitrary limits on the total number of constants and globals.
+ support for multiple global contexts.
+ better syntax error messages.
+ new traversal functions "foreach" and "foreachvar".
+ the default for numbers is now double.
changing it to use floats or longs is easy.
+ complete debug information stored in pre-compiled chunks.
+ sample interpreter now prompts user when run interactively, and also
handles control-C interruptions gracefully.
* Changes from version 2.5 to 3.0
-------------------------------
+ NEW CONCEPT: "tag methods".
Tag methods replace fallbacks as the meta-mechanism for extending the
semantics of Lua. Whereas fallbacks had a global nature, tag methods
work on objects having the same tag (e.g., groups of tables).
Existing code that uses fallbacks should work without change.
+ new, general syntax for constructors {[exp] = exp, ... }.
+ support for handling variable number of arguments in functions (varargs).
+ support for conditional compilation ($if ... $else ... $end).
+ cleaner semantics in API simplifies host code.
+ better support for writing libraries (auxlib.h).
+ better type checking and error messages in the standard library.
+ luac can now also undump.
* Changes from version 2.4 to 2.5
-------------------------------
+ io and string libraries are now based on pattern matching;
the old libraries are still available for compatibility
+ dofile and dostring can now return values (via return statement)
+ better support for 16- and 64-bit machines
+ expanded documentation, with more examples
* Changes from version 2.2 to 2.4
-------------------------------
+ external compiler creates portable binary files that can be loaded faster
+ interface for debugging and profiling
+ new "getglobal" fallback
+ new functions for handling references to Lua objects
+ new functions in standard lib
+ only one copy of each string is stored
+ expanded documentation, with more examples
* Changes from version 2.1 to 2.2
-------------------------------
+ functions now may be declared with any "lvalue" as a name
+ garbage collection of functions
+ support for pipes
* Changes from version 1.1 to 2.1
-------------------------------
+ object-oriented support
+ fallbacks
+ simplified syntax for tables
+ many internal improvements
(end of HISTORY)

View file

@ -1,99 +0,0 @@
INSTALL for Lua 5.1
* Building Lua
------------
Lua is built in the src directory, but the build process can be
controlled from the top-level Makefile.
Building Lua on Unix systems should be very easy. First do "make" and
see if your platform is listed. If so, just do "make xxx", where xxx
is your platform name. The platforms currently supported are:
aix ansi bsd freebsd generic linux macosx mingw posix solaris
If your platform is not listed, try the closest one or posix, generic,
ansi, in this order.
See below for customization instructions and for instructions on how
to build with other Windows compilers.
If you want to check that Lua has been built correctly, do "make test"
after building Lua. Also, have a look at the example programs in test.
* Installing Lua
--------------
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "make install". The official
place and the way to install files are defined in Makefile. You must
have the right permissions to install files.
If you want to build and install Lua in one step, do "make xxx install",
where xxx is your platform name.
If you want to install Lua locally, then do "make local". This will
create directories bin, include, lib, man, and install Lua there as
follows:
bin: lua luac
include: lua.h luaconf.h lualib.h lauxlib.h lua.hpp
lib: liblua.a
man/man1: lua.1 luac.1
These are the only directories you need for development.
There are man pages for lua and luac, in both nroff and html, and a
reference manual in html in doc, some sample code in test, and some
useful stuff in etc. You don't need these directories for development.
If you want to install Lua locally, but in some other directory, do
"make install INSTALL_TOP=xxx", where xxx is your chosen directory.
See below for instructions for Windows and other systems.
* Customization
-------------
Three things can be customized by editing a file:
- Where and how to install Lua -- edit Makefile.
- How to build Lua -- edit src/Makefile.
- Lua features -- edit src/luaconf.h.
You don't actually need to edit the Makefiles because you may set the
relevant variables when invoking make.
On the other hand, if you need to select some Lua features, you'll need
to edit src/luaconf.h. The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
We strongly recommend that you enable dynamic loading. This is done
automatically for all platforms listed above that have this feature
(and also Windows). See src/luaconf.h and also src/Makefile.
* Building Lua on Windows and other systems
-----------------------------------------
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
library: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c
ltable.c ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c
ltablib.c lstrlib.c loadlib.c linit.c
interpreter: library, lua.c
compiler: library, luac.c print.c
If you use Visual Studio .NET, you can use etc/luavs.bat in its
"Command Prompt".
If all you want is to build the Lua interpreter, you may put all .c files
in a single project, except for luac.c and print.c. Or just use etc/all.c.
To use Lua as a library in your own programs, you'll need to know how to
create and use libraries with your compiler.
As mentioned above, you may edit luaconf.h to select some features before
building Lua.
(end of INSTALL)

View file

@ -1,37 +0,0 @@
README for Lua 5.1
See INSTALL for installation instructions.
See HISTORY for a summary of changes since the last released version.
* What is Lua?
------------
Lua is a powerful, light-weight programming language designed for extending
applications. Lua is also frequently used as a general-purpose, stand-alone
language. Lua is free software.
For complete information, visit Lua's web site at http://www.lua.org/ .
For an executive summary, see http://www.lua.org/about.html .
Lua has been used in many different projects around the world.
For a short list, see http://www.lua.org/uses.html .
* Availability
------------
Lua is freely available for both academic and commercial purposes.
See COPYRIGHT and http://www.lua.org/license.html for details.
Lua can be downloaded at http://www.lua.org/download.html .
* Installation
------------
Lua is implemented in pure ANSI C, and compiles unmodified in all known
platforms that have an ANSI C compiler. In most Unix-like platforms, simply
do "make" with a suitable target. See INSTALL for detailed instructions.
* Origin
------
Lua is developed at Lua.org, a laboratory of the Department of Computer
Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro
in Brazil).
For more information about the authors, see http://www.lua.org/authors.html .
(end of README)

View file

@ -1,497 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.1 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=utf-8">
<STYLE TYPE="text/css">
ul {
list-style-type: none ;
}
</STYLE>
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A>
Lua 5.1 Reference Manual
</H1>
<P>
The reference manual is the official definition of the Lua language.
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/docs.html#pil">Programming in Lua</A>.
<P>
This manual is also available as a book:
<BLOCKQUOTE>
<A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20">
<IMG SRC="cover.png" ALT="" TITLE="buy from Amazon" BORDER=1 ALIGN="left" HSPACE=12>
</A>
<B>Lua 5.1 Reference Manual</B>
<BR>by R. Ierusalimschy, L. H. de Figueiredo, W. Celes
<BR>Lua.org, August 2006
<BR>ISBN 85-903798-3-3
<BR CLEAR="all">
</BLOCKQUOTE>
<P>
<A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20">Buy a copy</A>
of this book and
<A HREF="http://www.lua.org/donations.html">help to support</A>
the Lua project.
<P>
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
&middot;
<A HREF="http://www.lua.org/manual/">other versions</A>
<HR>
<SMALL>
Copyright &copy; 2006&ndash;2012 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL style="padding: 0">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Values and Types</A>
<UL>
<LI><A HREF="manual.html#2.2.1">2.2.1 &ndash; Coercion</A>
</UL>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Variables</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#2.4.1">2.4.1 &ndash; Chunks</A>
<LI><A HREF="manual.html#2.4.2">2.4.2 &ndash; Blocks</A>
<LI><A HREF="manual.html#2.4.3">2.4.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#2.4.4">2.4.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#2.4.5">2.4.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#2.4.6">2.4.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#2.4.7">2.4.7 &ndash; Local Declarations</A>
</UL>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#2.5.3">2.5.3 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#2.5.4">2.5.4 &ndash; Concatenation</A>
<LI><A HREF="manual.html#2.5.5">2.5.5 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#2.5.6">2.5.6 &ndash; Precedence</A>
<LI><A HREF="manual.html#2.5.7">2.5.7 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#2.5.8">2.5.8 &ndash; Function Calls</A>
<LI><A HREF="manual.html#2.5.9">2.5.9 &ndash; Function Definitions</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Visibility Rules</A>
<LI><A HREF="manual.html#2.7">2.7 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.8">2.8 &ndash; Metatables</A>
<LI><A HREF="manual.html#2.9">2.9 &ndash; Environments</A>
<LI><A HREF="manual.html#2.10">2.10 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.10.1">2.10.1 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.10.2">2.10.2 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.11">2.11 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 &ndash; The Stack</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Stack Size</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Pseudo-Indices</A>
<LI><A HREF="manual.html#3.4">3.4 &ndash; C Closures</A>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Registry</A>
<LI><A HREF="manual.html#3.6">3.6 &ndash; Error Handling in C</A>
<LI><A HREF="manual.html#3.7">3.7 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#3.8">3.8 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 &ndash; Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#5.2">5.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#5.3">5.3 &ndash; Modules</A>
<LI><A HREF="manual.html#5.4">5.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#5.4.1">5.4.1 &ndash; Patterns</A>
</UL>
<LI><A HREF="manual.html#5.5">5.5 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#5.6">5.6 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#5.7">5.7 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#5.8">5.8 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#5.9">5.9 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 &ndash; Lua Stand-alone</A>
<P>
<LI><A HREF="manual.html#7">7 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#7.1">7.1 &ndash; Changes in the Language</A>
<LI><A HREF="manual.html#7.2">7.2 &ndash; Changes in the Libraries</A>
<LI><A HREF="manual.html#7.3">7.3 &ndash; Changes in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#8">8 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE WIDTH="100%">
<TR VALIGN="top">
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<P>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getfenv">getfenv</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-loadstring">loadstring</A><BR>
<A HREF="manual.html#pdf-module">module</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setfenv">setfenv</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-unpack">unpack</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.getfenv">debug.getfenv</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setfenv">debug.setfenv</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
<P>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
<A HREF="manual.html#pdf-io.open">io.open</A><BR>
<A HREF="manual.html#pdf-io.output">io.output</A><BR>
<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
<A HREF="manual.html#pdf-io.read">io.read</A><BR>
<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<P>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.atan2">math.atan2</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.cosh">math.cosh</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.frexp">math.frexp</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.ldexp">math.ldexp</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.log10">math.log10</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.pow">math.pow</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sinh">math.sinh</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tanh">math.tanh</A><BR>
<P>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loaders">package.loaders</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.seeall">package.seeall</A><BR>
<P>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
<A HREF="manual.html#pdf-string.find">string.find</A><BR>
<A HREF="manual.html#pdf-string.format">string.format</A><BR>
<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.maxn">table.maxn</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
</TD>
<TD>
<H3>C API</H3>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_cpcall">lua_cpcall</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_equal">lua_equal</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getfenv">lua_getfenv</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_lessthan">lua_lessthan</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_objlen">lua_objlen</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setfenv">lua_setfenv</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
</TD>
<TD>
<H3>auxiliary library</H3>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkint">luaL_checkint</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklong">luaL_checklong</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_optint">luaL_optint</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlong">luaL_optlong</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_register">luaL_register</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_typerror">luaL_typerror</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
</TD>
</TR>
</TABLE>
<P>
<HR>
<SMALL CLASS="footer">
Last update:
Mon Feb 13 18:53:32 BRST 2012
</SMALL>
<!--
Last change: revised for Lua 5.1.5
-->
</BODY>
</HTML>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

View file

@ -1,163 +0,0 @@
.\" $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $
.TH LUA 1 "$Date: 2006/01/06 16:03:34 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the stand-alone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
The given
.I options
(see below)
are executed and then
the Lua program in file
.I script
is loaded and executed.
The given
.I args
are available to
.I script
as strings in a global table named
.BR arg .
If these arguments contain spaces or other characters special to the shell,
then they should be quoted
(but note that the quotes will be removed by the shell).
The arguments in
.B arg
start at 0,
which contains the string
.RI ' script '.
The index of the last argument is stored in
.BR arg.n .
The arguments given in the command line before
.IR script ,
including the name of the interpreter,
are available in negative indices in
.BR arg .
.LP
At the very start,
before even handling the command line,
.B lua
executes the contents of the environment variable
.BR LUA_INIT ,
if it is defined.
If the value of
.B LUA_INIT
is of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
.LP
Options start with
.B '\-'
and are described below.
You can use
.B "'\--'"
to signal the end of options.
.LP
If no arguments are given,
then
.B "\-v \-i"
is assumed when the standard input is a terminal;
otherwise,
.B "\-"
is assumed.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
So, one way to interrupt the reading of an incomplete statement is
to force a syntax error:
adding a
.B ';'
in the middle of a statement is a sure way of forcing a syntax error
(except inside multiline strings and comments; these must be closed explicitly).
If a line starts with
.BR '=' ,
then
.B lua
displays the values of all the expressions in the remainder of the
line. The expressions must be separated by commas.
The primary prompt is the value of the global variable
.BR _PROMPT ,
if this value is a string;
otherwise, the default prompt is used.
Similarly, the secondary prompt is the value of the global variable
.BR _PROMPT2 .
So,
to change the prompts,
set the corresponding variable to a string of your choice.
You can do that after calling the interpreter
or on the command line
(but in this case you have to be careful with quotes
if the prompt string contains a space; otherwise you may confuse the shell.)
The default prompts are "> " and ">> ".
.SH OPTIONS
.TP
.B \-
load and execute the standard input as a file,
that is,
not interactively,
even when the standard input is a terminal.
.TP
.BI \-e " stat"
execute statement
.IR stat .
You need to quote
.I stat
if it contains spaces, quotes,
or other characters special to the shell.
.TP
.B \-i
enter interactive mode after
.I script
is executed.
.TP
.BI \-l " name"
call
.BI require(' name ')
before executing
.IR script .
Typically used to load libraries.
.TP
.B \-v
show version information.
.SH "SEE ALSO"
.BR luac (1)
.br
http://www.lua.org/
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
and
W. Celes
.\" EOF

View file

@ -1,83 +0,0 @@
body {
color: #000000 ;
background-color: #FFFFFF ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
margin-right: 30px ;
margin-left: 30px ;
}
h1, h2, h3, h4 {
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: italic ;
}
h2 {
padding-top: 0.4em ;
padding-bottom: 0.4em ;
padding-left: 30px ;
padding-right: 30px ;
margin-left: -30px ;
background-color: #E0E0FF ;
}
h3 {
padding-left: 0.5em ;
border-left: solid #E0E0FF 1em ;
}
table h3 {
padding-left: 0px ;
border-left: none ;
}
a:link {
color: #000080 ;
background-color: inherit ;
text-decoration: none ;
}
a:visited {
background-color: inherit ;
text-decoration: none ;
}
a:link:hover, a:visited:hover {
color: #000080 ;
background-color: #E0E0FF ;
}
a:link:active, a:visited:active {
color: #FF0000 ;
}
hr {
border: 0 ;
height: 1px ;
color: #a0a0a0 ;
background-color: #a0a0a0 ;
}
:target {
background-color: #F8F8F8 ;
padding: 8px ;
border: solid #a0a0a0 2px ;
}
.footer {
color: gray ;
font-size: small ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
-moz-border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}

View file

@ -1,172 +0,0 @@
<!-- $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $ -->
<HTML>
<HEAD>
<TITLE>LUA man page</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY BGCOLOR="#FFFFFF">
<H2>NAME</H2>
lua - Lua interpreter
<H2>SYNOPSIS</H2>
<B>lua</B>
[
<I>options</I>
]
[
<I>script</I>
[
<I>args</I>
]
]
<H2>DESCRIPTION</H2>
<B>lua</B>
is the stand-alone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
<B>luac</B>,
the Lua compiler.)
<B>lua</B>
can be used as a batch interpreter and also interactively.
<P>
The given
<I>options</I>
(see below)
are executed and then
the Lua program in file
<I>script</I>
is loaded and executed.
The given
<I>args</I>
are available to
<I>script</I>
as strings in a global table named
<B>arg</B>.
If these arguments contain spaces or other characters special to the shell,
then they should be quoted
(but note that the quotes will be removed by the shell).
The arguments in
<B>arg</B>
start at 0,
which contains the string
'<I>script</I>'.
The index of the last argument is stored in
<B>arg.n</B>.
The arguments given in the command line before
<I>script</I>,
including the name of the interpreter,
are available in negative indices in
<B>arg</B>.
<P>
At the very start,
before even handling the command line,
<B>lua</B>
executes the contents of the environment variable
<B>LUA_INIT</B>,
if it is defined.
If the value of
<B>LUA_INIT</B>
is of the form
'@<I>filename</I>',
then
<I>filename</I>
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
<P>
Options start with
<B>'-'</B>
and are described below.
You can use
<B>'--'</B>
to signal the end of options.
<P>
If no arguments are given,
then
<B>"-v -i"</B>
is assumed when the standard input is a terminal;
otherwise,
<B>"-"</B>
is assumed.
<P>
In interactive mode,
<B>lua</B>
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
So, one way to interrupt the reading of an incomplete statement is
to force a syntax error:
adding a
<B>';'</B>
in the middle of a statement is a sure way of forcing a syntax error
(except inside multiline strings and comments; these must be closed explicitly).
If a line starts with
<B>'='</B>,
then
<B>lua</B>
displays the values of all the expressions in the remainder of the
line. The expressions must be separated by commas.
The primary prompt is the value of the global variable
<B>_PROMPT</B>,
if this value is a string;
otherwise, the default prompt is used.
Similarly, the secondary prompt is the value of the global variable
<B>_PROMPT2</B>.
So,
to change the prompts,
set the corresponding variable to a string of your choice.
You can do that after calling the interpreter
or on the command line
(but in this case you have to be careful with quotes
if the prompt string contains a space; otherwise you may confuse the shell.)
The default prompts are "&gt; " and "&gt;&gt; ".
<H2>OPTIONS</H2>
<P>
<B>-</B>
load and execute the standard input as a file,
that is,
not interactively,
even when the standard input is a terminal.
<P>
<B>-e </B><I>stat</I>
execute statement
<I>stat</I>.
You need to quote
<I>stat </I>
if it contains spaces, quotes,
or other characters special to the shell.
<P>
<B>-i</B>
enter interactive mode after
<I>script</I>
is executed.
<P>
<B>-l </B><I>name</I>
call
<B>require</B>('<I>name</I>')
before executing
<I>script</I>.
Typically used to load libraries.
<P>
<B>-v</B>
show version information.
<H2>SEE ALSO</H2>
<B>luac</B>(1)
<BR>
<A HREF="http://www.lua.org/">http://www.lua.org/</A>
<H2>DIAGNOSTICS</H2>
Error messages should be self explanatory.
<H2>AUTHORS</H2>
R. Ierusalimschy,
L. H. de Figueiredo,
and
W. Celes
<!-- EOF -->
</BODY>
</HTML>

View file

@ -1,136 +0,0 @@
.\" $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $
.TH LUAC 1 "$Date: 2006/01/06 16:03:34 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
.LP
Pre-compiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
.LP
Pre-compiled chunks are not necessarily smaller than the corresponding source.
The main goal in pre-compiling is faster loading.
.LP
The binary files created by
.B luac
are portable only among architectures with the same word size and byte order.
.LP
.B luac
produces a single output file containing the bytecodes
for all source files given.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
This is useful to combine several precompiled chunks,
even from different (but compatible) platforms,
into a single precompiled chunk.
.LP
You can use
.B "'\-'"
to indicate the standard input as a source file
and
.B "'\--'"
to signal the end of options
(that is,
all remaining arguments will be treated as files even if they start with
.BR "'\-'" ).
.LP
The internal format of the binary files produced by
.B luac
is likely to change when a new version of Lua is released.
So,
save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
Options must be separate.
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be a source file because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
Lua always performs a thorough integrity test on precompiled chunks.
Bytecode that passes this test is completely safe,
in the sense that it will not break the interpreter.
However,
there is no guarantee that such code does anything sensible.
(None can be given, because the halting problem is unsolvable.)
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file passes the integrity test.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
For instance,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.SH FILES
.TP 15
.B luac.out
default output file
.SH "SEE ALSO"
.BR lua (1)
.br
http://www.lua.org/
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
L. H. de Figueiredo,
R. Ierusalimschy and
W. Celes
.\" EOF

View file

@ -1,145 +0,0 @@
<!-- $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $ -->
<HTML>
<HEAD>
<TITLE>LUAC man page</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY BGCOLOR="#FFFFFF">
<H2>NAME</H2>
luac - Lua compiler
<H2>SYNOPSIS</H2>
<B>luac</B>
[
<I>options</I>
] [
<I>filenames</I>
]
<H2>DESCRIPTION</H2>
<B>luac</B>
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files that can be later loaded and executed.
<P>
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
<P>
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
<B>luac</B>
simply allows those bytecodes to be saved in a file for later execution.
<P>
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
<P>
The binary files created by
<B>luac</B>
are portable only among architectures with the same word size and byte order.
<P>
<B>luac</B>
produces a single output file containing the bytecodes
for all source files given.
By default,
the output file is named
<B>luac.out</B>,
but you can change this with the
<B>-o</B>
option.
<P>
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
This is useful because several precompiled chunks,
even from different (but compatible) platforms,
can be combined into a single precompiled chunk.
<P>
You can use
<B>'-'</B>
to indicate the standard input as a source file
and
<B>'--'</B>
to signal the end of options
(that is,
all remaining arguments will be treated as files even if they start with
<B>'-'</B>).
<P>
The internal format of the binary files produced by
<B>luac</B>
is likely to change when a new version of Lua is released.
So,
save the source files of all Lua programs that you precompile.
<P>
<H2>OPTIONS</H2>
Options must be separate.
<P>
<B>-l</B>
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
<B>luac</B>
loads
<B>luac.out</B>
and lists its contents.
<P>
<B>-o </B><I>file</I>
output to
<I>file</I>,
instead of the default
<B>luac.out</B>.
(You can use
<B>'-'</B>
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be a source file because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
<P>
<B>-p</B>
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
Lua always performs a thorough integrity test on precompiled chunks.
Bytecode that passes this test is completely safe,
in the sense that it will not break the interpreter.
However,
there is no guarantee that such code does anything sensible.
(None can be given, because the halting problem is unsolvable.)
If no files are given, then
<B>luac</B>
loads
<B>luac.out</B>
and tests its contents.
No messages are displayed if the file passes the integrity test.
<P>
<B>-s</B>
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
For instance,
line numbers and names of local variables are lost.
<P>
<B>-v</B>
show version information.
<H2>FILES</H2>
<P>
<B>luac.out</B>
default output file
<H2>SEE ALSO</H2>
<B>lua</B>(1)
<BR>
<A HREF="http://www.lua.org/">http://www.lua.org/</A>
<H2>DIAGNOSTICS</H2>
Error messages should be self explanatory.
<H2>AUTHORS</H2>
L. H. de Figueiredo,
R. Ierusalimschy and
W. Celes
<!-- EOF -->
</BODY>
</HTML>

View file

@ -1,24 +0,0 @@
h3 code {
font-family: inherit ;
font-size: inherit ;
}
pre, code {
font-size: 12pt ;
}
span.apii {
float: right ;
font-family: inherit ;
font-style: normal ;
font-size: small ;
color: gray ;
}
p+h1, ul+h1 {
padding-top: 0.4em ;
padding-bottom: 0.4em ;
padding-left: 30px ;
margin-left: -30px ;
background-color: #E0E0FF ;
}

File diff suppressed because it is too large Load diff

View file

@ -1,40 +0,0 @@
<HTML>
<HEAD>
<TITLE>Lua documentation</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
Documentation
</H1>
This is the documentation included in the source distribution of Lua 5.1.5.
<UL>
<LI><A HREF="contents.html">Reference manual</A>
<LI><A HREF="lua.html">lua man page</A>
<LI><A HREF="luac.html">luac man page</A>
<LI><A HREF="../README">lua/README</A>
<LI><A HREF="../etc/README">lua/etc/README</A>
<LI><A HREF="../test/README">lua/test/README</A>
</UL>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
contains updated documentation,
especially the
<A HREF="http://www.lua.org/manual/5.1/">reference manual</A>.
<P>
<HR>
<SMALL>
Last update:
Fri Feb 3 09:44:42 BRST 2012
</SMALL>
</BODY>
</HTML>

View file

@ -1,37 +0,0 @@
This directory contains some useful files and code.
Unlike the code in ../src, everything here is in the public domain.
If any of the makes fail, you're probably not using the same libraries
used to build Lua. Set MYLIBS in Makefile accordingly.
all.c
Full Lua interpreter in a single file.
Do "make one" for a demo.
lua.hpp
Lua header files for C++ using 'extern "C"'.
lua.ico
A Lua icon for Windows (and web sites: save as favicon.ico).
Drawn by hand by Markus Gritsch <gritsch@iue.tuwien.ac.at>.
lua.pc
pkg-config data for Lua
luavs.bat
Script to build Lua under "Visual Studio .NET Command Prompt".
Run it from the toplevel as etc\luavs.bat.
min.c
A minimal Lua interpreter.
Good for learning and for starting your own.
Do "make min" for a demo.
noparser.c
Linking with noparser.o avoids loading the parsing modules in lualib.a.
Do "make noparser" for a demo.
strict.lua
Traps uses of undeclared global variables.
Do "make strict" for a demo.

View file

@ -1,38 +0,0 @@
/*
* all.c -- Lua core, libraries and interpreter in a single file
*/
#define luaall_c
#include "lapi.c"
#include "lcode.c"
#include "ldebug.c"
#include "ldo.c"
#include "ldump.c"
#include "lfunc.c"
#include "lgc.c"
#include "llex.c"
#include "lmem.c"
#include "lobject.c"
#include "lopcodes.c"
#include "lparser.c"
#include "lstate.c"
#include "lstring.c"
#include "ltable.c"
#include "ltm.c"
#include "lundump.c"
#include "lvm.c"
#include "lzio.c"
#include "lauxlib.c"
#include "lbaselib.c"
#include "ldblib.c"
#include "liolib.c"
#include "linit.c"
#include "lmathlib.c"
#include "loadlib.c"
#include "loslib.c"
#include "lstrlib.c"
#include "ltablib.c"
#include "lua.c"

View file

@ -1,9 +0,0 @@
// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

View file

@ -1,31 +0,0 @@
# lua.pc -- pkg-config data for Lua
# vars from install Makefile
# grep '^V=' ../Makefile
V= 5.1
# grep '^R=' ../Makefile
R= 5.1.5
# grep '^INSTALL_.*=' ../Makefile | sed 's/INSTALL_TOP/prefix/'
prefix= /usr/local
INSTALL_BIN= ${prefix}/bin
INSTALL_INC= ${prefix}/include
INSTALL_LIB= ${prefix}/lib
INSTALL_MAN= ${prefix}/man/man1
INSTALL_LMOD= ${prefix}/share/lua/${V}
INSTALL_CMOD= ${prefix}/lib/lua/${V}
# canonical vars
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: Lua
Description: An Extensible Extension Language
Version: ${R}
Requires:
Libs: -L${libdir} -llua -lm
Cflags: -I${includedir}
# (end of lua.pc)

View file

@ -1,28 +0,0 @@
@rem Script to build Lua under "Visual Studio .NET Command Prompt".
@rem Do not run from this directory; run it from the toplevel: etc\luavs.bat .
@rem It creates lua51.dll, lua51.lib, lua.exe, and luac.exe in src.
@rem (contributed by David Manura and Mike Pall)
@setlocal
@set MYCOMPILE=cl /nologo /MD /O2 /W3 /c /D_CRT_SECURE_NO_DEPRECATE
@set MYLINK=link /nologo
@set MYMT=mt /nologo
cd src
%MYCOMPILE% /DLUA_BUILD_AS_DLL l*.c
del lua.obj luac.obj
%MYLINK% /DLL /out:lua51.dll l*.obj
if exist lua51.dll.manifest^
%MYMT% -manifest lua51.dll.manifest -outputresource:lua51.dll;2
%MYCOMPILE% /DLUA_BUILD_AS_DLL lua.c
%MYLINK% /out:lua.exe lua.obj lua51.lib
if exist lua.exe.manifest^
%MYMT% -manifest lua.exe.manifest -outputresource:lua.exe
%MYCOMPILE% l*.c print.c
del lua.obj linit.obj lbaselib.obj ldblib.obj liolib.obj lmathlib.obj^
loslib.obj ltablib.obj lstrlib.obj loadlib.obj
%MYLINK% /out:luac.exe *.obj
if exist luac.exe.manifest^
%MYMT% -manifest luac.exe.manifest -outputresource:luac.exe
del *.obj *.manifest
cd ..

View file

@ -1,39 +0,0 @@
/*
* min.c -- a minimal Lua interpreter
* loads stdin only with minimal error handling.
* no interaction, and no standard library, only a "print" function.
*/
#include <stdio.h>
#include "lua.h"
#include "lauxlib.h"
static int print(lua_State *L)
{
int n=lua_gettop(L);
int i;
for (i=1; i<=n; i++)
{
if (i>1) printf("\t");
if (lua_isstring(L,i))
printf("%s",lua_tostring(L,i));
else if (lua_isnil(L,i))
printf("%s","nil");
else if (lua_isboolean(L,i))
printf("%s",lua_toboolean(L,i) ? "true" : "false");
else
printf("%s:%p",luaL_typename(L,i),lua_topointer(L,i));
}
printf("\n");
return 0;
}
int main(void)
{
lua_State *L=lua_open();
lua_register(L,"print",print);
if (luaL_dofile(L,NULL)!=0) fprintf(stderr,"%s\n",lua_tostring(L,-1));
lua_close(L);
return 0;
}

View file

@ -1,50 +0,0 @@
/*
* The code below can be used to make a Lua core that does not contain the
* parsing modules (lcode, llex, lparser), which represent 35% of the total core.
* You'll only be able to load binary files and strings, precompiled with luac.
* (Of course, you'll have to build luac with the original parsing modules!)
*
* To use this module, simply compile it ("make noparser" does that) and list
* its object file before the Lua libraries. The linker should then not load
* the parsing modules. To try it, do "make luab".
*
* If you also want to avoid the dump module (ldump.o), define NODUMP.
* #define NODUMP
*/
#define LUA_CORE
#include "llex.h"
#include "lparser.h"
#include "lzio.h"
LUAI_FUNC void luaX_init (lua_State *L) {
UNUSED(L);
}
LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) {
UNUSED(z);
UNUSED(buff);
UNUSED(name);
lua_pushliteral(L,"parser not loaded");
lua_error(L);
return NULL;
}
#ifdef NODUMP
#include "lundump.h"
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) {
UNUSED(f);
UNUSED(w);
UNUSED(data);
UNUSED(strip);
#if 1
UNUSED(L);
return 0;
#else
lua_pushliteral(L,"dumper not loaded");
lua_error(L);
#endif
}
#endif

View file

@ -1,41 +0,0 @@
--
-- strict.lua
-- checks uses of undeclared global variables
-- All global variables must be 'declared' through a regular assignment
-- (even assigning nil will do) in a main chunk before being used
-- anywhere or assigned to inside a function.
--
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(_G)
if mt == nil then
mt = {}
setmetatable(_G, mt)
end
mt.__declared = {}
local function what ()
local d = getinfo(3, "S")
return d and d.what or "C"
end
mt.__newindex = function (t, n, v)
if not mt.__declared[n] then
local w = what()
if w ~= "main" and w ~= "C" then
error("assign to undeclared variable '"..n.."'", 2)
end
mt.__declared[n] = true
end
rawset(t, n, v)
end
mt.__index = function (t, n)
if not mt.__declared[n] and what() ~= "C" then
error("variable '"..n.."' is not declared", 2)
end
return rawget(t, n)
end

File diff suppressed because it is too large Load diff

View file

@ -1,16 +0,0 @@
/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "lobject.h"
LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);
#endif

View file

@ -1,652 +0,0 @@
/*
** $Id: lauxlib.c,v 1.159.1.3 2008/01/21 13:20:51 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* This file uses only the official API of Lua.
** Any function declared here could be written as an application function.
*/
#define lauxlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#define FREELIST_REF 0 /* free list of references */
/* convert a stack index to positive */
#define abs_index(L, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \
lua_gettop(L) + (i) + 1)
/*
** {======================================================
** Error-report functions
** =======================================================
*/
LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
lua_Debug ar;
if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
lua_getinfo(L, "n", &ar);
if (strcmp(ar.namewhat, "method") == 0) {
narg--; /* do not count `self' */
if (narg == 0) /* error is in the self argument itself? */
return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
ar.name, extramsg);
}
if (ar.name == NULL)
ar.name = "?";
return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)",
narg, ar.name, extramsg);
}
LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) {
const char *msg = lua_pushfstring(L, "%s expected, got %s",
tname, luaL_typename(L, narg));
return luaL_argerror(L, narg, msg);
}
static void tag_error (lua_State *L, int narg, int tag) {
luaL_typerror(L, narg, lua_typename(L, tag));
}
LUALIB_API void luaL_where (lua_State *L, int level) {
lua_Debug ar;
if (lua_getstack(L, level, &ar)) { /* check function at level */
lua_getinfo(L, "Sl", &ar); /* get info about it */
if (ar.currentline > 0) { /* is there info? */
lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
return;
}
}
lua_pushliteral(L, ""); /* else, no information available... */
}
LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
luaL_where(L, 1);
lua_pushvfstring(L, fmt, argp);
va_end(argp);
lua_concat(L, 2);
return lua_error(L);
}
/* }====================================================== */
LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
const char *const lst[]) {
const char *name = (def) ? luaL_optstring(L, narg, def) :
luaL_checkstring(L, narg);
int i;
for (i=0; lst[i]; i++)
if (strcmp(lst[i], name) == 0)
return i;
return luaL_argerror(L, narg,
lua_pushfstring(L, "invalid option " LUA_QS, name));
}
LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get registry.name */
if (!lua_isnil(L, -1)) /* name already in use? */
return 0; /* leave previous value on top, but return 0 */
lua_pop(L, 1);
lua_newtable(L); /* create metatable */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
return 1;
}
LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (p != NULL) { /* value is a userdata? */
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get correct metatable */
if (lua_rawequal(L, -1, -2)) { /* does it have the correct mt? */
lua_pop(L, 2); /* remove both metatables */
return p;
}
}
}
luaL_typerror(L, ud, tname); /* else error */
return NULL; /* to avoid warnings */
}
LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) {
if (!lua_checkstack(L, space))
luaL_error(L, "stack overflow (%s)", mes);
}
LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
if (lua_type(L, narg) != t)
tag_error(L, narg, t);
}
LUALIB_API void luaL_checkany (lua_State *L, int narg) {
if (lua_type(L, narg) == LUA_TNONE)
luaL_argerror(L, narg, "value expected");
}
LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
const char *s = lua_tolstring(L, narg, len);
if (!s) tag_error(L, narg, LUA_TSTRING);
return s;
}
LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
const char *def, size_t *len) {
if (lua_isnoneornil(L, narg)) {
if (len)
*len = (def ? strlen(def) : 0);
return def;
}
else return luaL_checklstring(L, narg, len);
}
LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
lua_Number d = lua_tonumber(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
return luaL_opt(L, luaL_checknumber, narg, def);
}
LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) {
lua_Integer d = lua_tointeger(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg,
lua_Integer def) {
return luaL_opt(L, luaL_checkinteger, narg, def);
}
LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
if (!lua_getmetatable(L, obj)) /* no metatable? */
return 0;
lua_pushstring(L, event);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2); /* remove metatable and metafield */
return 0;
}
else {
lua_remove(L, -2); /* remove only metatable */
return 1;
}
}
LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
obj = abs_index(L, obj);
if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
return 0;
lua_pushvalue(L, obj);
lua_call(L, 1, 1);
return 1;
}
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l) {
luaI_openlib(L, libname, l, 0);
}
static int libsize (const luaL_Reg *l) {
int size = 0;
for (; l->name; l++) size++;
return size;
}
LUALIB_API void luaI_openlib (lua_State *L, const char *libname,
const luaL_Reg *l, int nup) {
if (libname) {
int size = libsize(l);
/* check whether lib already exists */
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1);
lua_getfield(L, -1, libname); /* get _LOADED[libname] */
if (!lua_istable(L, -1)) { /* not found? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
if (luaL_findtable(L, LUA_GLOBALSINDEX, libname, size) != NULL)
luaL_error(L, "name conflict for module " LUA_QS, libname);
lua_pushvalue(L, -1);
lua_setfield(L, -3, libname); /* _LOADED[libname] = new table */
}
lua_remove(L, -2); /* remove _LOADED table */
lua_insert(L, -(nup+1)); /* move library table to below upvalues */
}
for (; l->name; l++) {
int i;
for (i=0; i<nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -nup);
lua_pushcclosure(L, l->func, nup);
lua_setfield(L, -(nup+2), l->name);
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** {======================================================
** getn-setn: size for arrays
** =======================================================
*/
#if defined(LUA_COMPAT_GETN)
static int checkint (lua_State *L, int topop) {
int n = (lua_type(L, -1) == LUA_TNUMBER) ? lua_tointeger(L, -1) : -1;
lua_pop(L, topop);
return n;
}
static void getsizes (lua_State *L) {
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_SIZES");
if (lua_isnil(L, -1)) { /* no `size' table? */
lua_pop(L, 1); /* remove nil */
lua_newtable(L); /* create it */
lua_pushvalue(L, -1); /* `size' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "kv");
lua_setfield(L, -2, "__mode"); /* metatable(N).__mode = "kv" */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_SIZES"); /* store in register */
}
}
LUALIB_API void luaL_setn (lua_State *L, int t, int n) {
t = abs_index(L, t);
lua_pushliteral(L, "n");
lua_rawget(L, t);
if (checkint(L, 1) >= 0) { /* is there a numeric field `n'? */
lua_pushliteral(L, "n"); /* use it */
lua_pushinteger(L, n);
lua_rawset(L, t);
}
else { /* use `sizes' */
getsizes(L);
lua_pushvalue(L, t);
lua_pushinteger(L, n);
lua_rawset(L, -3); /* sizes[t] = n */
lua_pop(L, 1); /* remove `sizes' */
}
}
LUALIB_API int luaL_getn (lua_State *L, int t) {
int n;
t = abs_index(L, t);
lua_pushliteral(L, "n"); /* try t.n */
lua_rawget(L, t);
if ((n = checkint(L, 1)) >= 0) return n;
getsizes(L); /* else try sizes[t] */
lua_pushvalue(L, t);
lua_rawget(L, -2);
if ((n = checkint(L, 2)) >= 0) return n;
return (int)lua_objlen(L, t);
}
#endif
/* }====================================================== */
LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
const char *r) {
const char *wild;
size_t l = strlen(p);
luaL_Buffer b;
luaL_buffinit(L, &b);
while ((wild = strstr(s, p)) != NULL) {
luaL_addlstring(&b, s, wild - s); /* push prefix */
luaL_addstring(&b, r); /* push replacement in place of pattern */
s = wild + l; /* continue after `p' */
}
luaL_addstring(&b, s); /* push last suffix */
luaL_pushresult(&b);
return lua_tostring(L, -1);
}
LUALIB_API const char *luaL_findtable (lua_State *L, int idx,
const char *fname, int szhint) {
const char *e;
lua_pushvalue(L, idx);
do {
e = strchr(fname, '.');
if (e == NULL) e = fname + strlen(fname);
lua_pushlstring(L, fname, e - fname);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) { /* no such field? */
lua_pop(L, 1); /* remove this nil */
lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
lua_pushlstring(L, fname, e - fname);
lua_pushvalue(L, -2);
lua_settable(L, -4); /* set new table into field */
}
else if (!lua_istable(L, -1)) { /* field has a non-table value? */
lua_pop(L, 2); /* remove table and value */
return fname; /* return problematic part of the name */
}
lua_remove(L, -2); /* remove previous table */
fname = e + 1;
} while (*e == '.');
return NULL;
}
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
#define bufflen(B) ((B)->p - (B)->buffer)
#define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B)))
#define LIMIT (LUA_MINSTACK/2)
static int emptybuffer (luaL_Buffer *B) {
size_t l = bufflen(B);
if (l == 0) return 0; /* put nothing on stack */
else {
lua_pushlstring(B->L, B->buffer, l);
B->p = B->buffer;
B->lvl++;
return 1;
}
}
static void adjuststack (luaL_Buffer *B) {
if (B->lvl > 1) {
lua_State *L = B->L;
int toget = 1; /* number of levels to concat */
size_t toplen = lua_strlen(L, -1);
do {
size_t l = lua_strlen(L, -(toget+1));
if (B->lvl - toget + 1 >= LIMIT || toplen > l) {
toplen += l;
toget++;
}
else break;
} while (toget < B->lvl);
lua_concat(L, toget);
B->lvl = B->lvl - toget + 1;
}
}
LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) {
if (emptybuffer(B))
adjuststack(B);
return B->buffer;
}
LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
while (l--)
luaL_addchar(B, *s++);
}
LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
luaL_addlstring(B, s, strlen(s));
}
LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
emptybuffer(B);
lua_concat(B->L, B->lvl);
B->lvl = 1;
}
LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
lua_State *L = B->L;
size_t vl;
const char *s = lua_tolstring(L, -1, &vl);
if (vl <= bufffree(B)) { /* fit into buffer? */
memcpy(B->p, s, vl); /* put it there */
B->p += vl;
lua_pop(L, 1); /* remove from stack */
}
else {
if (emptybuffer(B))
lua_insert(L, -2); /* put buffer before new value */
B->lvl++; /* add new value into B stack */
adjuststack(B);
}
}
LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
B->L = L;
B->p = B->buffer;
B->lvl = 0;
}
/* }====================================================== */
LUALIB_API int luaL_ref (lua_State *L, int t) {
int ref;
t = abs_index(L, t);
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* remove from stack */
return LUA_REFNIL; /* `nil' has a unique fixed reference */
}
lua_rawgeti(L, t, FREELIST_REF); /* get first free element */
ref = (int)lua_tointeger(L, -1); /* ref = t[FREELIST_REF] */
lua_pop(L, 1); /* remove it from stack */
if (ref != 0) { /* any free element? */
lua_rawgeti(L, t, ref); /* remove it from list */
lua_rawseti(L, t, FREELIST_REF); /* (t[FREELIST_REF] = t[ref]) */
}
else { /* no free elements */
ref = (int)lua_objlen(L, t);
ref++; /* create new reference */
}
lua_rawseti(L, t, ref);
return ref;
}
LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
if (ref >= 0) {
t = abs_index(L, t);
lua_rawgeti(L, t, FREELIST_REF);
lua_rawseti(L, t, ref); /* t[ref] = t[FREELIST_REF] */
lua_pushinteger(L, ref);
lua_rawseti(L, t, FREELIST_REF); /* t[FREELIST_REF] = ref */
}
}
/*
** {======================================================
** Load functions
** =======================================================
*/
typedef struct LoadF {
int extraline;
FILE *f;
char buff[LUAL_BUFFERSIZE];
} LoadF;
static const char *getF (lua_State *L, void *ud, size_t *size) {
LoadF *lf = (LoadF *)ud;
(void)L;
if (lf->extraline) {
lf->extraline = 0;
*size = 1;
return "\n";
}
if (feof(lf->f)) return NULL;
*size = fread(lf->buff, 1, sizeof(lf->buff), lf->f);
return (*size > 0) ? lf->buff : NULL;
}
static int errfile (lua_State *L, const char *what, int fnameindex) {
const char *serr = strerror(errno);
const char *filename = lua_tostring(L, fnameindex) + 1;
lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
lua_remove(L, fnameindex);
return LUA_ERRFILE;
}
LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
LoadF lf;
int status, readstatus;
int c;
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
lf.extraline = 0;
if (filename == NULL) {
lua_pushliteral(L, "=stdin");
lf.f = stdin;
}
else {
lua_pushfstring(L, "@%s", filename);
lf.f = fopen(filename, "r");
if (lf.f == NULL) return errfile(L, "open", fnameindex);
}
c = getc(lf.f);
if (c == '#') { /* Unix exec. file? */
lf.extraline = 1;
while ((c = getc(lf.f)) != EOF && c != '\n') ; /* skip first line */
if (c == '\n') c = getc(lf.f);
}
if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
/* skip eventual `#!...' */
while ((c = getc(lf.f)) != EOF && c != LUA_SIGNATURE[0]) ;
lf.extraline = 0;
}
ungetc(c, lf.f);
status = lua_load(L, getF, &lf, lua_tostring(L, -1));
readstatus = ferror(lf.f);
if (filename) fclose(lf.f); /* close file (even in case of errors) */
if (readstatus) {
lua_settop(L, fnameindex); /* ignore results from `lua_load' */
return errfile(L, "read", fnameindex);
}
lua_remove(L, fnameindex);
return status;
}
typedef struct LoadS {
const char *s;
size_t size;
} LoadS;
static const char *getS (lua_State *L, void *ud, size_t *size) {
LoadS *ls = (LoadS *)ud;
(void)L;
if (ls->size == 0) return NULL;
*size = ls->size;
ls->size = 0;
return ls->s;
}
LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size,
const char *name) {
LoadS ls;
ls.s = buff;
ls.size = size;
return lua_load(L, getS, &ls, name);
}
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s) {
return luaL_loadbuffer(L, s, strlen(s), s);
}
/* }====================================================== */
static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
(void)ud;
(void)osize;
if (nsize == 0) {
free(ptr);
return NULL;
}
else
return realloc(ptr, nsize);
}
static int panic (lua_State *L) {
(void)L; /* to avoid warnings */
fprintf(stderr, "PANIC: unprotected error in call to Lua API (%s)\n",
lua_tostring(L, -1));
return 0;
}
LUALIB_API lua_State *luaL_newstate (void) {
lua_State *L = lua_newstate(l_alloc, NULL);
if (L) lua_atpanic(L, &panic);
return L;
}

View file

@ -1,174 +0,0 @@
/*
** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
#if defined(LUA_COMPAT_GETN)
LUALIB_API int (luaL_getn) (lua_State *L, int t);
LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
#else
#define luaL_getn(L,i) ((int)lua_objlen(L, i))
#define luaL_setn(L,i,j) ((void)0) /* no op! */
#endif
#if defined(LUA_COMPAT_OPENLIB)
#define luaI_openlib luaL_openlib
#endif
/* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
const char *name);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))
/* compatibility only */
#define luaL_putchar(B,c) luaL_addchar(B,c)
#define luaL_addsize(B,n) ((B)->p += (n))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
/* }====================================================== */
/* compatibility with ref system */
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
#define luaL_reg luaL_Reg
#endif

View file

@ -1,653 +0,0 @@
/*
** $Id: lbaselib.c,v 1.191.1.6 2008/02/14 16:46:22 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lbaselib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** If your system does not support `stdout', you can just remove this function.
** If you need, you can define your own `print' function, following this
** model but changing `fputs' to put the strings at a proper place
** (a console window or a log file, for instance).
*/
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tostring(L, -1); /* get result */
if (s == NULL)
return luaL_error(L, LUA_QL("tostring") " must return a string to "
LUA_QL("print"));
if (i>1) fputs("\t", stdout);
fputs(s, stdout);
lua_pop(L, 1); /* pop result */
}
fputs("\n", stdout);
return 0;
}
static int luaB_tonumber (lua_State *L) {
int base = luaL_optint(L, 2, 10);
if (base == 10) { /* standard conversion */
luaL_checkany(L, 1);
if (lua_isnumber(L, 1)) {
lua_pushnumber(L, lua_tonumber(L, 1));
return 1;
}
}
else {
const char *s1 = luaL_checkstring(L, 1);
char *s2;
unsigned long n;
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
n = strtoul(s1, &s2, base);
if (s1 != s2) { /* at least one valid digit? */
while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */
if (*s2 == '\0') { /* no invalid trailing characters? */
lua_pushnumber(L, (lua_Number)n);
return 1;
}
}
}
lua_pushnil(L); /* else not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = luaL_optint(L, 2, 1);
lua_settop(L, 1);
if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
luaL_where(L, level);
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable"))
luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static void getfunc (lua_State *L, int opt) {
if (lua_isfunction(L, 1)) lua_pushvalue(L, 1);
else {
lua_Debug ar;
int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1);
luaL_argcheck(L, level >= 0, 1, "level must be non-negative");
if (lua_getstack(L, level, &ar) == 0)
luaL_argerror(L, 1, "invalid level");
lua_getinfo(L, "f", &ar);
if (lua_isnil(L, -1))
luaL_error(L, "no function environment for tail call at level %d",
level);
}
}
static int luaB_getfenv (lua_State *L) {
getfunc(L, 1);
if (lua_iscfunction(L, -1)) /* is a C function? */
lua_pushvalue(L, LUA_GLOBALSINDEX); /* return the thread's global env. */
else
lua_getfenv(L, -1);
return 1;
}
static int luaB_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
getfunc(L, 0);
lua_pushvalue(L, 2);
if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0) {
/* change environment of current thread */
lua_pushthread(L);
lua_insert(L, -2);
lua_setfenv(L, -2);
return 0;
}
else if (lua_iscfunction(L, -2) || lua_setfenv(L, -2) == 0)
luaL_error(L,
LUA_QL("setfenv") " cannot change environment of given object");
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int luaB_gcinfo (lua_State *L) {
lua_pushinteger(L, lua_getgccount(L));
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL};
int o = luaL_checkoption(L, 1, "collect", opts);
int ex = luaL_optint(L, 2, 0);
int res = lua_gc(L, optsnum[o], ex);
switch (optsnum[o]) {
case LUA_GCCOUNT: {
int b = lua_gc(L, LUA_GCCOUNTB, 0);
lua_pushnumber(L, res + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
lua_pushboolean(L, res);
return 1;
}
default: {
lua_pushnumber(L, res);
return 1;
}
}
}
static int luaB_type (lua_State *L) {
luaL_checkany(L, 1);
lua_pushstring(L, luaL_typename(L, 1));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
return 3;
}
static int ipairsaux (lua_State *L) {
int i = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
i++; /* next value */
lua_pushinteger(L, i);
lua_rawgeti(L, 1, i);
return (lua_isnil(L, -1)) ? 0 : 2;
}
static int luaB_ipairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushinteger(L, 0); /* and initial value */
return 3;
}
static int load_aux (lua_State *L, int status) {
if (status == 0) /* OK? */
return 1;
else {
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
}
}
static int luaB_loadstring (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
const char *chunkname = luaL_optstring(L, 2, s);
return load_aux(L, luaL_loadbuffer(L, s, l, chunkname));
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
return load_aux(L, luaL_loadfile(L, fname));
}
/*
** Reader for generic `load' function: `lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)ud; /* to avoid warnings */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
*size = 0;
return NULL;
}
else if (lua_isstring(L, -1)) {
lua_replace(L, 3); /* save string in a reserved stack slot */
return lua_tolstring(L, 3, size);
}
else luaL_error(L, "reader function must return a string");
return NULL; /* to avoid warnings */
}
static int luaB_load (lua_State *L) {
int status;
const char *cname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, 3); /* function, eventual name, plus one reserved slot */
status = lua_load(L, generic_reader, NULL, cname);
return load_aux(L, status);
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
int n = lua_gettop(L);
if (luaL_loadfile(L, fname) != 0) lua_error(L);
lua_call(L, 0, LUA_MULTRET);
return lua_gettop(L) - n;
}
static int luaB_assert (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_toboolean(L, 1))
return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
return lua_gettop(L);
}
static int luaB_unpack (lua_State *L) {
int i, e, n;
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 2, 1);
e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1));
if (i > e) return 0; /* empty range */
n = e - i + 1; /* number of elements */
if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
return luaL_error(L, "too many results to unpack");
lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
while (i++ < e) /* push arg[i + 1...e] */
lua_rawgeti(L, 1, i);
return n;
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
int i = luaL_checkint(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - i;
}
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0);
lua_pushboolean(L, (status == 0));
lua_insert(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_xpcall (lua_State *L) {
int status;
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_insert(L, 1); /* put error function under function to be called */
status = lua_pcall(L, 0, LUA_MULTRET, 1);
lua_pushboolean(L, (status == 0));
lua_replace(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */
return 1; /* use its value */
switch (lua_type(L, 1)) {
case LUA_TNUMBER:
lua_pushstring(L, lua_tostring(L, 1));
break;
case LUA_TSTRING:
lua_pushvalue(L, 1);
break;
case LUA_TBOOLEAN:
lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false"));
break;
case LUA_TNIL:
lua_pushliteral(L, "nil");
break;
default:
lua_pushfstring(L, "%s: %p", luaL_typename(L, 1), lua_topointer(L, 1));
break;
}
return 1;
}
static int luaB_newproxy (lua_State *L) {
lua_settop(L, 1);
lua_newuserdata(L, 0); /* create proxy */
if (lua_toboolean(L, 1) == 0)
return 1; /* no metatable */
else if (lua_isboolean(L, 1)) {
lua_newtable(L); /* create a new metatable `m' ... */
lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */
lua_pushboolean(L, 1);
lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */
}
else {
int validproxy = 0; /* to check if weaktable[metatable(u)] == true */
if (lua_getmetatable(L, 1)) {
lua_rawget(L, lua_upvalueindex(1));
validproxy = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
}
luaL_argcheck(L, validproxy, 1, "boolean or proxy expected");
lua_getmetatable(L, 1); /* metatable is valid; get it */
}
lua_setmetatable(L, 2);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"gcinfo", luaB_gcinfo},
{"getfenv", luaB_getfenv},
{"getmetatable", luaB_getmetatable},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"loadstring", luaB_loadstring},
{"next", luaB_next},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"rawequal", luaB_rawequal},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setfenv", luaB_setfenv},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"unpack", luaB_unpack},
{"xpcall", luaB_xpcall},
{NULL, NULL}
};
/*
** {======================================================
** Coroutine library
** =======================================================
*/
#define CO_RUN 0 /* running */
#define CO_SUS 1 /* suspended */
#define CO_NOR 2 /* 'normal' (it resumed another coroutine) */
#define CO_DEAD 3
static const char *const statnames[] =
{"running", "suspended", "normal", "dead"};
static int costatus (lua_State *L, lua_State *co) {
if (L == co) return CO_RUN;
switch (lua_status(co)) {
case LUA_YIELD:
return CO_SUS;
case 0: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
return CO_NOR; /* it is running */
else if (lua_gettop(co) == 0)
return CO_DEAD;
else
return CO_SUS; /* initial state */
}
default: /* some error occured */
return CO_DEAD;
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "coroutine expected");
lua_pushstring(L, statnames[costatus(L, co)]);
return 1;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status = costatus(L, co);
if (!lua_checkstack(co, narg))
luaL_error(L, "too many arguments to resume");
if (status != CO_SUS) {
lua_pushfstring(L, "cannot resume %s coroutine", statnames[status]);
return -1; /* error flag */
}
lua_xmove(L, co, narg);
lua_setlevel(L, co);
status = lua_resume(co, narg);
if (status == 0 || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1))
luaL_error(L, "too many results to resume");
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
int r;
luaL_argcheck(L, co, 1, "coroutine expected");
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + `resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_isstring(L, -1)) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL = lua_newthread(L);
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1,
"Lua function expected");
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_corunning (lua_State *L) {
if (lua_pushthread(L))
lua_pushnil(L); /* main thread is not a coroutine */
return 1;
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{NULL, NULL}
};
/* }====================================================== */
static void auxopen (lua_State *L, const char *name,
lua_CFunction f, lua_CFunction u) {
lua_pushcfunction(L, u);
lua_pushcclosure(L, f, 1);
lua_setfield(L, -2, name);
}
static void base_open (lua_State *L) {
/* set global _G */
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setglobal(L, "_G");
/* open lib into global table */
luaL_register(L, "_G", base_funcs);
lua_pushliteral(L, LUA_VERSION);
lua_setglobal(L, "_VERSION"); /* set global _VERSION */
/* `ipairs' and `pairs' need auxiliary functions as upvalues */
auxopen(L, "ipairs", luaB_ipairs, ipairsaux);
auxopen(L, "pairs", luaB_pairs, luaB_next);
/* `newproxy' needs a weaktable as upvalue */
lua_createtable(L, 0, 1); /* new table `w' */
lua_pushvalue(L, -1); /* `w' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "kv");
lua_setfield(L, -2, "__mode"); /* metatable(w).__mode = "kv" */
lua_pushcclosure(L, luaB_newproxy, 1);
lua_setglobal(L, "newproxy"); /* set global `newproxy' */
}
LUALIB_API int luaopen_base (lua_State *L) {
base_open(L);
luaL_register(L, LUA_COLIBNAME, co_funcs);
return 2;
}

View file

@ -1,831 +0,0 @@
/*
** $Id: lcode.c,v 2.25.1.5 2011/01/31 14:53:16 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#define lcode_c
#define LUA_CORE
#include "lua.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "ltable.h"
#define hasjumps(e) ((e)->t != (e)->f)
static int isnumeral(expdesc *e) {
return (e->k == VKNUM && e->t == NO_JUMP && e->f == NO_JUMP);
}
void luaK_nil (FuncState *fs, int from, int n) {
Instruction *previous;
if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
if (fs->pc == 0) { /* function start? */
if (from >= fs->nactvar)
return; /* positions are already clean */
}
else {
previous = &fs->f->code[fs->pc-1];
if (GET_OPCODE(*previous) == OP_LOADNIL) {
int pfrom = GETARG_A(*previous);
int pto = GETARG_B(*previous);
if (pfrom <= from && from <= pto+1) { /* can connect both? */
if (from+n-1 > pto)
SETARG_B(*previous, from+n-1);
return;
}
}
}
}
luaK_codeABC(fs, OP_LOADNIL, from, from+n-1, 0); /* else no optimization */
}
int luaK_jump (FuncState *fs) {
int jpc = fs->jpc; /* save list of jumps to here */
int j;
fs->jpc = NO_JUMP;
j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
luaK_concat(fs, &j, jpc); /* keep them on hold */
return j;
}
void luaK_ret (FuncState *fs, int first, int nret) {
luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
}
static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
luaK_codeABC(fs, op, A, B, C);
return luaK_jump(fs);
}
static void fixjump (FuncState *fs, int pc, int dest) {
Instruction *jmp = &fs->f->code[pc];
int offset = dest-(pc+1);
lua_assert(dest != NO_JUMP);
if (abs(offset) > MAXARG_sBx)
luaX_syntaxerror(fs->ls, "control structure too long");
SETARG_sBx(*jmp, offset);
}
/*
** returns current `pc' and marks it as a jump target (to avoid wrong
** optimizations with consecutive instructions not in the same basic block).
*/
int luaK_getlabel (FuncState *fs) {
fs->lasttarget = fs->pc;
return fs->pc;
}
static int getjump (FuncState *fs, int pc) {
int offset = GETARG_sBx(fs->f->code[pc]);
if (offset == NO_JUMP) /* point to itself represents end of list */
return NO_JUMP; /* end of list */
else
return (pc+1)+offset; /* turn offset into absolute position */
}
static Instruction *getjumpcontrol (FuncState *fs, int pc) {
Instruction *pi = &fs->f->code[pc];
if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
return pi-1;
else
return pi;
}
/*
** check whether list has any jump that do not produce a value
** (or produce an inverted value)
*/
static int need_value (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list)) {
Instruction i = *getjumpcontrol(fs, list);
if (GET_OPCODE(i) != OP_TESTSET) return 1;
}
return 0; /* not found */
}
static int patchtestreg (FuncState *fs, int node, int reg) {
Instruction *i = getjumpcontrol(fs, node);
if (GET_OPCODE(*i) != OP_TESTSET)
return 0; /* cannot patch other instructions */
if (reg != NO_REG && reg != GETARG_B(*i))
SETARG_A(*i, reg);
else /* no register to put value or register already has the value */
*i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
return 1;
}
static void removevalues (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list))
patchtestreg(fs, list, NO_REG);
}
static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
int dtarget) {
while (list != NO_JUMP) {
int next = getjump(fs, list);
if (patchtestreg(fs, list, reg))
fixjump(fs, list, vtarget);
else
fixjump(fs, list, dtarget); /* jump to default target */
list = next;
}
}
static void dischargejpc (FuncState *fs) {
patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
fs->jpc = NO_JUMP;
}
void luaK_patchlist (FuncState *fs, int list, int target) {
if (target == fs->pc)
luaK_patchtohere(fs, list);
else {
lua_assert(target < fs->pc);
patchlistaux(fs, list, target, NO_REG, target);
}
}
void luaK_patchtohere (FuncState *fs, int list) {
luaK_getlabel(fs);
luaK_concat(fs, &fs->jpc, list);
}
void luaK_concat (FuncState *fs, int *l1, int l2) {
if (l2 == NO_JUMP) return;
else if (*l1 == NO_JUMP)
*l1 = l2;
else {
int list = *l1;
int next;
while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
list = next;
fixjump(fs, list, l2);
}
}
void luaK_checkstack (FuncState *fs, int n) {
int newstack = fs->freereg + n;
if (newstack > fs->f->maxstacksize) {
if (newstack >= MAXSTACK)
luaX_syntaxerror(fs->ls, "function or expression too complex");
fs->f->maxstacksize = cast_byte(newstack);
}
}
void luaK_reserveregs (FuncState *fs, int n) {
luaK_checkstack(fs, n);
fs->freereg += n;
}
static void freereg (FuncState *fs, int reg) {
if (!ISK(reg) && reg >= fs->nactvar) {
fs->freereg--;
lua_assert(reg == fs->freereg);
}
}
static void freeexp (FuncState *fs, expdesc *e) {
if (e->k == VNONRELOC)
freereg(fs, e->u.s.info);
}
static int addk (FuncState *fs, TValue *k, TValue *v) {
lua_State *L = fs->L;
TValue *idx = luaH_set(L, fs->h, k);
Proto *f = fs->f;
int oldsize = f->sizek;
if (ttisnumber(idx)) {
lua_assert(luaO_rawequalObj(&fs->f->k[cast_int(nvalue(idx))], v));
return cast_int(nvalue(idx));
}
else { /* constant not found; create a new entry */
setnvalue(idx, cast_num(fs->nk));
luaM_growvector(L, f->k, fs->nk, f->sizek, TValue,
MAXARG_Bx, "constant table overflow");
while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
setobj(L, &f->k[fs->nk], v);
luaC_barrier(L, f, v);
return fs->nk++;
}
}
int luaK_stringK (FuncState *fs, TString *s) {
TValue o;
setsvalue(fs->L, &o, s);
return addk(fs, &o, &o);
}
int luaK_numberK (FuncState *fs, lua_Number r) {
TValue o;
setnvalue(&o, r);
return addk(fs, &o, &o);
}
static int boolK (FuncState *fs, int b) {
TValue o;
setbvalue(&o, b);
return addk(fs, &o, &o);
}
static int nilK (FuncState *fs) {
TValue k, v;
setnilvalue(&v);
/* cannot use nil as key; instead use table itself to represent nil */
sethvalue(fs->L, &k, fs->h);
return addk(fs, &k, &v);
}
void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
if (e->k == VCALL) { /* expression is an open function call? */
SETARG_C(getcode(fs, e), nresults+1);
}
else if (e->k == VVARARG) {
SETARG_B(getcode(fs, e), nresults+1);
SETARG_A(getcode(fs, e), fs->freereg);
luaK_reserveregs(fs, 1);
}
}
void luaK_setoneret (FuncState *fs, expdesc *e) {
if (e->k == VCALL) { /* expression is an open function call? */
e->k = VNONRELOC;
e->u.s.info = GETARG_A(getcode(fs, e));
}
else if (e->k == VVARARG) {
SETARG_B(getcode(fs, e), 2);
e->k = VRELOCABLE; /* can relocate its simple result */
}
}
void luaK_dischargevars (FuncState *fs, expdesc *e) {
switch (e->k) {
case VLOCAL: {
e->k = VNONRELOC;
break;
}
case VUPVAL: {
e->u.s.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.s.info, 0);
e->k = VRELOCABLE;
break;
}
case VGLOBAL: {
e->u.s.info = luaK_codeABx(fs, OP_GETGLOBAL, 0, e->u.s.info);
e->k = VRELOCABLE;
break;
}
case VINDEXED: {
freereg(fs, e->u.s.aux);
freereg(fs, e->u.s.info);
e->u.s.info = luaK_codeABC(fs, OP_GETTABLE, 0, e->u.s.info, e->u.s.aux);
e->k = VRELOCABLE;
break;
}
case VVARARG:
case VCALL: {
luaK_setoneret(fs, e);
break;
}
default: break; /* there is one value available (somewhere) */
}
}
static int code_label (FuncState *fs, int A, int b, int jump) {
luaK_getlabel(fs); /* those instructions may be jump targets */
return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
}
static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: {
luaK_nil(fs, reg, 1);
break;
}
case VFALSE: case VTRUE: {
luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
break;
}
case VK: {
luaK_codeABx(fs, OP_LOADK, reg, e->u.s.info);
break;
}
case VKNUM: {
luaK_codeABx(fs, OP_LOADK, reg, luaK_numberK(fs, e->u.nval));
break;
}
case VRELOCABLE: {
Instruction *pc = &getcode(fs, e);
SETARG_A(*pc, reg);
break;
}
case VNONRELOC: {
if (reg != e->u.s.info)
luaK_codeABC(fs, OP_MOVE, reg, e->u.s.info, 0);
break;
}
default: {
lua_assert(e->k == VVOID || e->k == VJMP);
return; /* nothing to do... */
}
}
e->u.s.info = reg;
e->k = VNONRELOC;
}
static void discharge2anyreg (FuncState *fs, expdesc *e) {
if (e->k != VNONRELOC) {
luaK_reserveregs(fs, 1);
discharge2reg(fs, e, fs->freereg-1);
}
}
static void exp2reg (FuncState *fs, expdesc *e, int reg) {
discharge2reg(fs, e, reg);
if (e->k == VJMP)
luaK_concat(fs, &e->t, e->u.s.info); /* put this jump in `t' list */
if (hasjumps(e)) {
int final; /* position after whole expression */
int p_f = NO_JUMP; /* position of an eventual LOAD false */
int p_t = NO_JUMP; /* position of an eventual LOAD true */
if (need_value(fs, e->t) || need_value(fs, e->f)) {
int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
p_f = code_label(fs, reg, 0, 1);
p_t = code_label(fs, reg, 1, 0);
luaK_patchtohere(fs, fj);
}
final = luaK_getlabel(fs);
patchlistaux(fs, e->f, final, reg, p_f);
patchlistaux(fs, e->t, final, reg, p_t);
}
e->f = e->t = NO_JUMP;
e->u.s.info = reg;
e->k = VNONRELOC;
}
void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
freeexp(fs, e);
luaK_reserveregs(fs, 1);
exp2reg(fs, e, fs->freereg - 1);
}
int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
if (e->k == VNONRELOC) {
if (!hasjumps(e)) return e->u.s.info; /* exp is already in a register */
if (e->u.s.info >= fs->nactvar) { /* reg. is not a local? */
exp2reg(fs, e, e->u.s.info); /* put value on it */
return e->u.s.info;
}
}
luaK_exp2nextreg(fs, e); /* default */
return e->u.s.info;
}
void luaK_exp2val (FuncState *fs, expdesc *e) {
if (hasjumps(e))
luaK_exp2anyreg(fs, e);
else
luaK_dischargevars(fs, e);
}
int luaK_exp2RK (FuncState *fs, expdesc *e) {
luaK_exp2val(fs, e);
switch (e->k) {
case VKNUM:
case VTRUE:
case VFALSE:
case VNIL: {
if (fs->nk <= MAXINDEXRK) { /* constant fit in RK operand? */
e->u.s.info = (e->k == VNIL) ? nilK(fs) :
(e->k == VKNUM) ? luaK_numberK(fs, e->u.nval) :
boolK(fs, (e->k == VTRUE));
e->k = VK;
return RKASK(e->u.s.info);
}
else break;
}
case VK: {
if (e->u.s.info <= MAXINDEXRK) /* constant fit in argC? */
return RKASK(e->u.s.info);
else break;
}
default: break;
}
/* not a constant in the right range: put it in a register */
return luaK_exp2anyreg(fs, e);
}
void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
switch (var->k) {
case VLOCAL: {
freeexp(fs, ex);
exp2reg(fs, ex, var->u.s.info);
return;
}
case VUPVAL: {
int e = luaK_exp2anyreg(fs, ex);
luaK_codeABC(fs, OP_SETUPVAL, e, var->u.s.info, 0);
break;
}
case VGLOBAL: {
int e = luaK_exp2anyreg(fs, ex);
luaK_codeABx(fs, OP_SETGLOBAL, e, var->u.s.info);
break;
}
case VINDEXED: {
int e = luaK_exp2RK(fs, ex);
luaK_codeABC(fs, OP_SETTABLE, var->u.s.info, var->u.s.aux, e);
break;
}
default: {
lua_assert(0); /* invalid var kind to store */
break;
}
}
freeexp(fs, ex);
}
void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
int func;
luaK_exp2anyreg(fs, e);
freeexp(fs, e);
func = fs->freereg;
luaK_reserveregs(fs, 2);
luaK_codeABC(fs, OP_SELF, func, e->u.s.info, luaK_exp2RK(fs, key));
freeexp(fs, key);
e->u.s.info = func;
e->k = VNONRELOC;
}
static void invertjump (FuncState *fs, expdesc *e) {
Instruction *pc = getjumpcontrol(fs, e->u.s.info);
lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
GET_OPCODE(*pc) != OP_TEST);
SETARG_A(*pc, !(GETARG_A(*pc)));
}
static int jumponcond (FuncState *fs, expdesc *e, int cond) {
if (e->k == VRELOCABLE) {
Instruction ie = getcode(fs, e);
if (GET_OPCODE(ie) == OP_NOT) {
fs->pc--; /* remove previous OP_NOT */
return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
}
/* else go through */
}
discharge2anyreg(fs, e);
freeexp(fs, e);
return condjump(fs, OP_TESTSET, NO_REG, e->u.s.info, cond);
}
void luaK_goiftrue (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VK: case VKNUM: case VTRUE: {
pc = NO_JUMP; /* always true; do nothing */
break;
}
case VJMP: {
invertjump(fs, e);
pc = e->u.s.info;
break;
}
default: {
pc = jumponcond(fs, e, 0);
break;
}
}
luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */
luaK_patchtohere(fs, e->t);
e->t = NO_JUMP;
}
static void luaK_goiffalse (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
pc = NO_JUMP; /* always false; do nothing */
break;
}
case VJMP: {
pc = e->u.s.info;
break;
}
default: {
pc = jumponcond(fs, e, 1);
break;
}
}
luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */
luaK_patchtohere(fs, e->f);
e->f = NO_JUMP;
}
static void codenot (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
e->k = VTRUE;
break;
}
case VK: case VKNUM: case VTRUE: {
e->k = VFALSE;
break;
}
case VJMP: {
invertjump(fs, e);
break;
}
case VRELOCABLE:
case VNONRELOC: {
discharge2anyreg(fs, e);
freeexp(fs, e);
e->u.s.info = luaK_codeABC(fs, OP_NOT, 0, e->u.s.info, 0);
e->k = VRELOCABLE;
break;
}
default: {
lua_assert(0); /* cannot happen */
break;
}
}
/* interchange true and false lists */
{ int temp = e->f; e->f = e->t; e->t = temp; }
removevalues(fs, e->f);
removevalues(fs, e->t);
}
void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
t->u.s.aux = luaK_exp2RK(fs, k);
t->k = VINDEXED;
}
static int constfolding (OpCode op, expdesc *e1, expdesc *e2) {
lua_Number v1, v2, r;
if (!isnumeral(e1) || !isnumeral(e2)) return 0;
v1 = e1->u.nval;
v2 = e2->u.nval;
switch (op) {
case OP_ADD: r = luai_numadd(v1, v2); break;
case OP_SUB: r = luai_numsub(v1, v2); break;
case OP_MUL: r = luai_nummul(v1, v2); break;
case OP_DIV:
if (v2 == 0) return 0; /* do not attempt to divide by 0 */
r = luai_numdiv(v1, v2); break;
case OP_MOD:
if (v2 == 0) return 0; /* do not attempt to divide by 0 */
r = luai_nummod(v1, v2); break;
case OP_POW: r = luai_numpow(v1, v2); break;
case OP_UNM: r = luai_numunm(v1); break;
case OP_LEN: return 0; /* no constant folding for 'len' */
default: lua_assert(0); r = 0; break;
}
if (luai_numisnan(r)) return 0; /* do not attempt to produce NaN */
e1->u.nval = r;
return 1;
}
static void codearith (FuncState *fs, OpCode op, expdesc *e1, expdesc *e2) {
if (constfolding(op, e1, e2))
return;
else {
int o2 = (op != OP_UNM && op != OP_LEN) ? luaK_exp2RK(fs, e2) : 0;
int o1 = luaK_exp2RK(fs, e1);
if (o1 > o2) {
freeexp(fs, e1);
freeexp(fs, e2);
}
else {
freeexp(fs, e2);
freeexp(fs, e1);
}
e1->u.s.info = luaK_codeABC(fs, op, 0, o1, o2);
e1->k = VRELOCABLE;
}
}
static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
expdesc *e2) {
int o1 = luaK_exp2RK(fs, e1);
int o2 = luaK_exp2RK(fs, e2);
freeexp(fs, e2);
freeexp(fs, e1);
if (cond == 0 && op != OP_EQ) {
int temp; /* exchange args to replace by `<' or `<=' */
temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
cond = 1;
}
e1->u.s.info = condjump(fs, op, cond, o1, o2);
e1->k = VJMP;
}
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) {
expdesc e2;
e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0;
switch (op) {
case OPR_MINUS: {
if (!isnumeral(e))
luaK_exp2anyreg(fs, e); /* cannot operate on non-numeric constants */
codearith(fs, OP_UNM, e, &e2);
break;
}
case OPR_NOT: codenot(fs, e); break;
case OPR_LEN: {
luaK_exp2anyreg(fs, e); /* cannot operate on constants */
codearith(fs, OP_LEN, e, &e2);
break;
}
default: lua_assert(0);
}
}
void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
switch (op) {
case OPR_AND: {
luaK_goiftrue(fs, v);
break;
}
case OPR_OR: {
luaK_goiffalse(fs, v);
break;
}
case OPR_CONCAT: {
luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */
break;
}
case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
case OPR_MOD: case OPR_POW: {
if (!isnumeral(v)) luaK_exp2RK(fs, v);
break;
}
default: {
luaK_exp2RK(fs, v);
break;
}
}
}
void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2) {
switch (op) {
case OPR_AND: {
lua_assert(e1->t == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->f, e1->f);
*e1 = *e2;
break;
}
case OPR_OR: {
lua_assert(e1->f == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->t, e1->t);
*e1 = *e2;
break;
}
case OPR_CONCAT: {
luaK_exp2val(fs, e2);
if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
lua_assert(e1->u.s.info == GETARG_B(getcode(fs, e2))-1);
freeexp(fs, e1);
SETARG_B(getcode(fs, e2), e1->u.s.info);
e1->k = VRELOCABLE; e1->u.s.info = e2->u.s.info;
}
else {
luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
codearith(fs, OP_CONCAT, e1, e2);
}
break;
}
case OPR_ADD: codearith(fs, OP_ADD, e1, e2); break;
case OPR_SUB: codearith(fs, OP_SUB, e1, e2); break;
case OPR_MUL: codearith(fs, OP_MUL, e1, e2); break;
case OPR_DIV: codearith(fs, OP_DIV, e1, e2); break;
case OPR_MOD: codearith(fs, OP_MOD, e1, e2); break;
case OPR_POW: codearith(fs, OP_POW, e1, e2); break;
case OPR_EQ: codecomp(fs, OP_EQ, 1, e1, e2); break;
case OPR_NE: codecomp(fs, OP_EQ, 0, e1, e2); break;
case OPR_LT: codecomp(fs, OP_LT, 1, e1, e2); break;
case OPR_LE: codecomp(fs, OP_LE, 1, e1, e2); break;
case OPR_GT: codecomp(fs, OP_LT, 0, e1, e2); break;
case OPR_GE: codecomp(fs, OP_LE, 0, e1, e2); break;
default: lua_assert(0);
}
}
void luaK_fixline (FuncState *fs, int line) {
fs->f->lineinfo[fs->pc - 1] = line;
}
static int luaK_code (FuncState *fs, Instruction i, int line) {
Proto *f = fs->f;
dischargejpc(fs); /* `pc' will change */
/* put new instruction in code array */
luaM_growvector(fs->L, f->code, fs->pc, f->sizecode, Instruction,
MAX_INT, "code size overflow");
f->code[fs->pc] = i;
/* save corresponding line information */
luaM_growvector(fs->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
MAX_INT, "code size overflow");
f->lineinfo[fs->pc] = line;
return fs->pc++;
}
int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
lua_assert(getOpMode(o) == iABC);
lua_assert(getBMode(o) != OpArgN || b == 0);
lua_assert(getCMode(o) != OpArgN || c == 0);
return luaK_code(fs, CREATE_ABC(o, a, b, c), fs->ls->lastline);
}
int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
lua_assert(getCMode(o) == OpArgN);
return luaK_code(fs, CREATE_ABx(o, a, bc), fs->ls->lastline);
}
void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1;
int b = (tostore == LUA_MULTRET) ? 0 : tostore;
lua_assert(tostore != 0);
if (c <= MAXARG_C)
luaK_codeABC(fs, OP_SETLIST, base, b, c);
else {
luaK_codeABC(fs, OP_SETLIST, base, b, 0);
luaK_code(fs, cast(Instruction, c), fs->ls->lastline);
}
fs->freereg = base + 1; /* free registers with list values */
}

View file

@ -1,76 +0,0 @@
/*
** $Id: lcode.h,v 1.48.1.1 2007/12/27 13:02:25 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW,
OPR_CONCAT,
OPR_NE, OPR_EQ,
OPR_LT, OPR_LE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
#define getcode(fs,e) ((fs)->f->code[(e)->u.s.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
#endif

View file

@ -1,398 +0,0 @@
/*
** $Id: ldblib.c,v 1.104.1.4 2009/08/04 18:50:18 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ldblib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_pushboolean(L, lua_setmetatable(L, 1));
return 1;
}
static int db_getfenv (lua_State *L) {
luaL_checkany(L, 1);
lua_getfenv(L, 1);
return 1;
}
static int db_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
lua_settop(L, 2);
if (lua_setfenv(L, 1) == 0)
luaL_error(L, LUA_QL("setfenv")
" cannot change environment of given object");
return 1;
}
static void settabss (lua_State *L, const char *i, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, i);
}
static void settabsi (lua_State *L, const char *i, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, i);
}
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L;
}
}
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1) {
lua_pushvalue(L, -2);
lua_remove(L, -3);
}
else
lua_xmove(L1, L, 1);
lua_setfield(L, -2, fname);
}
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSu");
if (lua_isnumber(L, arg+1)) {
if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
else if (lua_isfunction(L, arg+1)) {
lua_pushfstring(L, ">%s", options);
options = lua_tostring(L, -1);
lua_pushvalue(L, arg+1);
lua_xmove(L, L1, 1);
}
else
return luaL_argerror(L, arg+1, "function or level expected");
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_createtable(L, 0, 2);
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u'))
settabsi(L, "nups", ar.nups);
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2));
if (name) {
lua_xmove(L1, L, 1);
lua_pushstring(L, name);
lua_pushvalue(L, -2);
return 2;
}
else {
lua_pushnil(L);
return 1;
}
}
static int db_setlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
lua_xmove(L, L1, 1);
lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
return 1;
}
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TFUNCTION);
if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1));
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
static const char KEY_HOOK = 'h';
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail return"};
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, L);
lua_rawget(L, -2);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, hooknames[(int)ar->event]);
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline);
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0);
}
}
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static void gethooktable (lua_State *L) {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
lua_createtable(L, 0, 1);
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) {
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = luaL_optint(L, arg+3, 0);
func = hookf; mask = makemask(smask, count);
}
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_pushvalue(L, arg+1);
lua_rawset(L, -3); /* set new hook */
lua_pop(L, 1); /* remove hook table */
lua_sethook(L1, func, mask, count); /* set hooks */
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook != NULL && hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else {
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_rawget(L, -2); /* get hook */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff));
lua_pushinteger(L, lua_gethookcount(L1));
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
fputs("lua_debug> ", stderr);
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0)) {
fputs(lua_tostring(L, -1), stderr);
fputs("\n", stderr);
}
lua_settop(L, 0); /* remove eventual returns */
}
}
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
static int db_errorfb (lua_State *L) {
int level;
int firstpart = 1; /* still before eventual `...' */
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (lua_isnumber(L, arg+2)) {
level = (int)lua_tointeger(L, arg+2);
lua_pop(L, 1);
}
else
level = (L == L1) ? 1 : 0; /* level 0 may be this own function */
if (lua_gettop(L) == arg)
lua_pushliteral(L, "");
else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */
else lua_pushliteral(L, "\n");
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L1, level++, &ar)) {
if (level > LEVELS1 && firstpart) {
/* no more than `LEVELS2' more levels? */
if (!lua_getstack(L1, level+LEVELS2, &ar))
level--; /* keep going */
else {
lua_pushliteral(L, "\n\t..."); /* too many levels */
while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n\t");
lua_getinfo(L1, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
if (*ar.namewhat != '\0') /* is there a name? */
lua_pushfstring(L, " in function " LUA_QS, ar.name);
else {
if (*ar.what == 'm') /* main? */
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); /* C function or tail call */
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
lua_concat(L, lua_gettop(L) - arg);
}
lua_concat(L, lua_gettop(L) - arg);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getfenv", db_getfenv},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"setfenv", db_setfenv},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_errorfb},
{NULL, NULL}
};
LUALIB_API int luaopen_debug (lua_State *L) {
luaL_register(L, LUA_DBLIBNAME, dblib);
return 1;
}

View file

@ -1,638 +0,0 @@
/*
** $Id: ldebug.c,v 2.29.1.6 2008/05/08 16:56:26 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#define ldebug_c
#define LUA_CORE
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
static int currentpc (lua_State *L, CallInfo *ci) {
if (!isLua(ci)) return -1; /* function is not a Lua function? */
if (ci == L->ci)
ci->savedpc = L->savedpc;
return pcRel(ci->savedpc, ci_func(ci)->l.p);
}
static int currentline (lua_State *L, CallInfo *ci) {
int pc = currentpc(L, ci);
if (pc < 0)
return -1; /* only active lua functions have current-line information */
else
return getline_(ci_func(ci)->l.p, pc);
}
/*
** this function can be called asynchronous (e.g. during a signal)
*/
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
return 1;
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
lua_lock(L);
for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) {
level--;
if (f_isLua(ci)) /* Lua function? */
level -= ci->tailcalls; /* skip lost tail calls */
}
if (level == 0 && ci > L->base_ci) { /* level found? */
status = 1;
ar->i_ci = cast_int(ci - L->base_ci);
}
else if (level < 0) { /* level is of a lost tail call? */
status = 1;
ar->i_ci = 0;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static Proto *getluaproto (CallInfo *ci) {
return (isLua(ci) ? ci_func(ci)->l.p : NULL);
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n) {
const char *name;
Proto *fp = getluaproto(ci);
if (fp && (name = luaF_getlocalname(fp, n, currentpc(L, ci))) != NULL)
return name; /* is a local variable in a Lua function */
else {
StkId limit = (ci == L->ci) ? L->top : (ci+1)->func;
if (limit - ci->base >= n && n > 0) /* is 'n' inside 'ci' stack? */
return "(*temporary)";
else
return NULL;
}
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
CallInfo *ci = L->base_ci + ar->i_ci;
const char *name = findlocal(L, ci, n);
lua_lock(L);
if (name)
luaA_pushobject(L, ci->base + (n - 1));
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
CallInfo *ci = L->base_ci + ar->i_ci;
const char *name = findlocal(L, ci, n);
lua_lock(L);
if (name)
setobjs2s(L, ci->base + (n - 1), L->top - 1);
L->top--; /* pop value */
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (cl->c.isC) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
ar->source = getstr(cl->l.p->source);
ar->linedefined = cl->l.p->linedefined;
ar->lastlinedefined = cl->l.p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
static void info_tailcall (lua_Debug *ar) {
ar->name = ar->namewhat = "";
ar->what = "tail";
ar->lastlinedefined = ar->linedefined = ar->currentline = -1;
ar->source = "=(tail call)";
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
ar->nups = 0;
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (f == NULL || f->c.isC) {
setnilvalue(L->top);
}
else {
Table *t = luaH_new(L, 0, 0);
int *lineinfo = f->l.p->lineinfo;
int i;
for (i=0; i<f->l.p->sizelineinfo; i++)
setbvalue(luaH_setnum(L, t, lineinfo[i]), 1);
sethvalue(L, L->top, t);
}
incr_top(L);
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
if (f == NULL) {
info_tailcall(ar);
return status;
}
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci) ? currentline(L, ci) : -1;
break;
}
case 'u': {
ar->nups = f->c.nupvalues;
break;
}
case 'n': {
ar->namewhat = (ci) ? getfuncname(L, ci, &ar->name) : NULL;
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *f = NULL;
CallInfo *ci = NULL;
lua_lock(L);
if (*what == '>') {
StkId func = L->top - 1;
luai_apicheck(L, ttisfunction(func));
what++; /* skip the '>' */
f = clvalue(func);
L->top--; /* pop function */
}
else if (ar->i_ci != 0) { /* no tail call? */
ci = L->base_ci + ar->i_ci;
lua_assert(ttisfunction(ci->func));
f = clvalue(ci->func);
}
status = auxgetinfo(L, what, ar, f, ci);
if (strchr(what, 'f')) {
if (f == NULL) setnilvalue(L->top);
else setclvalue(L, L->top, f);
incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, f);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution and code checker
** =======================================================
*/
#define check(x) if (!(x)) return 0;
#define checkjump(pt,pc) check(0 <= pc && pc < pt->sizecode)
#define checkreg(pt,reg) check((reg) < (pt)->maxstacksize)
static int precheck (const Proto *pt) {
check(pt->maxstacksize <= MAXSTACK);
check(pt->numparams+(pt->is_vararg & VARARG_HASARG) <= pt->maxstacksize);
check(!(pt->is_vararg & VARARG_NEEDSARG) ||
(pt->is_vararg & VARARG_HASARG));
check(pt->sizeupvalues <= pt->nups);
check(pt->sizelineinfo == pt->sizecode || pt->sizelineinfo == 0);
check(pt->sizecode > 0 && GET_OPCODE(pt->code[pt->sizecode-1]) == OP_RETURN);
return 1;
}
#define checkopenop(pt,pc) luaG_checkopenop((pt)->code[(pc)+1])
int luaG_checkopenop (Instruction i) {
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
case OP_RETURN:
case OP_SETLIST: {
check(GETARG_B(i) == 0);
return 1;
}
default: return 0; /* invalid instruction after an open call */
}
}
static int checkArgMode (const Proto *pt, int r, enum OpArgMask mode) {
switch (mode) {
case OpArgN: check(r == 0); break;
case OpArgU: break;
case OpArgR: checkreg(pt, r); break;
case OpArgK:
check(ISK(r) ? INDEXK(r) < pt->sizek : r < pt->maxstacksize);
break;
}
return 1;
}
static Instruction symbexec (const Proto *pt, int lastpc, int reg) {
int pc;
int last; /* stores position of last instruction that changed `reg' */
last = pt->sizecode-1; /* points to final return (a `neutral' instruction) */
check(precheck(pt));
for (pc = 0; pc < lastpc; pc++) {
Instruction i = pt->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int b = 0;
int c = 0;
check(op < NUM_OPCODES);
checkreg(pt, a);
switch (getOpMode(op)) {
case iABC: {
b = GETARG_B(i);
c = GETARG_C(i);
check(checkArgMode(pt, b, getBMode(op)));
check(checkArgMode(pt, c, getCMode(op)));
break;
}
case iABx: {
b = GETARG_Bx(i);
if (getBMode(op) == OpArgK) check(b < pt->sizek);
break;
}
case iAsBx: {
b = GETARG_sBx(i);
if (getBMode(op) == OpArgR) {
int dest = pc+1+b;
check(0 <= dest && dest < pt->sizecode);
if (dest > 0) {
int j;
/* check that it does not jump to a setlist count; this
is tricky, because the count from a previous setlist may
have the same value of an invalid setlist; so, we must
go all the way back to the first of them (if any) */
for (j = 0; j < dest; j++) {
Instruction d = pt->code[dest-1-j];
if (!(GET_OPCODE(d) == OP_SETLIST && GETARG_C(d) == 0)) break;
}
/* if 'j' is even, previous value is not a setlist (even if
it looks like one) */
check((j&1) == 0);
}
}
break;
}
}
if (testAMode(op)) {
if (a == reg) last = pc; /* change register `a' */
}
if (testTMode(op)) {
check(pc+2 < pt->sizecode); /* check skip */
check(GET_OPCODE(pt->code[pc+1]) == OP_JMP);
}
switch (op) {
case OP_LOADBOOL: {
if (c == 1) { /* does it jump? */
check(pc+2 < pt->sizecode); /* check its jump */
check(GET_OPCODE(pt->code[pc+1]) != OP_SETLIST ||
GETARG_C(pt->code[pc+1]) != 0);
}
break;
}
case OP_LOADNIL: {
if (a <= reg && reg <= b)
last = pc; /* set registers from `a' to `b' */
break;
}
case OP_GETUPVAL:
case OP_SETUPVAL: {
check(b < pt->nups);
break;
}
case OP_GETGLOBAL:
case OP_SETGLOBAL: {
check(ttisstring(&pt->k[b]));
break;
}
case OP_SELF: {
checkreg(pt, a+1);
if (reg == a+1) last = pc;
break;
}
case OP_CONCAT: {
check(b < c); /* at least two operands */
break;
}
case OP_TFORLOOP: {
check(c >= 1); /* at least one result (control variable) */
checkreg(pt, a+2+c); /* space for results */
if (reg >= a+2) last = pc; /* affect all regs above its base */
break;
}
case OP_FORLOOP:
case OP_FORPREP:
checkreg(pt, a+3);
/* go through */
case OP_JMP: {
int dest = pc+1+b;
/* not full check and jump is forward and do not skip `lastpc'? */
if (reg != NO_REG && pc < dest && dest <= lastpc)
pc += b; /* do the jump */
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (b != 0) {
checkreg(pt, a+b-1);
}
c--; /* c = num. returns */
if (c == LUA_MULTRET) {
check(checkopenop(pt, pc));
}
else if (c != 0)
checkreg(pt, a+c-1);
if (reg >= a) last = pc; /* affect all registers above base */
break;
}
case OP_RETURN: {
b--; /* b = num. returns */
if (b > 0) checkreg(pt, a+b-1);
break;
}
case OP_SETLIST: {
if (b > 0) checkreg(pt, a + b);
if (c == 0) {
pc++;
check(pc < pt->sizecode - 1);
}
break;
}
case OP_CLOSURE: {
int nup, j;
check(b < pt->sizep);
nup = pt->p[b]->nups;
check(pc + nup < pt->sizecode);
for (j = 1; j <= nup; j++) {
OpCode op1 = GET_OPCODE(pt->code[pc + j]);
check(op1 == OP_GETUPVAL || op1 == OP_MOVE);
}
if (reg != NO_REG) /* tracing? */
pc += nup; /* do not 'execute' these pseudo-instructions */
break;
}
case OP_VARARG: {
check((pt->is_vararg & VARARG_ISVARARG) &&
!(pt->is_vararg & VARARG_NEEDSARG));
b--;
if (b == LUA_MULTRET) check(checkopenop(pt, pc));
checkreg(pt, a+b-1);
break;
}
default: break;
}
}
return pt->code[last];
}
#undef check
#undef checkjump
#undef checkreg
/* }====================================================== */
int luaG_checkcode (const Proto *pt) {
return (symbexec(pt, pt->sizecode, NO_REG) != 0);
}
static const char *kname (Proto *p, int c) {
if (ISK(c) && ttisstring(&p->k[INDEXK(c)]))
return svalue(&p->k[INDEXK(c)]);
else
return "?";
}
static const char *getobjname (lua_State *L, CallInfo *ci, int stackpos,
const char **name) {
if (isLua(ci)) { /* a Lua function? */
Proto *p = ci_func(ci)->l.p;
int pc = currentpc(L, ci);
Instruction i;
*name = luaF_getlocalname(p, stackpos+1, pc);
if (*name) /* is a local? */
return "local";
i = symbexec(p, pc, stackpos); /* try symbolic execution */
lua_assert(pc != -1);
switch (GET_OPCODE(i)) {
case OP_GETGLOBAL: {
int g = GETARG_Bx(i); /* global index */
lua_assert(ttisstring(&p->k[g]));
*name = svalue(&p->k[g]);
return "global";
}
case OP_MOVE: {
int a = GETARG_A(i);
int b = GETARG_B(i); /* move from `b' to `a' */
if (b < a)
return getobjname(L, ci, b, name); /* get name for `b' */
break;
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
*name = kname(p, k);
return "field";
}
case OP_GETUPVAL: {
int u = GETARG_B(i); /* upvalue index */
*name = p->upvalues ? getstr(p->upvalues[u]) : "?";
return "upvalue";
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
*name = kname(p, k);
return "method";
}
default: break;
}
}
return NULL; /* no useful name found */
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
Instruction i;
if ((isLua(ci) && ci->tailcalls > 0) || !isLua(ci - 1))
return NULL; /* calling function is not Lua (or is unknown) */
ci--; /* calling function */
i = ci_func(ci)->l.p->code[currentpc(L, ci)];
if (GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL ||
GET_OPCODE(i) == OP_TFORLOOP)
return getobjname(L, ci, GETARG_A(i), name);
else
return NULL; /* no useful name can be found */
}
/* only ANSI way to check whether a pointer points to an array */
static int isinstack (CallInfo *ci, const TValue *o) {
StkId p;
for (p = ci->base; p < ci->top; p++)
if (o == p) return 1;
return 0;
}
void luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *name = NULL;
const char *t = luaT_typenames[ttype(o)];
const char *kind = (isinstack(L->ci, o)) ?
getobjname(L, L->ci, cast_int(o - L->base), &name) :
NULL;
if (kind)
luaG_runerror(L, "attempt to %s %s " LUA_QS " (a %s value)",
op, kind, name, t);
else
luaG_runerror(L, "attempt to %s a %s value", op, t);
}
void luaG_concaterror (lua_State *L, StkId p1, StkId p2) {
if (ttisstring(p1) || ttisnumber(p1)) p1 = p2;
lua_assert(!ttisstring(p1) && !ttisnumber(p1));
luaG_typeerror(L, p1, "concatenate");
}
void luaG_aritherror (lua_State *L, const TValue *p1, const TValue *p2) {
TValue temp;
if (luaV_tonumber(p1, &temp) == NULL)
p2 = p1; /* first operand is wrong */
luaG_typeerror(L, p2, "perform arithmetic on");
}
int luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_typenames[ttype(p1)];
const char *t2 = luaT_typenames[ttype(p2)];
if (t1[2] == t2[2])
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
return 0;
}
static void addinfo (lua_State *L, const char *msg) {
CallInfo *ci = L->ci;
if (isLua(ci)) { /* is Lua code? */
char buff[LUA_IDSIZE]; /* add file:line information */
int line = currentline(L, ci);
luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE);
luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
}
void luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR);
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
incr_top(L);
luaD_call(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
void luaG_runerror (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
addinfo(L, luaO_pushvfstring(L, fmt, argp));
va_end(argp);
luaG_errormsg(L);
}

View file

@ -1,33 +0,0 @@
/*
** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getline_(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
#define resethookcount(L) (L->hookcount = L->basehookcount)
LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_checkcode (const Proto *pt);
LUAI_FUNC int luaG_checkopenop (Instruction i);
#endif

View file

@ -1,519 +0,0 @@
/*
** $Id: ldo.c,v 2.38.1.4 2012/01/18 02:27:10 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#define ldo_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: {
setsvalue2s(L, oldtop, luaS_newliteral(L, MEMERRMSG));
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
case LUA_ERRSYNTAX:
case LUA_ERRRUN: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
static void restore_stack_limit (lua_State *L) {
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
if (L->size_ci > LUAI_MAXCALLS) { /* there was an overflow? */
int inuse = cast_int(L->ci - L->base_ci);
if (inuse + 1 < LUAI_MAXCALLS) /* can `undo' overflow? */
luaD_reallocCI(L, LUAI_MAXCALLS);
}
}
static void resetstack (lua_State *L, int status) {
L->ci = L->base_ci;
L->base = L->ci->base;
luaF_close(L, L->base); /* close eventual pending closures */
luaD_seterrorobj(L, status, L->base);
L->nCcalls = L->baseCcalls;
L->allowhook = 1;
restore_stack_limit(L);
L->errfunc = 0;
L->errorJmp = NULL;
}
void luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) {
L->errorJmp->status = errcode;
LUAI_THROW(L, L->errorJmp);
}
else {
L->status = cast_byte(errcode);
if (G(L)->panic) {
resetstack(L, errcode);
lua_unlock(L);
G(L)->panic(L);
}
exit(EXIT_FAILURE);
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
struct lua_longjmp lj;
lj.status = 0;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
return lj.status;
}
/* }====================================================== */
static void correctstack (lua_State *L, TValue *oldstack) {
CallInfo *ci;
GCObject *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->gch.next)
gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack;
for (ci = L->base_ci; ci <= L->ci; ci++) {
ci->top = (ci->top - oldstack) + L->stack;
ci->base = (ci->base - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
}
L->base = (L->base - oldstack) + L->stack;
}
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
int realsize = newsize + 1 + EXTRA_STACK;
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
luaM_reallocvector(L, L->stack, L->stacksize, realsize, TValue);
L->stacksize = realsize;
L->stack_last = L->stack+newsize;
correctstack(L, oldstack);
}
void luaD_reallocCI (lua_State *L, int newsize) {
CallInfo *oldci = L->base_ci;
luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo);
L->size_ci = newsize;
L->ci = (L->ci - oldci) + L->base_ci;
L->end_ci = L->base_ci + L->size_ci - 1;
}
void luaD_growstack (lua_State *L, int n) {
if (n <= L->stacksize) /* double size is enough? */
luaD_reallocstack(L, 2*L->stacksize);
else
luaD_reallocstack(L, L->stacksize + n);
}
static CallInfo *growCI (lua_State *L) {
if (L->size_ci > LUAI_MAXCALLS) /* overflow while handling overflow? */
luaD_throw(L, LUA_ERRERR);
else {
luaD_reallocCI(L, 2*L->size_ci);
if (L->size_ci > LUAI_MAXCALLS)
luaG_runerror(L, "stack overflow");
}
return ++L->ci;
}
void luaD_callhook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) {
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, L->ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
if (event == LUA_HOOKTAILRET)
ar.i_ci = 0; /* tail call; no debug information about it */
else
ar.i_ci = cast_int(L->ci - L->base_ci);
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
L->ci->top = L->top + LUA_MINSTACK;
lua_assert(L->ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
L->ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
}
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = p->numparams;
Table *htab = NULL;
StkId base, fixed;
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
#if defined(LUA_COMPAT_VARARG)
if (p->is_vararg & VARARG_NEEDSARG) { /* compat. with old-style vararg? */
int nvar = actual - nfixargs; /* number of extra arguments */
lua_assert(p->is_vararg & VARARG_HASARG);
luaC_checkGC(L);
luaD_checkstack(L, p->maxstacksize);
htab = luaH_new(L, nvar, 1); /* create `arg' table */
for (i=0; i<nvar; i++) /* put extra arguments into `arg' table */
setobj2n(L, luaH_setnum(L, htab, i+1), L->top - nvar + i);
/* store counter in field `n' */
setnvalue(luaH_setstr(L, htab, luaS_newliteral(L, "n")), cast_num(nvar));
}
#endif
/* move fixed parameters to final position */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i=0; i<nfixargs; i++) {
setobjs2s(L, L->top++, fixed+i);
setnilvalue(fixed+i);
}
/* add `arg' parameter */
if (htab) {
sethvalue(L, L->top++, htab);
lua_assert(iswhite(obj2gco(htab)));
}
return base;
}
static StkId tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
ptrdiff_t funcr = savestack(L, func);
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at `func' */
for (p = L->top; p > func; p--) setobjs2s(L, p, p-1);
incr_top(L);
func = restorestack(L, funcr); /* previous call may change stack */
setobj2s(L, func, tm); /* tag method is the new function to be called */
return func;
}
#define inc_ci(L) \
((L->ci == L->end_ci) ? growCI(L) : \
(condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci))
int luaD_precall (lua_State *L, StkId func, int nresults) {
LClosure *cl;
ptrdiff_t funcr;
if (!ttisfunction(func)) /* `func' is not a function? */
func = tryfuncTM(L, func); /* check the `function' tag method */
funcr = savestack(L, func);
cl = &clvalue(func)->l;
L->ci->savedpc = L->savedpc;
if (!cl->isC) { /* Lua function? prepare its call */
CallInfo *ci;
StkId st, base;
Proto *p = cl->p;
luaD_checkstack(L, p->maxstacksize);
func = restorestack(L, funcr);
if (!p->is_vararg) { /* no varargs? */
base = func + 1;
if (L->top > base + p->numparams)
L->top = base + p->numparams;
}
else { /* vararg function */
int nargs = cast_int(L->top - func) - 1;
base = adjust_varargs(L, p, nargs);
func = restorestack(L, funcr); /* previous call may change the stack */
}
ci = inc_ci(L); /* now `enter' new function */
ci->func = func;
L->base = ci->base = base;
ci->top = L->base + p->maxstacksize;
lua_assert(ci->top <= L->stack_last);
L->savedpc = p->code; /* starting point */
ci->tailcalls = 0;
ci->nresults = nresults;
for (st = L->top; st < ci->top; st++)
setnilvalue(st);
L->top = ci->top;
if (L->hookmask & LUA_MASKCALL) {
L->savedpc++; /* hooks assume 'pc' is already incremented */
luaD_callhook(L, LUA_HOOKCALL, -1);
L->savedpc--; /* correct 'pc' */
}
return PCRLUA;
}
else { /* if is a C function, call it */
CallInfo *ci;
int n;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci = inc_ci(L); /* now `enter' new function */
ci->func = restorestack(L, funcr);
L->base = ci->base = ci->func + 1;
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
ci->nresults = nresults;
if (L->hookmask & LUA_MASKCALL)
luaD_callhook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*curr_func(L)->c.f)(L); /* do the actual call */
lua_lock(L);
if (n < 0) /* yielding? */
return PCRYIELD;
else {
luaD_poscall(L, L->top - n);
return PCRC;
}
}
}
static StkId callrethooks (lua_State *L, StkId firstResult) {
ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */
luaD_callhook(L, LUA_HOOKRET, -1);
if (f_isLua(L->ci)) { /* Lua function? */
while ((L->hookmask & LUA_MASKRET) && L->ci->tailcalls--) /* tail calls */
luaD_callhook(L, LUA_HOOKTAILRET, -1);
}
return restorestack(L, fr);
}
int luaD_poscall (lua_State *L, StkId firstResult) {
StkId res;
int wanted, i;
CallInfo *ci;
if (L->hookmask & LUA_MASKRET)
firstResult = callrethooks(L, firstResult);
ci = L->ci--;
res = ci->func; /* res == final position of 1st result */
wanted = ci->nresults;
L->base = (ci - 1)->base; /* restore base */
L->savedpc = (ci - 1)->savedpc; /* restore savedpc */
/* move results to correct place */
for (i = wanted; i != 0 && firstResult < L->top; i--)
setobjs2s(L, res++, firstResult++);
while (i-- > 0)
setnilvalue(res++);
L->top = res;
return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
if (++L->nCcalls >= LUAI_MAXCCALLS) {
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
if (luaD_precall(L, func, nResults) == PCRLUA) /* is a Lua function? */
luaV_execute(L, 1); /* call it */
L->nCcalls--;
luaC_checkGC(L);
}
static void resume (lua_State *L, void *ud) {
StkId firstArg = cast(StkId, ud);
CallInfo *ci = L->ci;
if (L->status == 0) { /* start coroutine? */
lua_assert(ci == L->base_ci && firstArg > L->base);
if (luaD_precall(L, firstArg - 1, LUA_MULTRET) != PCRLUA)
return;
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = 0;
if (!f_isLua(ci)) { /* `common' yield? */
/* finish interrupted execution of `OP_CALL' */
lua_assert(GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_CALL ||
GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_TAILCALL);
if (luaD_poscall(L, firstArg)) /* complete it... */
L->top = L->ci->top; /* and correct top if not multiple results */
}
else /* yielded inside a hook: just continue its execution */
L->base = L->ci->base;
}
luaV_execute(L, cast_int(L->ci - L->base_ci));
}
static int resume_error (lua_State *L, const char *msg) {
L->top = L->ci->base;
setsvalue2s(L, L->top, luaS_new(L, msg));
incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
LUA_API int lua_resume (lua_State *L, int nargs) {
int status;
lua_lock(L);
if (L->status != LUA_YIELD && (L->status != 0 || L->ci != L->base_ci))
return resume_error(L, "cannot resume non-suspended coroutine");
if (L->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow");
luai_userstateresume(L, nargs);
lua_assert(L->errfunc == 0);
L->baseCcalls = ++L->nCcalls;
status = luaD_rawrunprotected(L, resume, L->top - nargs);
if (status != 0) { /* error? */
L->status = cast_byte(status); /* mark thread as `dead' */
luaD_seterrorobj(L, status, L->top);
L->ci->top = L->top;
}
else {
lua_assert(L->nCcalls == L->baseCcalls);
status = L->status;
}
--L->nCcalls;
lua_unlock(L);
return status;
}
LUA_API int lua_yield (lua_State *L, int nresults) {
luai_userstateyield(L, nresults);
lua_lock(L);
if (L->nCcalls > L->baseCcalls)
luaG_runerror(L, "attempt to yield across metamethod/C-call boundary");
L->base = L->top - nresults; /* protect stack slots below */
L->status = LUA_YIELD;
lua_unlock(L);
return -1;
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
unsigned short oldnCcalls = L->nCcalls;
ptrdiff_t old_ci = saveci(L, L->ci);
lu_byte old_allowhooks = L->allowhook;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != 0) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close eventual pending closures */
luaD_seterrorobj(L, status, oldtop);
L->nCcalls = oldnCcalls;
L->ci = restoreci(L, old_ci);
L->base = L->ci->base;
L->savedpc = L->ci->savedpc;
L->allowhook = old_allowhooks;
restore_stack_limit(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to `f_parser' */
ZIO *z;
Mbuffer buff; /* buffer to be used by the scanner */
const char *name;
};
static void f_parser (lua_State *L, void *ud) {
int i;
Proto *tf;
Closure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = luaZ_lookahead(p->z);
luaC_checkGC(L);
tf = ((c == LUA_SIGNATURE[0]) ? luaU_undump : luaY_parser)(L, p->z,
&p->buff, p->name);
cl = luaF_newLclosure(L, tf->nups, hvalue(gt(L)));
cl->l.p = tf;
for (i = 0; i < tf->nups; i++) /* initialize eventual upvalues */
cl->l.upvals[i] = luaF_newupval(L);
setclvalue(L, L->top, cl);
incr_top(L);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name) {
struct SParser p;
int status;
p.z = z; p.name = name;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
return status;
}

View file

@ -1,57 +0,0 @@
/*
** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
#define luaD_checkstack(L,n) \
if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
luaD_growstack(L, n); \
else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
#define saveci(L,p) ((char *)(p) - (char *)L->base_ci)
#define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n)))
/* results from luaD_precall */
#define PCRLUA 0 /* initiated a call to a Lua function */
#define PCRC 1 /* did a call to a C function */
#define PCRYIELD 2 /* C funtion yielded */
/* type of protected functions, to be ran by `runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name);
LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
#endif

View file

@ -1,164 +0,0 @@
/*
** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ldump_c
#define LUA_CORE
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State* L;
lua_Writer writer;
void* data;
int strip;
int status;
} DumpState;
#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D)
static void DumpBlock(const void* b, size_t size, DumpState* D)
{
if (D->status==0)
{
lua_unlock(D->L);
D->status=(*D->writer)(D->L,b,size,D->data);
lua_lock(D->L);
}
}
static void DumpChar(int y, DumpState* D)
{
char x=(char)y;
DumpVar(x,D);
}
static void DumpInt(int x, DumpState* D)
{
DumpVar(x,D);
}
static void DumpNumber(lua_Number x, DumpState* D)
{
DumpVar(x,D);
}
static void DumpVector(const void* b, int n, size_t size, DumpState* D)
{
DumpInt(n,D);
DumpMem(b,n,size,D);
}
static void DumpString(const TString* s, DumpState* D)
{
if (s==NULL || getstr(s)==NULL)
{
size_t size=0;
DumpVar(size,D);
}
else
{
size_t size=s->tsv.len+1; /* include trailing '\0' */
DumpVar(size,D);
DumpBlock(getstr(s),size,D);
}
}
#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
static void DumpFunction(const Proto* f, const TString* p, DumpState* D);
static void DumpConstants(const Proto* f, DumpState* D)
{
int i,n=f->sizek;
DumpInt(n,D);
for (i=0; i<n; i++)
{
const TValue* o=&f->k[i];
DumpChar(ttype(o),D);
switch (ttype(o))
{
case LUA_TNIL:
break;
case LUA_TBOOLEAN:
DumpChar(bvalue(o),D);
break;
case LUA_TNUMBER:
DumpNumber(nvalue(o),D);
break;
case LUA_TSTRING:
DumpString(rawtsvalue(o),D);
break;
default:
lua_assert(0); /* cannot happen */
break;
}
}
n=f->sizep;
DumpInt(n,D);
for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}
static void DumpDebug(const Proto* f, DumpState* D)
{
int i,n;
n= (D->strip) ? 0 : f->sizelineinfo;
DumpVector(f->lineinfo,n,sizeof(int),D);
n= (D->strip) ? 0 : f->sizelocvars;
DumpInt(n,D);
for (i=0; i<n; i++)
{
DumpString(f->locvars[i].varname,D);
DumpInt(f->locvars[i].startpc,D);
DumpInt(f->locvars[i].endpc,D);
}
n= (D->strip) ? 0 : f->sizeupvalues;
DumpInt(n,D);
for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
}
static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
DumpString((f->source==p || D->strip) ? NULL : f->source,D);
DumpInt(f->linedefined,D);
DumpInt(f->lastlinedefined,D);
DumpChar(f->nups,D);
DumpChar(f->numparams,D);
DumpChar(f->is_vararg,D);
DumpChar(f->maxstacksize,D);
DumpCode(f,D);
DumpConstants(f,D);
DumpDebug(f,D);
}
static void DumpHeader(DumpState* D)
{
char h[LUAC_HEADERSIZE];
luaU_header(h);
DumpBlock(h,LUAC_HEADERSIZE,D);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
{
DumpState D;
D.L=L;
D.writer=w;
D.data=data;
D.strip=strip;
D.status=0;
DumpHeader(&D);
DumpFunction(f,NULL,&D);
return D.status;
}

View file

@ -1,174 +0,0 @@
/*
** $Id: lfunc.c,v 2.12.1.2 2007/12/28 14:58:43 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lfunc_c
#define LUA_CORE
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
luaC_link(L, obj2gco(c), LUA_TFUNCTION);
c->c.isC = 1;
c->c.env = e;
c->c.nupvalues = cast_byte(nelems);
return c;
}
Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
luaC_link(L, obj2gco(c), LUA_TFUNCTION);
c->l.isC = 0;
c->l.env = e;
c->l.nupvalues = cast_byte(nelems);
while (nelems--) c->l.upvals[nelems] = NULL;
return c;
}
UpVal *luaF_newupval (lua_State *L) {
UpVal *uv = luaM_new(L, UpVal);
luaC_link(L, obj2gco(uv), LUA_TUPVAL);
uv->v = &uv->u.value;
setnilvalue(uv->v);
return uv;
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
global_State *g = G(L);
GCObject **pp = &L->openupval;
UpVal *p;
UpVal *uv;
while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) {
lua_assert(p->v != &p->u.value);
if (p->v == level) { /* found a corresponding upvalue? */
if (isdead(g, obj2gco(p))) /* is it dead? */
changewhite(obj2gco(p)); /* ressurect it */
return p;
}
pp = &p->next;
}
uv = luaM_new(L, UpVal); /* not found: create a new one */
uv->tt = LUA_TUPVAL;
uv->marked = luaC_white(g);
uv->v = level; /* current value lives in the stack */
uv->next = *pp; /* chain it in the proper position */
*pp = obj2gco(uv);
uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */
uv->u.l.next = g->uvhead.u.l.next;
uv->u.l.next->u.l.prev = uv;
g->uvhead.u.l.next = uv;
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
return uv;
}
static void unlinkupval (UpVal *uv) {
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */
uv->u.l.prev->u.l.next = uv->u.l.next;
}
void luaF_freeupval (lua_State *L, UpVal *uv) {
if (uv->v != &uv->u.value) /* is it open? */
unlinkupval(uv); /* remove from open list */
luaM_free(L, uv); /* free upvalue */
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
global_State *g = G(L);
while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) {
GCObject *o = obj2gco(uv);
lua_assert(!isblack(o) && uv->v != &uv->u.value);
L->openupval = uv->next; /* remove from `open' list */
if (isdead(g, o))
luaF_freeupval(L, uv); /* free upvalue */
else {
unlinkupval(uv);
setobj(L, &uv->u.value, uv->v);
uv->v = &uv->u.value; /* now current value lives here */
luaC_linkupval(L, uv); /* link upvalue into `gcroot' list */
}
}
}
Proto *luaF_newproto (lua_State *L) {
Proto *f = luaM_new(L, Proto);
luaC_link(L, obj2gco(f), LUA_TPROTO);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->sizelineinfo = 0;
f->sizeupvalues = 0;
f->nups = 0;
f->upvalues = NULL;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->lineinfo = NULL;
f->sizelocvars = 0;
f->locvars = NULL;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode, Instruction);
luaM_freearray(L, f->p, f->sizep, Proto *);
luaM_freearray(L, f->k, f->sizek, TValue);
luaM_freearray(L, f->lineinfo, f->sizelineinfo, int);
luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar);
luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *);
luaM_free(L, f);
}
void luaF_freeclosure (lua_State *L, Closure *c) {
int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) :
sizeLclosure(c->l.nupvalues);
luaM_freemem(L, c, size);
}
/*
** Look for n-th local variable at line `line' in function `func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

View file

@ -1,34 +0,0 @@
/*
** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

View file

@ -1,710 +0,0 @@
/*
** $Id: lgc.c,v 2.38.1.2 2011/03/18 18:05:38 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lgc_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#define GCSTEPSIZE 1024u
#define GCSWEEPMAX 40
#define GCSWEEPCOST 10
#define GCFINALIZECOST 100
#define maskmarks cast_byte(~(bitmask(BLACKBIT)|WHITEBITS))
#define makewhite(g,x) \
((x)->gch.marked = cast_byte(((x)->gch.marked & maskmarks) | luaC_white(g)))
#define white2gray(x) reset2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define black2gray(x) resetbit((x)->gch.marked, BLACKBIT)
#define stringmark(s) reset2bits((s)->tsv.marked, WHITE0BIT, WHITE1BIT)
#define isfinalized(u) testbit((u)->marked, FINALIZEDBIT)
#define markfinalized(u) l_setbit((u)->marked, FINALIZEDBIT)
#define KEYWEAK bitmask(KEYWEAKBIT)
#define VALUEWEAK bitmask(VALUEWEAKBIT)
#define markvalue(g,o) { checkconsistency(o); \
if (iscollectable(o) && iswhite(gcvalue(o))) reallymarkobject(g,gcvalue(o)); }
#define markobject(g,t) { if (iswhite(obj2gco(t))) \
reallymarkobject(g, obj2gco(t)); }
#define setthreshold(g) (g->GCthreshold = (g->estimate/100) * g->gcpause)
static void removeentry (Node *n) {
lua_assert(ttisnil(gval(n)));
if (iscollectable(gkey(n)))
setttype(gkey(n), LUA_TDEADKEY); /* dead key; remove it */
}
static void reallymarkobject (global_State *g, GCObject *o) {
lua_assert(iswhite(o) && !isdead(g, o));
white2gray(o);
switch (o->gch.tt) {
case LUA_TSTRING: {
return;
}
case LUA_TUSERDATA: {
Table *mt = gco2u(o)->metatable;
gray2black(o); /* udata are never gray */
if (mt) markobject(g, mt);
markobject(g, gco2u(o)->env);
return;
}
case LUA_TUPVAL: {
UpVal *uv = gco2uv(o);
markvalue(g, uv->v);
if (uv->v == &uv->u.value) /* closed? */
gray2black(o); /* open upvalues are never black */
return;
}
case LUA_TFUNCTION: {
gco2cl(o)->c.gclist = g->gray;
g->gray = o;
break;
}
case LUA_TTABLE: {
gco2h(o)->gclist = g->gray;
g->gray = o;
break;
}
case LUA_TTHREAD: {
gco2th(o)->gclist = g->gray;
g->gray = o;
break;
}
case LUA_TPROTO: {
gco2p(o)->gclist = g->gray;
g->gray = o;
break;
}
default: lua_assert(0);
}
}
static void marktmu (global_State *g) {
GCObject *u = g->tmudata;
if (u) {
do {
u = u->gch.next;
makewhite(g, u); /* may be marked, if left from previous GC */
reallymarkobject(g, u);
} while (u != g->tmudata);
}
}
/* move `dead' udata that need finalization to list `tmudata' */
size_t luaC_separateudata (lua_State *L, int all) {
global_State *g = G(L);
size_t deadmem = 0;
GCObject **p = &g->mainthread->next;
GCObject *curr;
while ((curr = *p) != NULL) {
if (!(iswhite(curr) || all) || isfinalized(gco2u(curr)))
p = &curr->gch.next; /* don't bother with them */
else if (fasttm(L, gco2u(curr)->metatable, TM_GC) == NULL) {
markfinalized(gco2u(curr)); /* don't need finalization */
p = &curr->gch.next;
}
else { /* must call its gc method */
deadmem += sizeudata(gco2u(curr));
markfinalized(gco2u(curr));
*p = curr->gch.next;
/* link `curr' at the end of `tmudata' list */
if (g->tmudata == NULL) /* list is empty? */
g->tmudata = curr->gch.next = curr; /* creates a circular list */
else {
curr->gch.next = g->tmudata->gch.next;
g->tmudata->gch.next = curr;
g->tmudata = curr;
}
}
}
return deadmem;
}
static int traversetable (global_State *g, Table *h) {
int i;
int weakkey = 0;
int weakvalue = 0;
const TValue *mode;
if (h->metatable)
markobject(g, h->metatable);
mode = gfasttm(g, h->metatable, TM_MODE);
if (mode && ttisstring(mode)) { /* is there a weak mode? */
weakkey = (strchr(svalue(mode), 'k') != NULL);
weakvalue = (strchr(svalue(mode), 'v') != NULL);
if (weakkey || weakvalue) { /* is really weak? */
h->marked &= ~(KEYWEAK | VALUEWEAK); /* clear bits */
h->marked |= cast_byte((weakkey << KEYWEAKBIT) |
(weakvalue << VALUEWEAKBIT));
h->gclist = g->weak; /* must be cleared after GC, ... */
g->weak = obj2gco(h); /* ... so put in the appropriate list */
}
}
if (weakkey && weakvalue) return 1;
if (!weakvalue) {
i = h->sizearray;
while (i--)
markvalue(g, &h->array[i]);
}
i = sizenode(h);
while (i--) {
Node *n = gnode(h, i);
lua_assert(ttype(gkey(n)) != LUA_TDEADKEY || ttisnil(gval(n)));
if (ttisnil(gval(n)))
removeentry(n); /* remove empty entries */
else {
lua_assert(!ttisnil(gkey(n)));
if (!weakkey) markvalue(g, gkey(n));
if (!weakvalue) markvalue(g, gval(n));
}
}
return weakkey || weakvalue;
}
/*
** All marks are conditional because a GC may happen while the
** prototype is still being created
*/
static void traverseproto (global_State *g, Proto *f) {
int i;
if (f->source) stringmark(f->source);
for (i=0; i<f->sizek; i++) /* mark literals */
markvalue(g, &f->k[i]);
for (i=0; i<f->sizeupvalues; i++) { /* mark upvalue names */
if (f->upvalues[i])
stringmark(f->upvalues[i]);
}
for (i=0; i<f->sizep; i++) { /* mark nested protos */
if (f->p[i])
markobject(g, f->p[i]);
}
for (i=0; i<f->sizelocvars; i++) { /* mark local-variable names */
if (f->locvars[i].varname)
stringmark(f->locvars[i].varname);
}
}
static void traverseclosure (global_State *g, Closure *cl) {
markobject(g, cl->c.env);
if (cl->c.isC) {
int i;
for (i=0; i<cl->c.nupvalues; i++) /* mark its upvalues */
markvalue(g, &cl->c.upvalue[i]);
}
else {
int i;
lua_assert(cl->l.nupvalues == cl->l.p->nups);
markobject(g, cl->l.p);
for (i=0; i<cl->l.nupvalues; i++) /* mark its upvalues */
markobject(g, cl->l.upvals[i]);
}
}
static void checkstacksizes (lua_State *L, StkId max) {
int ci_used = cast_int(L->ci - L->base_ci); /* number of `ci' in use */
int s_used = cast_int(max - L->stack); /* part of stack in use */
if (L->size_ci > LUAI_MAXCALLS) /* handling overflow? */
return; /* do not touch the stacks */
if (4*ci_used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci)
luaD_reallocCI(L, L->size_ci/2); /* still big enough... */
condhardstacktests(luaD_reallocCI(L, ci_used + 1));
if (4*s_used < L->stacksize &&
2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize)
luaD_reallocstack(L, L->stacksize/2); /* still big enough... */
condhardstacktests(luaD_reallocstack(L, s_used));
}
static void traversestack (global_State *g, lua_State *l) {
StkId o, lim;
CallInfo *ci;
markvalue(g, gt(l));
lim = l->top;
for (ci = l->base_ci; ci <= l->ci; ci++) {
lua_assert(ci->top <= l->stack_last);
if (lim < ci->top) lim = ci->top;
}
for (o = l->stack; o < l->top; o++)
markvalue(g, o);
for (; o <= lim; o++)
setnilvalue(o);
checkstacksizes(l, lim);
}
/*
** traverse one gray object, turning it to black.
** Returns `quantity' traversed.
*/
static l_mem propagatemark (global_State *g) {
GCObject *o = g->gray;
lua_assert(isgray(o));
gray2black(o);
switch (o->gch.tt) {
case LUA_TTABLE: {
Table *h = gco2h(o);
g->gray = h->gclist;
if (traversetable(g, h)) /* table is weak? */
black2gray(o); /* keep it gray */
return sizeof(Table) + sizeof(TValue) * h->sizearray +
sizeof(Node) * sizenode(h);
}
case LUA_TFUNCTION: {
Closure *cl = gco2cl(o);
g->gray = cl->c.gclist;
traverseclosure(g, cl);
return (cl->c.isC) ? sizeCclosure(cl->c.nupvalues) :
sizeLclosure(cl->l.nupvalues);
}
case LUA_TTHREAD: {
lua_State *th = gco2th(o);
g->gray = th->gclist;
th->gclist = g->grayagain;
g->grayagain = o;
black2gray(o);
traversestack(g, th);
return sizeof(lua_State) + sizeof(TValue) * th->stacksize +
sizeof(CallInfo) * th->size_ci;
}
case LUA_TPROTO: {
Proto *p = gco2p(o);
g->gray = p->gclist;
traverseproto(g, p);
return sizeof(Proto) + sizeof(Instruction) * p->sizecode +
sizeof(Proto *) * p->sizep +
sizeof(TValue) * p->sizek +
sizeof(int) * p->sizelineinfo +
sizeof(LocVar) * p->sizelocvars +
sizeof(TString *) * p->sizeupvalues;
}
default: lua_assert(0); return 0;
}
}
static size_t propagateall (global_State *g) {
size_t m = 0;
while (g->gray) m += propagatemark(g);
return m;
}
/*
** The next function tells whether a key or value can be cleared from
** a weak table. Non-collectable objects are never removed from weak
** tables. Strings behave as `values', so are never removed too. for
** other objects: if really collected, cannot keep them; for userdata
** being finalized, keep them in keys, but not in values
*/
static int iscleared (const TValue *o, int iskey) {
if (!iscollectable(o)) return 0;
if (ttisstring(o)) {
stringmark(rawtsvalue(o)); /* strings are `values', so are never weak */
return 0;
}
return iswhite(gcvalue(o)) ||
(ttisuserdata(o) && (!iskey && isfinalized(uvalue(o))));
}
/*
** clear collected entries from weaktables
*/
static void cleartable (GCObject *l) {
while (l) {
Table *h = gco2h(l);
int i = h->sizearray;
lua_assert(testbit(h->marked, VALUEWEAKBIT) ||
testbit(h->marked, KEYWEAKBIT));
if (testbit(h->marked, VALUEWEAKBIT)) {
while (i--) {
TValue *o = &h->array[i];
if (iscleared(o, 0)) /* value was collected? */
setnilvalue(o); /* remove value */
}
}
i = sizenode(h);
while (i--) {
Node *n = gnode(h, i);
if (!ttisnil(gval(n)) && /* non-empty entry? */
(iscleared(key2tval(n), 1) || iscleared(gval(n), 0))) {
setnilvalue(gval(n)); /* remove value ... */
removeentry(n); /* remove entry from table */
}
}
l = h->gclist;
}
}
static void freeobj (lua_State *L, GCObject *o) {
switch (o->gch.tt) {
case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
case LUA_TFUNCTION: luaF_freeclosure(L, gco2cl(o)); break;
case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break;
case LUA_TTABLE: luaH_free(L, gco2h(o)); break;
case LUA_TTHREAD: {
lua_assert(gco2th(o) != L && gco2th(o) != G(L)->mainthread);
luaE_freethread(L, gco2th(o));
break;
}
case LUA_TSTRING: {
G(L)->strt.nuse--;
luaM_freemem(L, o, sizestring(gco2ts(o)));
break;
}
case LUA_TUSERDATA: {
luaM_freemem(L, o, sizeudata(gco2u(o)));
break;
}
default: lua_assert(0);
}
}
#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
GCObject *curr;
global_State *g = G(L);
int deadmask = otherwhite(g);
while ((curr = *p) != NULL && count-- > 0) {
if (curr->gch.tt == LUA_TTHREAD) /* sweep open upvalues of each thread */
sweepwholelist(L, &gco2th(curr)->openupval);
if ((curr->gch.marked ^ WHITEBITS) & deadmask) { /* not dead? */
lua_assert(!isdead(g, curr) || testbit(curr->gch.marked, FIXEDBIT));
makewhite(g, curr); /* make it white (for next cycle) */
p = &curr->gch.next;
}
else { /* must erase `curr' */
lua_assert(isdead(g, curr) || deadmask == bitmask(SFIXEDBIT));
*p = curr->gch.next;
if (curr == g->rootgc) /* is the first element of the list? */
g->rootgc = curr->gch.next; /* adjust first */
freeobj(L, curr);
}
}
return p;
}
static void checkSizes (lua_State *L) {
global_State *g = G(L);
/* check size of string hash */
if (g->strt.nuse < cast(lu_int32, g->strt.size/4) &&
g->strt.size > MINSTRTABSIZE*2)
luaS_resize(L, g->strt.size/2); /* table is too big */
/* check size of buffer */
if (luaZ_sizebuffer(&g->buff) > LUA_MINBUFFER*2) { /* buffer too big? */
size_t newsize = luaZ_sizebuffer(&g->buff) / 2;
luaZ_resizebuffer(L, &g->buff, newsize);
}
}
static void GCTM (lua_State *L) {
global_State *g = G(L);
GCObject *o = g->tmudata->gch.next; /* get first element */
Udata *udata = rawgco2u(o);
const TValue *tm;
/* remove udata from `tmudata' */
if (o == g->tmudata) /* last element? */
g->tmudata = NULL;
else
g->tmudata->gch.next = udata->uv.next;
udata->uv.next = g->mainthread->next; /* return it to `root' list */
g->mainthread->next = o;
makewhite(g, o);
tm = fasttm(L, udata->uv.metatable, TM_GC);
if (tm != NULL) {
lu_byte oldah = L->allowhook;
lu_mem oldt = g->GCthreshold;
L->allowhook = 0; /* stop debug hooks during GC tag method */
g->GCthreshold = 2*g->totalbytes; /* avoid GC steps */
setobj2s(L, L->top, tm);
setuvalue(L, L->top+1, udata);
L->top += 2;
luaD_call(L, L->top - 2, 0);
L->allowhook = oldah; /* restore hooks */
g->GCthreshold = oldt; /* restore threshold */
}
}
/*
** Call all GC tag methods
*/
void luaC_callGCTM (lua_State *L) {
while (G(L)->tmudata)
GCTM(L);
}
void luaC_freeall (lua_State *L) {
global_State *g = G(L);
int i;
g->currentwhite = WHITEBITS | bitmask(SFIXEDBIT); /* mask to collect all elements */
sweepwholelist(L, &g->rootgc);
for (i = 0; i < g->strt.size; i++) /* free all string lists */
sweepwholelist(L, &g->strt.hash[i]);
}
static void markmt (global_State *g) {
int i;
for (i=0; i<NUM_TAGS; i++)
if (g->mt[i]) markobject(g, g->mt[i]);
}
/* mark root set */
static void markroot (lua_State *L) {
global_State *g = G(L);
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
markobject(g, g->mainthread);
/* make global table be traversed before main stack */
markvalue(g, gt(g->mainthread));
markvalue(g, registry(L));
markmt(g);
g->gcstate = GCSpropagate;
}
static void remarkupvals (global_State *g) {
UpVal *uv;
for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) {
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
if (isgray(obj2gco(uv)))
markvalue(g, uv->v);
}
}
static void atomic (lua_State *L) {
global_State *g = G(L);
size_t udsize; /* total size of userdata to be finalized */
/* remark occasional upvalues of (maybe) dead threads */
remarkupvals(g);
/* traverse objects cautch by write barrier and by 'remarkupvals' */
propagateall(g);
/* remark weak tables */
g->gray = g->weak;
g->weak = NULL;
lua_assert(!iswhite(obj2gco(g->mainthread)));
markobject(g, L); /* mark running thread */
markmt(g); /* mark basic metatables (again) */
propagateall(g);
/* remark gray again */
g->gray = g->grayagain;
g->grayagain = NULL;
propagateall(g);
udsize = luaC_separateudata(L, 0); /* separate userdata to be finalized */
marktmu(g); /* mark `preserved' userdata */
udsize += propagateall(g); /* remark, to propagate `preserveness' */
cleartable(g->weak); /* remove collected objects from weak tables */
/* flip current white */
g->currentwhite = cast_byte(otherwhite(g));
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
g->gcstate = GCSsweepstring;
g->estimate = g->totalbytes - udsize; /* first estimate */
}
static l_mem singlestep (lua_State *L) {
global_State *g = G(L);
/*lua_checkmemory(L);*/
switch (g->gcstate) {
case GCSpause: {
markroot(L); /* start a new collection */
return 0;
}
case GCSpropagate: {
if (g->gray)
return propagatemark(g);
else { /* no more `gray' objects */
atomic(L); /* finish mark phase */
return 0;
}
}
case GCSsweepstring: {
lu_mem old = g->totalbytes;
sweepwholelist(L, &g->strt.hash[g->sweepstrgc++]);
if (g->sweepstrgc >= g->strt.size) /* nothing more to sweep? */
g->gcstate = GCSsweep; /* end sweep-string phase */
lua_assert(old >= g->totalbytes);
g->estimate -= old - g->totalbytes;
return GCSWEEPCOST;
}
case GCSsweep: {
lu_mem old = g->totalbytes;
g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
if (*g->sweepgc == NULL) { /* nothing more to sweep? */
checkSizes(L);
g->gcstate = GCSfinalize; /* end sweep phase */
}
lua_assert(old >= g->totalbytes);
g->estimate -= old - g->totalbytes;
return GCSWEEPMAX*GCSWEEPCOST;
}
case GCSfinalize: {
if (g->tmudata) {
GCTM(L);
if (g->estimate > GCFINALIZECOST)
g->estimate -= GCFINALIZECOST;
return GCFINALIZECOST;
}
else {
g->gcstate = GCSpause; /* end collection */
g->gcdept = 0;
return 0;
}
}
default: lua_assert(0); return 0;
}
}
void luaC_step (lua_State *L) {
global_State *g = G(L);
l_mem lim = (GCSTEPSIZE/100) * g->gcstepmul;
if (lim == 0)
lim = (MAX_LUMEM-1)/2; /* no limit */
g->gcdept += g->totalbytes - g->GCthreshold;
do {
lim -= singlestep(L);
if (g->gcstate == GCSpause)
break;
} while (lim > 0);
if (g->gcstate != GCSpause) {
if (g->gcdept < GCSTEPSIZE)
g->GCthreshold = g->totalbytes + GCSTEPSIZE; /* - lim/g->gcstepmul;*/
else {
g->gcdept -= GCSTEPSIZE;
g->GCthreshold = g->totalbytes;
}
}
else {
setthreshold(g);
}
}
void luaC_fullgc (lua_State *L) {
global_State *g = G(L);
if (g->gcstate <= GCSpropagate) {
/* reset sweep marks to sweep all elements (returning them to white) */
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
/* reset other collector lists */
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
g->gcstate = GCSsweepstring;
}
lua_assert(g->gcstate != GCSpause && g->gcstate != GCSpropagate);
/* finish any pending sweep phase */
while (g->gcstate != GCSfinalize) {
lua_assert(g->gcstate == GCSsweepstring || g->gcstate == GCSsweep);
singlestep(L);
}
markroot(L);
while (g->gcstate != GCSpause) {
singlestep(L);
}
setthreshold(g);
}
void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v) {
global_State *g = G(L);
lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
lua_assert(ttype(&o->gch) != LUA_TTABLE);
/* must keep invariant? */
if (g->gcstate == GCSpropagate)
reallymarkobject(g, v); /* restore invariant */
else /* don't mind */
makewhite(g, o); /* mark as white just to avoid other barriers */
}
void luaC_barrierback (lua_State *L, Table *t) {
global_State *g = G(L);
GCObject *o = obj2gco(t);
lua_assert(isblack(o) && !isdead(g, o));
lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
black2gray(o); /* make table gray (again) */
t->gclist = g->grayagain;
g->grayagain = o;
}
void luaC_link (lua_State *L, GCObject *o, lu_byte tt) {
global_State *g = G(L);
o->gch.next = g->rootgc;
g->rootgc = o;
o->gch.marked = luaC_white(g);
o->gch.tt = tt;
}
void luaC_linkupval (lua_State *L, UpVal *uv) {
global_State *g = G(L);
GCObject *o = obj2gco(uv);
o->gch.next = g->rootgc; /* link upvalue into `rootgc' list */
g->rootgc = o;
if (isgray(o)) {
if (g->gcstate == GCSpropagate) {
gray2black(o); /* closed upvalues need barrier */
luaC_barrier(L, uv, uv->v);
}
else { /* sweep phase: sweep it (turning it into white) */
makewhite(g, o);
lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause);
}
}
}

View file

@ -1,110 +0,0 @@
/*
** $Id: lgc.h,v 2.15.1.1 2007/12/27 13:02:25 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
/*
** Possible states of the Garbage Collector
*/
#define GCSpause 0
#define GCSpropagate 1
#define GCSsweepstring 2
#define GCSsweep 3
#define GCSfinalize 4
/*
** some userful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
#define set2bits(x,b1,b2) setbits(x, (bit2mask(b1, b2)))
#define reset2bits(x,b1,b2) resetbits(x, (bit2mask(b1, b2)))
#define test2bits(x,b1,b2) testbits(x, (bit2mask(b1, b2)))
/*
** Layout for bit use in `marked' field:
** bit 0 - object is white (type 0)
** bit 1 - object is white (type 1)
** bit 2 - object is black
** bit 3 - for userdata: has been finalized
** bit 3 - for tables: has weak keys
** bit 4 - for tables: has weak values
** bit 5 - object is fixed (should not be collected)
** bit 6 - object is "super" fixed (only the main thread)
*/
#define WHITE0BIT 0
#define WHITE1BIT 1
#define BLACKBIT 2
#define FINALIZEDBIT 3
#define KEYWEAKBIT 3
#define VALUEWEAKBIT 4
#define FIXEDBIT 5
#define SFIXEDBIT 6
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) test2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
#define isgray(x) (!isblack(x) && !iswhite(x))
#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
#define isdead(g,v) ((v)->gch.marked & otherwhite(g) & WHITEBITS)
#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define luaC_checkGC(L) { \
condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); \
if (G(L)->totalbytes >= G(L)->GCthreshold) \
luaC_step(L); }
#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),gcvalue(v)); }
#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t))) \
luaC_barrierback(L,t); }
#define luaC_objbarrier(L,p,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),obj2gco(o)); }
#define luaC_objbarriert(L,t,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }
LUAI_FUNC size_t luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_callGCTM (lua_State *L);
LUAI_FUNC void luaC_freeall (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_fullgc (lua_State *L);
LUAI_FUNC void luaC_link (lua_State *L, GCObject *o, lu_byte tt);
LUAI_FUNC void luaC_linkupval (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);
#endif

View file

@ -1,38 +0,0 @@
/*
** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
** Initialization of libraries for lua.c
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
static const luaL_Reg lualibs[] = {
{"", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib = lualibs;
for (; lib->func; lib++) {
lua_pushcfunction(L, lib->func);
lua_pushstring(L, lib->name);
lua_call(L, 1, 0);
}
}

View file

@ -1,556 +0,0 @@
/*
** $Id: liolib.c,v 2.73.1.4 2010/05/14 15:33:51 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define liolib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define IO_INPUT 1
#define IO_OUTPUT 2
static const char *const fnames[] = {"input", "output"};
static int pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
if (filename)
lua_pushfstring(L, "%s: %s", filename, strerror(en));
else
lua_pushfstring(L, "%s", strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
static void fileerror (lua_State *L, int arg, const char *filename) {
lua_pushfstring(L, "%s: %s", filename, strerror(errno));
luaL_argerror(L, arg, lua_tostring(L, -1));
}
#define tofilep(L) ((FILE **)luaL_checkudata(L, 1, LUA_FILEHANDLE))
static int io_type (lua_State *L) {
void *ud;
luaL_checkany(L, 1);
ud = lua_touserdata(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_FILEHANDLE);
if (ud == NULL || !lua_getmetatable(L, 1) || !lua_rawequal(L, -2, -1))
lua_pushnil(L); /* not a file */
else if (*((FILE **)ud) == NULL)
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static FILE *tofile (lua_State *L) {
FILE **f = tofilep(L);
if (*f == NULL)
luaL_error(L, "attempt to use a closed file");
return *f;
}
/*
** When creating file handles, always creates a `closed' file handle
** before opening the actual file; so, if there is a memory error, the
** file is not left opened.
*/
static FILE **newfile (lua_State *L) {
FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *));
*pf = NULL; /* file handle is currently `closed' */
luaL_getmetatable(L, LUA_FILEHANDLE);
lua_setmetatable(L, -2);
return pf;
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
lua_pushnil(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
FILE **p = tofilep(L);
int ok = lua_pclose(L, *p);
*p = NULL;
return pushresult(L, ok, NULL);
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
FILE **p = tofilep(L);
int ok = (fclose(*p) == 0);
*p = NULL;
return pushresult(L, ok, NULL);
}
static int aux_close (lua_State *L) {
lua_getfenv(L, 1);
lua_getfield(L, -1, "__close");
return (lua_tocfunction(L, -1))(L);
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1))
lua_rawgeti(L, LUA_ENVIRONINDEX, IO_OUTPUT);
tofile(L); /* make sure argument is a file */
return aux_close(L);
}
static int io_gc (lua_State *L) {
FILE *f = *tofilep(L);
/* ignore closed files */
if (f != NULL)
aux_close(L);
return 0;
}
static int io_tostring (lua_State *L) {
FILE *f = *tofilep(L);
if (f == NULL)
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", f);
return 1;
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}
/*
** this function has a separated environment, which defines the
** correct __close for 'popen' files
*/
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = lua_popen(L, filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
FILE **pf = newfile(L);
*pf = tmpfile();
return (*pf == NULL) ? pushresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, int findex) {
FILE *f;
lua_rawgeti(L, LUA_ENVIRONINDEX, findex);
f = *(FILE **)lua_touserdata(L, -1);
if (f == NULL)
luaL_error(L, "standard %s file is closed", fnames[findex - 1]);
return f;
}
static int g_iofile (lua_State *L, int f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename) {
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
if (*pf == NULL)
fileerror(L, 1, filename);
}
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_rawseti(L, LUA_ENVIRONINDEX, f);
}
/* return current value */
lua_rawgeti(L, LUA_ENVIRONINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
static void aux_lines (lua_State *L, int idx, int toclose) {
lua_pushvalue(L, idx);
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_pushcclosure(L, io_readline, 2);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 1, 0);
return 1;
}
static int io_lines (lua_State *L) {
if (lua_isnoneornil(L, 1)) { /* no arguments? */
/* will iterate over default input */
lua_rawgeti(L, LUA_ENVIRONINDEX, IO_INPUT);
return f_lines(L);
}
else {
const char *filename = luaL_checkstring(L, 1);
FILE **pf = newfile(L);
*pf = fopen(filename, "r");
if (*pf == NULL)
fileerror(L, 1, filename);
aux_lines(L, lua_gettop(L), 1);
return 1;
}
}
/*
** {======================================================
** READ
** =======================================================
*/
static int read_number (lua_State *L, FILE *f) {
lua_Number d;
if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
lua_pushnumber(L, d);
return 1;
}
else {
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f);
lua_pushlstring(L, NULL, 0);
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f) {
luaL_Buffer b;
luaL_buffinit(L, &b);
for (;;) {
size_t l;
char *p = luaL_prepbuffer(&b);
if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
luaL_pushresult(&b); /* close buffer */
return (lua_objlen(L, -1) > 0); /* check whether read something */
}
l = strlen(p);
if (l == 0 || p[l-1] != '\n')
luaL_addsize(&b, l);
else {
luaL_addsize(&b, l - 1); /* do not include `eol' */
luaL_pushresult(&b); /* close buffer */
return 1; /* read at least an `eol' */
}
}
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t rlen; /* how much to read */
size_t nr; /* number of chars actually read */
luaL_Buffer b;
luaL_buffinit(L, &b);
rlen = LUAL_BUFFERSIZE; /* try to read that much each time */
do {
char *p = luaL_prepbuffer(&b);
if (rlen > n) rlen = n; /* cannot read more than asked */
nr = fread(p, sizeof(char), rlen, f);
luaL_addsize(&b, nr);
n -= nr; /* still have to read `n' chars */
} while (n > 0 && nr == rlen); /* until end of count or eof */
luaL_pushresult(&b); /* close buffer */
return (n == 0 || lua_objlen(L, -1) > 0);
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int success;
int n;
clearerr(f);
if (nargs == 0) { /* no arguments? */
success = read_line(L, f);
n = first+1; /* to return 1 result */
}
else { /* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)lua_tointeger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = lua_tostring(L, n);
luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
switch (p[1]) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f);
break;
case 'a': /* file */
read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return pushresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
static int io_readline (lua_State *L) {
FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(1));
int sucess;
if (f == NULL) /* file is already closed? */
luaL_error(L, "file is already closed");
sucess = read_line(L, f);
if (ferror(f))
return luaL_error(L, "%s", strerror(errno));
if (sucess) return 1;
else { /* EOF */
if (lua_toboolean(L, lua_upvalueindex(2))) { /* generator created file? */
lua_settop(L, 0);
lua_pushvalue(L, lua_upvalueindex(1));
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - 1;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
status = status &&
fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
return pushresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
return g_write(L, tofile(L), 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
long offset = luaL_optlong(L, 3, 0);
op = fseek(f, offset, mode[op]);
if (op)
return pushresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res = setvbuf(f, NULL, mode[op], sz);
return pushresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return pushresult(L, fflush(tofile(L)) == 0, NULL);
}
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
static const luaL_Reg flib[] = {
{"close", io_close},
{"flush", f_flush},
{"lines", f_lines},
{"read", f_read},
{"seek", f_seek},
{"setvbuf", f_setvbuf},
{"write", f_write},
{"__gc", io_gc},
{"__tostring", io_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
lua_pushvalue(L, -1); /* push metatable */
lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
luaL_register(L, NULL, flib); /* file methods */
}
static void createstdfile (lua_State *L, FILE *f, int k, const char *fname) {
*newfile(L) = f;
if (k > 0) {
lua_pushvalue(L, -1);
lua_rawseti(L, LUA_ENVIRONINDEX, k);
}
lua_pushvalue(L, -2); /* copy environment */
lua_setfenv(L, -2); /* set it */
lua_setfield(L, -3, fname);
}
static void newfenv (lua_State *L, lua_CFunction cls) {
lua_createtable(L, 0, 1);
lua_pushcfunction(L, cls);
lua_setfield(L, -2, "__close");
}
LUALIB_API int luaopen_io (lua_State *L) {
createmeta(L);
/* create (private) environment (with fields IO_INPUT, IO_OUTPUT, __close) */
newfenv(L, io_fclose);
lua_replace(L, LUA_ENVIRONINDEX);
/* open library */
luaL_register(L, LUA_IOLIBNAME, iolib);
/* create (and set) default files */
newfenv(L, io_noclose); /* close function for default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, 0, "stderr");
lua_pop(L, 1); /* pop environment for default files */
lua_getfield(L, -1, "popen");
newfenv(L, io_pclose); /* create environment for 'popen' */
lua_setfenv(L, -2); /* set fenv for 'popen' */
lua_pop(L, 1); /* pop 'popen' */
return 1;
}

View file

@ -1,463 +0,0 @@
/*
** $Id: llex.c,v 2.20.1.2 2009/11/23 14:58:22 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <locale.h>
#include <string.h>
#define llex_c
#define LUA_CORE
#include "lua.h"
#include "ldo.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"..", "...", "==", ">=", "<=", "~=",
"<number>", "<name>", "<string>", "<eof>",
NULL
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (b->n + 1 > b->buffsize) {
size_t newsize;
if (b->buffsize >= MAX_SIZET/2)
luaX_lexerror(ls, "lexical element too long", 0);
newsize = b->buffsize * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[b->n++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaS_fix(ts); /* reserved words are never collected */
lua_assert(strlen(luaX_tokens[i])+1 <= TOKEN_LEN);
ts->tsv.reserved = cast_byte(i+1); /* reserved word */
}
}
#define MAXSRC 80
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) {
lua_assert(token == cast(unsigned char, token));
return (iscntrl(token)) ? luaO_pushfstring(ls->L, "char(%d)", token) :
luaO_pushfstring(ls->L, "%c", token);
}
else
return luaX_tokens[token-FIRST_RESERVED];
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME:
case TK_STRING:
case TK_NUMBER:
save(ls, '\0');
return luaZ_buffer(ls->buff);
default:
return luaX_token2str(ls, token);
}
}
void luaX_lexerror (LexState *ls, const char *msg, int token) {
char buff[MAXSRC];
luaO_chunkid(buff, getstr(ls->source), MAXSRC);
msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
if (token)
luaO_pushfstring(ls->L, "%s near " LUA_QS, msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
void luaX_syntaxerror (LexState *ls, const char *msg) {
luaX_lexerror(ls, msg, ls->t.token);
}
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TString *ts = luaS_newlstr(L, str, l);
TValue *o = luaH_setstr(L, ls->fs->h, ts); /* entry for `str' */
if (ttisnil(o)) {
setbvalue(o, 1); /* make sure `str' will not be collected */
luaC_checkGC(L);
}
return ts;
}
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip `\n' or `\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip `\n\r' or `\r\n' */
if (++ls->linenumber >= MAX_INT)
luaX_syntaxerror(ls, "chunk has too many lines");
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source) {
ls->decpoint = '.';
ls->L = L;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
next(ls); /* read first char */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next (LexState *ls, const char *set) {
if (!strchr(set, ls->current))
return 0;
save_and_next(ls);
return 1;
}
static void buffreplace (LexState *ls, char from, char to) {
size_t n = luaZ_bufflen(ls->buff);
char *p = luaZ_buffer(ls->buff);
while (n--)
if (p[n] == from) p[n] = to;
}
static void trydecpoint (LexState *ls, SemInfo *seminfo) {
/* format error: try to update decimal point separator */
struct lconv *cv = localeconv();
char old = ls->decpoint;
ls->decpoint = (cv ? cv->decimal_point[0] : '.');
buffreplace(ls, old, ls->decpoint); /* try updated decimal separator */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) {
/* format error with correct decimal point: no more options */
buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
luaX_lexerror(ls, "malformed number", TK_NUMBER);
}
}
/* LUA_NUMBER */
static void read_numeral (LexState *ls, SemInfo *seminfo) {
lua_assert(isdigit(ls->current));
do {
save_and_next(ls);
} while (isdigit(ls->current) || ls->current == '.');
if (check_next(ls, "Ee")) /* `E'? */
check_next(ls, "+-"); /* optional exponent sign */
while (isalnum(ls->current) || ls->current == '_')
save_and_next(ls);
save(ls, '\0');
buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) /* format error? */
trydecpoint(ls, seminfo); /* try to update decimal point separator */
}
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count : (-count) - 1;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int cont = 0;
(void)(cont); /* avoid warnings when `cont' is not used */
save_and_next(ls); /* skip 2nd `[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ:
luaX_lexerror(ls, (seminfo) ? "unfinished long string" :
"unfinished long comment", TK_EOS);
break; /* to avoid warnings */
#if defined(LUA_COMPAT_LSTR)
case '[': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd `[' */
cont++;
#if LUA_COMPAT_LSTR == 1
if (sep == 0)
luaX_lexerror(ls, "nesting of [[...]] is deprecated", '[');
#endif
}
break;
}
#endif
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd `]' */
#if defined(LUA_COMPAT_LSTR) && LUA_COMPAT_LSTR == 2
cont--;
if (sep == 0 && cont >= 0) break;
#endif
goto endloop;
}
break;
}
case '\n':
case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
luaZ_bufflen(ls->buff) - 2*(2 + sep));
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls);
while (ls->current != del) {
switch (ls->current) {
case EOZ:
luaX_lexerror(ls, "unfinished string", TK_EOS);
continue; /* to avoid warnings */
case '\n':
case '\r':
luaX_lexerror(ls, "unfinished string", TK_STRING);
continue; /* to avoid warnings */
case '\\': {
int c;
next(ls); /* do not save the `\' */
switch (ls->current) {
case 'a': c = '\a'; break;
case 'b': c = '\b'; break;
case 'f': c = '\f'; break;
case 'n': c = '\n'; break;
case 'r': c = '\r'; break;
case 't': c = '\t'; break;
case 'v': c = '\v'; break;
case '\n': /* go through */
case '\r': save(ls, '\n'); inclinenumber(ls); continue;
case EOZ: continue; /* will raise an error next loop */
default: {
if (!isdigit(ls->current))
save_and_next(ls); /* handles \\, \", \', and \? */
else { /* \xxx */
int i = 0;
c = 0;
do {
c = 10*c + (ls->current-'0');
next(ls);
} while (++i<3 && isdigit(ls->current));
if (c > UCHAR_MAX)
luaX_lexerror(ls, "escape sequence too large", TK_STRING);
save(ls, c);
}
continue;
}
}
save(ls, c);
next(ls);
continue;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n':
case '\r': {
inclinenumber(ls);
continue;
}
case '-': {
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') {
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* long comment */
luaZ_resetbuffer(ls->buff);
continue;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls);
continue;
}
case '[': {
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep == -1) return '[';
else luaX_lexerror(ls, "invalid long string delimiter", TK_STRING);
}
case '=': {
next(ls);
if (ls->current != '=') return '=';
else { next(ls); return TK_EQ; }
}
case '<': {
next(ls);
if (ls->current != '=') return '<';
else { next(ls); return TK_LE; }
}
case '>': {
next(ls);
if (ls->current != '=') return '>';
else { next(ls); return TK_GE; }
}
case '~': {
next(ls);
if (ls->current != '=') return '~';
else { next(ls); return TK_NE; }
}
case '"':
case '\'': {
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': {
save_and_next(ls);
if (check_next(ls, ".")) {
if (check_next(ls, "."))
return TK_DOTS; /* ... */
else return TK_CONCAT; /* .. */
}
else if (!isdigit(ls->current)) return '.';
else {
read_numeral(ls, seminfo);
return TK_NUMBER;
}
}
case EOZ: {
return TK_EOS;
}
default: {
if (isspace(ls->current)) {
lua_assert(!currIsNewline(ls));
next(ls);
continue;
}
else if (isdigit(ls->current)) {
read_numeral(ls, seminfo);
return TK_NUMBER;
}
else if (isalpha(ls->current) || ls->current == '_') {
/* identifier or reserved word */
TString *ts;
do {
save_and_next(ls);
} while (isalnum(ls->current) || ls->current == '_');
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
if (ts->tsv.reserved > 0) /* reserved word? */
return ts->tsv.reserved - 1 + FIRST_RESERVED;
else {
seminfo->ts = ts;
return TK_NAME;
}
}
else {
int c = ls->current;
next(ls);
return c; /* single-char tokens (+ - / ...) */
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
void luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
}

View file

@ -1,81 +0,0 @@
/*
** $Id: llex.h,v 1.58.1.1 2007/12/27 13:02:25 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
/* maximum length of a reserved word */
#define TOKEN_LEN (sizeof("function")/sizeof(char))
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER,
TK_NAME, TK_STRING, TK_EOS
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
/* array with token `names' */
LUAI_DATA const char *const luaX_tokens [];
typedef union {
lua_Number r;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token `consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* `FuncState' is private to the parser */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
TString *source; /* current source name */
char decpoint; /* locale decimal point */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC void luaX_lookahead (LexState *ls);
LUAI_FUNC void luaX_lexerror (LexState *ls, const char *msg, int token);
LUAI_FUNC void luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif

View file

@ -1,128 +0,0 @@
/*
** $Id: llimits.h,v 1.69.1.1 2007/12/27 13:02:25 roberto Exp $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
typedef LUAI_UINT32 lu_int32;
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
/* chars used as small naturals (so that `char' is reserved for characters) */
typedef unsigned char lu_byte;
#define MAX_SIZET ((size_t)(~(size_t)0)-2)
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
/*
** conversion of pointer to integer
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define IntPoint(p) ((unsigned int)(lu_mem)(p))
/* type to ensure maximum alignment */
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
/* result of a `usual argument conversion' over lua_Number */
typedef LUAI_UACNUMBER l_uacNumber;
/* internal assertions for in-house debugging */
#ifdef lua_assert
#define check_exp(c,e) (lua_assert(c), (e))
#define api_check(l,e) lua_assert(e)
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define api_check luai_apicheck
#endif
#ifndef UNUSED
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
#ifndef cast
#define cast(t, exp) ((t)(exp))
#endif
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
/*
** type for virtual-machine instructions
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
typedef lu_int32 Instruction;
/* maximum stack for a Lua function */
#define MAXSTACK 250
/* minimum size for the string table (must be power of 2) */
#ifndef MINSTRTABSIZE
#define MINSTRTABSIZE 32
#endif
/* minimum size for string buffer */
#ifndef LUA_MINBUFFER
#define LUA_MINBUFFER 32
#endif
#ifndef lua_lock
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
#ifndef luai_threadyield
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#ifndef HARDSTACKTESTS
#define condhardstacktests(x) ((void)0)
#else
#define condhardstacktests(x) x
#endif
#endif

View file

@ -1,263 +0,0 @@
/*
** $Id: lmathlib.c,v 1.67.1.1 2007/12/27 13:02:25 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#include <math.h>
#define lmathlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (3.14159265358979323846)
#define RADIANS_PER_DEGREE (PI/180.0)
static int math_abs (lua_State *L) {
lua_pushnumber(L, fabs(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, sin(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, sinh(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, cos(luaL_checknumber(L, 1)));
return 1;
}
static int math_cosh (lua_State *L) {
lua_pushnumber(L, cosh(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, tan(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, tanh(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, asin(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, acos(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_pushnumber(L, atan(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan2 (lua_State *L) {
lua_pushnumber(L, atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_ceil (lua_State *L) {
lua_pushnumber(L, ceil(luaL_checknumber(L, 1)));
return 1;
}
static int math_floor (lua_State *L) {
lua_pushnumber(L, floor(luaL_checknumber(L, 1)));
return 1;
}
static int math_fmod (lua_State *L) {
lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_modf (lua_State *L) {
double ip;
double fp = modf(luaL_checknumber(L, 1), &ip);
lua_pushnumber(L, ip);
lua_pushnumber(L, fp);
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, sqrt(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_log (lua_State *L) {
lua_pushnumber(L, log(luaL_checknumber(L, 1)));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, log10(luaL_checknumber(L, 1)));
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, exp(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmin = luaL_checknumber(L, 1);
int i;
for (i=2; i<=n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d < dmin)
dmin = d;
}
lua_pushnumber(L, dmin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmax = luaL_checknumber(L, 1);
int i;
for (i=2; i<=n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d > dmax)
dmax = d;
}
lua_pushnumber(L, dmax);
return 1;
}
static int math_random (lua_State *L) {
/* the `%' avoids the (rare) case of r==1, and is needed also because on
some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, r); /* Number between 0 and 1 */
break;
}
case 1: { /* only upper limit */
int u = luaL_checkint(L, 1);
luaL_argcheck(L, 1<=u, 1, "interval is empty");
lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
break;
}
case 2: { /* lower and upper limits */
int l = luaL_checkint(L, 1);
int u = luaL_checkint(L, 2);
luaL_argcheck(L, l<=u, 2, "interval is empty");
lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
return 1;
}
static int math_randomseed (lua_State *L) {
srand(luaL_checkint(L, 1));
return 0;
}
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan2", math_atan2},
{"atan", math_atan},
{"ceil", math_ceil},
{"cosh", math_cosh},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"floor", math_floor},
{"fmod", math_fmod},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"pow", math_pow},
{"rad", math_rad},
{"random", math_random},
{"randomseed", math_randomseed},
{"sinh", math_sinh},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tanh", math_tanh},
{"tan", math_tan},
{NULL, NULL}
};
/*
** Open math library
*/
LUALIB_API int luaopen_math (lua_State *L) {
luaL_register(L, LUA_MATHLIBNAME, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, HUGE_VAL);
lua_setfield(L, -2, "huge");
#if defined(LUA_COMPAT_MOD)
lua_getfield(L, -1, "fmod");
lua_setfield(L, -2, "mod");
#endif
return 1;
}

View file

@ -1,86 +0,0 @@
/*
** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lmem_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
**
** Lua ensures that (ptr == NULL) iff (osize == 0).
**
** * frealloc(ud, NULL, 0, x) creates a new block of size `x'
**
** * frealloc(ud, p, x, 0) frees the block `p'
** (in this specific case, frealloc must return NULL).
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *errormsg) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, errormsg);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
void *luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
return NULL; /* to avoid warnings */
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
block = (*g->frealloc)(g->ud, block, osize, nsize);
if (block == NULL && nsize > 0)
luaD_throw(L, LUA_ERRMEM);
lua_assert((nsize == 0) == (block == NULL));
g->totalbytes = (g->totalbytes - osize) + nsize;
return block;
}

View file

@ -1,49 +0,0 @@
/*
** $Id: lmem.h,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
#define MEMERRMSG "not enough memory"
#define luaM_reallocv(L,b,on,n,e) \
((cast(size_t, (n)+1) <= MAX_SIZET/(e)) ? /* +1 to avoid warnings */ \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)) : \
luaM_toobig(L))
#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n, t) luaM_reallocv(L, (b), n, 0, sizeof(t))
#define luaM_malloc(L,t) luaM_realloc_(L, NULL, 0, (t))
#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if ((nelems)+1 > (size)) \
((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_toobig (lua_State *L);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
size_t size_elem, int limit,
const char *errormsg);
#endif

View file

@ -1,666 +0,0 @@
/*
** $Id: loadlib.c,v 1.52.1.4 2009/09/09 13:17:16 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Darwin (Mac OS X), an
** implementation for Windows, and a stub for other systems.
*/
#include <stdlib.h>
#include <string.h>
#define loadlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
#define LIBPREFIX "LOADLIB: "
#define POF LUA_POF
#define LIB_FAIL "open"
/* error codes for ll_loadfunc */
#define ERRLIB 1
#define ERRFUNC 2
#define setprogdir(L) ((void)0)
static void ll_unloadlib (void *lib);
static void *ll_load (lua_State *L, const char *path);
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_DL_DLOPEN)
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
static void ll_unloadlib (void *lib) {
dlclose(lib);
}
static void *ll_load (lua_State *L, const char *path) {
void *lib = dlopen(path, RTLD_NOW);
if (lib == NULL) lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
if (f == NULL) lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL)
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
#undef setprogdir
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize);
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0';
luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void ll_unloadlib (void *lib) {
FreeLibrary((HINSTANCE)lib);
}
static void *ll_load (lua_State *L, const char *path) {
HINSTANCE lib = LoadLibraryA(path);
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DYLD)
/*
** {======================================================================
** Native Mac OS X / Darwin Implementation
** =======================================================================
*/
#include <mach-o/dyld.h>
/* Mac appends a `_' before C function names */
#undef POF
#define POF "_" LUA_POF
static void pusherror (lua_State *L) {
const char *err_str;
const char *err_file;
NSLinkEditErrors err;
int err_num;
NSLinkEditError(&err, &err_num, &err_file, &err_str);
lua_pushstring(L, err_str);
}
static const char *errorfromcode (NSObjectFileImageReturnCode ret) {
switch (ret) {
case NSObjectFileImageInappropriateFile:
return "file is not a bundle";
case NSObjectFileImageArch:
return "library is for wrong CPU type";
case NSObjectFileImageFormat:
return "bad format";
case NSObjectFileImageAccess:
return "cannot access file";
case NSObjectFileImageFailure:
default:
return "unable to load library";
}
}
static void ll_unloadlib (void *lib) {
NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES);
}
static void *ll_load (lua_State *L, const char *path) {
NSObjectFileImage img;
NSObjectFileImageReturnCode ret;
/* this would be a rare case, but prevents crashing if it happens */
if(!_dyld_present()) {
lua_pushliteral(L, "dyld not present");
return NULL;
}
ret = NSCreateObjectFileImageFromFile(path, &img);
if (ret == NSObjectFileImageSuccess) {
NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE |
NSLINKMODULE_OPTION_RETURN_ON_ERROR);
NSDestroyObjectFileImage(img);
if (mod == NULL) pusherror(L);
return mod;
}
lua_pushstring(L, errorfromcode(ret));
return NULL;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym);
if (nss == NULL) {
lua_pushfstring(L, "symbol " LUA_QS " not found", sym);
return NULL;
}
return (lua_CFunction)NSAddressOfSymbol(nss);
}
/* }====================================================== */
#else
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void ll_unloadlib (void *lib) {
(void)lib; /* to avoid warnings */
}
static void *ll_load (lua_State *L, const char *path) {
(void)path; /* to avoid warnings */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
(void)lib; (void)sym; /* to avoid warnings */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif
static void **ll_register (lua_State *L, const char *path) {
void **plib;
lua_pushfstring(L, "%s%s", LIBPREFIX, path);
lua_gettable(L, LUA_REGISTRYINDEX); /* check library in registry? */
if (!lua_isnil(L, -1)) /* is there an entry? */
plib = (void **)lua_touserdata(L, -1);
else { /* no entry yet; create one */
lua_pop(L, 1);
plib = (void **)lua_newuserdata(L, sizeof(const void *));
*plib = NULL;
luaL_getmetatable(L, "_LOADLIB");
lua_setmetatable(L, -2);
lua_pushfstring(L, "%s%s", LIBPREFIX, path);
lua_pushvalue(L, -2);
lua_settable(L, LUA_REGISTRYINDEX);
}
return plib;
}
/*
** __gc tag method: calls library's `ll_unloadlib' function with the lib
** handle
*/
static int gctm (lua_State *L) {
void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB");
if (*lib) ll_unloadlib(*lib);
*lib = NULL; /* mark library as closed */
return 0;
}
static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
void **reg = ll_register(L, path);
if (*reg == NULL) *reg = ll_load(L, path);
if (*reg == NULL)
return ERRLIB; /* unable to load library */
else {
lua_CFunction f = ll_sym(L, *reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f);
return 0; /* return function */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = ll_loadfunc(L, path, init);
if (stat == 0) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
lua_pushnil(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return nil, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
static const char *pushnexttemplate (lua_State *L, const char *path) {
const char *l;
while (*path == *LUA_PATHSEP) path++; /* skip separators */
if (*path == '\0') return NULL; /* no more templates */
l = strchr(path, *LUA_PATHSEP); /* find next separator */
if (l == NULL) l = path + strlen(path);
lua_pushlstring(L, path, l - path); /* template */
return l;
}
static const char *findfile (lua_State *L, const char *name,
const char *pname) {
const char *path;
name = luaL_gsub(L, name, ".", LUA_DIRSEP);
lua_getfield(L, LUA_ENVIRONINDEX, pname);
path = lua_tostring(L, -1);
if (path == NULL)
luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
lua_pushliteral(L, ""); /* error accumulator */
while ((path = pushnexttemplate(L, path)) != NULL) {
const char *filename;
filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name);
lua_remove(L, -2); /* remove path template */
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
lua_remove(L, -2); /* remove file name */
lua_concat(L, 2); /* add entry to possible error message */
}
return NULL; /* not found */
}
static void loaderror (lua_State *L, const char *filename) {
luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int loader_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path");
if (filename == NULL) return 1; /* library not found in this path */
if (luaL_loadfile(L, filename) != 0)
loaderror(L, filename);
return 1; /* library loaded successfully */
}
static const char *mkfuncname (lua_State *L, const char *modname) {
const char *funcname;
const char *mark = strchr(modname, *LUA_IGMARK);
if (mark) modname = mark + 1;
funcname = luaL_gsub(L, modname, ".", LUA_OFSEP);
funcname = lua_pushfstring(L, POF"%s", funcname);
lua_remove(L, -2); /* remove 'gsub' result */
return funcname;
}
static int loader_C (lua_State *L) {
const char *funcname;
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath");
if (filename == NULL) return 1; /* library not found in this path */
funcname = mkfuncname(L, name);
if (ll_loadfunc(L, filename, funcname) != 0)
loaderror(L, filename);
return 1; /* library loaded successfully */
}
static int loader_Croot (lua_State *L) {
const char *funcname;
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath");
if (filename == NULL) return 1; /* root not found */
funcname = mkfuncname(L, name);
if ((stat = ll_loadfunc(L, filename, funcname)) != 0) {
if (stat != ERRFUNC) loaderror(L, filename); /* real error */
lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS,
name, filename);
return 1; /* function not found */
}
return 1;
}
static int loader_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_ENVIRONINDEX, "preload");
if (!lua_istable(L, -1))
luaL_error(L, LUA_QL("package.preload") " must be a table");
lua_getfield(L, -1, name);
if (lua_isnil(L, -1)) /* not found? */
lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
return 1;
}
static const int sentinel_ = 0;
#define sentinel ((void *)&sentinel_)
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
int i;
lua_settop(L, 1); /* _LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, 2, name);
if (lua_toboolean(L, -1)) { /* is it there? */
if (lua_touserdata(L, -1) == sentinel) /* check loops */
luaL_error(L, "loop or previous error loading module " LUA_QS, name);
return 1; /* package is already loaded */
}
/* else must load it; iterate over available loaders */
lua_getfield(L, LUA_ENVIRONINDEX, "loaders");
if (!lua_istable(L, -1))
luaL_error(L, LUA_QL("package.loaders") " must be a table");
lua_pushliteral(L, ""); /* error message accumulator */
for (i=1; ; i++) {
lua_rawgeti(L, -2, i); /* get a loader */
if (lua_isnil(L, -1))
luaL_error(L, "module " LUA_QS " not found:%s",
name, lua_tostring(L, -2));
lua_pushstring(L, name);
lua_call(L, 1, 1); /* call it */
if (lua_isfunction(L, -1)) /* did it find module? */
break; /* module loaded successfully */
else if (lua_isstring(L, -1)) /* loader returned error message? */
lua_concat(L, 2); /* accumulate it */
else
lua_pop(L, 1);
}
lua_pushlightuserdata(L, sentinel);
lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */
lua_pushstring(L, name); /* pass name as argument to module */
lua_call(L, 1, 1); /* run loaded module */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
lua_getfield(L, 2, name);
if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */
lua_pushboolean(L, 1); /* use true as result */
lua_pushvalue(L, -1); /* extra copy to be returned */
lua_setfield(L, 2, name); /* _LOADED[name] = true */
}
return 1;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
static void setfenv (lua_State *L) {
lua_Debug ar;
if (lua_getstack(L, 1, &ar) == 0 ||
lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
lua_iscfunction(L, -1))
luaL_error(L, LUA_QL("module") " not called from a Lua function");
lua_pushvalue(L, -2);
lua_setfenv(L, -2);
lua_pop(L, 1);
}
static void dooptions (lua_State *L, int n) {
int i;
for (i = 2; i <= n; i++) {
lua_pushvalue(L, i); /* get option (a function) */
lua_pushvalue(L, -2); /* module */
lua_call(L, 1, 0);
}
}
static void modinit (lua_State *L, const char *modname) {
const char *dot;
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_M"); /* module._M = module */
lua_pushstring(L, modname);
lua_setfield(L, -2, "_NAME");
dot = strrchr(modname, '.'); /* look for last dot in module name */
if (dot == NULL) dot = modname;
else dot++;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring(L, modname, dot - modname);
lua_setfield(L, -2, "_PACKAGE");
}
static int ll_module (lua_State *L) {
const char *modname = luaL_checkstring(L, 1);
int loaded = lua_gettop(L) + 1; /* index of _LOADED table */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, loaded, modname); /* get _LOADED[modname] */
if (!lua_istable(L, -1)) { /* not found? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL)
return luaL_error(L, "name conflict for module " LUA_QS, modname);
lua_pushvalue(L, -1);
lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */
}
/* check whether table already has a _NAME field */
lua_getfield(L, -1, "_NAME");
if (!lua_isnil(L, -1)) /* is table an initialized module? */
lua_pop(L, 1);
else { /* no; initialize it */
lua_pop(L, 1);
modinit(L, modname);
}
lua_pushvalue(L, -1);
setfenv(L);
dooptions(L, loaded - 1);
return 0;
}
static int ll_seeall (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
if (!lua_getmetatable(L, 1)) {
lua_createtable(L, 0, 1); /* create new metatable */
lua_pushvalue(L, -1);
lua_setmetatable(L, 1);
}
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setfield(L, -2, "__index"); /* mt.__index = _G */
return 0;
}
/* }====================================================== */
/* auxiliary mark (for internal use) */
#define AUXMARK "\1"
static void setpath (lua_State *L, const char *fieldname, const char *envname,
const char *def) {
const char *path = getenv(envname);
if (path == NULL) /* no environment variable? */
lua_pushstring(L, def); /* use default */
else {
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path = luaL_gsub(L, path, LUA_PATHSEP LUA_PATHSEP,
LUA_PATHSEP AUXMARK LUA_PATHSEP);
luaL_gsub(L, path, AUXMARK, def);
lua_remove(L, -2);
}
setprogdir(L);
lua_setfield(L, -2, fieldname);
}
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"seeall", ll_seeall},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
{"module", ll_module},
{"require", ll_require},
{NULL, NULL}
};
static const lua_CFunction loaders[] =
{loader_preload, loader_Lua, loader_C, loader_Croot, NULL};
LUALIB_API int luaopen_package (lua_State *L) {
int i;
/* create new type _LOADLIB */
luaL_newmetatable(L, "_LOADLIB");
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc");
/* create `package' table */
luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
#if defined(LUA_COMPAT_LOADLIB)
lua_getfield(L, -1, "loadlib");
lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
#endif
lua_pushvalue(L, -1);
lua_replace(L, LUA_ENVIRONINDEX);
/* create `loaders' table */
lua_createtable(L, sizeof(loaders)/sizeof(loaders[0]) - 1, 0);
/* fill it with pre-defined loaders */
for (i=0; loaders[i] != NULL; i++) {
lua_pushcfunction(L, loaders[i]);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */
setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */
setpath(L, "cpath", LUA_CPATH, LUA_CPATH_DEFAULT); /* set field `cpath' */
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n"
LUA_EXECDIR "\n" LUA_IGMARK);
lua_setfield(L, -2, "config");
/* set field `loaded' */
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2);
lua_setfield(L, -2, "loaded");
/* set field `preload' */
lua_newtable(L);
lua_setfield(L, -2, "preload");
lua_pushvalue(L, LUA_GLOBALSINDEX);
luaL_register(L, NULL, ll_funcs); /* open lib into global table */
lua_pop(L, 1);
return 1; /* return 'package' table */
}

Some files were not shown because too many files have changed in this diff Show more