Commit graph

  • d9b5f09239 [dxvk] Add debug region stack Philip Rebohle 2025-01-08 13:48:16 +01:00
  • 71bd780340 [dxvk] Add debug regions to command buffers Philip Rebohle 2024-11-06 11:06:12 +01:00
  • b62a8c78b4 [dxvk] Add context feature flag for debug utils support Philip Rebohle 2024-11-08 19:31:21 +01:00
  • 8c3d7a1979 [d3d11] Support debug names for buffers and textures Philip Rebohle 2025-01-07 14:55:36 +01:00
  • 4970dc3358 [d3d11] Set debug names for internal buffers Philip Rebohle 2025-01-08 15:21:54 +01:00
  • 1721be4973 [d3d9] Set debug names for internal buffers Philip Rebohle 2025-01-08 15:21:39 +01:00
  • d2d46be8da [dxvk] Set debug names for memory allocations Philip Rebohle 2025-01-08 17:30:17 +01:00
  • 3339b165cd [dxvk] Set debug names for internal buffers Philip Rebohle 2025-01-08 15:14:47 +01:00
  • 3e77893ef7 [dxvk] Set debug names for swap chain blitter resources Philip Rebohle 2025-01-07 15:10:44 +01:00
  • 098d5adca5 [hud] Set debug names for HUD resources Philip Rebohle 2025-01-07 15:09:33 +01:00
  • 2507820339 [dxvk] Add support for resource debug names Philip Rebohle 2025-01-07 14:10:23 +01:00
  • 7f4f927980 [dxvk] Add command buffer parameter to debug label functions Philip Rebohle 2024-11-06 11:07:47 +01:00
  • 5487f8b9a0 [dxvk] Add convenience methods to check for debug utils support Philip Rebohle 2024-11-06 12:02:24 +01:00
  • 4151d35e8e [d3d8] Alignment and formatting improvements WinterSnowfall 2025-01-09 11:59:59 +02:00
  • 639f815432 [d3d8] Refactor D3D8Vertex/IndexBuffer implementation WinterSnowfall 2025-01-09 11:32:59 +02:00
  • 13ec120289 [d3d8] Refactor D3D8Surface implementation WinterSnowfall 2025-01-09 10:38:16 +02:00
  • 9d37e4abb4 [d3d8] Refactor D3D8Volume implementation WinterSnowfall 2025-01-09 10:19:41 +02:00
  • 7bb8819fbc [d3d8] Refactor D3D8Texture2D/3D/Cube implementation WinterSnowfall 2025-01-09 09:51:24 +02:00
  • 8017607fe7 [d3d8] Refactor D3D8SwapChain implementation WinterSnowfall 2025-01-09 03:28:59 +02:00
  • 84ad2ea261 [d3d8] Properly initialize state block data WinterSnowfall 2025-01-09 03:17:07 +02:00
  • 8ead28e481 [d3d8] Unify source file endline delimiters WinterSnowfall 2025-01-09 03:09:45 +02:00
  • 69fb9794a9
    [d3d8] Alignment and formatting improvements WinterSnowfall 2025-01-09 11:59:59 +02:00
  • ed7b0185d3
    [d3d8] Refactor D3D8Vertex/IndexBuffer implementation WinterSnowfall 2025-01-09 11:32:59 +02:00
  • af47004064
    [d3d8] Refactor D3D8Surface implementation WinterSnowfall 2025-01-09 10:38:16 +02:00
  • 62ea36f6ed
    [d3d8] Refactor D3D8Volume implementation WinterSnowfall 2025-01-09 10:19:41 +02:00
  • b6aeaeb3aa
    [d3d8] Refactor D3D8Texture2D/3D/Cube implementation WinterSnowfall 2025-01-09 09:51:24 +02:00
  • 0d9c13c6c2
    [d3d8] Refactor D3D8SwapChain implementation WinterSnowfall 2025-01-09 03:28:59 +02:00
  • 4ce90de47a
    [d3d8] Properly initialize state block data WinterSnowfall 2025-01-09 03:17:07 +02:00
  • 48ab9c6bf1
    [d3d8] Unify source file endline delimiters WinterSnowfall 2025-01-09 03:09:45 +02:00
  • 74307e8e68 [hud] Add debug label for HUD rendering debug-utils-stuff-v2 Philip Rebohle 2025-01-08 16:25:50 +01:00
  • 70f3e0315e [dxvk] Add debug label for swap chain blitter Philip Rebohle 2025-01-08 16:25:38 +01:00
  • b9dc562fb5 [dxvk] Add debug regions for internal operations Philip Rebohle 2025-01-08 16:18:56 +01:00
  • 1c0c6c6e05 [dxvk] Add debug region for mip generation Philip Rebohle 2025-01-08 18:47:08 +01:00
  • 26ad7785c4 [dxvk] Add debug region for memory defragmentation Philip Rebohle 2025-01-08 14:54:42 +01:00
  • 5037bcc5ce [dxvk] Add debug labels for pipeline binding Philip Rebohle 2025-01-08 15:43:02 +01:00
  • 5b9bf8ea5d [dxvk] Add debug label for render target clears Philip Rebohle 2025-01-08 14:50:13 +01:00
  • d023374be8 [dxvk] Add debug regions for render passes Philip Rebohle 2025-01-08 14:18:28 +01:00
  • 28897698a4 [dxvk] Add debug region stack Philip Rebohle 2025-01-08 13:48:16 +01:00
  • f6bdca7fc1 [dxvk] Add debug regions to command buffers Philip Rebohle 2024-11-06 11:06:12 +01:00
  • c70504bf46 [dxvk] Add context feature flag for debug utils support Philip Rebohle 2024-11-08 19:31:21 +01:00
  • ffbf8f0fd9 [d3d11] Support debug names for buffers and textures Philip Rebohle 2025-01-07 14:55:36 +01:00
  • f420c69d32 [d3d11] Set debug names for internal buffers Philip Rebohle 2025-01-08 15:21:54 +01:00
  • 64bd8bee62 [d3d9] Set debug names for internal buffers Philip Rebohle 2025-01-08 15:21:39 +01:00
  • 611f1d5455 [dxvk] Set debug names for memory allocations Philip Rebohle 2025-01-08 17:30:17 +01:00
  • 566aea1e11 [dxvk] Set debug names for internal buffers Philip Rebohle 2025-01-08 15:14:47 +01:00
  • 792b9d085a [dxvk] Set debug names for swap chain blitter resources Philip Rebohle 2025-01-07 15:10:44 +01:00
  • 37ac1e700c [hud] Set debug names for HUD resources Philip Rebohle 2025-01-07 15:09:33 +01:00
  • 2aa932d48a [dxvk] Add support for resource debug names Philip Rebohle 2025-01-07 14:10:23 +01:00
  • 475bf4e9c1 [d3d9] Use cdw to iterate over register tokens in D3D9ShaderValidator WinterSnowfall 2025-01-07 17:50:36 +02:00
  • 2bdeebeb62
    [d3d9] Use cdw to iterate over register tokens in D3D9ShaderValidator WinterSnowfall 2025-01-07 17:50:36 +02:00
  • a8791fdd6a [dxvk] Add command buffer parameter to debug label functions Philip Rebohle 2024-11-06 11:07:47 +01:00
  • f90633744d [dxvk] Add debug regions for deferred clears and render passes debug-utils-stuff Philip Rebohle 2024-11-08 19:59:06 +01:00
  • 63ce674c47 [dxvk] Add context feature flag for debug utils support Philip Rebohle 2024-11-08 19:31:21 +01:00
  • 2ef44e6d74 [dxvk] Add debug name support to DxvkImage Philip Rebohle 2024-11-06 12:30:26 +01:00
  • 8192f3092a [dxvk] Add debug name support to DxvkBuffer Philip Rebohle 2024-11-06 12:25:56 +01:00
  • 42e5abcf20 [dxvk] Add command buffer parameter to debug label functions Philip Rebohle 2024-11-06 11:07:47 +01:00
  • f58fa53a1f [dxvk] Add debug regions to command buffers Philip Rebohle 2024-11-06 11:06:12 +01:00
  • 2230bd76a4 [dxvk] Add convenience methods to check for debug utils support Philip Rebohle 2024-11-06 12:02:24 +01:00
  • 7e9a423ae4 Implement SetPrivateData WKPDID_D3DDebugObjectName for select resources: buffers, fences, textures, views. Aaron Leiby 2025-01-06 14:07:54 -08:00
  • 8048be5774 Added ability to override VK_LOADER_LAYERS_DISABLE env var. Aaron Leiby 2025-01-06 13:51:28 -08:00
  • 92fc317c29
    [util] Add a config option for shader register index validations WinterSnowfall 2024-12-22 00:18:40 +02:00
  • 150cb0d4c7 [d3d9] Refactor the D3D9ShaderValidator implementation WinterSnowfall 2024-12-21 20:45:47 +02:00
  • 18c0e6c2f4
    [d3d9] Refactor the D3D9ShaderValidator implementation WinterSnowfall 2024-12-21 20:45:47 +02:00
  • 28a08cae6d [d3d8/9] Clear pLockedRect/Box contents universally on lock WinterSnowfall 2024-12-22 23:16:37 +02:00
  • 5c7d44955e
    [d3d8/9] Clear pLockedRect/Box contents universally on lock WinterSnowfall 2024-12-22 23:16:37 +02:00
  • 9a244e8951 [dxbc] Use NClamp for tess factors and depth clamp Philip Rebohle 2025-01-04 17:35:53 +01:00
  • 24f98c5835 [d3d9] Skip texture type check when forceSpecConst option is active Robin Kertels 2025-01-04 00:52:56 +01:00
  • ad8435d3e9
    [d3d9] Skip texture type check when forceSpecConst option is active Robin Kertels 2025-01-04 00:52:56 +01:00
  • 33498eb512 [spirv] Emit the grad and const offset image ops in the correct order esullivan 2025-01-02 14:51:27 -08:00
  • 14fa874afb [spirv] Emit the grad and const offset image ops in the correct order esullivan 2025-01-02 14:51:27 -08:00
  • 8b9b46dfff [util] Cap fps in The hurricane of the Varstray Blisto91 2025-01-01 20:37:24 +01:00
  • 7425a33dd7 [util] Merge the Arcana Heart 3 entries Blisto91 2025-01-01 20:32:52 +01:00
  • a89449d7f3
    [util] Cap fps in The hurricane of the Varstray Blisto91 2025-01-01 20:37:24 +01:00
  • 2664a57117
    [util] Merge the Arcana Heart 3 entries Blisto91 2025-01-01 20:32:52 +01:00
  • 39f4d804a2 [util] Limit frame rate to 60 fps for Arcana Heart 3 Love Max!!!!! and Arcana Heart 3 Love Max Six Stars!!!!!! Xtend spiffeeroo 2024-12-29 19:43:32 -08:00
  • f38b84b6a1 [util] Limit frame rate to 60 fps for Arcana Heart 3 Love Max!!!!! and Arcana Heart 3 Love Max Six Stars!!!!!! Xtend spiffeeroo 2024-12-29 19:43:32 -08:00
  • 1eb0c687a6 [d3d9] Fix messing up the dirty textures bitmask Robin Kertels 2024-12-20 18:04:26 +01:00
  • 1d7ecb7a8e
    [d3d9] Fix messing up the dirty textures bitmask Robin Kertels 2024-12-20 18:04:26 +01:00
  • b4faf0bb3e [meta] Release 2.5.2 v2.5.2 Philip Rebohle 2024-12-20 13:37:07 +01:00
  • acf93aa70a [util] Remove Alpha Protocol config Robin Kertels 2024-12-12 23:43:02 +01:00
  • 65843aa016 [d3d9] Don't bind textures if texture type doesnt match Robin Kertels 2024-12-08 22:56:07 +01:00
  • 98e74eb8db
    [util] Remove Alpha Protocol config Robin Kertels 2024-12-12 23:43:02 +01:00
  • 0545cb1461
    [d3d9] Don't bind textures if texture type doesnt match Robin Kertels 2024-12-08 22:56:07 +01:00
  • 67f4ec73aa [util] Adjust "Earth Defense Force 5" position Tiagoquix 2024-12-16 18:00:59 -03:00
  • b3d02b310c [util] Adjust "Earth Defense Force 5" position Tiagoquix 2024-12-16 18:00:59 -03:00
  • d1789c4d85 [dxvk] Always consider env var configuration as active Philip Rebohle 2024-12-15 16:50:02 +01:00
  • 24807d8d75 [dxvk] Always consider env var configuration as active dxgi-a8-unorm Philip Rebohle 2024-12-15 16:50:02 +01:00
  • fb8f79e4a7 [util] Add Sims 2 Content Manager & HomeCrafter Plus Blisto91 2024-12-11 20:34:00 +01:00
  • 0997719a73 [util] Set textureMemory to 0 for Dark Sector Blisto91 2024-12-12 10:11:33 +01:00
  • 03808a6ceb
    [util] Set textureMemory to 0 for Dark Sector Blisto91 2024-12-12 10:11:33 +01:00
  • 5dafc794a2 [util] Add Sims 2 Content Manager & HomeCrafter Plus Blisto91 2024-12-11 20:34:00 +01:00
  • 5868b067e4 [dxgi] Use VK_FORMAT_A8_UNORM if supported Philip Rebohle 2024-12-09 14:11:11 +01:00
  • 32399461da [dxvk] Properly encode KHR_maintenance5 formats Philip Rebohle 2024-12-09 17:01:40 +01:00
  • 4dd0afe121 [d3d9] Validate depth and stencil clears WinterSnowfall 2024-12-09 21:43:53 +02:00
  • 9d205c7500
    [d3d9] Validate depth and stencil clears WinterSnowfall 2024-12-09 21:43:53 +02:00
  • d1abce3be2 [d3d9] Add GetInstanceExtensions to interop API Jeff 2024-12-03 20:01:04 -08:00
  • c9f6e65b9b [dxgi] Use VK_FORMAT_A8_UNORM if supported Philip Rebohle 2024-12-09 14:11:11 +01:00
  • 4ed98947b9 [dxvk] Properly encode KHR_maintenance5 formats Philip Rebohle 2024-12-09 17:01:40 +01:00
  • 45da7d6678 [d3d11] Fix rectangle check in ClearView Philip Rebohle 2024-12-09 17:43:02 +01:00
  • 87dd118c47
    [d3d9] Add GetInstanceExtensions to interop API Jeff 2024-12-03 20:01:04 -08:00