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barrier-control-override
clang-alignas-fix
clang-fix
clear-nvidia-workaround-thing
d3d11-icb-rework
d3d11-lazy-binding
d3d11-no-single-use-mode
d3d11on12device1
d3d9-fixes
d3d9-lerp-mad
d3d9-no-vector-alignment
d3d9-shader-val-rebase
dcl-index-range
debug-utils-stuff
debug-utils-stuff-v2
defrag-option-anv
defrag-ordering
direct-draw-batching
dxgi-a8-unorm
edf6
frog
gpl-patch-vs-fix
granular-image-barriers
icb-opt
init-buffer-dword-fix
latency-control
latency-tracker-nv
layered-resolve-attachments
master
memory-debug
memory-defrag-wip
memory-defrog-debug
misyl/spec-const-clip-plane
msaa-sampling
msvc-stuff
no-direct-mapping
no-fse
no-occlusion
no-present-fence
nv-low-latency2
pageable-device-memory
partial-present-log
present-fence-fix
presenter-deadlock
proton-9.0-4
reflex
regex-bad-alloc
resolve-attachments
setupapi-import
sha1-profile
shader-barrier-rework
shader-validator-inst-logging
sparse-zero-buffer
store-fence
swapchain-composition-dummy-hwnd
swapchain-creation-error
swapchain-log
tiler-ignore-explicit-flush
tiler-secondary-cmd-buf-opt
tracking-opt-thing
ue4-workarounds
waitforpresent-sync
wd2-workaround
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v0.20
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v0.91
v0.92
v0.93
v0.94
v0.95
v0.96
v1.0
v1.0.1
v1.0.2
v1.0.3
v1.1.1
v1.10
v1.10.1
v1.10.2
v1.10.3
v1.2
v1.2.1
v1.2.2
v1.2.3
v1.3
v1.3.1
v1.3.2
v1.3.3
v1.3.4
v1.4
v1.4.1
v1.4.2
v1.4.3
v1.4.4
v1.4.5
v1.4.6
v1.5
v1.5.1
v1.5.2
v1.5.3
v1.5.4
v1.5.5
v1.6
v1.6.1
v1.7
v1.7.1
v1.7.2
v1.7.3
v1.8
v1.8.1
v1.9
v1.9.1
v1.9.2
v1.9.3
v1.9.4
v2.0
v2.1
v2.2
v2.3
v2.3.1
v2.4
v2.4.1
v2.5
v2.5.1
v2.5.2
v2.5.3
-
d9b5f09239
[dxvk] Add debug region stack
Philip Rebohle
2025-01-08 13:48:16 +01:00 -
71bd780340
[dxvk] Add debug regions to command buffers
Philip Rebohle
2024-11-06 11:06:12 +01:00 -
b62a8c78b4
[dxvk] Add context feature flag for debug utils support
Philip Rebohle
2024-11-08 19:31:21 +01:00 -
8c3d7a1979
[d3d11] Support debug names for buffers and textures
Philip Rebohle
2025-01-07 14:55:36 +01:00 -
4970dc3358
[d3d11] Set debug names for internal buffers
Philip Rebohle
2025-01-08 15:21:54 +01:00 -
1721be4973
[d3d9] Set debug names for internal buffers
Philip Rebohle
2025-01-08 15:21:39 +01:00 -
d2d46be8da
[dxvk] Set debug names for memory allocations
Philip Rebohle
2025-01-08 17:30:17 +01:00 -
3339b165cd
[dxvk] Set debug names for internal buffers
Philip Rebohle
2025-01-08 15:14:47 +01:00 -
3e77893ef7
[dxvk] Set debug names for swap chain blitter resources
Philip Rebohle
2025-01-07 15:10:44 +01:00 -
098d5adca5
[hud] Set debug names for HUD resources
Philip Rebohle
2025-01-07 15:09:33 +01:00 -
2507820339
[dxvk] Add support for resource debug names
Philip Rebohle
2025-01-07 14:10:23 +01:00 -
7f4f927980
[dxvk] Add command buffer parameter to debug label functions
Philip Rebohle
2024-11-06 11:07:47 +01:00 -
5487f8b9a0
[dxvk] Add convenience methods to check for debug utils support
Philip Rebohle
2024-11-06 12:02:24 +01:00 -
4151d35e8e
[d3d8] Alignment and formatting improvements
WinterSnowfall
2025-01-09 11:59:59 +02:00 -
639f815432
[d3d8] Refactor D3D8Vertex/IndexBuffer implementation
WinterSnowfall
2025-01-09 11:32:59 +02:00 -
13ec120289
[d3d8] Refactor D3D8Surface implementation
WinterSnowfall
2025-01-09 10:38:16 +02:00 -
9d37e4abb4
[d3d8] Refactor D3D8Volume implementation
WinterSnowfall
2025-01-09 10:19:41 +02:00 -
7bb8819fbc
[d3d8] Refactor D3D8Texture2D/3D/Cube implementation
WinterSnowfall
2025-01-09 09:51:24 +02:00 -
8017607fe7
[d3d8] Refactor D3D8SwapChain implementation
WinterSnowfall
2025-01-09 03:28:59 +02:00 -
84ad2ea261
[d3d8] Properly initialize state block data
WinterSnowfall
2025-01-09 03:17:07 +02:00 -
8ead28e481
[d3d8] Unify source file endline delimiters
WinterSnowfall
2025-01-09 03:09:45 +02:00 -
69fb9794a9
WinterSnowfall
2025-01-09 11:59:59 +02:00 -
ed7b0185d3
WinterSnowfall
2025-01-09 11:32:59 +02:00 -
af47004064
WinterSnowfall
2025-01-09 10:38:16 +02:00 -
62ea36f6ed
WinterSnowfall
2025-01-09 10:19:41 +02:00 -
b6aeaeb3aa
WinterSnowfall
2025-01-09 09:51:24 +02:00 -
0d9c13c6c2
WinterSnowfall
2025-01-09 03:28:59 +02:00 -
4ce90de47a
WinterSnowfall
2025-01-09 03:17:07 +02:00 -
48ab9c6bf1
WinterSnowfall
2025-01-09 03:09:45 +02:00 -
74307e8e68
[hud] Add debug label for HUD rendering
debug-utils-stuff-v2
Philip Rebohle
2025-01-08 16:25:50 +01:00 -
70f3e0315e
[dxvk] Add debug label for swap chain blitter
Philip Rebohle
2025-01-08 16:25:38 +01:00 -
b9dc562fb5
[dxvk] Add debug regions for internal operations
Philip Rebohle
2025-01-08 16:18:56 +01:00 -
1c0c6c6e05
[dxvk] Add debug region for mip generation
Philip Rebohle
2025-01-08 18:47:08 +01:00 -
26ad7785c4
[dxvk] Add debug region for memory defragmentation
Philip Rebohle
2025-01-08 14:54:42 +01:00 -
5037bcc5ce
[dxvk] Add debug labels for pipeline binding
Philip Rebohle
2025-01-08 15:43:02 +01:00 -
5b9bf8ea5d
[dxvk] Add debug label for render target clears
Philip Rebohle
2025-01-08 14:50:13 +01:00 -
d023374be8
[dxvk] Add debug regions for render passes
Philip Rebohle
2025-01-08 14:18:28 +01:00 -
28897698a4
[dxvk] Add debug region stack
Philip Rebohle
2025-01-08 13:48:16 +01:00 -
f6bdca7fc1
[dxvk] Add debug regions to command buffers
Philip Rebohle
2024-11-06 11:06:12 +01:00 -
c70504bf46
[dxvk] Add context feature flag for debug utils support
Philip Rebohle
2024-11-08 19:31:21 +01:00 -
ffbf8f0fd9
[d3d11] Support debug names for buffers and textures
Philip Rebohle
2025-01-07 14:55:36 +01:00 -
f420c69d32
[d3d11] Set debug names for internal buffers
Philip Rebohle
2025-01-08 15:21:54 +01:00 -
64bd8bee62
[d3d9] Set debug names for internal buffers
Philip Rebohle
2025-01-08 15:21:39 +01:00 -
611f1d5455
[dxvk] Set debug names for memory allocations
Philip Rebohle
2025-01-08 17:30:17 +01:00 -
566aea1e11
[dxvk] Set debug names for internal buffers
Philip Rebohle
2025-01-08 15:14:47 +01:00 -
792b9d085a
[dxvk] Set debug names for swap chain blitter resources
Philip Rebohle
2025-01-07 15:10:44 +01:00 -
37ac1e700c
[hud] Set debug names for HUD resources
Philip Rebohle
2025-01-07 15:09:33 +01:00 -
2aa932d48a
[dxvk] Add support for resource debug names
Philip Rebohle
2025-01-07 14:10:23 +01:00 -
475bf4e9c1
[d3d9] Use cdw to iterate over register tokens in D3D9ShaderValidator
WinterSnowfall
2025-01-07 17:50:36 +02:00 -
2bdeebeb62
WinterSnowfall
2025-01-07 17:50:36 +02:00 -
a8791fdd6a
[dxvk] Add command buffer parameter to debug label functions
Philip Rebohle
2024-11-06 11:07:47 +01:00 -
f90633744d
[dxvk] Add debug regions for deferred clears and render passes
debug-utils-stuff
Philip Rebohle
2024-11-08 19:59:06 +01:00 -
63ce674c47
[dxvk] Add context feature flag for debug utils support
Philip Rebohle
2024-11-08 19:31:21 +01:00 -
2ef44e6d74
[dxvk] Add debug name support to DxvkImage
Philip Rebohle
2024-11-06 12:30:26 +01:00 -
8192f3092a
[dxvk] Add debug name support to DxvkBuffer
Philip Rebohle
2024-11-06 12:25:56 +01:00 -
42e5abcf20
[dxvk] Add command buffer parameter to debug label functions
Philip Rebohle
2024-11-06 11:07:47 +01:00 -
f58fa53a1f
[dxvk] Add debug regions to command buffers
Philip Rebohle
2024-11-06 11:06:12 +01:00 -
2230bd76a4
[dxvk] Add convenience methods to check for debug utils support
Philip Rebohle
2024-11-06 12:02:24 +01:00 -
7e9a423ae4
Implement SetPrivateData WKPDID_D3DDebugObjectName for select resources: buffers, fences, textures, views.
Aaron Leiby
2025-01-06 14:07:54 -08:00 -
8048be5774
Added ability to override VK_LOADER_LAYERS_DISABLE env var.
Aaron Leiby
2025-01-06 13:51:28 -08:00 -
92fc317c29
WinterSnowfall
2024-12-22 00:18:40 +02:00 -
150cb0d4c7
[d3d9] Refactor the D3D9ShaderValidator implementation
WinterSnowfall
2024-12-21 20:45:47 +02:00 -
18c0e6c2f4
WinterSnowfall
2024-12-21 20:45:47 +02:00 -
28a08cae6d
[d3d8/9] Clear pLockedRect/Box contents universally on lock
WinterSnowfall
2024-12-22 23:16:37 +02:00 -
5c7d44955e
WinterSnowfall
2024-12-22 23:16:37 +02:00 -
9a244e8951
[dxbc] Use NClamp for tess factors and depth clamp
Philip Rebohle
2025-01-04 17:35:53 +01:00 -
24f98c5835
[d3d9] Skip texture type check when forceSpecConst option is active
Robin Kertels
2025-01-04 00:52:56 +01:00 -
ad8435d3e9
Robin Kertels
2025-01-04 00:52:56 +01:00 -
33498eb512
[spirv] Emit the grad and const offset image ops in the correct order
esullivan
2025-01-02 14:51:27 -08:00 -
14fa874afb
[spirv] Emit the grad and const offset image ops in the correct order
esullivan
2025-01-02 14:51:27 -08:00 -
8b9b46dfff
[util] Cap fps in The hurricane of the Varstray
Blisto91
2025-01-01 20:37:24 +01:00 -
7425a33dd7
[util] Merge the Arcana Heart 3 entries
Blisto91
2025-01-01 20:32:52 +01:00 -
a89449d7f3
Blisto91
2025-01-01 20:37:24 +01:00 -
2664a57117
Blisto91
2025-01-01 20:32:52 +01:00 -
39f4d804a2
[util] Limit frame rate to 60 fps for Arcana Heart 3 Love Max!!!!! and Arcana Heart 3 Love Max Six Stars!!!!!! Xtend
spiffeeroo
2024-12-29 19:43:32 -08:00 -
f38b84b6a1
[util] Limit frame rate to 60 fps for Arcana Heart 3 Love Max!!!!! and Arcana Heart 3 Love Max Six Stars!!!!!! Xtend
spiffeeroo
2024-12-29 19:43:32 -08:00 -
1eb0c687a6
[d3d9] Fix messing up the dirty textures bitmask
Robin Kertels
2024-12-20 18:04:26 +01:00 -
1d7ecb7a8e
Robin Kertels
2024-12-20 18:04:26 +01:00 -
b4faf0bb3e
[meta] Release 2.5.2
v2.5.2
Philip Rebohle
2024-12-20 13:37:07 +01:00 -
acf93aa70a
[util] Remove Alpha Protocol config
Robin Kertels
2024-12-12 23:43:02 +01:00 -
65843aa016
[d3d9] Don't bind textures if texture type doesnt match
Robin Kertels
2024-12-08 22:56:07 +01:00 -
98e74eb8db
Robin Kertels
2024-12-12 23:43:02 +01:00 -
0545cb1461
Robin Kertels
2024-12-08 22:56:07 +01:00 -
67f4ec73aa
[util] Adjust "Earth Defense Force 5" position
Tiagoquix
2024-12-16 18:00:59 -03:00 -
b3d02b310c
[util] Adjust "Earth Defense Force 5" position
Tiagoquix
2024-12-16 18:00:59 -03:00 -
d1789c4d85
[dxvk] Always consider env var configuration as active
Philip Rebohle
2024-12-15 16:50:02 +01:00 -
24807d8d75
[dxvk] Always consider env var configuration as active
dxgi-a8-unorm
Philip Rebohle
2024-12-15 16:50:02 +01:00 -
fb8f79e4a7
[util] Add Sims 2 Content Manager & HomeCrafter Plus
Blisto91
2024-12-11 20:34:00 +01:00 -
0997719a73
[util] Set textureMemory to 0 for Dark Sector
Blisto91
2024-12-12 10:11:33 +01:00 -
03808a6ceb
Blisto91
2024-12-12 10:11:33 +01:00 -
5dafc794a2
[util] Add Sims 2 Content Manager & HomeCrafter Plus
Blisto91
2024-12-11 20:34:00 +01:00 -
5868b067e4
[dxgi] Use VK_FORMAT_A8_UNORM if supported
Philip Rebohle
2024-12-09 14:11:11 +01:00 -
32399461da
[dxvk] Properly encode KHR_maintenance5 formats
Philip Rebohle
2024-12-09 17:01:40 +01:00 -
4dd0afe121
[d3d9] Validate depth and stencil clears
WinterSnowfall
2024-12-09 21:43:53 +02:00 -
9d205c7500
WinterSnowfall
2024-12-09 21:43:53 +02:00 -
d1abce3be2
[d3d9] Add GetInstanceExtensions to interop API
Jeff
2024-12-03 20:01:04 -08:00 -
c9f6e65b9b
[dxgi] Use VK_FORMAT_A8_UNORM if supported
Philip Rebohle
2024-12-09 14:11:11 +01:00 -
4ed98947b9
[dxvk] Properly encode KHR_maintenance5 formats
Philip Rebohle
2024-12-09 17:01:40 +01:00 -
45da7d6678
[d3d11] Fix rectangle check in ClearView
Philip Rebohle
2024-12-09 17:43:02 +01:00 -
87dd118c47
Jeff
2024-12-03 20:01:04 -08:00